Siti Nurhopipah
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PEMANFATAAN TIK DALAM DIGITALISASI SEKOLAH UNTUK MENINGKATKAN KUALITAS PEMBELAJARAN DI TK RAHMANIA KOTA SERANG Eneng Ulfatullailah; Siti Nurhopipah; Ahmad Subagyo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.26692

Abstract

The utilization of information technology in early childhood education has become a pivotal factor in enhancing the quality of learning. This study examines the implementation of information technology and its impact on teaching methods in Rahmania Islamic Kindergarten, student engagement, and learning outcomes. By employing a qualitative research approach, including interviews, observations, and document analysis, this study identifies how digital tools, educational applications, and interactive media contribute to a more dynamic and effective learning environment. The results of the research show that the use of information technology at Rahmania Islamic Kindergarten Serang City has been implemented. With indications that, in planning the learning process, appropriate learning approach strategies for early childhood, learning content that is in accordance with the curriculum, and assessments to improve the quality of learning have been implemented using information technology infrastructure, However, challenges such as some teachers have not fully mastered the use of information technology, infrastructure limitations, and adaptation barriers must be addressed to maximize the benefits of technology in early childhood education. This research provides insights into best practices for implementing information technology in kindergarten to ensure meaningful and sustainable educational improvements.
PERENCANAAN SISTEM PEMBELAJARAN ADAPTIF DALAM MENGHADAPI TANTANGAN PENDIDIKAN MODERN Siti Nurhopipah; Eneng Ulfatullailah; Ahmad Subagyo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27081

Abstract

This paper aims to examine the planning of adaptive learning systems in facing the challenges of modern education. The planning of the learning system is compiled and designed so that learning can be effective and efficient according to the needs of diverse students, so that this adaptive learning can produce a learning experience based on the personality, interests, and performance of students to achieve goals such as improving student academics, student satisfaction, an effective learning process and so on. This research will discuss various aspects related to adaptive learning, ranging from basic concepts, implementation, to its impact on student learning outcomes. It is hoped that the results of this research can contribute to the development of more effective and efficient learning models, as well as inspire educators to utilize technology in improving the quality of education. The data collection in this writing uses literature review or literature review by taking sources from journals, books, and other scientific works. By designing this adaptive learning system, it will increase the effectiveness of students in the learning process.
PENGEMBANGAN MEDIA PEMBELAJARAN ALAT PERMAINAN EDUKATIF (APE) KODING UNTUK MENINGKATKAN KEMAMPUAN KOGNITIF ANAK USIA 5-6 TAHUN DI TK IRMA KOTA SERANG Siti Nurhopipah; Zulfitria
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i2.57594

Abstract

This research aims to develop appropriate and effective coding Educational Game Tools (APE) learning media to improve the cognitive abilities of children aged 5-6 years at IRMA Kindergarten in Serang City. This research uses the Research and Development (R&D) method by combining the ADDIE development model which includes the stages of analysis, design, development, implementation, and evaluation. The product developed is in the form of APE coding media as an innovative, concrete, and fun learning tool for early childhood. The development of APE coding media has been proven to improve the cognitive abilities of children aged 5-6 years, especially in logical thinking, recognizing patterns, solving simple problems, and understanding instructions sequentially. The results of the study showed that APE coding media obtained a feasibility percentage of 100% from media experts with a very valid category, so it was considered appropriate in terms of physical presentation, images, illustrations, security, and suitability with early childhood characteristics. The results of the effectiveness test also showed an increase in children's cognitive abilities, which was marked by an increase in pre-test scores from 95 to 151 in the post-test with an N-gain value of 86.15% in the effective category. The implications of this study confirm that the use of educational game-based learning media can be an effective alternative in supporting active and meaningful learning in kindergarten. Therefore, APE coding media is recommended to be used continuously and further developed in broader learning aspects and contexts.