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Strengthening the Understanding of Research Gaps through TikTok as a Social Media Platform Kartika Eka Pertiwi; Riyan Jaya Sumantri; Oktari Pradina Anggi; Ulfa Nurfitria Ardilla
Bakti : Jurnal Pengabdian Kepada Masyarakat Том 5 № 2 (2025): Bakti: Jurnal Pengabdian Kepada Masyarakat
Publisher : Lembaga Layanan Pendidikan Tinggi (LLDIKTI) Wilayah XII Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51135/bakti.5.2.10-19

Abstract

Platform TikTok berpeluang besar dikembangkan membentuk budaya belajar yang baik namun masih didominasi oleh konten hiburan yang tidak edukatif. Berdasarkan observasi diberbagai institusi pendidikan tinggi, pemahaman terhadap elemen penting dalam penelitian dan tugas akhir seperti konsep research gap, masih menjadi tantangan besar bagi banyak mahasiswa. Hal ini berdampak pada rendahnya kualitas dan kontribusi akademik yang ditawarkan dari tugas akhir mahasiwa. Penggunaan media sosial TikTok sebagai sarana edukasi terbukti efektif, namun keterlibatan dosen dalam menciptakan konten edukatif masih sangat terbatas. Pengabdian kepada masyarakat ini bertujuan menjadikan TikTok sebagai media transformasi digital untuk memperkuat literasi riset, khususnya dalam memahami konsep research gap. Kegiatan pengabdian kepada masyarakat ini dilakukan melalui 3 tahap, yaitu tahap persiapan, pelaksanaan, dan tahap evaluasi. Persentase engagement rate video tersebut diketahui sebesar 16,51% dengan 404.000 tayangan, 32.100 suka, 142 komentar, dan 3.392 kali dibagikan, 31.500 simpan dan penambahan pengikut baru sebanyak 630.
EFEKTIVITAS DESAIN PEMBELAJARAN DENGAN PENDEKATAN DEEP LEARNING BERBASIS MODEL ADDIE TERHADAP HASIL BELAJAR SISWA SDIT PERMATA BUNDA BANDAR LAMPUNG Setiadi, Kusno; Anggi, Oktari Pradina; Ulfa Nurfitria Ardilla; Fernanda, Fitra Endi; Hidayat, Karyadi; Wati, Yuning Eka Rahma
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40634

Abstract

This study aims to examine the effectiveness of instructional design based on the ADDIE model with a deep learning approach on students’ learning outcomes at SDIT Permata Bunda Bandar Lampung. The research employed a quantitative approach using a quasi-experimental method with a Nonequivalent Control Group Design. The research subjects consisted of two classes, namely an experimental class and a control class, each comprising 30 students. The experimental class was taught using an instructional design based on the ADDIE model integrated with a deep learning approach, while the control class received conventional instruction. Data were collected using a learning achievement test administered as pretest and posttest. The data were analyzed using descriptive statistics, Kolmogorov–Smirnov normality test, Levene’s homogeneity test, independent samples t-test, and N-Gain analysis. The results indicated that the average posttest score of the experimental class (86.00) was higher than that of the control class (68.83). The independent samples t-test showed a significance value of 0.000 (p < 0.05), indicating a statistically significant difference in learning outcomes between the two groups. Furthermore, the N-Gain analysis revealed that the experimental class achieved a moderate level of improvement (0.61), while the control class showed a low level of improvement (0.10). Therefore, it can be concluded that instructional design based on the ADDIE model with a deep learning approach is effective in improving elementary school students’ learning outcomes.
Media GAULL: Transformasi Digital untuk Mengasah Kemampuan Berpikir Kreatif di Sekolah Dasar Deviyanti Pangestu; Oktari Pradina Anggi; Ulfa Nurfitria Ardilla; Kartika Eka Pertiwi
Jurnal Dremi (Demi Pengabdi Masyarakat) Vol 3 No 2 (2026): Jurnal Demi Pengabdian Masyarakat
Publisher : PT. Penerbit Riset Sadwa

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This community service is driven by the low level of creative thinking skills among fourth-grade students at SDN 1 Sidodadi. The study aims to analyze the influence of GAULL (Wordwall-based educational games) on the creative thinking skills of elementary school students. The community service employed a Quasi-Experimental Design with a Nonequivalent Control Group Design. The population consisted of 58 students, all of whom were included as the sample through a total sampling technique, divided into classes IVA and IVB. Data were collected using test instruments and subsequently analyzed using simple linear regression. The results indicate that the use of GAULL media has a significant effect on students' creative thinking skills. This is evidenced by the statistical analysis, which yielded an Fobserved value of 13.25, exceeding the Ftable value of 4.23 (13.25 > 4.23). Consequently, GAULL media is an effective tool for stimulating creative thinking abilities in elementary school students