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Pengembangan Media Pembelajaran Powtoon Berbasis Critical Thinking Skill Pada Sub Tema "Manfaat Energi" Kelas IV Sekolah Dasar Muhammad Ferdian Syaifullah Jasadi; Nurhidayati Nurhidayati; Titi Anjarini
Dharmas Education Journal (DE_Journal) Vol 2 No 2 (2021): Desember
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/dejournal.v2i2.546

Abstract

The process of interaction between teachers and students is called learning. Elementary school in Indonesia is the most basic level of education. The education system in Indonesia is governed by the curriculum. Currently the curriculum applied is the 2013 curriculum. Unlike the previous curriculum, the 2013 curriculum combines several subjects into one including science learning. In its application, learning science requires learning media. Learning media is divided into two types, namely conventional and modern. One of the modern learning media is Powtoon learning media. To maximize the use of Powtoon, it is combined with aspects of critical thingking skills. This study aims to (1) determine the development of Powtoon media, (2) determine the feasibility of Powtoon media, and (3) determine the practicality of Powtoon media. The research method used is Research and Development. The development model of this research is the ADDIE model which includes analysis, design, development, implementation, and evaluation. The results of this study: (1) produced a product in the form of Powtoon media based on critical thining skills, (2) the results of the feasibility of Powtoon media based on critical thinking skills got an average of 3.6 so that it was categorized as very feasible. (3) the practicality of Powtoon media based on critical thinking skills seen from the responses of students at the broad trial stage got a percentage of 92% so it was categorized as very practical. And the results of the extensive trial evaluation get a percentage of 91.6% so it is categorized as very practical.
Peran Guru terhadap Lingkungan Belajar dan Minat Belajar Sains Siswa Kelas II di Sriti Malaysia: The Role of Teachers in the Learning Environment and Science Learning Interest of Grade II Students at Sriti Malaysia Setiyawati Setiyawati; Rintis Rizkia Pangestika; Muhammad Ferdian Syaifullah
Edu Cendikia: Jurnal Ilmiah Kependidikan Vol. 6 No. 01 (2026): Research Articles, April 2026
Publisher : ITScience (Information Technology and Science)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/educendikia.v6i01.8077

Abstract

A conducive learning environment is one of the main factors in building students' interest in learning, especially in Science subjects in elementary schools. This study aims to describe in depth the strategic role of teachers in fostering a conducive learning environment and analyze the impact on the learning interest of second-grade students in Science subjects at SRITI Al-Fateh Malaysia. This study uses a qualitative approach. Data collected through observation, interviews, and documentation are then analyzed using the interactive model developed by Miles, Huberman, and Saldaña, which involves data reduction, data presentation, and data conclusion. The results of the study indicate that teachers play a strategic role in fostering a conducive learning environment by ensuring the classroom is neat, clean, and attractive through educational decorations and exploration corners with a Science theme. In addition, teachers use interactive learning media such as animated videos, simple experiments and giving rewards to increase students' enthusiasm, participation, and curiosity in Science lessons. Thus, the role of teachers in managing a comfortable, creative, and collaborative learning environment is effective in increasing students' interest in learning Science in second grade at SRITI Al-Fateh Malaysia.
PENGUATAN KARAKTER DISIPLIN MELALUI KEGIATAN APEL PAGI DI SD NEGERI 1 PULOSAREN Andriyani, Lutfi; Nurhidayati, Nurhidayati; Ferdian Syaifullah, Muhammad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.46112

Abstract

Pendidikan karakter sangat penting untuk membentuk sikap dan perilaku siswa. Hal ini terutama berlaku untuk pengajaran disiplin. Meskipun demikian, banyak siswa menunjukkan disiplin yang buruk dan mengabaikan peraturan sekolah, seperti keterlambatan, pakaian yang tidak pantas, dan kurangnya partisipasi dalam kegiatan sekolah. Situasi ini menunjukkan bahwa disiplin belum sepenuhnya terintegrasi ke dalam kehidupan sehari-hari siswa. Oleh karena itu diperlukan pendekatan yang terstruktur dan konsisten untuk membangun disiplin melalui kegiatan sekolah, seperti upacara pagi. Penelitian ini bertujuan untuk mengetahui bagaimana kegiatan apel pagi dilakukan, mengetahui bagaimana hal itu membantu meningkatkan kedisiplinan siswa, dan menemukan faktor-faktor yang mendukung dan menghambat pelaksanaannya di SD Negeri 1 Pulosaren. Pendekatan yang digunakan adalah kualitatif dengan metode deskriptif. Subjek meliputi siswa kelas IV, guru, dan kepala sekolah. Pengumpulan data menggunakan observasi, wawancara, dan dokumentasi. Untuk memastikan keabsahan data, dilakukan analisis data, yang mencakup pengurangan data, penyajian data, dan penarikan kesimpulan, serta triangulasi. Hasilnya menunjukkan bahwa apel pagi dilakukan secara teratur sebelum pembelajaran dan terdiri dari kumpulan kegiatan yang terstruktur. Dengan hadirnya waktu yang tepat, mematuhi tata tertib, menjaga kerapian, dan tetap tertib selama kegiatan, kegiatan ini membantu meningkatkan kedisiplinan. Faktor yang mendukung adalah partisipasi guru dan fasilitas sekolah, sedangkan tantangan adalah pengaturan kegiatan dan kebutuhan untuk aturan yang terus diperkuat.
Pengembangan Video Animasi IPAS Berbasis Critical Thinking Skill pada Siswa Kelas IV Sekolah Dasar Muhammad Ferdian Syaifullah; Nur Ngazizah; Nida Alfia; Nurul Izzatuh Zahra Hasyim
Pedagogik Journal of Islamic Elementary School Vol. 9 No. 1 (2026): Pedagogik Journal of Islamic Elementary School
Publisher : Institut Agama Islam Negeri Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24256/pijies.v9i1.9302

Abstract

Pembelajaran di kelas IV SD Negeri Kemejing pada materi IPAS membutuhkan media pembelajaran karena siswa belum bisa berpikir secara abstrak sehingga pembelajaran di dalam kelas menjadi lebih bermakna. Tujuan penelitian ini untuk 1) mengembangkan video animasi IPAS berbasis critical thinking skill; 2) mengetahui kelayakan yang mencakup valid dan praktis pada video animasi IPAS berbasis critical thinking skill. Metode penelitian yang digunakan yaitu penelitian dan pengembangan dengan model ADDIE yang terdiri dari analysis, design, development, implementation, dan evaluation. Subjek pada penelitian ini siswa kelas IV SD Negeri Kemejing berjumlah 23 siswa. Teknik pengumpulan data menggunakan teknik analisis data kualitatif dan analisis data kuantitif sederhana. Hasil pada penelitian ini 1) mengembangkan video animasi IPAS berbasis critical thinking skill menggunakan model ADDIE; 2) video animasi IPAS berbasis critical thinking skill layak digunakan pada pembelajaran tingkat sekolah dasar hal ini berdasarkan hasil validasi dinyatakan sangat valid dengan skor 92,3%. Hasil kepraktisan menunjukan sangat praktis dengan skor 90% pada uji terbatas dan 94,2 pada uji luas. Penelitian ini menunjukan bahwa video animasi IPAS berbasis critical thinking skill yang dikembangkan menggunakan model ADDIE layak diterapkan untuk menggali critical thinking skill siswa pembelajaran di dalam kelas.
PENGEMBANGAN MEDIA PEMBELAJARAN PERMAINAN DIGITAL UNTUK MENINGKATKAN BERPIKIR KRITIS SISWA PADA PEMBELAJARAN IPAS KELAS IV SD NEGERI KALIKALONG Muhammad Ferdian Syaifullah; Tanti Trinawati; Ratri Nur Fauziah
Dharmas Education Journal (DE_Journal) Vol 7 No 1 (2026): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/de_journal.v7i1.2018

Abstract

Learning problems at Kalikalong State Elementary School show that students are still less focused on learning because the material delivered is still lectures and students cannot think abstractly, so the solution to this problem is by developing learning media. The purpose of this study is 1) to find out the development of learning media; 2) to find out the feasibility of developing learning media that includes validity, practicality, and effectiveness. The method in this study is the R&D method with the ADDIE model. The media developed is a digital game media from the Canva platform. The game developed contains the Science material "My Residential Area". The application of this media is by conducting limited tests and extensive tests on 14 fourth grade students of Kalikalong State Elementary School. The results of this study show 1) The ADDIE paradigm, which has five stages of analysis, design, development, implementation, and evaluation is the basis for the needs and models for developing digital game learning media; 2) the validity of the development of learning media is classified as very valid from the results of material experts, media experts, and practitioners with an average score of 3.58 on a scale of 4; 3) practicality is classified as very practical from the results of broad and limited student responses resulting in a percentage of 94.7%; and 4) effectiveness is classified as very effective obtained from the results of the pretest value of 68.6 and the results of the posttest value of 87.1 which shows an increase in value.
PENGEMBANGAN MEDIA PUZZLE DIORAMA EKOSISTEM UNTUK MENINGKATKAN PEMAHAMAN KONSEP SISWA PADA PEMBELAJARAN IPAS KELAS III SEKOLAH DASAR Winda Sri Asih; Titi Anjarini; Muhammad Ferdian Syaifullah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Publish
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17853

Abstract

This study was conducted to address the low level of students’ conceptual understanding of ecosystem materials among third-grade students at SD Negeri Sindurjan. Students experienced difficulties in identifying ecosystem components, understanding food chains, and explaining relationships among living organisms due to the limited use of interactive learning media in classroom instruction. This study aimed to develop an Ecosystem Diorama Puzzle learning media and determine its validity, practicality, and effectiveness in improving students’ conceptual understanding in Science and Social Studies (IPAS) learning, particularly in Chapter III “Living Together with Nature.” The study employed a Research and Development (R&D) approach using the ADDIE model, which consists of Analysis, Design, Development, Implementation, and Evaluation stages. The participants were 18 third-grade students at SD Negeri Sindurjan. Data were collected through observations, interviews, expert validation sheets, response questionnaires, and learning outcome tests. The findings revealed that the developed media achieved validity scores of 95.83% from media experts and 72.91% from material experts, with an average validity score of 84.37%, categorized as very valid. The practicality test resulted in a score of 86.58%, categorized as very practical. Furthermore, the effectiveness test showed a significant improvement in students’ conceptual understanding, indicated by an N-Gain score of 0.74 in the high category. These findings demonstrate that the Ecosystem Diorama Puzzle is a valid, practical, and effective learning media for improving students’ conceptual understanding in elementary school IPAS learning.
PENGEMBANGAN MEDIA PEMBELAJARAN DIORAMA MENARA EKOSISTEM PADA MATERI HARMONI DALAM EKOSISTEM KELAS V SDN 2 MRANTI PURWOREJO Frizka Helen Cornelia; Titi Anjarini; Muhammad Ferdian Syaifullah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Public
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18201

Abstract

This study was motivated by the limited availability of instructional media capable of presenting ecosystem concepts in a concrete and engaging manner, resulting in less effective science and social studies (IPAS) learning on the topic of Harmony in Ecosystems. The objectives of this study were to develop the Ecosystem Tower Diorama learning media for fifth-grade students at SDN 2 Mranti and to determine its feasibility as a learning medium. This research employed a Research and Development (R&D) approach using the ADDIE model, which consists of the Analysis, Design, Development, Implementation, and Evaluation stages. The research subjects included five students in the limited trial and twenty-four students in the field trial. Data were collected through observations, interviews, questionnaires, and tests and analyzed using descriptive quantitative and qualitative techniques. The results indicated that the Ecosystem Tower Diorama learning media was successfully developed and met the feasibility criteria for classroom implementation. Validation results reached 76.9% from the material expert, 100% from the media expert, and 93.75% from the practitioner, all categorized as highly feasible. Student responses showed a practicality score of 85% in the limited trial and 90.49% in the field trial, both categorized as highly practical. Learning outcomes based on the pretest and posttest showed improvement scores of 64% in the limited trial and 70.54% in the field trial, both classified as high. Therefore, based on its feasibility, practicality, and effectiveness, the Ecosystem Tower Diorama is considered suitable for use as an instructional medium for the Harmony in Ecosystems topic in fifth-grade elementary school learning.
PERAN LINGKUNGAN LITERASI SEKOLAH DALAM MENUMBUHKAN MINAT BACA SISWA DI SD NEGERI BANYUYOSO Frisca Vallen Fiorina; Arum Ratnaningsih; Muhammad Ferdian Syaifullah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 4 (2026): Volume 12 No. 4, Desember 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i4.19314

Abstract

This study aims to describe the condition of the school literacy environment in fostering students' reading interest, explain the role of the school literacy environment, and analyze the factors supporting and hindering the development of the school literacy environment at SD Negeri Banyuyoso. The primary issues addressed in this study include students' low reading independence, an outdated book collection, limited reading corners in lower-grade classrooms, and suboptimal physical conditions in the library. This descriptive qualitative study gathered data through direct observation, structured interviews with the principal, classroom teachers, and students, as well as document analysis and questionnaires. Data analysis was conducted through data reduction, data presentation, and conclusion drawing. The results indicate that: (1) the physical environment is inadequate due to library infrastructure damage, a leaking ceiling, and an uneven distribution of reading corners, whereas the socio-academic environment is well-structured; (2) the role of the literacy environment has not been optimal in fostering intrinsic reading interest because the 15-minute reading habit remains administrative in nature and relies heavily on teacher supervision; (3) supporting factors include school program policies, mobile library partnerships, and teachers' commitment to serving as role models, while inhibiting factors include uncomfortable physical facilities, a limited book collection, and a lack of independent responsibility among students.