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Pelatihan Pengembangan Media Pembelajaran Interaktif Berbasis Smart Apps Creator (Sac) Wulan Sutriyani; Riska Anintyawati; Hana Septya Rahmadhani; Ahmat Wakit; Dwiana Asih Wiranti; Abdullah Efendi; Nailis Ilmiana
Jurnal Altifani Penelitian dan Pengabdian kepada Masyarakat Vol. 6 No. 1 (2026): Januari 2026 - Jurnal Altifani Penelitian dan Pengabdian kepada Masyarakat
Publisher : Indonesian Scientific Journal

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59395/altifani.v6i1.1064

Abstract

Kegiatan Pengabdian kepada Masyarakat (PKM) ini dilaksanakan sebagai respons terhadap rendahnya pemanfaatan media pembelajaran digital interaktif oleh guru akibat keterbatasan kompetensi dalam pengembangan media. Topik ini penting karena pembelajaran yang kontekstual dan interaktif menjadi kebutuhan dalam mendukung transformasi pembelajaran berbasis teknologi. Kegiatan PKM difokuskan pada pelatihan pengembangan media pembelajaran interaktif berbasis Smart Apps Creator (SAC) bagi guru di MI Miftahul Huda Tegalsambi. Metode pelaksanaan dilakukan melalui workshop dan pendampingan berbasis praktik yang meliputi pengenalan aplikasi, pemaparan fitur serta simulasi penggunaan SAC. Hasil kegiatan menunjukkan bahwa guru memperoleh pengalaman langsung dan pemahaman praktis dalam mengembangkan media pembelajaran digital interaktif yang ditujukan keterlibatan aktif peserta selama pelatihan berdasarkan dokumentasi kegiatan. Kegiatan ini penting sebagai upaya awal dalam mendukung kesiapan guru memanfaatkan teknologi pembelajaran interaktif di sekolah.
DIGITALIZATION OF ETHNOMATHEMATICS THROUGH THE STEM APPROACH: LANGGAR ETNOMATEMATIKA DIGITAL (LEDI) CARD BASED ON AUGMENTED REALISTICS Wulan Sutriyani; Riska Anintyawati; Siti Fatimah; Dwiana Asih Wiranti; Aan Widiyono; Abdullah Efendi; Ahmat Wakit
JURNAL EDUSCIENCE Vol 13, No 4 (2026): Jurnal Eduscience (JES), (Authors from South Africa, Philippines, and Indonesia
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jes.v13i4.9206

Abstract

Purpose - This study aims to describe the development stages and test the feasibility, effectiveness, and practicality of the LEDI Card (Langgar-Ethnomatematika Digital) media, based on Augmented Reality (AR) and a STEM approach, as a contextual and meaningful innovation in geometry learning.Methodology - This study employed a Research and Development approach using the ADDIE model. The trial involved two subject matter experts, two media experts, and 31 fifth-grade elementary school students as the primary subjects. Data analysis was conducted comprehensively using qualitative and quantitative approaches.Findings - The results of the study show: (1) AR-based LEDI Card media was successfully developed through five systematic stages of the ADDIE model by integrating STEM elements and ethnomathematics of Jepara's 'Langgar' architecture. (2) LEDI Card media was declared very valid based on the results of the material expert validity test (80.3%) and the results of the media expert validity test (91%). The results of the paired-sample T test showed a significant difference between pretest and posttest learning outcomes (Sig. 0.000 < 0.05), while the N-Gain test result of 0.60 was in the moderate category, indicating a fairly effective interpretation. (3) The media was considered very practical based on teacher responses (81%) and student responses (85.4%).Contribution - Particularly by demonstrating that integrating ethnomathematics, STEM, and AR technology can reduce cognitive load, reduce math anxiety, and present mathematics as a contextual, inclusive, and enjoyable discipline while honoring local cultural roots.
Developing Quartet Card Media for IPAS Learning on Norms and Local Wisdom In Elementary School Fanny Zahrotun Nadhifa; Riska Anintyawati
Moderasi: Jurnal Studi Ilmu Pengetahuan Sosial Vol. 7 No. 1 (2026)
Publisher : Department of Social Studies Education, Faculty of Tarbiyah and Teacher Training, Datokarama State Islamic University of Palu, Central Sulawesi, Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24239/moderasi.Vol7.Iss1.626

Abstract

This study aims to develop Quartet Card media for IPAS learning on norms and local wisdom to strengthen cultural understanding and character education among fourth-grade elementary students at SDN 3 Sukosono. The study employed a Research and Development (R&D) approach using the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages. Data were collected through observation, questionnaires, and pre-test and post-test instruments involving 26 fourth-grade students, with validations conducted by material and media experts. Data analysis used descriptive qualitative and quantitative techniques, including validity, practicality, N-Gain, and Paired Sample T-Test analyses. The findings indicate that the developed media is highly feasible, as reflected by material expert validation (95.38%) and media expert validation (90.76%). Practicality results also showed positive responses from teachers (82%) and students (90.10%). Furthermore, the media effectively improved students’ understanding, demonstrated by the increase in average scores from 50.6 to 88.1, supported by a high N-Gain score (0.77) and a significance value of <0.001. This study highlights the novelty of integrating local wisdom values into Quartet Card-based IPAS learning as an interactive medium that supports culturally responsive learning and strengthens students’ understanding of social norms and character values in elementary education.