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Edukasi Heritage Fashionpreneurship Bagi Guru Ekonomi SMA Kabupaten Barito Kuala Muhammad Rahmattullah; Edy Suryanto; Edlin Yanuar Nugraheni; Dwi Atmono; Ananda Setiawan; Baseran Nor; Rusma Noortyani; Rizky Febriyani Putri; Sharfina Puteri Amima; Muhammad Hifzul Imam; Sekar Luthtiti Kenny; Chelsie Neysa Wynne
Pengabdian Masyarakat Vol. 2 No. 2 (2025): Pengabdian Masyarakat (DIMASY)
Publisher : Jurusan Pendidikan Ilmu Pengetahuan Sosial, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/DIMASY.v2i2.101

Abstract

Perkembangan pasar pakaian di Indonesia menunjukkan potensi besar bagi produk fashion berbasis kearifan lokal, khususnya dalam konteks pembelajaran ekonomi di tingkat Sekolah Menengah Atas (SMA). Program Pengabdian kepada Masyarakat ini bertujuan untuk meningkatkan kapasitas guru Ekonomi di Kabupaten Barito Kuala melalui edukasi heritage fashionpreneurship yang mengintegrasikan nilai-nilai budaya dan warisan lokal dalam proses pembelajaran. Metode pelaksanaan meliputi ceramah interaktif dan praktikum yang fokus pada pengembangan konsep, desain, serta produksi busana daerah sederhana yang mencerminkan warisan budaya. Hasil evaluasi menunjukkan peningkatan signifikan dalam aspek pengetahuan, pemahaman, keyakinan, dan kesiapan peserta dalam menerapkan materi, dengan capaian rata-rata di atas 75%. Kegiatan ini tidak hanya memberikan bekal teori dan keterampilan praktis bagi guru, tetapi juga mendorong penerapan pembelajaran ekonomi yang lebih kontekstual, kreatif, dan inovatif, sekaligus mendukung pelestarian budaya lokal melalui heritage fashionpreneurship. Dengan demikian, program ini berkontribusi dalam membentuk guru yang mampu mengembangkan potensi kewirausahaan peserta didik berbasis warisan budaya lokal secara berkelanjutan.
Development of Quizwhizzer Gamification Media in Bank Financial Industry Learning on Students' Learning Outcomes Ayu Dewi Suryani; Muhammad Rahmattullah; Baseran Nor; Edy Suryanto
Economic Education Analysis Journal Vol. 14 No. 3 (2025): Economic Education Analysis Journal
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eeaj.v14i3.27737

Abstract

This study aims to develop gamification-based learning media using QuizWhizzer on the topic of the Bank Financial Industry. The research uses a Research and Development (R&D) approach with the 4D development model, which includes Define, Design, Develop, and Disseminate stages. The research subjects were Grade X students of SMAN 3 Banjarmasin enrolled in Economics, specifically in the topic of the banking financial industry. The sampling technique used was purposive sampling, involving 36 students per class. Data collection techniques included expert validation questionnaires, student response questionnaires, and learning outcome tests (pre-test and post-test). Data analysis techniques included validity analysis by media and material experts, practicality analysis based on student responses, and effectiveness analysis using the N-Gain formula to measure learning improvement. The results showed that the developed media was considered valid by experts, practical according to student assessments, and effective in improving learning outcomes, with an average N-Gain score of 0.7468, which falls into the high category. These findings highlight the importance of integrating digital learning media to enhance students’ academic performance. It is recommended that teachers adopt interactive and gamified learning platforms like QuizWhizzer to improve student understanding, engagement, and knowledge retention, leading to better overall learning outcomes in economics education.
Improving The Competence of Vocational High School MPLB Teachers through Book Creator – Based Learning Media Training Masfufati Azizah; Ismiyati Ismiyati; Tusyanah Tusyanah; Hana Netti Purasani; Edy Suryanto
Indonesian Journal of Devotion and Empowerment Vol. 7 No. 2 (2025): November
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ijde.v7i2.47417

Abstract

Musyawarah Guru Mata Pelajaran (MGMP) plays an essential role in enhancing teachers’ professional competencies through collaboration, knowledge sharing, and classroom action research. However, MGMP Manajemen Perkantoran dan Layanan Bisnis (MPLB) in Magelang Regency and City has encountered challenges in implementing the Merdeka Belajar (Freedom to Learn) policy, particularly in utilizing effective learning media. To address this issue, the Office Administration Education Study Program collaborated with MGMP MPLB to conduct training on the use of Book Creator as a digital learning medium, supporting the achievement of Sustainable Development Goal 4: Quality Education. The training employed a participatory andragogical method, including group discussions, presentations, evaluations, and reflections. Results indicated that Book Creator is effective in addressing students’ diverse learning needs through multimodal resources, although challenges such as varying digital literacy levels, limited time, and inadequate internet access remained. Overall, the training was well-received, and participants expressed strong interest in further programs.
Banjar Economic Platform (BEP) Model: Integrating Local Wisdom into Digital Economic Literacy in Economic Learning Muhammad Rahmattullah; Edy Suryanto; Ananda Setiawan; Dwi Atmono; Alfi Fadhilah Hakim Hrp; Rizal Iskandar; Okta Selik Ramadhan; Hafid Febriansyah
Gawi: Journal of Action Research Vol. 6 No. 1 (2026)
Publisher : Borneo Research and Education Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59329/gawi.v6i1.287

Abstract

Economic literacy among high school students remains critically low, as evidenced by test scores falling far below national and regional expectations in South Kalimantan. This issue stems from abstract, non-contextual learning models and globalization, which gradually erodes traditional local economic wisdom. This study aims to develop and describe the design of the Banjar Economic Platform (BEP), an integrated digital platform that documents the Banjar economic lexicon and serves as a culturally responsive economics learning resource. Adopting a Research and Development (R&D) methodology guided by the ADDIE model, this study involved 35 purposively selected participants, including native Banjar speakers (N=3), media and subject matter experts (N=4), and high school economics teachers (N=28). Data were collected via semi-structured interviews and structured questionnaires, then analyzed using a sequential mixed-methods approach. The needs analysis revealed that incorporating the Banjar economic lexicon (e.g., bajajak, basawah, maadati, baulah, basambat, and maulah) is highly relevant for making abstract economic concepts meaningful. Expert media validation yielded an overall Aiken’s V coefficient of 0.89, falling into the "Very High" validity category. Furthermore, functional evaluation through black-box testing demonstrated a 100% success rate across all critical system features and operational workflows. The BEP offers a practical, culturally responsive framework that bridges modern economic theory with traditional practices. It serves as a novel educational model that operationalizes ethnolinguistic preservation to foster sustainable economic literacy and safeguard cultural identity in the digital era.