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Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Published by Universitas Brawijaya
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Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian dan memberikan kontribusi yang berarti untuk meningkatkan sumber daya penelitian dalam Teknologi Informasi dan Ilmu Komputer.
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Articles 34 Documents
Search results for , issue "Vol 4 No 3 (2020): Maret 2020" : 34 Documents clear
Evaluasi Proses Optimalisasi Sumber Daya dan Kegiatan Operasional pada PT. Garuda Maintenance Facility Aeroasia Tbk Menggunakan Kerangka Kerja COBIT 5 Domain EDM 04, APO 07, dan DSS 01 Bunga Asmara; Yusi Tyroni Mursityo; Aditya Rachmadi
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

PT. GMF Aeroasia Tbk is a company that provides maintenance and repairment services for airline companies. PT. GMF Aeroasia Tbk has a big scope of work and business process, so in this case the company needs an IT Governance that supports the company to achieve company goals. There are many lacking process in PT. GMF Aeroasia Tbk which the company should improve and these are IT assets governance, human resource management which supports the IT operation, and company operational management. With the lacking process, the writer try to have a research for analyzing the capability level with COBIT 5 framework sub domain EDM 04 (Ensure Resource Optimisation), APO 07 (Manage Human Resource), and DSS 01 (Manage Operation). In this research, Data collection is done by an interview, assessment paper questionnaire, and observation. The respondents are EVP Information, Communication & Technology, GM Network & IT Infrastructure, and GM IT Operations which determined by the RACI Chart. The Capability Level achieved by PT. GMF Aeroasia Tbk is Level 3 on EMD 04 sub domain and APO 07, and Level 2 on DSS 01 sub domain. The recommendations that given to PT. GMF Aeroasia Tbk focused on detailing the procedure, established control limit, contract personnel procedure, and process performance measurement.
Prediksi Luas Serangan Hama pada Tanaman Padi Menggunakan Metode Extreme Learning Machine (ELM) dan Particle Swarm Optimization (PSO) Cornelius Bagus Purnama Putra; Randy Cahya Wihandika; Sigit Adinugroho
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Indonesia is one of the countries with the largest population in the world. The majority of the population consuming rice as the staple food, rice becomes an important commodity. Recent global warming has resulted in extreme climate change, so that it can affect crop productivity and the intensity of OPT (Plant Pests) attack on rice plants. In meeting the increasing need for rice, it is necessary to prevent pest attack so that widespread prediction of pest attack area is needed in order to know earlier about upcoming pest attack. This study used hybrid algorithm Extreme Learning Machine and Particle Swarm Optimization with used data on pest attacks and climatology of Sidoarjo Regency from January 2009 to December 2018. Based on the research, the optimal parameters obtained are the ratio of training data 80% and testing data 20%, activation function of TanH, total population of 40, combination acceleration coefficient of 1 & 2, inertia weight limit of 0,4 & 0,9, hidden neuron of 5, and a maximum iteration of 100. Based on these parameters, the average value of the Mean Absolute Percentage Error (MAPE) is 25.143% which is included in the MAPE category of quite good, which is within the range of 20% -50%.
Pengembangan Sistem Pengelolaan Berita Berbasis Web Pada Kanal Berita Online (Studi Kasus: Kanal24) Mochamad Dwi Fadly; Fajar Pradana; Lutfi Fanani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Online news channels are news channels that work presenting a story on the internet or online media. Kanal24, is an online news channel located in Malang which is part of the media owned by Universitas Brawijaya in addition to UB TV, UB Radio, and also UB Press. Currently, in carrying out its duties, Kanal24 has an editorial team consisting of Editor in Chief, Reporter, Editor, and Publisher. The news presented consists of several kinds of categories such as about campus, economics, sports, and others. In their task of managing news, the editorial team often has time efficiency issues, such as having to attend meetings in the morning to discuss media coverage and transfer of applications that they use when sending news files and to broadcast news. Some news files are still scattered on several personal devices owned by the editorial team. To overcome this problem, a news management system was developed which became a centralized system for the editorial team to complete their tasks from meetings to news ready to be aired. The system will be developed based on the web by having several features in the form of group chat meetings, assignment of coverage, managing drafts, managing news editing, news verification, news displaying, repositories of news files, and also presenting statistics on the quantity of readers of news that have been aired.
Analisis Sentimen pada Sosial Media Twitter Terhadap Layanan Sistem Informasi Akademik Mahasiswa Universitas Brawijaya dengan Metode K-Nearest Neighbor Luqman Rizky Dharmawan; Issa Arwani; Dian Eka Ratnawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Sistem Informasi Akademik Mahasiswa Universitas Brawijaya (SIAM UB) is an academic service belongs to University of Brawijaya that is used for college academic needs service. The topic about SIAM UB sometimes become trending topic at Twitter before the new semester starts. Twitter is a social media service that quite famous among citizen for giving opinion or thought through certain topic including SIAM UB. This research try to analyze some tweets about SIAM UB by classifying a tweet into the positive sentiment class or negative sentiment class. The classification process implemented on RapidMiner. The method used on this classification process is K-Nearest Neighbor and Chi Square method for feature selection. There are four main processes for the classification, which are preprocessing, term weighting, feature selection, and classification. The highest accuration score from the classification process is 86%. That accuration score was obtained when using K = 3 and using 100% feature. The percentage of the number of features which is used affects the accuracy value where the lower feature ratio is used, the accuration score became lower too.
Deteksi Kantuk Menggunakan Kombinasi Haar Cascade dan Convolutional Neural Network Rahma Tiara Puteri; Fitri Utaminingrum
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The number of traffic accidents is getting more numerous, especially in the time approaching the Lebaran season where people will go home to their villages. Based on data in 2017, there were 73 accidents in the six days before Eid, and when compared to 2016 there were 63 accidents, the number increased quite a lot by 16%. The main factor causing the accident is due to fatigue or drowsiness, because most events are at 21.00-24.00 then followed at 03.00-06.00.. Therefore, we need a system that can detect the state of the driver when he is tired or sleepy. This research developed a drowsiness detection system using Haar Cascade and Convolutional Neural Network. Input to the system is obtained from the Logitech C310 Webcam which will capture an image of a face. The main processing system uses Intel NUC5i7RYH which is used for image processing. The output of the system is the sleepy warning on the monitor when the driver is sleepy and there is an alarm sound for warning. The average accuracy of the system for face detection using Haar Cascade is 100%, the average accuracy for detecting open and closed eyes at a distance of 30-50 cm is 97.23% and the average accuracy for the detection of drowsiness is 97.23%. This system has an average computing time of 0.2075 s which will make it easy to detect drowsiness quickly.
Analisis Masalah dan Penentuan Faktor Kualitas Proses Dalam Persiapan Perkuliahan Semester Baru Menggunakan Root Cause Analysis, Konsep Lean, Dan Quality Evaluation Framework (Studi Kasus: Fakultas Ilmu Komputer Universitas Brawijaya) Brigita Janesta Sinaga; Ismiarta Aknuranda
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Business process which is running well can help the organizations to run their activites effectively and efficiently. In managing the academic administrations, Filkom often had problems such as delays in publishing lecture schedules. In addition, the standard operating procedures (SOP) were not used as a reference for completed the preparations of new semester courses. In this research, the researcher would analyze the lack of SOP and would analyze the root cause of problems to find out the reason why SOP were not implemented and why the publication of lecture schedules were often late. SOP were analyzed based on the completeness, consistency, and realism of the activites. The root causes were analyzed by using root cause analysis (RCA) with 5 whys analysis, after the related business process were modeled with BPMN. After the problems were collected, they were classifie based on the relevant type of waste by using lean concepts to find out the solutions for the next research. The business process of preparations for the new semester need to have indicators of success, so that these problems wouldn't occur for the next time. So, quality factors might be determined by using quality evaluation framework. The results showed that there were the defeciency in the SOP, like the target times of SOP were not realistic with the actual completion time of the activity and there were many naming activities were not clear and consistent. While, the delay in publication of lecture schedules were due to insufficent work time, difficulty in dividing assignments, and limited resources. Wastes were found like activity duplication, overload, waiting, defects, misunderstanding, inappropriate systems, and delay. While the quality factor refered to timeliness and time to recover.
Evaluasi Kualitas Website SMA Negeri 1 Balikpapan Menggunakan Metode Webqual 4.0 dan Importance-Performance Analysis (IPA) Dini Rahmatika Adi; Satrio Hadi Wijoyo; Niken Hendrakusma Wardani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

SMA Negeri 1 Balikpapan is one of the public schools in the city of Balikpapan that utilizes the website as a media to facilitate the school in matters relating to information management and support the productivity in the dissemination of information around the school. The website is rated to have poor quality based on its user experience in terms of display quality to the information that was delivered. Therefore, it is necessary to assess the website's quality using Webqual 4.0 and the IPA method to improve and maintain the quality website. Webqual 4.0 assesses the scope of the problem that includes usability, information quality, and service interaction while the IPA method is used to look at the problems that are a priority improvement. Data collection was carried out by distributing questionnaires to 302 students who used the website of SMA Negeri 1 Balikpapan. The results of the study showed that there are 5 attributes included in top priorities, ease of operation, clarity of interaction, and navigation on the website as well as the display and layout of information. While the 4 attributes that are included in the low priority are the suitability of the website display type, timeliness of information, the suitability of information submitted, and the ease of communication of students and teachers through the website. The rest attribute does not have a priority fix because it has enough performance to maintain. Repair recommendations are given to attributes that go in the top and low priorities and it refer to HHS Usability Guidelines and ISO 9241-151.
Pengembangan Aplikasi Reado: Aplikasi Pembelajaran Bahasa Inggris Bagi Anak Pada Kegiatan Sosial Komunitas Katalis Pendidikan dengan Metode Design Sprint Rachmalia Dewi; Agi Putra Kharisma; Candra Dewi
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Indonesia is a country listed at the 61st position of 100 countries in the world based on an English proficiency index value of 50.06 that is below the average value of 53 and Indonesia is placed in the low category. This is because English learning is currently not going well. English learning can be done by using teaching strategy which is learning through educational games using electronic devices for learning words in English. In addition, statistical data show that the majority of the public is using an Android-based mobile application. Therefore in this research, the development of educational game for children through Android-based mobile devices is called Reado application. The development of this application was carried out by using the design sprint method that were tested on children from the social activities of the Katalis Pendidikan Community which consisted of 22 children. From the application of the design sprint method, based on the result of the black box testing that is 10 tests of the functional requirements have passed and have been verified, so it is stated that the Reado application has fulfill user's specific needs. In addition, based on the results of usability testing from grades 1 to 6, the results obtained that the value of the efficiency aspect has an average of 93.5% which is "good", the value of the effectiveness aspect is 0.06 which is "very good" and the value of the user satisfaction aspect 80.37 which is "good".
Evaluasi Tingkat Keamanan Informasi pada Dinas Komunikasi dan Informatika Kabupaten Mojokerto dengan Menggunakan Indeks KAMI Yusriyah Rahmah; Widhy Hayuhardhika Nugraha Putra; Admaja Dwi Herlambang
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Dinas Komunikasi dan Informatika Kabupaten Mojokerto is a government agency that implements the development of information technology, but in the case of monitoring illegal access rights no record or documentation has been made. It is only handled when there has been a breakdown in the system, they have to pay concern about the safety of government information. In this research we try to measure information security management at Dinas Komunikasi dan Informatika Kabupaten Mojokerto using KAMI Index version 3.1 according to the standard of ISO / IEC 27001:2013. The evaluation result of information security completeness level is 109 and maturity level of each area of information security at the level I to level I +. It shows that information security at Dinas Komunikasi dan Informatika Kabupaten Mojokerto need to be improved. There are thirteen recommendations in the areas of information security governance, eight recommendations on the area of information security risk management, fifteen recommendations on areas of information security management framework, twenty four recommendations on the asset management area information, and the fourteen recommendations in the area of technology and information security. One of the recommendations for improvements by create organizational policies and procedures regarding information security using ITIL framework version 4 IT asset management practices.
Penerapan Design, Dynamics, Experience (DDE) Framework Pada Perancangan Gim Bermain Peran Karma Darin Nadhifah; Eriq Muhammad Adams Jonemaro; Wibisono Sukmo Wardhono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 3 (2020): Maret 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Role playing is one type of video game that people are interested in. With the abundant story provided, players can interact more freely in playing this type of game. In the preparation of this game there are also many types of frameworks, depending on what the designer wants to achieve when the game is released and starts playing. One of the most well-known and most widely applied frameworks is Mechanic, Dynamic, Aesthetic (MDA). This framework can be used in all types of video games, so sometimes many aspects are missed in its design. Therefore, in this thesis project, the design of the role playing game uses a new framework that supports the designer to be able to exploit aspects of the experience of the players in the design of the role playing game. The karma role playing game is designed using the DDE (Design, Dynamic, Experience) framework and is implemented in the GameMakerLanguage language in the GameMaker Studio video game engine. The karma game is done using the Iterative and Rapid Prototyping process model. From the design process that enters the ‘Design' stage in DDE and trials to the tester enters the ‘Experience' stage. The 'Dynamic' stage exists to bridge the 'Design' stage and the 'Experience' stage. The results are obtained when the designer can meet the satisfaction of the testers.

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