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Jurnal Pendidikan Matematika (JUDIKA EDUCATION)
ISSN : 2620732X     EISSN : 26146088     DOI : -
Core Subject : Education,
Jurnal Pendidikan Matematika (Judika Education) memuat artikel hasil penelitian baik penelitian menggunakan pendekatan kuantitatif, kualitatif, dan mixed method yang terkait dengan bidang ilmu pendidikan matematika.
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Articles 8 Documents
Search results for , issue "Vol 3 No 2 (2020): Jurnal Pendidikan Matematika:Judika Education" : 8 Documents clear
Pengembangan Media Pembelajaran (Komik) Matematika Berbasis Karakter Kebangsaan Septi Armi; Adisel Adisel; Poni Saltifa
Jurnal Pendidikan Matematika:Judika Education Vol 3 No 2 (2020): Jurnal Pendidikan Matematika:Judika Education
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/judika.v3i2.1426

Abstract

This research aims to examine how the development of National Character-Based Mathematical Learning Media (Comics). This research is a development study using plomp model consisting of 3 stages namely: Initial investigation, Prototype Manufacturing and product assessment. The development test was conducted to a small group of 5 students and 1 Maths Teacher. The results of the study obtained data from the validation of media experts obtained a score of 76% with a very valid category, validation of language experts obtained a score of 86.36% with very valid criteria and validation of material experts obtained a score of 82.23% with criteria also very valid then the media was corrected according to the advice of the validator. Product trials by conducting practicality tests by teachers obtained a score of 80.76% with a very practical category and practicality tests to a small group obtained results of 84.23% with very practical criteria. In conclusion, the learning media (Comics) of National Character-Based Mathematics that have been developed is practically feasible to be used in the learning process. Keywords: National Character, Mathematics Comics, Learning Media
Peningkatan Kemampuan Berpikir Tingkat Tinggi Siswa Melalui Pembelajaran Matematika Berbantuan LKPD Berbasis HOTS Lucy Asri Purwasi; Nur Fitiyana
Jurnal Pendidikan Matematika:Judika Education Vol 3 No 2 (2020): Jurnal Pendidikan Matematika:Judika Education
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/judika.v3i2.1594

Abstract

The purpose of this study was to find out the improvement of students' high level of thinking ability through hots-based LKPD rocky mathematics learning. This research is a kuantitafif research with research design one group pretest -posttest design. This research instrument is a question of essays totaling 3 questions consisting of indicators of tingi level thinking, namely analyzing, evaluating and creating. The sample selection was done in cluster random sampling with the selected sample is class VIII-2 which consists of 22 students. The data obtained were analyzed using unilateral t-tests. Based on the results of data analysis at a significant level of α = 0.05 obtained ρ value 0.033 with an average high level of thinking ability of students in grade VIII SMP Negeri 5 Lubuklinggau city is 74.09 with a good category. In conclusion, there is a significant increase in students' high-level thinking ability after doing LKPD-assisted mathematics lessons based on HOTS. Keywords: High Level Thinking, HOTS Based LKPD, Mathematics
Identifikasi Tingkat Berpikir Geometri Siswa Berdasarkan Teori Van Hiele Azwar Anwar
Jurnal Pendidikan Matematika:Judika Education Vol 3 No 2 (2020): Jurnal Pendidikan Matematika:Judika Education
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/judika.v3i2.1616

Abstract

The purpose of this study was to describe and identify students' level of thinking in doing questions based on Van Hiele's theory and to give an idea to teachers to be able to use learning methods in accordance with Van Hiele's level of thinking at IBNU Abbas Tarakan IT Junior High School. The method used in this research is a combination method (qualitative & qualitative) with sequential model. The research instruments used were tests on Van Hiele's geometry levels, and interview guidelines. Based on the results of the study obtained 3 students were in pre visualization or have not reached Van Hiele's thinking level, 6 students are at level 1 (visualization), 9 students are at level 2 (analysis), and 3 students are at level 3 (informal deduction). Based on interviews students still have difficulty in understanding the relationship between wakes as well as elements in geometry such as theorem, axiom, and definition. In conclusion, Van Hiele's geometry thinking level at Ibnu Abbas IT Junior High School is generally at level 2, namely the analysis stage and has not reached level 4 (informal deduction). Keywords: Geometry, Level of thinking, Van Hiele Theory
Pengembangan Soal Matematika Berbasis Higher Order Thinking Skills (Hots) Integrasi Kebangsaan pada Siswa Iin Tri Sasmita Sari; Adisel Adisel; Fatrima Santri Syafri
Jurnal Pendidikan Matematika:Judika Education Vol 3 No 2 (2020): Jurnal Pendidikan Matematika:Judika Education
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/judika.v3i2.1619

Abstract

The purpose of this research is so that the next generation has a balanced knowledge between general knowledge and knowledge of national values. This research uses research and development (R&D). The data used in this study is sourced from validation sheets, validation sheets are used to obtain data about the validation results of experts on HOTS-based math problems. The problem was developed using plomp model consisting of four stages, namely preliminary investigation phase, design phase, realization/construkction phase, test stage, evaluation, and revision phase. In terms of validity, at the validation stage I, HOTS-based math problems are said to be invalid and not yet feasible to use. In phase II all suggestions of validators have been corrected and are said to be very valid and worth using. The material expert's assessment of the question obtained a percentage result of 84%, fall into the category is very valid. In conclusion, math problems based on higher order thinking skills (HOTS) national integration in students in grade VII even semesters are said to be feasible to use after being declared valid by the material expert. Keywords: HOTS, Character Education, Math Problems
Meningkatkan Kemampuan Berpikir Kreatif dan Pemecahan Masalah Matematis dengan Pembelajaran Metakognitif Bayu Putra Irawan
Jurnal Pendidikan Matematika:Judika Education Vol 3 No 2 (2020): Jurnal Pendidikan Matematika:Judika Education
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/judika.v3i2.1624

Abstract

This research aims to find out the influence of mathematics learning with a metacognitive approach to creative thinking skills and mathematical problem solving students of Grade X TKR SMKS 6 Pertiwi Curup. This type of research is Class Action Research (PTK). The subject of this study was grade X students of SMKS 6 Pertiwi Curup which numbered 34 people. Data collection using observation sheets and test sheets. The results showed that the implementation of class actions with metacognitive learning performed well. Students' mathematical creative thinking skills improved, if in the pretest results only 5 students achieved the good category, then in the posttest results as many as 24 students have reached the good category. Indicators solve problems in less categories in pretes and in posttest test results mathematical troubleshooting capabilities show an improvement. The pretest results did not reach either category, so in the posttest results for cycle I as many as 11 students reached the good category and in the posttest result cycle II as many as 28 students were able to achieve the good category. In conclusion, learning mathematics with an effective metacognitive approach improves the creative thinking and mathematical problem solving skills of students in Grade X of SMKS 6 Pertiwi Curup. Keywords: Creative Thinking Ability, Students' Mathematical Problem Solving, Metacognitive Learning
Penggunaan Animasi Powerpoint dan Prezi pada Mata Kuliah Geometri Euclide di Perguruan Tinggi Widiawati Widiawati; Indah Widyaningrum
Jurnal Pendidikan Matematika:Judika Education Vol 3 No 2 (2020): Jurnal Pendidikan Matematika:Judika Education
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/judika.v3i2.1652

Abstract

The purpose of this study was to find out the effect of using PowerPoint animation and Prezi usage on student learning outcomes and compare the differences between student learning outcomes using PowerPoint animation and Prezi. The method used is an experimental method with the Pattern Pretest-Posttest Control Group Design. The population in this study was all undergraduate students of Mathematics Education Study Program semester II at STKIP Muhammadiyah Pagaralam with a sample of two classes. Data collection techniques used are documentation and tests. Test data were analyzed through normality test calculation, homogeneity test, average one test and two average test with calculation using SPSS for windows. The results showed that there is an influence of using PowerPoint animation with ρ value 0.000 and Prezi ρ value 0.032 with student learning results and there is a difference between student learning outcomes using PowerPoint animation with Prezi with ρ value 0.006. In conclusion, there is a significant influence of the use of PowerPoint and Prezi animations on student learning outcomes and there are noticeable differences between the learning outcomes of students using PowerPoint animation and Prezi. The average student learning outcomes using PowerPoint animation are better than Prezi's. Keywords: PowerPoint animation, Learning Outcomes, Prezi
Validasi Modul Matematika Teknik Berbasis Mind Mapping Nanndo Yannuansa; Jati Widyo L; Agung Widyo Samudra
Jurnal Pendidikan Matematika:Judika Education Vol 3 No 2 (2020): Jurnal Pendidikan Matematika:Judika Education
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/judika.v3i2.1672

Abstract

The purpose of this study was to see the mind mapping in terms of the quality of the material and media feasibility of validation by module experts. Expert validation is needed in module development so that the module is feasible or not used. Aspects that are validated are aspects of the module material including content, language, and media aspects of the module including presentation, and graphics. In looking at the quality aspect of the need analysis and validation of making a mind mapping based technique mathematics learning module by testing its feasibility before use. The validation analysis in the module uses methods from Crocker and Algina. The data instrument in this study was a validation questionnaire sheet. The results showed that the average feasibility aspect for the media was 89.79% and the material was 86.09, a total of 86.83%. In other words, the Mind mapping-based engineering mathematics module fulfilled the feasibility aspect. In conclusion, the Mind mapping-based engineering mathematics module developed is feasible in terms of media and module material. Keywords: Mathematical Techniques, Mind mapping, Modules, Validation
Pengembangan Modul Matematika Diskrit Berbasis ARIAS pada Mahasiswa Teknik Informatika Indana Lazulfa; Dharma Bagus Pratama Putra
Jurnal Pendidikan Matematika:Judika Education Vol 3 No 2 (2020): Jurnal Pendidikan Matematika:Judika Education
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/judika.v3i2.1707

Abstract

This research aims to develop modules based on ARIAS learning models, to improve learners' learning motivation, as well as student competencies. So it will be found that meets the criteria of effectiveness, practicality and validity of the module based on ARIAS. The development model refers to the development of Borg and Gall which consists of two main parts namely designing modules and validating modules. To validate the module is carried out a validity test, a practicality test and an effectiveness test. Research Results, validation test conducted by material experts and media experts with results of 86.02 and 82.47 to meet the criteria of validity. The practicality test was carried out by practicing lecturers and 4 students obtained grades of 81.75 and 86 so that they entered practical criteria. Test effectiveness using one-group-pretest-posttest and obtained N-Gain¬ 60.95 so that it is included in the criteria is quite effective. In conclusion, discrete math modules based on arias learning models developed are feasible to be used in the sense of valid, practical and effective use, proven to increase the motivation of learners' learning, as well as the competence of learners. Keywords: ARIAS, Discrete Mathematics, Module Development.

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