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Journal of Education Technology
ISSN : 25494856     EISSN : 25498290     DOI : -
Core Subject : Science, Education,
Journal of Education Technology p-ISSN : 2549-4856, e-ISSN : 2549-8290 is a publication of research results and scientific thoughts in the fields of education, learning, evaluation, innovation including the development and implementation of new technologies in education and learning.
Arjuna Subject : -
Articles 828 Documents
Analysis of Parenting Patterns on Student Motivatio Rohmaniyah, Nur Alfiyatur; Khamdun, Khamdun; Widianto, Eko
Journal of Education Technology Vol. 4 No. 3 (2020): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i3.28538

Abstract

The low level of discipline among elementary school students has resulted in a sustainable impact on students. The problem in this study is the level of student discipline which is less influenced by the lack of attention to the position of parents towards children. This study aimed to find out more about the position of democratic parents in the formation of discipline in learning for grade III SD students. This study used a qualitative approach and descriptive type in presenting the research data. The method used in data collection was using the method of observation, interviews, and field notes. The results showed that the position of democratic parents has a very strategic role in the formation of learning discipline for third grade elementary school students. Through the democratic parenting style, parents are able to provide learning assistance and the formation of student character. Not only have that students also been accustomed by parents to have regular activities in the family environment, especially in the discipline of learning. Therefore, the position of democratic parents plays a very important role in the formation of student learning discipline. The suggestions that can be taken from this study for parents are expected to be able to provide good learning assistance to children so that children have a high level of discipline and interest in learning.
The Development of Interactive Learning Media Based on PBL Learning Models on Theme 9 Sub-theme 3 for Fifth Grade Elementary ASchool Suwito, Wulan Endah Citra; Reffiane, Fine; Sary, Ryky Mandar
Journal of Education Technology Vol. 5 No. 1 (2021): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v5i1.29180

Abstract

The background that drives this research is that teachers are less than optimal in using instructional media in the learning process. Lack of use of learning media results in less active and passive student activities, so that students' understanding of the material is still lacking. This research aims to produce a product in the form of interactive learning media based on the PBL learning model that is valid and suitable for use in theme 9 sub-themes 3 for grade V SD. This type of research and development uses the ADDIE model. The data collection instrument in this study used a questionnaire. The method of data analysis in this research and development was carried out by using qualitative descriptive analysis techniques and quantitative descriptive analysis. Media experts and material experts validated that interactive learning media products developed were validated, showing the percentage of 84.89% and 82.67% were categorized as "very valid and very suitable for use". Meanwhile, the teacher responses from the three primary schools showed a percentage of 96%, 82%, 96% were categorized as "very valid and very suitable for use", and the responses of students from the three primary schools showed a percentage of 97.39%, 96.09%, 97.5 % in the category "very valid and very worthy of use". So it can be concluded that interactive learning media is very valid and very feasible to use.
The Development of E-Modules Project Based Learning for Students of Computer and Basic Networks at Vocational School Rahayu, Ismi; Sukardi, Sukardi
Journal of Education Technology Vol. 4 No. 4 (2020): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i4.29230

Abstract

In the learning process, the teacher acts as the teacher center by using conventional methods so that it causes students to pay less attention to the teacher, and sometimes students experience boredom in learning. The purpose of this research is to develop project-based learning media for computer-based electronic modules and networks. This study uses the Research and Development (R&D) method with 4-D development procedures which include Define, Design, Develop, Desseminate. The data analysis technique uses descriptive analysis techniques to describe the value of the validity, practicality, and effectiveness of the project-based learning E-module. The results of this development research are: the validity of the E-module based on project-based learning is declared valid with the value category 0.83> 0.61, the E-module practicality is based on the responses of two teachers with an average score of 89.3 in the very practical category and 36 student response with an average score of 85.03 in the very practical category. The effectiveness of e-module project-based learning is stated to be effective in improving learning outcomes. Based on the research results, it can be concluded that E-module learning based on project-based learning is valid, practical, and effective to be used as a learning medium in basic computer and network subjects.
Implementation of Online Learning in The Pandemic Covid-19: Student Perception in Areas with Minimum Internet Access Laksana, Dek Ngurah Laba
Journal of Education Technology Vol. 4 No. 4 (2020): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i4.29314

Abstract

The application of online learning was carried out massively during the Covid-19 pandemic. Its implementation certainly raises many new things, especially for areas with minimal internet access. For that, it is necessary to conduct a study of how students perceive online learning. The study was conducted to determine students’ perceptions of implementing online learning during the Covid-19 pandemic in minimal internet access areas. This type of research is a qualitative descriptive study, where the research subjects are students of a private university in East Nusa Tenggara, Indonesia. This research was conducted in four stages, namely (1) data collection, (2) data reduction, (3) data presentation, (4) concluding. The instrument used was a questionnaire consisting of 21 questions. Data analysis was carried out descriptively. The results showed that students had different perceptions of the administration of online lectures. These perceptions include perceptions of online learning infrastructure by 57%, online learning skills by 53%, perceptions of the quality of online academic interactions by 69%, benefits of online learning by 53%, obstacles faced by 42%, supporting factors for online learning by 38%, and future online learning expectations of 54%. This study concludes that students’ various online learning perceptions during the Covid-19 pandemic, starting from infrastructure, quality of interaction, and students’ benefits.
The Development of Teaching Video Media Based on Tri Kaya Parisudha in Educational Psychology Courses Okta Priantini, Dewa Ayu Made Manu
Journal of Education Technology Vol. 4 No. 4 (2020): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i4.29608

Abstract

This research aimed to implement learning in educational psychology courses that tend to be boring and have low learning outcomes. This research was a research and development (research and development). The research trial subjects were students from the PGSD Study Program. The data collected in this study were data from subject content expert tests, design expert tests, instructional media expert tests, and student trials. The data collection instrument was an evaluation sheet (questionnaire) for both expert testing and student testing. Data analysis used qualitative descriptive analysis and quantitative descriptive analysis. The results of the assessment of media products were carried out based on six aspects, namely: content aspects of the field of study / with the percentage of the achievement level of 88.05% with the title feasible; In terms of the learning design aspect, the percentage of achievement level was 84.65%, the predicate was feasible; in terms of the learning media aspect with the achievement level percentage of 87.00%, the predicate was feasible; In terms of the individual trial aspect, the percentage level of achievement of 91.55% predicates was very feasible; small group trial, with the percentage level of achievement of 93.40% predicate very feasible; and viewed from the aspect of field trials with the percentage level of achievement of 92.46% predicate very feasible. Thus, this instructional video media product had a good validity level and was suitable for the Educational Psychology course's learning process.
Utilization of Classcraft in Developing Positive Student Behavior Susila, I Komang Dedik
Journal of Education Technology Vol. 4 No. 4 (2020): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i4.29611

Abstract

Affective assessment in distance learning has a great challenge. One of the media that can be used as well as motivated students is ClassCraft. Meanwhile, some limited persons can implement this media. This research aimed at analyzing the procedures of usingClassCraftin developingstudents' positive attitudes. The research subject was a lecturer and students of English Language Education, Faculty of Teacher Training, Dwijendra University. This research was a descriptive qualitative study that elaborates the implementation of ClassCraft to develop a positive attitude. The data were collected through observation and interview using observation and interview guide. The data were analyzed using qualitative data analysis by Milles and Huberman (1994). The finding showed that the implementation of ClassCraft was implemented in three stages; planning, implementing, and evaluating. It can be a guidance of implementing ClassCraft in developing students' positive behaviors.
The Digitization of Web-based Music Theory Modules Ramafisela, Lingga
Journal of Education Technology Vol. 4 No. 4 (2020): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i4.29645

Abstract

In the digital era, modules in the form of books are deemed ineffective and inefficient due to the demand for online and independent lectures. This turned out to be facing obstacles due to limitations in learning media. Digital modules are needed to support teaching and learning activities in music theory courses so that the material presented can be well integrated. Digitalization is the process of changing from printed media to electronic media. Therefore it is necessary to digitize the web-based music theory module which aims to facilitate the teaching and learning process. The digitization of web-based music theory modules can be an important component that supports the implementation of the online lecture program that is currently being proclaimed by the government and supports the environmentally friendly (paperless) movement. The next target to be achieved is the development of a web-based music theory module in the ISI Yogyakarta Music Education study program. The qualitative method used in this research is based on data obtained in the field, namely in the music theory class of the ISI Yogyakarta Music Education study program. The technique of collecting data is utilizing literature study, observation, and interviews. The data analysis process was carried out by reducing data, presenting data, and drawing conclusions. The existence of a web-based music theory module is expected to be useful. una for convenience, progress and effectiveness of teaching and learning activities. The results of this study indicate that the module meets certain criteria, such as independent, independent, independent, adaptive, and user-friendly instructional. Based on the research results, it can be concluded that the digitization of the web-based music theory module is one proof of digital transformation due to technological advances.
Station Rotation Type Blended Learning Model Against Critical Thinking Ability of Fourth Grade Students Dwicky Putra Nugraha, Dewa Made
Journal of Education Technology Vol. 4 No. 4 (2020): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i4.29690

Abstract

This study is conducted based on the problem of the low critical thinking skills of grade 4th students of SDK . It is presumed because the learning model applied is less relevant to the students' need. The model that expected can solve the problem is the blended learning station rotation model. This study investigates critical thinking difference between students with blended learning rotation models and students with conventional learning toward fourth-grade students of SDK KaryaSingaraja. The instrument of data collection is a critical thinking skill test in the form of an essay. The data is analyzed descriptively. The hypothesis is tested by using t-test polled variance. The study results show that the experiment group's mean score is 81,28 and higher than the control group, 65,5. Meanwhile, it gains score tvalue (5,21) >ttable(2,00) with 5% significant(0,05). The result shows a significant difference between students with blended learning rotation models and students with conventional learning. It can be concluded that the blended learning rotation model positively affects the critical thinking of the fourth-grade students of SDK . Appropriate learning model selection affects students' critical thinking.
The Contribution of Family Environment and Learning Motivation Toward Students 'Learning Outcomes in Online Learning Rahmadian, Rahmadian; Maksum, Hasan
Journal of Education Technology Vol. 4 No. 4 (2020): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i4.29700

Abstract

This study aims to measure the contribution of the family environment and learning motivation on students' learning outcomes in class XI ICT subjects. This type of research is quantitative through a correlational approach. The population of this research was all students of class XI which consisted of 4 classes with a total of 101 students. Sampling in this study was carried out by proportional random sampling with the Slovin formula of 81 respondents. The data collection instrument used a questionnaire using a Likert scale, data analysis techniques including simple regression and multiple regression. The results showed that (1) the family environment contributed to learning outcomes by 34.2%; (2) Motivation to learn contributes to learning outcomes by 33.6% and (3) Family environment and learning motivation together contribute to learning outcomes by 44.3%. Thus, the family environment and learning motivation contribute together to student learning outcomes in ICT subjects.
Contribution of Learning Style, Learning Creativity and Exploratory Interest to Students' Simulation and Digital Communication Learning Outcomes during the Covid-19 Pandemic Ida, Febrianti Maya; Maksum, Hasan
Journal of Education Technology Vol. 4 No. 4 (2020): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i4.29701

Abstract

Many problems occur when online learning is carried out, this problem is for most students prefer face-to-face learning. Online learning is not fun because the methods used in learning are monotonous and online learning causes students to experience stress. This study aims to reveal the contribution of learning styles, creativity, and exploratory interest to the learning outcomes of simulation and digital communication during the COVID-19 pandemic. This type of research is quantitative with correlational research methods. The population of this study was students of class X. The sampling technique was proportional random sampling, with a total sample of 80 students. The data analysis technique used is quantitative data analysis techniques. Based on the research results, it was found that the data were normal, linear, and did not occur multicollinearity. The test results at a significance level of α 0.05 (95% confidence level) obtained a rx1y value of 0.380 with an r table of 0.220 because rcount> rtable, the first hypothesis was accepted. Then the rx2y value is 0.695 with rtable 0.220, because rcount> rtable, the second hypothesis is accepted. Then the rx3y value is 0.770 with r table 0.220, because rcount> rtable, the third hypothesis is accepted. Furthermore, the value of rx1x2x3y is 0.772 with rtable 0.220, because rcount> rtable, the fourth hypothesis is accepted. And supported by the value of Fcount = 37.262 and Ftable = 2.723 to obtain Fcount> Ftable. (37,262> 2,723). So, it can be concluded that there is a contribution of learning style, creativity, and exploratory interest to the learning outcomes of simulation and digital communication during the 19 covid pandemics

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