cover
Contact Name
Lalu A.Hery Qusyairi
Contact Email
mpi@stitpn.ac.id
Phone
-
Journal Mail Official
pgmi@stitpn.ac.id
Editorial Address
-
Location
Kab. lombok barat,
Nusa tenggara barat
INDONESIA
FONDATIA
ISSN : 26565390     EISSN : 25796194     DOI : -
Core Subject : Education,
Fondatia : Jurnal Pendidikan Dasar (e-ISSN : 2579-6194) adalah publikasi interdisipliner penelitian asli dan artikel tentang Pendidikan Dasar. Jurnal ini diterbitkan oleh Pendidikan Guru Madrasah Ibtidaiyah (PGMI) Sekolah Tinggi Ilmu Tarbiyah (STIT) Palapa Nusantara Lombok - NTB yang terbit dua kali (2x) dalam setahun yaitu bulan Maret dan September. Jurnal ini bertujuan untuk menyediakan forum untuk pemahaman ilmiah tentang bidang pendidikan dan memainkan peran penting dalam mempromosikan proses yang mengakumulasi pengetahuan, nilai-nilai, dan keterampilan.
Arjuna Subject : -
Articles 422 Documents
Penerapan Model Pembelajaran Value Clarification Technique (VCT) Berbasis Wayground untuk Peningkatan Karakter Demokratis Siswa Pembelajaran Pendidikan Pancasila Kelas VIIIF SMPN 9 Madiun Cindy Ayu Listari; Rosita Ambarwati
FONDATIA Vol 10 No 3 (2026): SEPTEMBER
Publisher : Pendidikan Guru Madrasah Ibtidaiyah STIT Palapa Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36088/fondatia.v10i3.6567

Abstract

The low level of democratic character among Grade VIII F students at SMP Negeri 9 Madiun was reflected in their limited participation in discussions, limited ability to respect others’ opinions, and lack of courage to express ideas. This study aimed to improve students’ democratic character through the implementation of the Wayground-based Value Clarification Technique (VCT) learning model in Pancasila Education. The study employed a Classroom Action Research design conducted in two cycles, each comprising planning, action implementation, observation, and reflection. The research participants consisted of 27 Grade VIII F students at SMP Negeri 9 Madiun. Data were collected through observation, questionnaires, and documentation and then analyzed using quantitative and qualitative descriptive methods. The findings showed that the percentage of students who achieved the good category in democratic character increased from 40.74% in the pre-cycle to 66.67% in Cycle I and 88.89% in Cycle II. This improvement was demonstrated by students’ ability to respect others’ opinions, participate actively in discussions, express opinions politely, demonstrate tolerance, and act responsibly in group activities. Thus, implementing the Wayground-based VCT model can improve students’ democratic character in Pancasila Education. These findings provide practical implications for teachers in integrating a values clarification model and digital learning media to create participatory learning and support the strengthening of students’ democratic character.
Pengaruh Media Ular Tangga terhadap Hasil Belajar Materi Kelahiran Pancasila Kelas VII SMPN 4 Madiun Anggi Hari Ramadani
FONDATIA Vol 10 No 3 (2026): SEPTEMBER
Publisher : Pendidikan Guru Madrasah Ibtidaiyah STIT Palapa Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36088/fondatia.v10i3.6573

Abstract

Students’ learning outcomes in Pancasila Education were not yet optimal, necessitating instructional media capable of creating a more engaging learning environment and actively involving students. This study aimed to analyze the effect of using the snakes and ladders game as an instructional medium on the learning outcomes of Grade VII students studying the Birth of Pancasila at SMPN 4 Madiun. The study employed a quantitative approach with a quasi-experimental design and involved 62 students selected purposively. The participants comprised 31 students from Grade VII B as the experimental group and 31 students from Grade VII E as the control group. Data were collected through a pretest, posttest, and documentation and were subsequently analyzed using normality and homogeneity tests and an independent-samples t test with SPSS. The results showed that the experimental group achieved a mean posttest score of 95.67, whereas the control group obtained a mean score of 90.00. The independent-samples t test showed a significant difference in learning outcomes between the two groups (t = 2.747; p = 0.010), with a mean difference of 5.667. These findings align with the principles of constructivism and experiential learning, which emphasize students’ active engagement and direct experience in the learning process. This study concludes that using the snakes and ladders game as an instructional medium significantly affects students’ learning outcomes in the Birth of Pancasila topic. Theoretically, these findings strengthen the understanding of the use of game-based media in Pancasila Education, while practically, they may inform teachers’ design of engaging, interactive, and student-centered instruction. Future studies are recommended to involve larger samples, extend the duration of the intervention, and develop more interactive snakes and ladders media.