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Journal of Physical Education and Sports
ISSN : 2252648X     EISSN : 25024477     DOI : -
Core Subject : Education,
Journal of Physical Education and Sports publishes articles of original researchs and conceptual studies about physical education and sports.
Arjuna Subject : -
Articles 743 Documents
The Achievement Coaching Management Badminton Association Indonesia Lubuk Linggau City, South Sumatera Province
Journal of Physical Education and Sports Vol 11 No 1 (2022): March 2022
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpes.v11i1.54829

Abstract

The city of Lubuk Linggau, South Sumatra, has several sports that have the potential to win gold medals, one of which is badminton. This study aims to examine the problem of developing badminton achievement carried out by PBSI Lubuk Linggau. This research was a qualitative descriptive study. The method used in this research was POAC program management. Data collection techniques in this study was interviews, observation and documentation. Data analysis was carried out by means of data reduction, data presentation and then conclusions were drawn. Research Results: 1) The management planning system of the Indonesian Badminton Association (PBSI) in Lubuk Linggau City is very good which meets all aspects of the category. 2) The organizing system for the management of the Indonesian Badminton Association (PBSI) in Lubuk Linggau City is categorized as good, because it only meets 4 of the 5 aspects of the category. 3) The implementation system (actuating) for the management of the Indonesian Badminton Association (PBSI) in Lubuk Linggau City is very good, because it has fulfilled all aspects in the existing categories. 4) The management control system of the Indonesian Badminton Association (PBSI) in Lubuk Linggau City is categorized as good, because it only fulfills 3 aspects of the 4 existing categories. The conclusion of the research is that badminton in Lubuk Linggau City is good starting from planning, organizing, implementing and supervising activities.
The Effect of Drive Training Method and Leg Length on Rally Ability in Rukun Tennis Club Players
Journal of Physical Education and Sports Vol 11 No 1 (2022): March 2022
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpes.v11i1.56010

Abstract

The background of this study is that there are still shortcomings, weaknesses, and lack of consistency of the Rukun Tennis Club players, especially in rallying, the average player hitting 0-4 strokes when expanding the rally. This study aims to analyze the drive and leg length training methods of the Rukun Tenis Club players in Kudus and is a quasi-experimental study with a sample of 16 people. The data analysis technique used is the technique of analysis of variance (ANAVA) 2x2 factorial design at a = 0.05. The results of the type of exercise variable were obtained fcount > ftable = 6.61 > 4.49, the results of the variable leg length were obtained fcount < ftable = 2.60 < 4.49, the results of the variable type of leg length exercise obtained fcount< ftable = 2.57< 4.49. The conclusion of this study is that there are differences in the effect of drive ten on the baseline exercise and drive kamikaze exercise on the ability to rally 3 minutes in Rukun Tenis Club players in 2021. There is no difference in the effect of long and short legs on the ability to rally 3 minutes in Rukun Tenis Club players In 2021, there is no interaction between the drive training method and the length of the legs on the 3-minute rally ability in the Rukun Tennis Club players in 2021.
Analysis of Teacher Organization Improve the Quality of Physical Education Teacher Performance During the Covid-19 Pandemic, in Semarang City High School
Journal of Physical Education and Sports Vol 8 No 1 (2019): January 2019
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The purpose of this study was to analyze the program, organization, management, infrastructure, human resources, and financing of the Subject Teacher Conference in improving the quality of physical education teacher performance. This research approach uses a qualitative approach. Data analysis techniques using analysis of Strenght, Weakness, Opportunity dan Threat. The results of the strength aspect research have administration, program and governance carried out according to applicable standards. Opportunities with regular activities with the aim of developing the quality of teachers can improve the quality of learning. Weaknesses in coordination and limited governance in a pandemic situation make organizational performance less good. Threats in a pandemic situation do not implement existing programs. The conclusion of this research is that the aspect of the Strength Opportunity Strategy program must foster excellent work standards and foster a sense of meaning. The strategy for the strength opportunity of this organizational aspect is by maximizing the performance of the management. Weakness opportunity strategy where the organization must play a role in motivating teachers to participate in teacher development programs. Weakness threat strategy implements this strategy by submitting proposals to related parties for infrastructure procurement. management strategy by monitoring and evaluating each activity. Strength Opportunity Strategy by making and submitting proposals to related parties.
PERANCANGAN Application Design and Development Futsal Stadiums in Samarinda 2020
Journal of Physical Education and Sports Vol 11 No 1 (2022): March 2022
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpes.v11i1.48022

Abstract

The background of this research is its development in the increasingly diverse world of technology and requires field rental service providers to be able to adapt to the competition that is being lived. How service providers are required to provide easy and fast service. This is important because at this time covid-19 is a barrier for someone to warm up the futsal field. The purpose of this study is to develop and analyze: 1. Build a futsal stadium application product for ordering fields using android, 2. The effectiveness of the futsal stadium application in placing orders for service providers. The validation results obtained from material experts i and material experts ii were obtained from the material and content aspects with the percentage from stage i material i giving 73% and material experts ii getting 75%, after revising material i experts giving 90%, and material experts ii gives 91%. In a small-scale trial, the value obtained from service providers is in the very good category with a percentage of 82%. The results of large-scale trials get a very good category with a percentage of 85%. For testing the futsal stadium application product, the average percentage of 90% is included in the very good category. The conclusion in this research is the creation of an android-based futsal field booking application called futsal stadium, and can be downloaded on a smartphone via google drive. The futsal stadium application product can be used to place field orders, as a marketing tool, and speed up transaction times.
The Tradition of Pacu on the Canoe as a Traditional Sports Culture for the People in Kuantan Singingi Regency, Riau Province
Journal of Physical Education and Sports Vol 11 No 2 (2022): June 2022
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpes.v11i2.52437

Abstract

Pacu Jalur Sampan is a traditional sporting event for the people of Kuantan Singingi Regency who use boats as a sporting venue. It is held on the banks of the Batang Kuantan River. The purpose of this study is to analyze the tradition, coaching method, management, development, and involvement of local government in Kuantan Singingi Regency's spur of the pacu jalur as a traditional sports culture. This study is descriptive qualitative in nature. Data collection procedures was using interviews, documentation, observation. Method of qualitative data analysis with a linear and hierarchical approach. According to the findings, the tradition of pacu jalur was originally used by peasants along the Kuantan river to transport crops and people. Then a race occurs on the racetrack. Determination, manufacture, and naming commence with the search for and felling of wood, which is preceded by a ceremony lead by a shaman. A shaman is in charge of the pre-race ritual. Where physical prowess and shaman control the path, the combination of magic and sport is quite near. The role of the government in the track is to promote the tourism industry. The conclusion is that the pacu jalur custom is a traditional sports culture that was formerly employed for daily transportation. Guidance and administration commence with the rite of locating and chopping wood, during which a jalur shaman had the duty to give jalur a name. The evolution of the pacu jalur sampan tradition through the performance of specific rituals throughout the race, combining magic and sports. The government's role are advertising and other forms of promotion.
The Effect of Agility and Balance Training on Dribbling Speed in Soccer Games
Journal of Physical Education and Sports Vol 11 No 1 (2022): March 2022
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpes.v11i1.54044

Abstract

In terms of dribbling speed, the players are still not fast enough in dribbling. Objectives: (1) a more effective agility training method between zig-zag run and t-drill in increasing dribbling speed, (2) differences in the effect of high and low balance on increasing dribbling speed, (3) interaction between training methods agility with balance against increasing dribbling speed. This study uses an experimental method with a 2x2 factorial design. The independent variables in this study were zig-zag run and t-drill, high and low balance attribute variables, and the dependent variable was dribbling speed. The population is 40 players. The sampling technique used purposive sampling totaling 32 players. Data from the last test were analyzed with two-way ANOVA statistics. The results of calculations using SPSS 25 are obtained: 1) The first hypothesis is obtained Fcount > Ftable or 86.532 > 3.33 and a significance value of 0.000 <0.05. 2) The second hypothesis is obtained Fcount > Ftable or 77.184 > 3.33, and a significance value of 0.000 <0.05. 3) The third hypothesis is obtained by Fcount > Ftable or 9.615 > 3.33, and a significance value of 0.004 < 0.05. Conclusion: the group treated with the zig-zag run agility training method was better than the t-drill agility training group on dribbling speed. the group that has high balance is better than the group with low balance on the speed of dribbling. There is an interaction between agility training and the level of balance on the speed of dribbling.
Evaluation of Aeromodelling Sports Achievement Development at the 2019 National Sports Games Training center of Central Java Province
Journal of Physical Education and Sports Vol 11 No 2 (2022): June 2022
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpes.v11i2.56553

Abstract

The development of Aeromodelling Achievements in Central Java through the All-Indonesian Aeromodelling Federation (FASI) in Central Java is not optimal, as evidenced by the achievements in 2016 PON and 2018 National Championships which are still inferior to other provinces. Based on this, it is necessary to evaluate the development of Aeromodelling achievements in Central Java. The purpose of this study was to evaluate the development of Aeromodelling Achievement in the province of Central Java, especially during the 2019 PON Training center period. The evaluations carried out included Context (Background and Objectives), Input (Recruitment of Trainers and Athletes, Facilities and Infrastructure), Process (Exercise Program, Transportation, Coordination, Funding, Consumption) and Product (Achievements). The instruments used in this research are observation, interview and documentation. The result of this research is that the context aspect has a good vision, mission and goals. The input aspect shows the recruitment of coaches and athletes in accordance with the provisions, the condition of facilities and infrastructure needs to be improved again. Process aspect shows the training program is clear, transportation is very lacking. coordination, funding, and consumption need to be improved. Product aspect shows a pretty good performance. The conclusion of the research from the four evaluation factors at the Central Java Aeromodelling Training center is good enough, but some improvements and improvements need to be made in order to compete for optimal performance.
Development of Ball Launcher Training Devices for Drill Smash, Block, Passing in Volleyball Sports
Journal of Physical Education and Sports Vol 11 No 1 (2022): March 2022
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpes.v11i1.56916

Abstract

Achievement sports are carried out through a planned, graded, and sustained coaching and development process with the support of sports science and technology. The aims of this study were to: (1) produce a ball launcher training device design for drill smash, block and passing in volleyball; (2) Analyzing the effectiveness of ball throwing training devices for drill smash, block and passing in volleyball; (3) Analyzing the acceptance of ball launcher training devices for drill smash, block and passing in volleyball. This research used development research. The development technique used covers 10 steps, including; potential and problems, data collection, product design, design validation, usage test, product revision, trial, design revision, product revision, mass production. The data analysis technique in this study used descriptive percentages. The outcomes of this study resulted in a ball launcher devices for drill smash, block and passing in volleyball. Test the effectiveness of small-scale group items with an average overall score of "very good" which is 85 percent . Test the effectiveness of large-scale items with the average overall score is "Very Good" that is 98 percent . Product acceptance by the trainer earned an average overall grade of "Very Good" which is 95 percent . Product acceptance by athletes earned an average overall score of "Very Good" which is 98 percent . It was found that the product in the form of a volleyball launcer devices that can be used for drill smash, block and passing in volleyball is feasible and acceptable.
The Interactive E-Module Physical Fitness in Physical Education Learning for Student XI Grade of Senior High School
Journal of Physical Education and Sports Vol 11 No 1 (2022): March 2022
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpes.v11i1.56943

Abstract

The research background was the less optimum of existing teaching material used although the infrastructures were adequate, such as the Internet connection and smart electronic gadgets. The purpose of this research was produces and analyzes an interactive e-module development in learning health, sport, and physical education for XI graders in the material of physical fitness. The researcher used research & development design with nine stages; 1) identification of potentials and problems, 2) data collection, 3) product design, 4) design validation, 5) design revision, 6) product trial run, 7) product revision I, 8) product trial use, and 9) product revision II. The obtained data were quantitative and qualitative. The researchers took the data with expert validation, pretest, posttest, and convenience test of the learners from 5 Public Senior High Schools and 5 Private Senior High Schools. The results of expert validation were obtained with an average percentage of 90%, there was a difference in the average score of pretest and posttest in Public Senior High Schools 41 to 65 and in the Private Senior High Schools from 38 to 61, and the results were significant 0.00 < 0.05. The results and the discussion about the product development showed that: 1) the product, an interactive e-module of physical fitness material for XI graders, was accessible from the link https://bit.ly/PJOKKebugaran_XI via WhatsApp; 2) the product was declared feasible, and 3) the product was effective to use. Researchers suggest that the interactive e-module development in learning health, sport, and physical education for XI graders in the material of physical fitness could widely used.
The Effect of Exercise Methods and Leg Muscle Power on Agility Badminton Player at PB Satria Club Tegal Regency in 2021
Journal of Physical Education and Sports Vol 11 No 1 (2022): March 2022
Publisher : Study Program Education and Sports, Postgraduate Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpes.v11i1.57260

Abstract

Agility is a very important component in the game of badminton. Leg muscle power is a factor that affects agility. Less varied agility training methods will have an impact on performance that has not been maximized. This study aims to analyze the 4-corner shuttle run training method and shadow and leg muscle power on agility in PB Satria players, Tegal Regency. This study uses a quantitative approach. The research design used is a quasi-experimental design with a 2x2 factorial design. The sample in this study was the male players of PB Satria, Tegal Regency, totaling 20 people. The data collection instrument is the 4-corner shuttle run and shadow training method and the measurement of leg muscle power. The data analysis technique used two-way variance (Two Way Anova). The results of this study are as follows: (1) the results of the calculation of the variable method of the 4-corner shuttle run and shadow training method obtained a sig value of 0.001 < 0.05 (2) the results of the calculation of the high leg muscle power variable and low leg muscle power obtained a sig value of 0.004 < 0.05 (3) the results of testing the interaction between the training method and leg muscle power obtained a sig value of 0.052 > 0.05. The conclusions based on the results of this study are (1) there are differences in the effect of the 4-corner shuttle run training method sample and the shadow training method on agility (2) there is a difference in the effect between samples of high leg muscle power and low leg muscle power on agility (3) there is no interaction between training methods and leg muscle power on agility.