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INDONESIA
bit-Tech
ISSN : 2622271X     EISSN : 26222728     DOI : https://doi.org/10.32877/bt
Core Subject : Science,
The bit-Tech journal was developed with the aim of accommodating the scientific work of Lecturers and Students, both the results of scientific papers and research in the form of literature study results. It is hoped that this journal will increase the knowledge and exchange of scientific information, especially scientific papers and research that will be useful as a reference for the progress of the State together.
Articles 370 Documents
User Interface and User Experience Disaster Education Game Application Using Heuristic Evaluation: Usability User Interface Dan User Experience Aplikasi Game Edukasi Bencana Alam Menggunakan Metode Evaluasi Heuristic Muhammad Subhana
bit-Tech Vol. 6 No. 2 (2023): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i2.1070

Abstract

Natural disaster educational game application to introduce Raudhatul Athfal (RA) level students to learning and knowledge. A game application was created to make it easier to recognize and complete a stage in the form of a game operated via computer, making it additional learning how to use a computer and knowing how to responsive and alert when a disaster strikes, what should be done through this application game? In order to better measure students' abilities when using this application, it is necessary to assess several respondents, one of whom is the teachers at the school, to assess whether this application will be of interest or not in understanding how to use it and other components. The assessment process is through distributing questionnaires and filling in the results through respondents using a Likert scale with heuristic evaluation indicators filled in with the statement that this application is interesting at the class size level for RA (Raudatul Athfal) students with a Visibility of system status score of 74, Match between system and real world tea 71, User control and freedom 58, Consistency and standards 72, Error prevention 64, Recognition rather than recall 73, Flexibility and efficiency of use 78, Helps users recognize diagnose 66, Recovers user 75, Help and documentation 79 with a total score of 710 using the Likert scale formula.
Designing A Mobile Web-Based Culinary Tourism of Information System in Pringsewu District Eka Ridhawati; Reni Astika; Yuri Fitrian
bit-Tech Vol. 6 No. 2 (2023): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i2.1084

Abstract

The rapid growth of information technology has significantly impacted various aspects of human life, offering immense importance and assistance in daily tasks. Information technology, with its swift and easy access to information, time and cost efficiency, and enhanced communication, has become an invaluable tool in numerous fields. In the culinary industry, leveraging information technology can elevate service quality, making operations more effective and efficient. This study focuses on the development of an information system for Nggruput Culinary Tourism in Pringsewu District. The research methodology adopufated for this project follows the waterfall model, ensuring a systematic and well-organized approach to the development of the Nggruput Culinary tourism information system. The implementation of this system is designed as a mobile web application, providing visitors with easy access to pertinent information about Nggruput Culinary Tourism. This mobile web-based approach aims to streamline marketing efforts for businesses and enhance public accessibility to comprehensive information about Nggruput Pringsewu Culinary. By employing a mobile web platform, the information system promises to offer a user-friendly interface for both businesses and the public, fostering efficient communication and interaction. The anticipated outcome is an improved marketing strategy for Nggruput Culinary Tourism, providing businesses with a competitive edge while ensuring that the public receives detailed and easily accessible information. This integration of information technology is poised to contribute positively to the advancement and effectiveness of Nggruput Culinary Tourism in Pringsewu District.
Google Assistant-Enabled Smart Lock System Using NodeMCU ESP8266 for IoT Arditya Dwifians
bit-Tech Vol. 6 No. 3 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i3.916

Abstract

Security is an important aspect that needs to be considered in a smart lock system. Conventional key tools currently have low security levels and are vulnerable to attacks. Therefore, this research aims to design a smart lock security system that utilizes Google Assistant features from Google and the NodeMCU ESP8266 module based on the Internet of Things (IoT). By using Google Assistant, users can control this smart lock with voice commands. The NodeMCU ESP8266 is used as the main controller in this system, responsible for receiving commands from Google Assistant and controlling the smart lock mechanism. A prototype implementation was conducted to test the performance of this smart lock security system. In the testing phase, the system's performance was measured based on voice command responsiveness, response speed, and the security it provides. The test results show that this smart lock security system offers a higher level of security compared to conventional key tools, with a security satisfaction rate of up to 90% among the 10 respondents related to the use of this device. With this research, it is expected to enhance community security by introducing a safer and more reliable smart lock tool based on virtual assistant. This security system, utilizing Google Assistant features and the NodeMCU ESP8266, can provide ease and convenience for users while maintaining optimal security.
Perancangan Aplikasi Point Of Sales Berbasis Web Dengan Market Basket Analysis Menggunakan Algoritma Apriori Pada PT Gowoon Mitra Jaya Jonathan Susanto; Indah Fenriana
bit-Tech Vol. 6 No. 3 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i3.926

Abstract

This research project focuses on the design and development of a web-based Point of Sale (POS) application that incorporates advanced analytical techniques, specifically Market Basket Analysis with the Apriori algorithm and the Association Rule method. The primary objective of this web-based POS system is to empower retailers in managing their sales transactions efficiently and gaining valuable insights into customer purchasing behavior. The web-based POS application is multifaceted, offering features such as sales transaction recording, product inventory management, and customer data tracking. What sets it apart is the integration of the Apriori algorithm and Association Rule method, which enable the system to analyze and understand customer purchasing patterns. It identifies strong product associations and establishes rules that support intelligent decision-making for businesses. The advantages of Market Basket Analysis are substantial. Retailers can identify relevant purchase patterns, such as frequently co-purchased products or cross-selling opportunities. This information can be used to enhance marketing strategies, optimize product placement in stores, and create bundled product offerings, ultimately boosting sales and revenue. By analyzing transaction data and recognizing patterns, retailers can streamline their operations, minimize wastage, and allocate resources more effectively. In summary, this research project showcases the transformative potential of integrating Market Basket Analysis, the Apriori algorithm, and the Association Rule method into web-based POS systems. By doing so, retailers can enhance operational efficiency, boost sales, and improve customer satisfaction, ultimately leading to more successful and competitive businesses in the retail sector.
Sistem Peringatan Dini Pemantauan Banjir menggunakan Telegram berbasis Internet of Things AnathaPindika Wijaya; Rino
bit-Tech Vol. 6 No. 3 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i3.971

Abstract

Technology can be considered a human invention that is used to facilitate human activities. In the current increase and growth of technology, there are many technologies that have been created from time to time. Flooding is a natural disaster that can be caused by human behavior itself. Many floods occur due to blockage of water flow in gutters or drainage systems. The impact of a flood disaster are many things that harm us, if a flood occurs, it doesn't just result in material loss, it can even cause loss of life. Therefore, this research aims to create an Early Warning System for handling flood disasters based on the Internet of Things (IOT) using telegram as a monitoring control. According to the rule, if the water level distance is less than 10 cm, then the water level will be declared safe from flooding. Then, if it is greater than 10 cm and less than 15 cm, a flood warning will be issued, and if the water level is more than 15 cm, there will be a danger of flooding. The results of this research will show that this tool can detect water levels and send a warning/notification from the Telegram application.
Analysis and Design of Breeding Management Information System in Poultry Farms Alexius Hendra Gunawan; Verry Kuswanto; Junaedi
bit-Tech Vol. 6 No. 3 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i3.997

Abstract

Breeding management is indispensable in business development in the field of poultry farming where companies are required to keep up with the development of the digitalization era. Companies must be able to take advantage of opportunities in advances in information technology in obtaining accurate, fast and reliable information so that management can make decisions. PT. Peternakan Ayam Manggis has been using manual methods in recording the results of production or the process of breeding chicken farms. in making records using office software, namely excel, so that errors often occur and are often not realtime in making records. Records generated by poultry production include depletion, quarantine, culling, feed and egg production. in processing data generated manually can make it difficult for management to make decisions. The purpose of this research is to design an application that can be used by companies to obtain information during the breeding process.The research method in developing this application uses waterfall and design role analysis with data collection and using UML modeling. This information system application produces information about Breeding management including depletion, quarantine, feed, egg production, movement of chickens from one cage to another, culling. this information system application uses a database and application blackbox testing is carried out so that the application runs as needed.  
SISTEM PENYIRAMAN TANAMAN OTOMATIS BERBASIS INTERNET OF THINGS DAN ARDUINO SERTA MONITORING DENGAN TELEGRAM Rico Amanda
bit-Tech Vol. 6 No. 3 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i3.1094

Abstract

Watering plants is very important if plants are to grow healthy and fertile. Many plant owners do not water their plants because they are busy at work and busy activities outside the home. Watering plants in the form of a system that can work automatically is an integrated design that can help human work. The aim of this research is the application of the Internet of Things and Telegram in watering plants, as well as creating an application for monitoring plant growth and care using the Telegram application. The method used in this research is the internet of things. Internet of Things is a concept where certain objects have the ability to transfer data via a WiFi network, so this process does not require human-to-human or human-to-computer interaction. Everything is run automatically with the program. The Internet of Things is usually called LoT and this technology has developed rapidly starting from wireless technology, micro-electromechanical systems (MEMS) and the internet. The results of this research are that by using an automatic plant watering system based on the internet of things, plants can remain well maintained and the development of the plants can also be monitored via telegram. The results of the questionnaire respondents' answers were on average above 50% in choosing the answer "Strongly Agree". These results show that this application is easy to use and meets user needs.
Analisa Klasifikasi Penyakit Diabetes Dengan Algoritma Neural Network Sutrisno Sutrisno; Jupron
bit-Tech Vol. 6 No. 3 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i3.1161

Abstract

Metode yang populer dan efektif untuk mengidentifikasi dan klasifikasi diabetes adalah algoritma deep learning untuk klasifikasi dataset diabetes. Algoritma deep learning, terutama jaringan saraf tiruan juga dikenal sebagai neural networks telah terbukti sangat efektif dalam menangani tugas klasifikasi data medis, seperti diabetes. Dalam penelitian sebelumnya, algoritma neural network digunakan untuk mengklasifikasikan penyakit diabetes , tetapi nilai akurasinya masih di bawah 80,5%. Karena nilai akurasi masih kurang maksimal, penelitian ini bertujuan untuk meningkatkannya. Penggunaan metode pemrosesan yang lebih akurat, fine tuning hyperparameter, untuk memastikan data sudah normal pada setiap fitur yaitu dengan metode normalisasi standard, kemudian menambahkan hiden layer sebanyak 2 layer dengan harapan mempelajari klasifikas yang tidak bisa dipisahkan secara linier. Dalam penelitian ini, beberapa langkah pembaharuan dilakukan selain besaran hiden layer juga besaran test size. Pembaruan ini bertujuan untuk meningkatkan akurasi yang lebih besar, serta hasil yang lebih baik untuk presisi, recall dan F1. Artikel ini menggunakan data umum atau sekunder dari laman Kaggle. Penelitian ini dilakukan untuk meningkatkan pengetahuan tentang cara mencegah diabetes. Gejala penyakit ini termasuk kadar gula sewaktu lebih dari 200 mg/dl dan kadar gula puasa lebih dari 126.mg/dl, antara tahun 1998 dan 2014, Badan Kesehatan Dunia melaporkan peningkatan dramatis dalam jumlah kasus diabetes di seluruh dunia, dari 108 juta menjadi 422 juta.
Implementation of DHCP Snooping Method to Improve Security on Computer Networks Andi Purnomo
bit-Tech Vol. 6 No. 3 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i3.1174

Abstract

This research proposes the DHCP Snooping method which is used to increase security on computer networks because Dynamic Host Configuration Protocol (DHCP) is a potential target for computer network attacks, one of the attack gaps that can occur in DHCP is the DHCP Rogue attack which is the simplest hacking method in which the attacker creates a fake DHCP connected to the core network allowing the hacker to set up a fake DHCP Server with full access to distribute IP addresses to clients. To address security gaps in computer networks in this research, researchers applied the DHCP Snooping method, which is a series of techniques to improve DHCP network security. When the DHCP server allocates IP addresses to clients on the LAN, DHCP Snooping can be configured on the LAN switch to allow only clients with certain IP and MAC addresses to have access to the network. By implementing the DHCP Snooping method you can increase security on computer networks where DHCP Snooping can distinguish which ports can be trusted (Trusted Port) and which ports cannot be trusted (Untrusted Port) so that the security of data and information in the computer network is maintained properly. Based on the results of this research, DHCP Snooping can prevent clients from getting DHCP IPs from DHCP Rouge because it has determined Trusted Port and Untrusted Port.
Kombinasi Metode AHP dan CPI Pada Sistem Pendukung Keputusan Pemilihan Guru Teladan Tingkat Sekolah Menegah Atas (SMA) BERBASIS Website Elisabeth Glodia Isulti Usfinit; Yoseph P.K. Kelen; Siprianus S Manek
bit-Tech Vol. 6 No. 3 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i3.1192

Abstract

Saat ini teknologi sangat berpengaruh terhadap seluruh aspek kehidupan manusia baik dalam bidang pendidikan, ekonomi, bisnis, maupun organisasi lainnya. Terkhusus dalam bidang pendidikan yang tidak bisa dijalankan dengan mengandalkan cara yang sangat manual sehingga pengetahuan manusia itu sendiri didukung oleh teknologi saat ini. Salah satunya adalah penggunaan komputer sebagai alat bantu untuk menyelesaikan pekerjaan di bidang teknologi informasi. Teknologi informasi saat ini semakin berkembang di segala bidang, terutama dalam bidang pendidikan, khususnya pada Guru. Pemilihan guru teladan di SMA Negeri Insana Tengah saat ini masih dilakukan dengan sangat manual sehingga penilaiannya kurang tepat dan kurang baik. Sehingga hasil keputusan kurang berkualitas dan kurang adil bagi guru lain yang memenuhi standar. Metode yang digunakan dalam pemilihan guru teladan ini yaitu dengan menggunakan metode AHP dan CPI, metode AHP digunakan untuk menentukan bobot dari setiap kriteria sedangkan metode CPI digunakan untuk menentukan perangkingan dari setiap alternatif atau dari setiap guru yang mendapatkan perangkingan. Oleh karena itu peneliti merancang sebuah sistem pendukung keputusan sehingga mempermudah kepala sekolah dalam memilih guru manakah yang merupakan guru teladan di sekolah SMAN Insana Tengah. Untuk mengantisipasi pemilihan Guru teladan yang kurang tepat dan akurat maka diperlukan suatu sistem pengambil keputusan yang berdasarkan pada 6 kriteria utama dengan nilai bobotnya masing-masing yaitu Dokumen portofolio 0.08%, Karya tulis 0.25%, Disiplin 0.11%, Kinerja Guru 0.14%, Guru pluss 024% dan Penampilan 0.18%.