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Contact Name
Andry Fajar Zulkarnain
Contact Email
andry.zulkarnain@ulm.ac.id
Phone
+6281223932020
Journal Mail Official
andry.zulkarnain@ulm.ac.id
Editorial Address
Jl. Brigjen H. Hasan Basry Komp. Kampus ULM Kayu Tangi Banjarmasin, Kalimantan Selatan Phone / Fax: 0511-3304405
Location
Kota banjarmasin,
Kalimantan selatan
INDONESIA
JTIULM (Jurnal Teknologi Informasi Universitas Lambung Mangkurat)
ISSN : 25275399     EISSN : 25282514     DOI : http://dx.doi.org/10.20527
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) is intended as a media for scientific studies on the results of research, thinking and analytical-critical studies regarding research in Systems Engineering, Informatics / Information Technology, Information Management and Information Systems. As part of the spirit of disseminating knowledge from the results of research and thought for service to the wider community and as a reference source for academics in the field of Technology and Information.
Articles 142 Documents
A COMPARATIVE STUDY OF SENTIMENT CLASSIFICATION: TRADITIONAL NLP VS. NEURAL NETWORK APPROACHES Djarot Hindarto
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 8 No. 2 (2023)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v8i2.178

Abstract

The current research compares traditional natural language processing methods, such as Naive Bayes and Support Vector Machine, to neural network approaches, particularly Multi-Layer Perceptron, to classify positive and negative sentiments regarding company customer service. This research is motivated by the need to understand the effectiveness of these two approaches in analyzing and classifying sentiment in customer reviews, a crucial aspect of enhancing the quality of customer service. The author evaluated accuracy, speed, and adaptability to complex and diverse review content using a dataset containing various business customer reviews. The findings of this study indicate that neural network approaches, particularly Multi-Layer Perceptron, tend to provide superior performance in classifying customer sentiment with greater precision, albeit at a higher computational cost. Traditional methods such as Naive Bayes and Support Vector Machine still apply in situations with limited resources. The results of this research provide valuable guidance for companies in selecting an appropriate approach to analyzing customer sentiment, with the potential to increase understanding of customer views and improve overall customer service. Nave Bayes achieves 68.75% accuracy, Support Vector Machine achieves 87.5% accuracy, and Multi-Layer Perceptron achieves 100% accuracy.
IMPLEMENTATION OF FUZZY MEMBERSHIP FUNCTION TO DETERMINNE AUTOMATIC WATERINNG TIME Novita Kurnia Ningrum; Ibnu Utomo Wahyu Mulyono; Karis Widyatmoko; Zahrotul Umami
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 8 No. 2 (2023)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v8i2.179

Abstract

Global warming impacted to agriculture, thereby affecting the world's food supply. UNICEF calls on every country to be able to meet its food needs independently. Indonesia, as an agricultural country, has the potential to meet food needs independently. One effort that can be made is to combine existing agricultural systems with technology through the application of IoT. In this research, it was applied to citrus plants using DHT11 temperature and air humidity sensors and soil moisture sensor YL69. Data processing uses a fuzzy algorithm approach, using two input variables, namely temperature and humidity variables and soil moisture variables. Meanwhile, the resulting output variable is the time for watering the plants. At the fuzzification stage, each variable is grouped into three memberships. For temperature and humidity variables are divided into hot, medium and cold membership. Soil moisture variables are divided into wet, medium and dry membership. And the time variables consists of short, medium and long time membership. In the defuzzification stage, it is calculated by calculating the center of area value for each graphic area resulting from the fuzzification stage. Furthermore, to test the system, the testing carried out resulted in an error value of 5.19 percent. Based on test and trial that be done, the result shows that average volume of water that flows every second when watering plants is 36.5 ml per second.
IT SERVICE MANAGEMENT FOR BUSINESS PROCESS OF STAFF ARCHIVE DIGITALIZATION USING ITIL 3TH VERSION FRAMEWORK (CASE STUDY: BKPP OF SEMARANG CITY) Yupie Kusumawati; Anggia Rizkika Hanin; Novita Kurnia Ningrum; Ibnu Utomo Wahyu Mulyono; Ajib Susanto; Karis Widyatmoko
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 9 No. 1 (2024)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v9i1.187

Abstract

The role of archivist in an agency is as needed as in the Badan Kepegawaian, Pendidikan dan Pelatihan Kota Semarang (BKPP of semarang).Badan Kepegawaian, Pendidikan dan Pelatihan Kota Semarang currently has digitized archive services Employment is e-file service. The problem we found today is service the e-file is only used as a data archive and has not yet supported the business process resources. Another problem found on e-file services is not yet available service contact and lack of human resources. To support the business process then this research will design the management of it services on digitalization of employment archives. On this rre-design, e-file services will be linked to other IT services such as SISDM and E-Fungsional. This research uses the framework ITIL 3th Version domain service design with the sub domain service design package and service catalogue for document creation of the entire sequence of design. On this research there are also multiple support services like a service in contact, hours level services, risk identification, enhanced resources and structures the organization proposal so that current e-file services can support business processes digitalization of employment archives on the BKPP Kota Semarang
IDENTIFYING AND FIXING UX-FRICTION EMPLOYEE DEVELOPMENT WEBSITE WITH MIXED APPROACH HEART FRAMEWORK AND USABILITY TESTING Rini W; Liptia Venica; Rizki Hikmawan
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 9 No. 1 (2024)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v9i1.197

Abstract

The company website has an important role in the business processes that occur in the company, one of which is managing employee productivity. PT.XYZ utilizes the Kaizen website to improve the quality of its employees. Assessment of user experience while operating the website can be a form of evaluation between expectations and actual conditions related to website feasibility. In this study, the researcher intends to find out what indicators are obstacles in the operation of a web-based application called the Kaizen website at PT.XYZ so that there is inefficiency in its use. This research involved 54 respondents who were employees of PT.XYZ. The combination of HEART and Usability Testing methods is used to identify obstacles experienced by users and evaluate user experience when using the Kaizen website. The results of the analysis are then used to improve website performance in order to create a good user experience. The results showed that the HEART score increased by an average of 9% on each variable. Usability testing assessment also shows that the Kaizen website reaches the acceptable category with a score of 90.5 after improvements are made.
OPTIMIZATION OF CNN + MOBILENETV3 FOR INSECT IDENTIFICATION: TOWARD HIGH ACCURACY Nihayah Afarini; Djarot Hindarto
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 9 No. 1 (2024)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v9i1.199

Abstract

Developments in the field of artificial intelligence and deep learning, particularly Convolutional Neural Networks (CNN) techniques, have expanded the research potential and applications in ecology, including efficient and accurate insect classification. However, there are challenges in achieving high levels of accuracy with similar computational efficiency. In response, the efficient MobileNetV3 architecture was investigated to improve the insect pest classification process. Through an analytical descriptive quantitative approach and insect datasets from Kaggle, this study tested the effectiveness of CNN models optimized with MobileNetV3. The results indicated that the optimized model achieved classification accuracy of up to 90%, with consistent performance between training and validation data and significant loss reduction. With high precision and processing efficiency, this discovery makes a substantial contribution to deep learning applications in the field of intelligent agriculture, promising methodological improvements for other classification problems. Despite offering a promising solution, this study recognizes the limitation in dataset diversity and suggests further exploration with more varied datasets to strengthen the model's application in actual agricultural practices.
GEOLOGY AND THE STUDY OF HEAVY METAL IMPACTS ON ENVIRONMENTAL QUALITY ASSESSMENT USING ARCGIS FOR INTERPRETATION DISTRIBUTION : IN A TRADITIONAL GOLD MINING AREA Tommy Maulidyanto
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 9 No. 1 (2024)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v9i1.202

Abstract

The Boto area, Jatiroto District, Wonogiri Regency, Central Java, Indonesia, is a traditional gold mining site with inadequate waste management practices, particularly mercury usage. This study aims to assess mercury contamination and evaluate phytoremediation potential in the area. Geological mapping, petrographic analysis, fossil analysis, stereographic analysis, soil Hg measurement, soil and water chemistry analysis, and XRF analysis were conducted to characterize the geology, geomorphology, and heavy metal distribution. The study area is divided into four geomorphological units: Intrusive Hill Unit (V1), Homoklin Hill Unit (S1), Karst Hill Unit (K1), and Alluvial Plain Unit (F1). Stratigraphically, the area consists of the Nglanggeran Breccia Unit interbedded with early Miocene lava, the early Miocene andesite Intrusion Unit with a terrestrial depositional environment, the Wonosari Limestone Unit of Middle-Late Miocene age, and the Holocene Alluvial Deposit Unit. Geological structures include left-lateral normal faults trending relatively north-south (Sesar Boto), left-lateral normal faults trending southeast-northwest (Sesar Brenggolo), and right-lateral downthrown faults trending southeast-northwest (Sesar Mesu). Fractures and veins are also present. Mercury (Hg), manganese (Mn), arsenic (As), and lead (Pb) distribution mapping was conducted. The contaminated zone falls into TCLP-A, and waste management falls into category 1, located in Boto Village, which is a gold mining and processing area. Phytoremediation is proposed as a remediation strategy. Keywords: gold mining, heavy metals, XRF, phytoremediation, distribution
KRUSKAL WALLIS ANALYSIS TO FIND OUT THE IMPROVEMENT OF DESIGN THINKING SKILLS IN OBJECT-ORIENTED PROGRAMMING MATERIALS THROUGH EDUCATIONAL CONTENT Eka Fitrajaya Rahman; Hanum Salsabilla; Harsa Wara Prabawa
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 9 No. 1 (2024)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v9i1.204

Abstract

Education legislation in Indonesia currently requires Informatics subjects, which is closely related to programming-based material. However, many students in Indonesia still have difficulty learning about programming material. One of them is due to the background of students about the ability to think in the process of solving a program code. Seeing the phenomenon of today's students who are active on social media, it is a good step if social media is used as a learning media platform. This study aims to analyze the improvement of design thinking skills by using educational content-based learning media. The research method used was R&D with the ADDIE media development model and One Group Pretest-Posttest as the research design. The results showed an increase after students were given treatment in the form of educational content based learning media. The Kruskal Wallis test results showed a significant difference between the upper class, middle class, and lower class. The N-Gain obtained in the upper class is 0.560, in the middle class is 0.505, and in the lower class is 0.303. The average value of the results of student responses to learning media is 96.59 percent with the category "Very Good".
AUGMENTED REALITY TECHNOLOGY FOR VISUALIZING DIPANEGARA UNIVERSITY BUILDINGS Josseano Amakora Koli Parera; Tommy Maulidyanto
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 9 No. 1 (2024)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v9i1.205

Abstract

Multimedia technology continues to advance, one of which is Augmented Reality (AR) technology, commonly known as the technology for merging virtual objects into the real world. Building brochures, which only display building photos and are visible from only one side, require us to visit the building to view its structure. Therefore, an idea emerged for a design of an application that uses Android-based Augmented Reality technology. This application allows users to view a more realistic physical shape of the building without visiting it directly by directing the camera towards a marker displaying the building's logo and showing a 3D model of the Dipanegara University building. It also provides general information about the building. This application is designed using 3DS Max, Unity, and Vuforia SDK, making it easier for prospective students to view the building's layout. Keywords : 3DS Max, Android, Augmented Reality, Unity, Visualization.
WEBSITE DESIGN INFORMATION SYSTEM OF RECORDING OFFENS AND PUNISHMENT STUDENTS SMK MUHAMMADIYAH 8 SILIRAGUNG USE WATERFALL DEVELOPMENT METHOD Putri Julisa Martadina; Sulaibatul Aslamiyah
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 9 No. 1 (2024)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v9i1.206

Abstract

Educational institutions as learning centers are prepared so they keep up through developments, especially regarding the use of information systems which are expected to facilitate the completion of work effectively and in an efficient time so institutions can improve their quality achievements. In this case, SMK Muhammadiyah 8 Siliragung experienced issues in the counselling division regarding recording violations and sanctions which required plenty of time to process and search for the required documents manually. To overcome issues, an information system for recording, as well as storing the history of violations carried out in a computerized manner efficiently to search for history data. This system development uses waterfall development methodology with a MySQL storage database and WEB-based PHP programming language. This research succeeded in identifying the needs through data collection methods, analysis of needs planning and observation meanwhile the system is equipped with a login and logout, a student data, a record, an administration letter, as well as a problematic student data report feature with a violation filter. This information system have been to overcome the issues.
MINE SLOPE DESIGN SIMULATIONS USING SLIDE 6.0 SOFTWARE OF POST-MINING SLOPE STABILITY Rahma Norfaeda; Tommy Maulidyanto; Kartini
Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) Vol. 9 No. 1 (2024)
Publisher : Fakultas Teknik Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtiulm.v9i1.208

Abstract

Post-mining slopes are susceptible to landslides due to factors such as slope geometry, rock structure, physical and mechanical properties of rocks, and groundwater content. Monitoring of these slopes is essential to prevent broader environmental issues. This research aims to determine the stability of former mining slopes using soil samples from the Mataraman District, Banjar Regency. The technical analysis method focuses on the physical and mechanical properties of soil, supplemented with mine slope design simulations using Slide 6,0 software to ascertain the safety factors from various slope angles. Safety factor analysis considers the smallest cohesion and bulk density values to represent the material strength of the slope. Findings indicate that the post-mining slopes would remain stable and safe provided no additional destabilizing factors are introduced. The slopes maintain a safety factor greater than 2, implying stability even with a steepness up to 70°. Keywords: mining slope stability, safety factor

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