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Contact Name
Jurnal Maenpo
Contact Email
jurnalmaenpo@unsur.ac.id
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+6281774153255
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jurnalmaenpo@unsur.ac.id
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Jl. Pasirgede Raya, Bojongherang, Kec. Cianjur, Kabupaten Cianjur, Jawa Barat 43216 No : 081774153255, 082121455403 Website: https://jurnal.unsur.ac.id E-mail: jurnalmaenpo@unsur.ac.id
Location
Kab. cianjur,
Jawa barat
INDONESIA
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi
ISSN : 20892314     EISSN : 27217175     DOI : https://doi.org/10.35194/jm.v9i2
Maenpo Journal is a Journal of Physical Education in Health and Recreation which is published online and this Journal is published 2 times / year in the period January-June and July-December p-ISSN (2089-2341). e-ISSN (2721-7175)is published by the Physical Education and Health Study Program, FKIP Suryakancana University Cianjur.
Arjuna Subject : Umum - Umum
Articles 136 Documents
Mindfulness intervention in futsal training improves passing accuracy and consistency in extracurricular activities Dewantoro, Nova Dwi
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 15, No 1 (2025): VOLUME 15 NOMOR 1 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i1.5297

Abstract

This study aims to examine the effectiveness of mindfulness intervention in futsal training on improving the accuracy and consistency of passing among extracurricular participants at SD Negeri Kunti, Bungkal Subdistrict, Ponorogo Regency. The method employed was a quasi-experimental design using a pretest-posttest approach. The subjects consisted of 20 students who regularly participated in futsal extracurricular activities. Based on the data analysis of triangle passing skills, the pretest score was 10.35, while the posttest score increased to 13.55. For wall passing skills, the pretest score was 11.95 and increased to 14.50 in the posttest. The significance value for the triangle passing pretest was 0.109 and for the posttest was 0.022. For wall passing, the significance value for the pretest was 0.123 and for the posttest was 0.013. Using a significance level of ? = 0.05, it can be concluded that the pretest data for both triangle passing and wall passing had significance values greater than 0.05, indicating a normal distribution. However, the posttest data for both triangle passing and wall passing had significance values less than 0.05, indicating a non-normal distribution. Therefore, further inferential analysis was conducted using the non-parametric Wilcoxon signed-rank test. The results showed significant differences between pretest and posttest scores, both in the triangle passing group (Z = -3.745; p = 0.000) and in the wall passing group (Z = -3.746; p = 0.000). These findings indicate that mindfulness intervention effectively enhances students’ passing performance in terms of both accuracy and consistency.
Analysis speed of junior sprint athletes of PASI (Persatuan Atletik Seluruh Indonesia) Banjarbaru city Amirudin, Akhmad; Perdinanto, Perdinanto; Rahmadi, Rahmadi; Latifah, Nur
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 15, No 1 (2025): VOLUME 15 NOMOR 1 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i1.5457

Abstract

This study aims to analyze the sprint speed performance of junior athletes from the Indonesian Athletics Association (PASI) in Banjarbaru City. Speed is a fundamental component of physical fitness that plays a crucial role in sprinting events, especially for young athletes who are in a critical phase of motor and physiological development. This research employed a descriptive quantitative method with total sampling involving 17 junior athletes. The primary instrument was a 60-meter sprint test, conducted twice with the best result used for data analysis. The recorded times were categorized according to established sprint assessment norms and analyzed using percentage distribution. The results showed that 52.94% of athletes fell into the Fair category, 35.29% were in the Poor category, and 11.76% were classified as Very Poor. Notably, no athletes were categorized as Good or Very Good. These findings indicate that the overall sprint speed of junior PASI Banjarbaru athletes remains at a moderate to low level, insufficient for higher-level competition. Contributing factors include suboptimal starting techniques, underdeveloped muscle strength, and the lack of scientifically-based and varied training methods. Therefore, a more structured, systematic training program tailored to the developmental characteristics of young athletes is essential to optimize their sprinting potential. This study is expected to serve as a foundation for evaluating and designing more effective training strategies focused on performance improvement for junior athletes in Banjarbaru.
Analysis of volleyball lower passing skills in junior high school students Islam, Maftuh; Lufthansa, Luthfie; Kurniawan, Rubbi; Junaidi, Ahmad; Hadi, Antonius Prasetyo
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 15, No 1 (2025): VOLUME 15 NOMOR 1 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i1.5300

Abstract

Sports activities are carried out once a week without a structured concept and seem boring. With the rarity of volleyball games, students when doing lower passes still encounter some difficulties. This research methodology uses a quantitative descriptive approach. Data collection using surveys, with the subjects in this study conducted on VII grade students of SMP Plus Al-Firdaus totaling 19 students. Research planning begins with the development of research instruments, namely observation sheets, rubrics for assessing lower passing techniques, and student motivation/enthusiasm questionnaires, as well as submitting a research permit application letter to the principal of SMP Plus Al-Firdaus. The steps in data collection are: 1) Students perform lower passes according to the teacher's instructions. 2) Each student is given the opportunity to do 10 times the lower pass. 3) Each trial is evaluated using an assessment rubric (aspects of technique, accuracy, and consistency). Data analysis using a quantitative descriptive approach, from the results of data analysis obtained the results of the volleyball lower passing skills test with an average score of 85 including Excellent with a total of 4 students, while those who obtained an average score of 77 in the good classification were 15 students. We can analyze that so far, the volleyball learning process, especially the basic lower passing techniques that have been given to students, is in the good category.
Virtual coach strength training can "improve the physical health of the elderly through an experimental study Kuswahyudi, kuswahyudi; Setiakarnawijaya, Yasep
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 15, No 2 (2025): VOLUME 15 NOMOR 2 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i2.5858

Abstract

Abstract: Decline in physical condition in the elderly is a significant health challenge, especially related to muscle strength, mobility, and quality of life. This study aims to evaluate the effectiveness of Virtual Coach Strength Training in improving the physical health of the elderly through an experimental study approach. The research method used was a quasi-experimental experiment with a pre-test and post-test control group design. The sample consisted of 30 elderly people aged 60–75 years, who were divided into two groups: an experimental group that followed a virtual coach-based strength training for 8 weeks, and a control group that did not receive intervention. The measurement instruments include the Senior Fitness Test (SFT) to assess muscle strength, flexibility, balance, and cardiorespiratory fitness. The results of statistical tests showed a significant improvement in the experimental group compared to the control group (p < 0.05), especially in the aspect of leg and upper body strength. These findings suggest that virtual coach-based strength training can be an effective strategy to improve the physical health of the elderly. This study recommends the use of technology in elderly fitness interventions as an innovative and adaptive approach.
The traditional game of TAPA GALA as a method to improve gross motor skills Haq, Idharul; Satriawan, Rabwan; Irawan, Ewan
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 15, No 2 (2025): VOLUME 15 NOMOR 2 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i2.5603

Abstract

Gross motor skills are essential for supporting the physical development of primary school-aged children; however, the increasing use of digital devices reduces their engagement in traditional physical activities. The purpose of this study is to test the effectiveness of the traditional Tapa Gala game in improving the gross motor skills of fourth-grade students at SDN 2 Tawali Wera. This study uses a quasi-experimental method with a one-group pre-test and post-test design, involving 12 students aged 9–10 years. The Tapa Gala Gross Motor Test (TMK-TG) includes four subtests: Zig-Zag Running, Standing Long Jump, Chasing Running, and Imitating Movement. The data were analyzed using paired t-tests to determine significant differences between the pre-test and post-test scores. The results showed a significant improvement in gross motor skills following the intervention, with an average pre-test score of 40.25 and a post-test score of 50.42 (p = 0.000; p < 0.05). Based on the classification, 25% of students were in the “Very Good” category, 67% in the “Good” category, and 8% in the “Sufficient” category. These results indicate that the traditional Tapa Gala game can be effectively implemented as a contextualized, enjoyable, and culturally rich physical learning method to support children’s gross motor development. This study provides further evidence that games based on local wisdom can serve as an alternative learning strategy to support students’ physical competence while preserving traditional games within modern education. Keywords: gross motor; traditional games; Tapa Gala
The effect of traditional GOPA games on improving the physical fitness of grade v elementary school students afriani, Rosida; Anwar, Anwar; Salahudin, Salahudin
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 15, No 2 (2025): VOLUME 15 NOMOR 2 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i2.5477

Abstract

The purpose of this studyis to determine how the traditional game dopa affects the physical fitness level of fifth-grade students at SD Negeri 30 Nitu, Kota Bima. This research uses an experimental method and applies a total sampling technique, with a sample of 17 students. The study employs a One Group Pretest-Posttest Design. The exercise program was conducted over four weeks, with sessions held twice a week. The test used to measure physical fitness was the Indonesian Physical Fitness Test (TKJI). In this study, t-test statistics were used to test the hypothesis. The results showed that the calculated t-value was -2.936 and the t-table value was 1.746, indicating that the calculated t is greater than the t-table (-2.936 > 1.746), and the significance value of 0.01 is less than 0.05 (sig < 0.05). Therefore, it can be concluded that the Gopa game has a significant effect on improving the physical fitness of students at SD Negeri 30 Nitu, Kota Bima, as the null hypothesis (Ho) is rejected and the alternative hypothesis (Ha) is accepted. Keywords: 1.Traditional game Gopa; 2. Physical fitness; 3. Students
Reconstruction of a Dynamic Robot-Based Table Tennis Ball Launcher as a Training Aid for Forehand Stroke Accuracy Alfondha, Wilbert Robert; Juditya, Silvy; Heryanto, Mamat
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 15, No 2 (2025): VOLUME 15 NOMOR 2 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i2.5535

Abstract

Abstract: A robotic-based training aid for forehand strokes in table tennis that utilizes a smartphone as a control medium has not yet been found. This research aims to understand the process of reconstructing a dynamic robot-based table tennis ball launcher as a training aid for forehand stroke accuracy. This type of research uses the ADDIE development method (analyze, design, development, implementation, evaluation). The analysis phase identifies user needs and characteristics, the design phase creates a 3D prototype design, the development phase creates and tests the product, the implementation phase tests the product on UKM members, and the evaluation phase is conducted at each product development stage. The subjects in this study included 1 media expert, 1 material expert, and 21 members of the STKIP Pasundan Table Tennis UKM, with instruments used to measure product quality in the form of questionnaires and surveys. The results of this study indicate that the dynamic robot-based table tennis ball launcher is deemed very feasible (86.65%) with a validity value of (0.510) and a reliability value of (0.518).Therefore, it can be stated that this dynamic robot-based table tennis ball launcher is "very feasible" to be used as an alternative training medium. Consequently, this tool can be recommended for use in technical training processes to enhance focus.Keywords: Tool reconstruction, ball thrower, table tennis.
Reconstruction of The Digital Number-Based Straight Kick Strength Detection Tool in Pencak Silat Putri, Selvani Apriliana; Agusni, Dhani; -, Sriningsih
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 15, No 2 (2025): VOLUME 15 NOMOR 2 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i2.5536

Abstract

This study aims to find out how the process of reconstruction of the digital number-based straight kick power detection tool in pencak silat. This type of research uses the ADDIE (analysis, design, development, implementation, evaluation) development method. The analysis stage identifies the needs and characteristics of users, Design makes 3D prototype designs, Development makes and tests products, Implementation of product trials to SME athletes, This evaluation is carried out on each product development. The data analysis technique uses a presentation test whose purpose is to present data that has been obtained from experts and athletes. The subjects of this study are 3 experts and 10 athletes of STKIP PASUNDAN pencak silat UKM, the instrument used for the validation of the tool is in the form of questionnaires or questionnaires. The results of this study were obtained that the straight kick strength detection tool was declared feasible with a penalty score of 78% and the tool could detect the straight kick force with 80% success. So it can be concluded that this digital number-based straight kick strength detection tool is suitable for use in the training process and can detect the force of straight kicks. Therefore, this tool can be recommended as a safe, effective training tool and a reference for coaches and athletes to evaluate the strength of the kick objectively.
The effect of traditional GOPA games on improving the physical fitness of grade v elementary school students afriani, Rosida; Anwar, Anwar; Salahudin, Salahudin
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol. 15 No. 2 (2025): VOLUME 15 NOMOR 2 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i2.5477

Abstract

The purpose of this studyis to determine how the traditional game dopa affects the physical fitness level of fifth-grade students at SD Negeri 30 Nitu, Kota Bima. This research uses an experimental method and applies a total sampling technique, with a sample of 17 students. The study employs a One Group Pretest-Posttest Design. The exercise program was conducted over four weeks, with sessions held twice a week. The test used to measure physical fitness was the Indonesian Physical Fitness Test (TKJI). In this study, t-test statistics were used to test the hypothesis. The results showed that the calculated t-value was -2.936 and the t-table value was 1.746, indicating that the calculated t is greater than the t-table (-2.936 > 1.746), and the significance value of 0.01 is less than 0.05 (sig < 0.05). Therefore, it can be concluded that the Gopa game has a significant effect on improving the physical fitness of students at SD Negeri 30 Nitu, Kota Bima, as the null hypothesis (Ho) is rejected and the alternative hypothesis (Ha) is accepted. Keywords: 1.Traditional game Gopa; 2. Physical fitness; 3. Students
Reconstruction of a Dynamic Robot-Based Table Tennis Ball Launcher as a Training Aid for Forehand Stroke Accuracy Alfondha, Wilbert Robert; Juditya, Silvy; Heryanto, Mamat
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol. 15 No. 2 (2025): VOLUME 15 NOMOR 2 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i2.5535

Abstract

Abstract: A robotic-based training aid for forehand strokes in table tennis that utilizes a smartphone as a control medium has not yet been found. This research aims to understand the process of reconstructing a dynamic robot-based table tennis ball launcher as a training aid for forehand stroke accuracy. This type of research uses the ADDIE development method (analyze, design, development, implementation, evaluation). The analysis phase identifies user needs and characteristics, the design phase creates a 3D prototype design, the development phase creates and tests the product, the implementation phase tests the product on UKM members, and the evaluation phase is conducted at each product development stage. The subjects in this study included 1 media expert, 1 material expert, and 21 members of the STKIP Pasundan Table Tennis UKM, with instruments used to measure product quality in the form of questionnaires and surveys. The results of this study indicate that the dynamic robot-based table tennis ball launcher is deemed very feasible (86.65%) with a validity value of (0.510) and a reliability value of (0.518).Therefore, it can be stated that this dynamic robot-based table tennis ball launcher is "very feasible" to be used as an alternative training medium. Consequently, this tool can be recommended for use in technical training processes to enhance focus.Keywords: Tool reconstruction, ball thrower, table tennis.