Narada : Jurnal Desain dan Seni
Narada: Jurnal Desain dan Seni diterbitkan oleh Fakultas Desain dan Seni Kreatif, Universitas Mercu Buana. Jurnal ini merupakan sarana untuk mempublikasikan tulisan ilmiah berupa hasil penelitian, hasil pemikiran (gagasan konseptual), serta hasil perancangan karya desain dan seni terapan (Applied Art) dalam ruang lingkup bidang desain dan seni rupa yang mencakup desain interior, desain produk, desain fashion, desain multimedia, desain komunikasi visual, fotografi, HAKI Desain, Hak Cipta Desain serta bidang perluasan yang ditujukan untuk mengembangkan bidang ilmu tersebut. Narada: Jurnal Desain dan Seni terbit sebanyak tiga kali dalam setahun, yakni pada bulan April, September, dan Desember. NARADA Jurnal Desain dan Seni menerima artikel yang ditulis menggunakan Bahasa Indonesia.
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PERANCANGAN GAME BERJENIS THIRD PERSON DENGAN TEMA PEMADAM KEBAKARAN PLATFORM ANDROID
Joshua Roniek
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.009
Game is one of the entertainment because it can reduce the level of fatigue of daily work routines. This game is also able to increase one's intelligence when playing. The purpose of this research is to design a game application that is used as a medium of entertainment and also a fire extinguisher simulation for people in need.In this study using the interview method and see the simulation that was carried out during fire fighting training organized by PT Gajah Tunggal TBK. The making of this game application uses the Unity 4 series game engine supported by the Asset store unity package which makes it easy to make this game a Blackbox and Whitebox method in testing so that all scripts can run as they should so that no errors occur when the application is run.This research resulted in the application of the Third Person Type Game with a Fire Extinguisher Theme, which has difficulties at each level that have been set according to circumstances that are almost similar to the actual events so that users become challenged in playing the third-person game-themed extinguisher.
ANALISA GAYA LAGU KLASIK GAMBANG KROMONG “POBIN KONG JI LOK’
Imam Firmansyah
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.010
Nowadays, the existing repertoire of the classic songs of gambang kromong is very apprehensive. Dozens of gambang kromong's classical songs developed comprehensively at the end of the 18th century, but in the present, there is only one song that is still possible to play, namely "Pobin Kong Ji Lok". Even, as a matter of fact, this song can only be played by an old music player. Based on the aforementioned problems, it is necessary to conduct documentation of "Pobin Kong Ji Lok" song, associated with an analysis of its musical style. "Pobin Kong Ji Lok" will be documented in the form of audiovisual, transcribed in the form of notation, then analyzed its style of music through the most prominent musical elements, including the musical scale, harmony, tuning system, rhythm, and the timbre of musical instruments.
APLIKASI BANTU ANTRI UNTUK RUMAH SAKIT PENERIMA BPJS
Nurlela Purnama
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.005
In dealing with the health of the Indonesian public, the government established a BPJS program to assist the community in financing their medical needs, especially for treatment in hospitals receiving BPJS programs. This makes many patients queue at the hospital, the patients are required to queue long and jostled with other patients in one room to wait for treatment. The queue system makes the patient lose a lot of time, fatigue, and risk of contracting with other diseases. Researchers use Design Thinking as a method of solving problems, and an application is designed to make it easier for patients to queue in hospitals. This queuing assist application was tested to validate the solution to two users namely to the hospital and to the patient, based on interviews with the hospital this application could not help because of the problem of congestion that often occurs in big cities in Indonesia, and hospitals in the city have the most BPJS patients. The results of interviews with ten patients and families this application is needed with the consideration that the application is easy to use and will reduce their time waiting for queues to meet with doctors and taking drugs. In this design thinking process, the application of queuing can be a solution because the negative impact of the patient's delay due to congestion is an external impact of queuing problems.
TINJAUAN TEKNIK PEWARNAAN ALAMI PADA BATIK BETAWI
Waridah Muthi'ah
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.003
The increasing public awareness of the dangers posed by the use of synthetic dyes led people to use natural dyes as a solution that are more environmentally friendly. The use of natural dyes in batik is also practiced in Betawi Batik, specifically KBB Setu Babakan in Jagakarsa and Batik Seraci in Bekasi. However, the complicated process, long processing time, and resulting colors that tend to be pale, uneven, and inconsistent pose as a threat to this technique’s sustainability. Based on that premise, research on the development of the potential of natural coloring techniques for batik has become a significant thing. This study aims to record and identify the types of dyes and natural coloring technique in the Betawi Batik’s workshops, in order to examine its strengths, weaknesses, and threats. Thus, a strategy for developing natural dyes can be formulated to support the creation of creative industry products that are more environmentally friendly.
RE-DESIGN BANGUNAN DAN IMPLEMENTASI KONSEP “BIOPHILIC DESIGN” UNTUK MENINGKATKAN KUALITAS RUANG PADA GEREJA GPPS DI SURABAYA
Felicia Wisama Nugraha;
Indah Nuraini Fahroni;
Febriani Elisabeth Openg
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.002
Gereja Pantekosta Pusat Surabaya (GPPS) is a Christian Church that was established since February 25, 1964, with the spirit of devotion to give service for God. In the beginning, GPPS Church has more or less 50 permanent congregations and keep growing until now reaches the number around 120 congregations. Because of the layout and the size of this Church building is small, it makes the congregations feel uncomfortable and even have to worship on the outside of the Church. Furthermore, this situation disturbs the sacredness in worship for a few congregations. Moreover, the inadequate implementation of these interior design styles also interferes with the humility of the worship and reduces the quality of every room. Therefore, it is needed for this Church to re-design the layout of the building and the implementation of the biophilic concept to support the humility and increase the quality of the rooms in the GPPS Church Surabaya. This design uses the Design Thinking methodology which consists of Observe, Point of View, Ideate, Prototype, and Test and implements the Biophilic Design with the concept “ Heaven of the Earth “ which aims to take benefit of the surrounding nature. This concept is expected to increase the atmosphere of Interior Design to have better humility and give more place for other congregations.
EKSPLORASI CETAK FOTOGRAFI VANDYKE PADA MATERIAL KULIT
Junaidi Salam
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.004
As part of the fashion material repertoire, leather has a lot of travel in the exploration and development of material functions, both technological development and the development of aesthetic basic material fashion products, so designers often use this material to increase the high economic value in the fashion industry. old print photography has indeed been abandoned a lot over the times and advances in photographic technology, but in retrospect, it has revived the passion for the search for unique aesthetic values of the old photographic processes and characteristics. This study focuses on experiments with Vandyke's photographic printing on leather material, especially in producing character and the application of photographic aesthetics into fashion material. This research is driven by a number of basic assumptions about the possibility of Vandyke printing applied to leather material, as well as efforts to produce realistic visual motifs in the style of retrospective photography techniques. While the effort that can be done is to determine the variable composition of chemicals in the Vandyke process towards the characteristics of the leather material that has been determined in a laboratory experiment.
IDENTIFIKASI INDENTITAS BUDAYA DALAM IKLAN VISIT JAPAN MENGGUNAKAN PENDEKATAN SEMIOTIKA
Denta Mandra Pradipta Budiastomo;
Nukke Sylvia;
Supriyadi Gunawan
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.008
Japanese tourism campaign with the theme Where tradition meets the future success in advertising Japanese tourism itself. This advertisement invites tourists to feel the traditional and modern side in Japan. Behind that success is certainly a question, what are the signs in the ad that represent Japanese cultural identity. Departing from the above problems, researchers used Roland Barthes's Semiotics approach which aims to examine the signs and meanings of the success of these advertisements.Researchers limit the problem to only identifying signs of cultural identity for each scene that lasts three minutes. The researcher clarified between signifier, signified, denotation and connotation meaning to find out what cultural identity each scene contained. Hopefully from the results of this study it can be concluded that many tourism advertising materials insert cultural identity.
KAJIAN REPRESENTASI MASKOT DKI JAKARTA "ELANG BONDOL" DALAM MEDIA (STUDI KASUS "MOMO" - ASIAN PARA GAMES 2018)
Diean Arjuna D;
Waridah Muthi'ah
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.007
The Bondol eagle which has been clutching Salak Condet has been established as the Jakarta mascot since 1989. Unfortunately, this fact is not widely known by the public. In fact, most people assume that capital mascot is other icons that are far more popular, such as Monas and Ondel-Ondel. Apart from being caused by the decline in the flora and fauna resistance because the area is affected by development, one reason for the low popularity of the two mascots is the lack of representation of both of them in objects that are closely related to people's daily lives. This mascot was once the TransJakarta logo and is often present in batik motifs and posters, but is now rarely found. The latest application of this mascot actually comes in the form of Momo, the 2018 Asian Para Games mascot. Although it is not a special event held by the local government, in that representation, the Bondol eagle comes with the identity of Jakarta as one of the organizing cities. This research attempts to examine this phenomenon from the perspective of semiotics. The research is devoted to the representation of the Bondol eagle in various graphic media and visual communication related to the 2018 Asian Para Games, using descriptive-analytical methods. It is hoped that this research can become one of the references in the discussion and development of the Jakarta mascot in the media. The study was conducted with a descriptive qualitative method with a semiotics and shape morphology approach.
ANALISIS SISTEM TANDA PADA OBJEK WISATA PENDAKIAN GUNUNG GEDE PANGRANGO
Shierly Everlin;
M Garry Saputra
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.006
Nowadays, the government is trying to improve the quality of the tourism sector in Indonesia. The government has built a lot of supporting facilities for tourists both local and foreign. However, the case of lost mountain climbers is still common. In this research, there will be a discussion about the sign system that provides people with information in Gunung Gede Pangrango Nationa Park. This study is also discussing a little about the natural conditions on some of these mountains.The study was conducted by direct observation of the climbing site to see and analyze directly the existing sign system. In addition, a number of statistical data will be collected from the management by means of a short interview which will be used as supporting data or secondary data in the study. This research is a qualitative study by conducting a literature study. This literature study was carried out during the sign system analysis process.Placement of signs, legibility and the durability of materials in extreme mountain weather conditions are the aspects to be analyzed based on the science of Visual Communication Design. This research was conducted so that the manager, both local and government, are able to give more attention to the application of the sign system along the climbing track so that it can help reduce the possibility of a climber getting lost.
STUDI PENERAPAN DESAIN UNIVERSAL PADA MASJID MANARUL AMAL KAMPUS MERUYA DI UNIVERSITAS MERCU BUANA JAKARTA BARAT
Randi Sanjaya;
Rachmita Maun Harahap;
Henny Gambiro
Narada : Jurnal Desain dan Seni Vol 6, No 3 (2019)
Publisher : Universitas Mercu Buana
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DOI: 10.22441/narada.2019.v6.i3.001
Mosque design based on the universal design principle is a design concept for a mosque architecture that can be used by a person with disability users. Mosque as the center of religious activities is ‘Allah’s house’ where the congregation conducts praying. Shalat is essential to worship in Islam done at least five times a day and cannot be abandoned unless very specific condition happens (as explained in Al Qur’an). But in fact, hearing disability users still find difficulties in accessing mosques, most mosques are not accessible. This study aims to describe of study of universal design application at the Manarul Amal mosque on the Meruya campus at Mercu Buana University for a person with disabilities. The universal design principle is chosen based on the possibilities it provides to explore each potential tool to reduce or even eliminate the physical barrier for its users. This research method uses a qualitative descriptive method. The instrument of this study was researchers who were assisted with observation guidelines, interview guidelines and documentation guidelines based on the grid Minister of Public Works Regulation No. 14 / PRT / M / 2017. The steps of data analysis carried out include: data reduction, data presentation, and conclusion. The results showed that the interior elements in the Manarul Amal mosque were in form of circulation, guiding paths, ramps, prayer rooms, sermon rooms, ablution rooms, shelves for footwear (shoes and feet) and supporting facilities attributes that didn’t meet the standard. While the walls of a room aren’t equipped with handrail, lighting, and colors are sufficient to meet the standards and audiovisual that is around the prayer room without a TV text, visual alarm (sound calling when praying).