cover
Contact Name
Purnomo Ananto
Contact Email
purnomo.ananto@polimedia.ac.id
Phone
+6221-7864753
Journal Mail Official
jurnal.publipreneur@polimedia.ac.id
Editorial Address
Jl. Srengseng Sawah, Jagakarsa, Jaksel
Location
Unknown,
Unknown
INDONESIA
Publipreneur Polimedia: Jurnal Ilmiah Jurusan Penerbitan Politeknik Negeri Media Kreatif
ISSN : 23385049     EISSN : 27236323     DOI : https://doi.org/10.46961/jip.v8i1
The journal presents researches in the fields related to the competence of design, printing technology, publishing, and hospitality, including photography, animation, fashion, packaging technology, and other creative industry sectors. The journal also considers the development study of character building due to the expertise referred to as capital for the entrepreneurial attitudes based development.
Arjuna Subject : Umum - Umum
Articles 141 Documents
Arduino-Based Multifunctional Rack as a HSE Learning Aid in the Polimedia Graphic Laboratory Besse Irna Tawaddud
Jurnal Ilmiah Publipreneur Vol 8, No 1 (2020): Jurnal Ilmiah Publipreneur
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v8i1.51

Abstract

Based on Undang-Undang Kesehatan No. 36/2009 that HSE efforts must be carried out in all workplaces including in the learning process involving humans and technology, including laboratories. HSE Learning and Environmental Management are still not applied in doing graphic practicum. The application and understanding of OSH are needed as character development for the study of Graphic DIII in the 4.0 era. This study aims to design learning aid based on Arduino Graphics so as to increase students' understanding and awareness of the application of HSE culture. The method used is Research and Development. The results of this study obtained a multifunctional rack for storage of supporting components in HSE and Environmental Management Learning in the Arduino-based Graphic Laboratory to be able to detect obstacles. Further research and testing still needs to be done. Further research and testing still needs to be done.
IMPLEMENTASI PEMBELAJARAN PENDIDIKAN PANCASILA PADA KURIKULUM 2013 MELALUI PENDEKATAN PENDIDIKAN KECAKAPAN HIDUP Ananto, Purnomo
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Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v3i1.94

Abstract

Pendidikan yang dibutuhkan oleh masyarakat Indonesia adalah pendidikan yang mampu membangun karakter yang baik sebagai warga negara yang disertai dengan pendidikan yang melatih kemampuan bersaing dalam persaingan internasional melalui kreativitas fisik dan mental yang mampu menanggapi perubahan yang terjadi. Kebutuhan ini hanya dapat terjawab jika sistem pendidikan mampu menciptakan saling keterkaitan antara kurikulum yang dipelajari untuk menunjang tujuan pendidikan, termasuk di dalamnya pendidikan Pancasila, yang melekat pada mata pelajaran Pendidikan Pancasila dan Kewarganegaraan. Kurikulum 2013 dirancang untuk memperkuat kompetensi siswa dari sisi pengetahuan, keterampilan, dan sikap secara utuh. Proses pencapaiannya melalui pembelajaran sejumlah mata pelajaran yang dirangkai sebagai suatu kesatuan yang saling mendukung pencapaian kompetensi tersebut. Pendidikan Pancasila dan Kewarganegaraan adalah salah satu mata pelajaran yang diajarkan untuk jenjang SMP/MTs, yang dirancang untuk menghasilkan siswa yang memiliki keimanan dan akhlak mulia sebagaimana diarahkan oleh falsafah hidup bangsa Indonesia yaitu Pancasila sehingga dapat berperan sebagai warga negara yang efektif dan bertanggung jawab. Pembelajaran dengan pendekatan pendidikan kecakapan hidup, akan menjadi alternatif yang sangat menjanjikan, karena yang semula proses pembelajaran berpusat pada guru menuju berpusat pada siswa. Artinya sekarang guru harus lebih banyak mendengarkan peserta didiknya saling berinteraksi, berargumen, berdebat, dan berkolaborasi, serta bermain peran (Role Play). Fungsi guru dari pengajar berubah dengan sendirinya menjadi fasilitator bagi para peserta didiknya. Melalui pendekatan ini pula dari satu arah menuju interaktif, artinya saat ini harus terdapat interaksi yang cukup antara guru dan peserta didik dalam berbagai bentuk komunikasinya. Guru harus berusaha membuat kelas semenarik mungkin melalui berbagai pendekatan interaksi yang dipersiapkan dan dikelola.
BUILD A MANAGEMENT INFORMATION SYSTEM FOR THE JUST IN TIME (JIT) ACHIEVEMENT OF PRINT PRODUCTION PROCESS Vanya Annisa Syafira; Cholid Mawardi; Mawan Nugraha
Jurnal Ilmiah Publipreneur Vol 7, No 2 (2019): Jurnal Ilmiah Publipreneur
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v7i2.85

Abstract

ABSTRACT The Management Information System (MIS) transforms the control system in most of the production processes into automation to achieve the efficiency and effectiveness of production time. If a business is to excel against its competitors, it must be able to meet consumer demand on time, eliminating non-value-added production time and making time spent on activities more efficient. value-added. By researching data by compiling flowcharts and creating tables, authors make direct observations on CV. True printing service. The print production process has machine performance standards which are the standards necessary to determine the capacity of the printing machine. To determine the efficiency of the printing process, it is necessary to know the detailed steps of the process according to the work sequence displayed as a flowchart of the printing process. This flowchart is a key factor in achieving rapid production so that it supports Just In Time (JIT) as the processes in each subsection can be clearly identified. By using a flowchart, any errors that arise in a process can be resolved quickly and correctly so that the results obtained can be optimal and do not interfere with other processes. Therefore, MIS supports the realization of the JIT by facilitating traceability and seeing as early as possible if there is a lack of time and quantity of production. JIT is designed to achieve the most efficient delivery time possible by eliminating all kinds of waste in the production process so that the print production process is optimal. The integration of MIS and JIT is achieved by preparing automatic calculation tables for input, process and output which are the optimal and non-optimal decisions of the printing process. 
RESIN KEY HANGER MAKING TRAINING IN EFFORTS TO IMPROVE ECONOMIC INDEPENDENCE FOR TARUNA CORAL, SUKAKARYA VILLAGE, MEGAMENDUNG SUB-DISTRICT, BOGOR DISTRICT Amalina Shomami; Mochammad Sholeh
Jurnal Ilmiah Publipreneur Vol 7, No 1 (2019): Jurnal Ilmiah Publipreneur
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v7i1.66

Abstract

Community service activities for the 2019 D IV Manufacturing Study Program are motivated by the cultural conditions of the community that have not prioritized education as a means of supporting economic independence and the community's need for technical training following village potential. The current condition, most of the residents of Sukakarya village are casual workers and ojeg workers, even though these jobs cannot provide economic independence, and their income is still minimal. The priority of this training is to increase insight into the importance of education and skills of young people in making critical chains with resin media. This training method is discussion and practice. Meetings were held in an effort to open up insights that education is essential. After that, the process of learning the way of making key hanging made from the resin was carried out, which was guided by the lecturers and students. This training facility includes rooms, module equipment, tools, and critical materials, trainers consisting of lecturers and students, transportation, and consumption. The purpose of this community service, in general, is the socialization of the importance of education so that it is expected to be able to change the perspective of the community. Besides, it also increases simple technical skills, namely the manufacture of resin key hanging.
PENERJEMAHAN KETERAMPILAN BERBAHASA YANG BERHUBUNGAN DENGAN PROSES PENGEMBANGAN BAHASA SEBUAH TAWARAN KEWIRAUSAHAAN DALAM KEGIATAN BERBAHASA Ingrid Veronica Kusumawardani
Jurnal Ilmiah Publipreneur Vol 6, No 1 (2018): Jurnal Ilmiah Publipreneur
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v6i1.76

Abstract

This  journal  contains  argumentation  of  researcher’s  idea  on  language  skill  which not  only  have  an  influence  to  language  development  but  also  entrepreneur’s activity which can be executed by any person who wants to be a translator. Considering that translation is a language activity having opportunity to produce income  for  translator.  Researcher  intensively  executes  the  research  towards translation process with literature review and data analysis to gain validated data that  can  be  accounted  for  because  it  is  done  in  accordance  with  carefull  and detailed observation.  Researcher used descriptive methodology. In implementation, researcher used literature review  for  the  data  used  resourcing  from  literature  data,  then  the  data  analysis  of  this journal is qualitative analysis that is analysis of contain to data. Therefore the data was analyzed based on the level of its linkage to the problem.  As  for  the  discussion  of  this  journal  contains  exposure  on  basis  of  researcher’s understanding  to  some  theories  which  researcher  is  as  actor  of  language  and entrepreneur in the field of language. In the discussion, researcher explained what needed skills are by a translator, how the relationship between translation and language development, then  how big the ability  of  translation  can  be  used  as  one  of  language  activities  which can  produce income through the language activity. Therefore in the end of discussion shall be delivered all goals of this journal. Next, in  conclusion  and  suggestion  part,  researcher  would  deliver  the  observation  and discussion, then followed by suggestion in line with the conlucion
Citizen Journalism as Postmodern Journalism Nova Darmanto; Santi Delliana
Jurnal Ilmiah Publipreneur Vol 5, No 1 (2017): Jurnal Ilmiah Publipreneur
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v5i1.60

Abstract

The rise of Citizen Journalism cannot be separated from the emergence of new genres in the media;the State of Citizen Journalism is inseparable from technological developments. The presence of online media currently characterizes the rapid growth of information and communication technology. The internet is a digital media that has become a symbol in the advancement of computerized era knowledge that gave birth to new media. The emergence of the internet, technology with the basis of this communication had a significant impact on the rapid pace of development in aspects of information, including points of reportage and journalism. Establishment of Citizens Journalism is born for the emergence of online Journalism. Online journalism has developed the necessaryfoundation of the concept of citizen journalism where the activities of citizen journalism are carried out using technology Digital technology is a technology that no longer uses human or manual power. Digital systems are the development of analog systems. Digitalization tends to be an automatic operating system with a format that can be read by computers. The term postmodern journalism is a reaction to modern journalism. A shift is not always formed from the revolution. The change from contemporary to postmodernism is a gradual evolution, in a process that is continuous through various periods and times. Postmodernism criticizes modernism, which has resulted in the centralization and universalization of ideas in many fields of science and technology.
PERANCANGAN ARTWORK DESIGN PRODUK MERCHANDISE MENGGUNAKAN SABLON DIRECT TO GARMENT PADA BOHO STORE Sinaga, Rommel; Malau, Leo Vinanda
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Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v4i1.90

Abstract

Artwork design in the form of screen printing on merchandise products can be of more value to the merchandise product and give an artistic and exclusive impression to the design compared to other screen printing designs, in the design of screen printing designs using the artwork the authors design the design starting from in the form of manual drawings using equipment such as Drawing Pens, graphite pencils, charcoal pencils, ballpoints, Chinese ink and others, then through the coloring and editing or digital stages using design software such as Photoshop CC so that later it can be printed using a DTG (Direct to Garment) printing machine in form of screen printing on merchandise products.
STUDI KORELASI ANTARA PRESTASI BELAJAR PENDIDIKAN KEWARGANEGARAAN DENGAN SIKAP DEMOKRATIS MAHASISWA Suardi Suardi; Eva Fachria
Jurnal Ilmiah Publipreneur Vol 6, No 2 (2018): Jurnal Ilmiah Publipreneur
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v6i2.81

Abstract

Pendidikan Kewaiganegaraan memiliki visi meivujudkan  masyarakat demokratis, sedangkan misinya adalah membentuk warga negara yang  baik (good citizenship), yaitu menciptakan kompetensi peserta didik agar mampu berperan aktif dan bertanggung jawab bagi kelangsungan pemerintahan demokratis melalui pengembangan pengetahuan, karakter dan keterampilan kewarganegaraanPenelitian ini termasuk dalam jenis penelitian kuantitatif dengan pendekatansurvey yang bersifat korelasional. Untuk mendapatkan data dalam penelitian ini ditempuh dengan survey, yaitu dengan  melakukan  penyebaran  angket. Penelitian ini terdiri dari dna variabel, yaitu prestasi belajar PKn mahasiswa sebagai variabel bebas (independent variable) dan sikap demokiatis mahasiswa sebagai vai iabel terikat (dependent variable).Berdasarkan hasil analisis sebelumnya maka dapat diambil kesimpulan bahwa prestasi belajar PKn berpengaruh secara positif dan signifikan terhadap sikap demokratis Mahasiswa Semester 1 Politeknik Negeri .Media Kreatif PSDKU Makassar. Hal tersebut dibuktikan dengan nilai koefisien korelasi product moment sebesar 0,313 dan koefisien determinasi sebesar 9,8% yang menyatakan bahwa  sip  demokratis  mahasiswa  dipengaruhi  oleh  prestasi  belajai Pendidikan Kewarganegaraan mahasiswa sebesar 9,8%.
Linguistic Features and Generic Structures in Discussion Writing: A Case Study at Politeknik Negeri Media Kreatif Liza Amalia Putri
Jurnal Ilmiah Publipreneur Vol 8, No 1 (2020): Jurnal Ilmiah Publipreneur
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v8i1.58

Abstract

What kind of linguistic features and generic structures do the students of Politeknik Negeri Media Kreatif use in their discussion writing? This study aims at analyzing the linguistic features and generic structures found in the students’ writing. The SFL Theory of Genre covering linguistic features and generic structures by Gerot and Wigmel is used to analyze the data. The study uses the descriptive qualitative research method and analyzes the writing of the students who have learned how to write discussion essay. The finding is that the dominant linguistic feature of all the texts is the generic human and non-human participants. All students follow the rules of writing: the generic structure, the arguments for, the arguments against and the conclusion or recommendation. The students have put all linguistic features in their discussion writing.
PEMBUATAN MAKET PYRAMID HOLOGRAM UNTUK SMKN 1 DEMAK Okto Adji; Purnomo Ananto
Jurnal Ilmiah Publipreneur Vol 5, No 1 (2017): Jurnal Ilmiah Publipreneur
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jip.v5i1.65

Abstract

Perkembangan dunia animasi 3D telah berkembang pesat dan diaplikasikan dalam berbagai bidang misalnya dunia medis, film, game, ilmu pengetahuan, arsitektur dan lain-lain. Dalam dunia hiburan, animasi 3D banyak ditemukan pada film, banyak juga digunakan dalam perkembangan game-game terkini. Produk 3D kian diminati karena dapat merepresentasikan suatu karya agar lebih nyata dan mudah dipahami. Termasuk yang paling basic yaitu modeling, modeling pun sangat bermacam macam, ada karakter, properti, gadget, dan masi banyak lagi. Tidak ketinggalan buat gedung,suatu instansi pun memakai 3D.untuk bangunan mereka

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