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Contact Name
Eva Y
Contact Email
evay@isi-padangpanjang.ac.id
Phone
+6282216161515
Journal Mail Official
artchive.fsrd@gmail.com
Editorial Address
Faculty Of Fine Arts and Design Institut Seni Indonesia Padang Panjang Jl. Bahder Johan, Guguk Malintang, Padang Panjang Timur, Kota Padang Panjang, Sumatera Barat 27118
Location
Kota padang panjang,
Sumatera barat
INDONESIA
ARTCHIVE: Indonesia Journal of Visual Art and Design
ISSN : 26550903     EISSN : 2723536x     DOI : http://dx.doi.org/10.53666/artchive.v1i2
Indonesia Journal Of Visual Art And Design welcomes full research articles in the area of Visual Art and Design from the following subject areas: Design History, Art History, Visual Culture, Design Methodology, Design Process, Design Discourse, Design and Culture, Sociology Design, Design Management, Art Critism, Anthropology of Art, Artifact Design, Industrial Design, Visual Communication Design, Photography, Interior Design, Craft, Architecture, Film, Multimedia, Creative Industry, Design Policy, and other historical, critical, cultural, psychological, educational and conceptual research in visual art and design.
Articles 86 Documents
Bridging the Past and the Present: A Semiotic and Aesthetic Reinterpretation of the Karmawibhangga Reliefs of Borobudur as a Reflection on Contemporary Social and Environmental Crises As Sakini, Mif Yasmin Azizah; Arissuta, Dona Prawita
ARTCHIVE: Indonesian Journal of Visual Arts and Design Vol 6, No 1 (2025): Artchive: Indonesia Journal of Visual Art and Design
Publisher : Institut Seni Indonesia Padang Panjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53666/artchive.v6i1.4960

Abstract

Relief Karmawibhangga pada Candi Borobudur memuat narasi kehidupan yang sarat dengan nilai moral dan etika, menjadikan Candi Borobudur terdaftar dalam warisan budaya yang kaya makna. Dalam konteks seni kontemporer, eksplorasi terhadap potensi relief ini sebagai medium refleksi isu sosial dan lingkungan modern masih sangat terbatas. Penelitian ini bertujuan untuk menjembatani kesenjangan tersebut dengan mendekonstruksi simbolisme relief Karmawibhangga melalui pendekatan semiotik dan estetika, serta menerjemahkannya ke dalam karya seni kontemporer yang relevan dengan krisis global. Penelitian ini menggunakan metode kualitatif dengan tekhnik deskriptif analisis, sebagaimana dijelaskan oleh Moleong. Data primer diperoleh melalui observasi langsung pada relief Karmawibhangga dan dokumentasi visual, sedangkan data sekunder mencakup koleksi fotografi dari Balai Konservasi Candi Borobudur serta literatur ilmiah terkait. Analisis data dilakukan dengan kerangka kritik seni Feldman, yang meliputi deskripsi, analisis formal, interpretasi, dan evaluasi. Untuk memperluas eksplorasi visual, teknologi berbasis kecerdasan buatan juga diintegrasikan dalam proses kreasi karya seni. Hasil penelitian ini menunjukkan bahwa nilai-nilai simbolis yang terkandung dalam relief Karmawibhangga dapat diadaptasi menjadi pesan visual yang kuat, merefleksikan tantangan sosial dan lingkungan kontemporer. Penelitian ini memberikan kontribusi baru dalam wacana seni interdisipliner, dengan menghubungkan antara warisan budaya tradisional dan ekspresi seni kontemporer, sekaligus menawarkan solusi inovatif untuk meningkatkan kesadaran publik terhadap isu-isu global.
Exploration of Clay In Luhak Limo Puluah As A Source Of Raw Materials For Pottery Art Prastawa, Wisnu; Sriyanto, Sriyanto; Kasman, Selvi; Akmal, Ahmad
ARTCHIVE: Indonesian Journal of Visual Arts and Design Vol 6, No 2 (2025): ARTCHIVE: Indonesia Journal of Visual Art and Design
Publisher : Institut Seni Indonesia Padang Panjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53666/artchive.v6i2.4843

Abstract

The high potential of natural resources in West Sumatra, Indonesia, especially clay, provides benefits for the community to increase income economically and artistically imaginatively as an industrial product and can be converted into raw materials for pottery art. The purpose of this study is to base the potential of clay as a raw material for pottery crafts by identifying, studying, and producing clay as a raw material for pottery crafts in Lima Puluh Kota Regency, West Sumatra. This study uses a mixed method through a creative approach as a basis for the study and creation of ceramic craft art supported by laboratory testing. 50 Kota clay provides new imaginative raw materials for pottery art, where the Harau District area has the potential for developing clay as pottery art with a clay content of 51.74% with a color of 10 YR 7/8 (orange-yellow). This test can be used as a basis for developing new ideas from the results of converting red brick products into high-value pottery art products in various forms (figurative and abstract), visual and functional through art production technology (such as twisting, printing, and turning).
Humor, Eroticism, and Identity: Reading Bali's Lolok Craft through the Lens of Camp and Postmodern Aesthetics Nofrial, Nofrial; Malik, Kendall
ARTCHIVE: Indonesian Journal of Visual Arts and Design Vol 6, No 2 (2025): ARTCHIVE: Indonesia Journal of Visual Art and Design
Publisher : Institut Seni Indonesia Padang Panjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53666/artchive.v6i2.5510

Abstract

Phallus-shaped craftworks known as lolok, openly sold as souvenirs in Bali, represent a complex cultural phenomenon that blends humor, eroticism, and symbolic local values. This study aims to analyze these objects through the lenses of postmodern aesthetics, relational aesthetics, and camp theory, focusing on how they reflect parody, kitsch, and the commodification of culture. The research employs a literature review and online observation to examine narratives, production, distribution, and public reactions to these crafts across various media platforms. The findings reveal that lolok crafts function not only as tourist merchandise but also as visual artifacts that mediate interactions between local communities and global tourists. These objects blur the boundaries between the sacred and the profane, as well as between local identity and global consumption. They represent a deconstruction of the traditional Hindu-Balinese lingga-yoni symbols, reinterpreted into popular cultural forms. Through the aesthetics of camp, lolok crafts demonstrate how humor and eccentricity can serve as expressive strategies in shaping an adaptive cultural identity. This study concludes that these erotic crafts exemplify a fluid, relational mode of contemporary craft practice rooted in the sociocultural dynamics of tourism.
ANALYSIS OF ILLUSTRATION STYLES WITH POSITIVE EFFECTS ON SOCIAL MEDIA ON THE MENTAL HEALTH OF GENERATION Z Lisa Indriati; Agnestasia Esther Ewitrawati
ARTCHIVE: Indonesian Journal of Visual Arts and Design Vol 6, No 2 (2025): ARTCHIVE: Indonesia Journal of Visual Art and Design
Publisher : Institut Seni Indonesia Padang Panjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53666/artchive.v6i2.6115

Abstract

Generation Z is one of the most active social media user groups and is often exposed to various visual content, both positive and negative. Exposure to negative visual content can affect mental health, leading to fatigue, stress, and reduced focus. However, Generation Z also engages with positive content that’s entertaining and educational. One form is illustration, where the visual style influences their emotional experience. This study aims to analyze illustration styles that positively impact Generation Z’s mental health when consuming social media content and to examine the relationship between their style preferences and these positive effects. Data were collected using a mixed-method approach, combining literature review and a survey of 34 respondents aged 18–22 years. The results show that cartoon and hand-drawn illustration styles that are simple, humorous, and visually pleasant are the main preferences of Generation Z, as they convey authenticity and emotional expression. Supporting elements such as pastel, warm, and earthy color palettes; rounded, expressive character designs; and handwritten typefaces enhance these positive effects. The study concludes that the right illustration style, supported by appropriate visual elements, can promote calmness, entertainment, and motivation, contributing positively to Generation Z’s mental well-being on social media.
Konstruksi Double Plot Twist Dalam Film Horor Sorop (2024): Pendekatan Naratologis Fabula–Syuzhet Dan Struktur Temporal Paulus Heru Wibowo Kurniawan; Bisma Fabio Santabudi
ARTCHIVE: Indonesian Journal of Visual Arts and Design Vol 6, No 2 (2025): ARTCHIVE: Indonesia Journal of Visual Art and Design
Publisher : Institut Seni Indonesia Padang Panjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53666/artchive.v6i2.6004

Abstract

This study analyzes the use of double plot twist techniques in the narrative structure of the Indonesian horror film Sorop (2024), directed by Upi Avianto. A plot twist is understood as a narrative strategy that disrupts audience expectations and shapes intense emotional experiences. The research employs a qualitative descriptive method with a narratological approach, applying Bordwell’s (1987; 2013) fabula–syuzhet concepts and Pérez’s (2020) temporal structure of plot twists. Data were gathered through repeated viewing of the film’s audiovisual text, mapping of the fabula and syuzhet, three-act segmentation, and identification of the pre-twist, twist moment, and post-twist integration phases. The analysis reveals that Sorop exploits the information gap between the fabula and syuzhet to deliver two main plot twists: first, a cognitive twist revealing Bude Sabah as the true antagonist; second, an affective-symbolic twist that destroys any sense of safety through the continuation of a cyclical curse. This integration not only strengthens suspense on an aesthetic level but also represents cycles of trauma, familial power relations, and the uncanny return. The findings enrich the study of Indonesian film narratology and offer practical insights for filmmakers in crafting complex and manipulative horror narratives.
Visual Communication Media Design To Increase Awareness Towards Anime Lovers Identity Victoria Soetanto; Cindy Muljosumarto; Merry Sylvia
ARTCHIVE: Indonesian Journal of Visual Arts and Design Vol 6, No 2 (2025): ARTCHIVE: Indonesia Journal of Visual Art and Design
Publisher : Institut Seni Indonesia Padang Panjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53666/artchive.v6i2.6202

Abstract

Weeaboo is one form of evidence of the popularity of Japanese subculture, referring to fans who are obsessed with Japanese culture in a negative context. Weeaboos are often stereotyped as fanatical, perverted, smelly (like garlic), and antisocial. As a result of this stigmatization, fans have begun to classify themselves with the term "anime lovers" as a way to differentiate from weeaboos. However, this term is not widely known by the general public. Therefore, awareness efforts are needed to increase public knowledge about the identity of anime lovers through visual communication media . Visual communication media serves as a representation of the voice of anime lovers who do not want to be associated with negative stereotypes. The research will use a descriptive qualitative method to analyze the perspectives of specific groups. The stages include conducting interviews with anime lovers, Japanese culture experts, and the general public to gain understanding from both sides. The results of the data analysis will produce insights that form the foundation of the message content (what to say) and the big idea that shapes the entire campaign content.