cover
Contact Name
Yasir Sidiq
Contact Email
lppi@ums.ac.id
Phone
+6282134901660
Journal Mail Official
iseth@ums.ac.id
Editorial Address
Gedung Induk Siti Walidah Jalan Ahmad Yani, Pabelan, Kartasura, Surakarta 57162, Jawa Tengah, Indonesia
Location
Kota surakarta,
Jawa tengah
INDONESIA
Proceeding ISETH (International Summit on Science, Technology, and Humanity)
ISSN : 24773328     EISSN : 28077245     DOI : -
The International Summit on Science, Technology and Humanity (ISETH) is organised by Universitas Muhammadiyah Surakarta. This summit aims to provide a platform for researchers and academics to share their research findings with others and meet lecturers and researchers from other institutions and to strengthen the collaboration and networking amongst the participants.
Arjuna Subject : Umum - Umum
Articles 1,013 Documents
Improving the Quality of Product Packaging Using the Six Sigma Method Sufa, Mila Faila; Ambarsari, Rima
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2020: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (643.641 KB) | DOI: 10.23917/iseth.1288

Abstract

This study aims to identify the types of defects that occur in the powder packaging process at PT. Marimas Putera Kencana as an effort to improve product quality. By doing this research, the benefits obtained include being able to know what problems are causing disabilities and can overcome these disabilities from the suggestions given by researchers. Multi-line machine is a packaging machine that is the object of research because in the packaging process using this machine there are still many defective products produced. The method used in this study is Six Sigma with the DMAIC approach which consists of Define, Measure, Analyze, Improve, Control stages. The results of data processing showed that the sigma level value was 4.10, which means that the quality control process carried out by the company was running well. However, more intense control is still needed to minimize the magnitude of the possibility of defects. Factors that cause leaking defects in primary packaging Marimas powder include four factors, namely Human, Machine, Method and Material factors. Then from the four factors given suggestions for improvement actions.
Defining Tabayyun as a Psychological Attribute: Study of Thematical Exploration Fathoni, Aryo Bima; Verina, Azti; Rahmah, Bilqisthi; Paiqotul, Nida; Ramdani, Zulmi
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2019: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/iseth.1303

Abstract

Purpose: This research aims to explore and develop “Tabayyun” as a psychological concept that can be used to measure and prepare students to be responsive and preventive of all forms of information that come into their lives. Methodology: This study uses a qualitative approach to thematic analysis methods. Data is collected by distributing questionnaires, interviews and analysis of social media content. The questionnaire was distributed via Google form consisting of 4 questions for 14 days to 31 students of UIN Sunan Gunung Djati Bandung. Interview data collection was carried out for lecturers, police and religious teachers. In the analysis of social media content, researchers analysed the content of 8 video lecturer on Youtube.Results: Tabayyun is defined as “Behavior of checking, criticising, and clarifying information that is not yet correct and not in a hurry to spread the information.” In this study also found four aspects of Tabayyun; (1) Critical thinking, (2) self-control, (3) open-minded, and (4) information-seeking behaviour. Applications/Originality/Value: There is no previous research that explores the construct of Tabayyun from a psychological perspective. It is very important considering this construct is an important aspect of understanding the social psychological phenomena received by the subject in the era of globalisation. This research can also be a comprehensive framework for understanding human behaviour in the context of cyberpsychology
Understanding of Teachers Related to the Application of Character Values in Children of Kindergarten Age Bustan, Radhiya; Mailani, Liana; Mukti, Yuliana
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2019: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/iseth.1304

Abstract

The purpose of this research is to illustrate understanding of teachers related to the application of character values in kindergarten children. Respondents in this study were 35 Kindergarten teachers in Kelapa Gading, these teachers as questionnaire data collection respondents, then conducted in-depth interviews and observations on 3 Kindergarten in Kelapa Gading. The approach used qualitative method, and is strengthened by a quantitative approach in the form of a questionnaire with open-ended questions to determine the extent of the kindergarten teachers understanding of character values.Based on field research data sourced from open-ended questionnaires, interviews and field observations of teachers in AR, AD and AH kindergarten, it was found that most kindergarten teachers had understood the concept of character education in kindergarten children consisting of 18 character value. However, in applying it there are obstacles in the application of character education in general in AR, AH, and AD Kindergarten, namely the lack of intensive communication with parents and lack of school infrastructure in developing various media that is suitable for the development of kindergarten children
Psychological Dynamics in the Creative Process of Copywriters in the making of Advertisements Wungu, Klaudia Mustika; Matulessy, Andik; Suryanto, S
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2019: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/iseth.1305

Abstract

The purpose of this study is to describe: (1) the creative process of the copywriter in making advertisements, (2) the factors that hinder the creative process in making advertisements, (3) the factors that support the creative process. This study is based on Guilford’s theory which divides human thought processes into two types: divergent and convergent. This study uses a qualitative approach through observation and interviews. The subjects of this study were 3 media workers who worked as ad copywriters, aged between 25-40 years and were male & female. The results of this study indicate the copywriter as a creative person. The creative process that occurs when making advertisements in the form of briefings, brainstorming, and execution.
Toilet Training in Preschool Wijayaningsih, Ambarwati; Yuwono, Susatyo
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2019: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/iseth.1306

Abstract

Purpose: This study aims to understand the dynamics of the implementation of toilet training in preschool child. Methodology: This research uses descriptive qualitative approaches by selecting informants using purposive techniques. The informants in this study consisted of working mothers and housewives who have their first child at preschool age and successful and unsuccessful toilet training, and live with a nuclear family. The number of research informants are 8 people. Data collection techniques using semi-structured interviews. Results: The results shows that the methods or methods taught by mothers included when starting toilet training, modeling techniques, oral techniques, using tools for elimination, managing time, adjusting the child’s condition, and not waking the child at the mall day. The influencing factors come from the child, the mother, and the environment. Some of which are experiences, social environment support, knowledge, motivation, emotional feelings of the mother, parenting, and the child’s attitude and behavior to be conditioned. Then the effect resulting from the implementation of toilet training are the child’s attitude, social development, emotional, and knowledge of children, communicative children, parenting, economic, emotional feelings of the mother, and the level of independence of the child. The results obtained are quite diverse and there is a uniqueness in each informant.
The Influence of Cooperative Game towards Teamwork of 5th grade Students of Elementary Schools in Surakarta Cahayani, Arindiar Kusuma; Sudinadji, Muhammad Bagus; Pratisti, Wiwien Dinar
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2019: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/iseth.1307

Abstract

Purpose: School-age is a time when children get the basics of knowledge to successfully adjust to adult life and acquire certain skills. This study aimed to see whether there is an influence of cooperative play on the cooperation of 5th-grade students in elementary school.Methodology: The method used was a pre-experimental design with pretest-posttest one group design. The sampling technique used in this study was purposive sampling with criteria of informants determined by the researchers, a total of 300 subjects are 5-th grade students in 8 elementary schools spread in Surakarta. Then for the method of data collection in this study used observation, collaboration scale, and documentation.Results: The results of this study had no effect on cooperative play on the teamwork of 5th-grade elementary school children. However, when viewed from the results of children’s observation data showed behaviors that included the aspect of teamwork when playing cooperation game. Quantitatively, this research was part of proving the influence of quantitative play on teamwork, however, the results of observations indicated behaviors which were consistent with indicators of teamwork.Applications: The teachers might change the variants of cooperative games itself so it would help the students to improve their teamwork
The Effect of Puppet Storytelling to Self Confidence in Elementary School Student Sari, Desy Purnama; Imron, Hanun Nizar Izdihari; Noviyanti, Rezkika; Pratisti, Wiwien Dinar
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2019: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/iseth.1308

Abstract

This study aimed to see whether there is an influence of storytelling puppets on elementary school children’s self-confidence. The method used is Pre-experimental design with pretest-posttest One Group Design. The sampling technique used in this research is purposive sampling informant searches under the criteria set by the researchers, the subject amounted to 304 people is a 5th and 6th-grade students from elementary schools in eight elementary schools scattered in Surakarta. The independent variable in this study is the media storytelling with puppets, while the dependent variable of this study is confidence. Then for the data collection method in this study using observation, the scale of confidence and documentation. Data analysis using SPSS 16 wherein the interpretation of the data obtained using test assumptions, hypothesis testing, and reliability. The results of this study showed no effect of media storytelling with puppets on the confidence of elementary school children. However, when seen from the results of observations made by researchers, data showed that the treatment of storytelling with puppets media can bring behavioral indicators that can be in the observation and these things that can not be served by other studies. The behavior of which is the subject feels up to the task, rarely asking friends but good results, do not care about the taunts, can speak fluently, coherently and systematically, identify strengths and weaknesses.
The Effects of Puppet Games from Cassava Leaves on the Self Efficacy of Elementary School Students Dewi, Annisa Dianesti; Nurchayati, Afiffa Halila; Firmansyah, Aditya Ilham; Hertinjung, Wisnu Sri
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2019: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/iseth.1309

Abstract

This research was conducted to determine the effect of the puppet game from cassava leaves on the self-efficacy of elementary school students. The independent variable in this study was a game of puppets from cassava leaves. While the dependent variable of this study is self-efficacy. The design used in this study is the Pre-Post Test One Group Design. The subjects were 207 elementary school students in class V and class VI in Surakarta. The chronology of the study is a pre-test subject were given using a scale for ± 10 minutes. The next step is treatment in the form of puppet play from cassava leaves in the experimental group for ± 35 minutes. During the treatment, the researcher made observations with reference to the checklist observation sheet. The last plot is the post-test using the same scale as the pre-test, but the item number is random. The results of this study showed significant effect of the puppet game of cassava leaves cannot improving students’ self-efficacy. However, the results show the descriptive analysis of the puppet game cassava leaves can boost self-efficacy elementary school students who are in the low category as much as 86%, in the category of pretty much as 26%, and the high category as much as 5%.
The Influence of Slamet Riyadi Statue Games on Interactions with Peer Friends of Elementary School Students Masesa, Adwi; Indrawan, Niko; Dyatmiko, Yusril Aryo; Sudinadji, Muhammad Bagus; Pratisti, Wiwien Dinar
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2019: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/iseth.1310

Abstract

This research is done to know the presence of the influence of slamet riyadi statue games on interactions with peer friends of elementary school students. The independent variable in this research is slamet riyadi statue games. Whereas, dependent variable in this research is peer friends interactions. The design used in this research is Pre-Post Test One Group Design. The subject of this research is 207 V grade elementary school students and VI-grade in Surakarta. The flow of research used is subject given a pre-test using a scale for ± 10 minutes. Then a treatment of slamet riyadi statue games to the experiment group for ± 35 minutes. As long as the treatment goes, the researcher observed referring to the checklist observation sheet. The final flow is post-test using the same scale with pre-test however the number of items is random. The results of statistical analysis of research showed that there was no significant influence of slamet riyadi statue games on increasing the interactions among students. However, the results of descriptive analysis of data in this research, slamet riyadi statue games can increase the interaction among peer friends students in the category of less in total of 83%, fair 35%, and high 6%.
The Effect of Making People’s Puppets from Cassava Leaves on Prosocial Behavior in Students 5-6 Elementary Schools in Surakarta Widayanti, Wahyu; Mufidah, Nur Laili; Tibyani, Yumna; Pratisti, Wiwien Dinar
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2019: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/iseth.1311

Abstract

This research was conducted to determine whether there is an influence of making puppets from cassava leaves on prosocial behavior in elementary school students. The method used in this research is Pre-Post One Group Design. The independent variable in this study is the making of puppets from cassava leaves, while the dependent variable of this research is prosocial. The subjects of this study were 207 people who were fifth and sixth-grade elementary school students in 8 elementary schools in Surakarta. The research flow used was the subject was given a pre-test using a scale for ± 10 minutes. The next step was treatment in the form of puppet making from cassava leaves in the experimental group for ± 30 minutes. During the treatment, the researcher made observations concerning the checklist observation sheet. The last plot is the post-test using the same scale as the pre-test but the item number is random. The results of this study statistically show the influence of making puppets from cassava leaves in increasing student prosocial. This is following the results of a descriptive analysis that shows the making of puppets from cassava leaves can improve the prosocial level of elementary school students who are in the low category by 14%, quite as much as 39%, and high by 47%.

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