Innovative: Journal Of Social Science Research
Innovative: Journal Of Social Science Research is a journal managed by Universitas Pahlawan Tuanku Tambusai which bridges researchers to publish research results in all scientific fields (multidiscipline). This includes the fields of education, health, law, economics, IT (Informatics Engineering), Civil Engineering, Electrical Engineering, Mechanical Engineering, Fisheries, Agriculture, Social Humanities and other fields of science. Journal registered E-ISSN 2807-4238 and P-ISSN 2807-4246
Articles
14,059 Documents
Optimalisasi Pembuatan Gerak Animasi 3D dalam Serial Little Ammar Menggunakan Prinsip Exaggeration dan Line of Action
Bunda, Nur Intan Permata;
Farell, Geovanne
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19067
Animasi 3D merupakan media visual yang terus berkembang dan banyak digunakan dalam berbagai sektor, termasuk hiburan, periklanan, dan pendidikan. Salah satu aspek penting dalam animasi adalah bagaimana gerakan karakter dirancang untuk menyampaikan ekspresi, emosi, serta pesan cerita secara efektif. Salah satu contoh serial animasi 3D edukatif adalah Little Ammar, yang berfokus menggunakan exaggeration dan line of action dalam mengoptimalkan gerakan karakter. Kedua prinsip tersebut memiliki peran penting dalam menciptakan gerakan yang lebih hidup secara visual, terutama dalam konteks penyampaian pesan moral kepada anak usia dini. Metode penelitian yang digunakan adalah observasi langsung pada proses produksi animasi di studio PT Piapi Creative Media. Hasil penelitian menunjukkan bahwa exaggeration memperkuat emosi dan ekspresi karakter, sedangkan garis tindakan membantu membuat pose yang dinamis dan alami. Sebuah episode berjudul “Little Kitty Cat”, di mana prinsip-prinsip tersebut terbukti meningkatkan visual dan daya tarik episode.
Manajemen Harga dan Kualitas Produk Ikan Salem (Scomber japonicus) Terhadap Keputusan Pembelian Konsumen di PT. DMP
Agustin, Amanda Felen Eka;
Suseno, Dewi Alima Nostalia;
Widyastuti, Rida
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19068
This study aims to assess the impact of the price and quality of Salem fishing (Scomber japonicus) on purchasing decisions at PT. DMP, Sidoarjo. The survey was conducted with 24 respondents. The results show that the main factors influencing the purchase are the freshness, color and structure of the meat. Price plays a role, but loyalty is influenced by the perception of quality. The use of excellent handling practices and cold chain management supports quality consistency supported by long-term partnerships to stimulate raw materials. Quality consistency is key to maintaining consumer loyalty.
Analisis Wacana Kritis Kasus Kekerasan Seksual Dokter PPDS di RSHS Bandung: Representasi Pelaku dan Korban dalam Pemberitaan Media
Hidayah, Fini;
Hamdani, Agus
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19070
Penelitian ini bertujuan untuk menganalisis representasi pelaku dan korban dalam pemberitaan kasus kekerasan seksual oleh dokter PPDS di RSHS Bandung melalui pendekatan Analisis Wacana Kritis model Roger Fowler. Fokus penelitian terletak pada pemberitaan media daring Detiknews mengenai kasus tersebut. Metode yang digunakan adalah kualitatif deskriptif dengan teknik analisis data berupa pengkajian kosakata dan tata bahasa pada teks berita. Hasil analisis menunjukkan bahwa media menggunakan kosakata yang secara tegas mengklasifikasikan pelaku dan korban, membatasi identitas korban demi privasi, serta menyeimbangkan narasi kemanusiaan pelaku dengan tuntutan hukum. Penggunaan kata-kata seperti "menyesal" dan "malu" pada pelaku berpotensi mengalihkan fokus dari tindakan kriminal ke aspek psikologis pelaku. Selain itu, penggunaan kalimat pasif dan nominalisasi cenderung mengaburkan peran pelaku dan menjadikan tindakan kekerasan sebagai konsep abstrak yang formal dan legalistik. Marjinalisasi korban melalui anonimisasi identitas juga berdampak pada persepsi publik terhadap korban. Penelitian ini menegaskan bahwa pilihan bahasa dalam pemberitaan tidak hanya menyampaikan fakta, tetapi juga membentuk makna, merefleksikan dinamika kekuasaan, dan memengaruhi persepsi masyarakat terhadap isu kekerasan seksual.
Menjaga Warisan Budaya: Minat Generasi Muda Batak Toba dalam Menjadi Raja Parhata
Nainggolan, Ceria Terresa
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19072
Raja Parhata has a central role in the customs of the Batak Toba as a leader in traditional ceremonies and guardian of cultural values. However, in the midst of modernization, concerns have arisen regarding the interest of the younger generation in continuing this role. This study aims to analyze the extent of the interest of the younger generation of the Batak Toba in becoming Raja Parhata and the factors that influence this interest. The research method used is a qualitative approach with interview and observation techniques of the younger generation and traditional figures in the Batak Toba community. The results of the study indicate that although there are still young people who are interested in becoming Raja Parhata, challenges such as lack of understanding of customs, the influence of outside culture, and changes in modern lifestyles are inhibiting factors. Therefore, revitalization efforts are needed through cultural education, active family roles, and strengthening traditional communities so that the regeneration of the role of Raja Parhata can continue.
Pembelajaran Eksperiensial untuk Mengembangkan Kreativitas Gerak Tari Tradisi di Kelas 7A SMPN 10 Malang
Atika, Yolanda Deby Marta;
D.P., Endang Wara Suprihatin
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19074
The experiential learning method gives students the opportunity to feel and experience knowledge through activities. In the Phase D Learning Achievement related to collaboration in exploring dance movements, movement creativity is needed so that the performance appears aesthetically pleasing. The research subjects were 7A grade students of SMPN 10 Malang, who had the lowest average score compared to all other 7th-grade students. The purpose of this study was to enhance students’ creativity in dance movements through the experiential learning method. The researcher applied the Classroom Action Research (CAR) method, which consisted of two cycles, where each cycle included planning, implementation, observation, and reflection. Data collection used qualitative methods for descriptive data and quantitative methods for numerical data. The research results showed that: a) in the first cycle, 5 students achieved mastery with a percentage of 18.51%; b) in the second cycle, the number of students achieving mastery increased by 24 students, reaching 88.8%. Therefore, project-based learning was effective in improving students' learning outcomes in traditional dance movement creativity in class 7A of SMPN 10 Malang.
Peningkatan Hasil Belajar Seni Budaya Melalui Game PBL Media Ubur-Ubur pada Siswa Kelas VII D di SMPN 10 Malang
Susrivani, Tri Alvianti Putri;
Pratamawati, E. W Suprihatin Dyah
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19075
This analysis is conducted to evaluate the effects of Game PBL (Problem-Based Learning) on Student engagement and learning result in Cultural Arts curriculum for seventh grade students at SMP Negeri 10 Malang. Students at SMP Negeri 10 Malang are still in the process of developing their skills in cultural arts, particularly in the area of traditional dance. Therefore, the implementation of this Game-Based Problem-Based Learning approach is designed to enhance critical thinking and problem-solving abilities through engaging and educational competition. The method used in this study is an experimental design involving pretest and posttest assessments. The findings reveal a significant improvement in students’ learning outcomes, with the average score increasing from 55.1 in the pretest to 78.6 in the posttest—an increase of 23.5 points—after the implementation of the Jellyfish-themed Game PBL. These results indicate that the use of Game PBL with jellyfish media effectively enhances student achievement, while also fostering active engagement and a more contextual understanding of the subject matter.
Implementasi Media Jejak Penari Pada Pembelajaran Tari Topeng Malang di Kelas VII-C SMPN 10 Malang
Pratiwi, Shella Hardi;
Pratamawati, E. W. Suprihatin Dyah
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19076
Malang Mask Dance, as one of the traditional arts that is full of cultural and historical values, which requires an interesting and interactive learning approach with the aim that students are able to analyze and appreciate it optimally. Critical thinking as the most important ability in the 21st century is also the main focus of this study. This article is used to examine the effectiveness of the dance trail game related to critical thinking skills regarding the main elements and supporting elements of the Malang mask dance. The study used Pre-Experimental with quantitative data collection with subjects choosing class VII-C students of SMPN 10 Malang. Data were obtained through observation and tests with quantitative data obtained through observation to determine students' opinions and experiences during learning with the dance trail game and tests to assess their level of critical thinking skills before and after the implementation of the dance trail game.
Penerapan Media Puzzle untuk Meningkatkan Hasil Belajar Musik di Kelas VIII-G SMPN 10 Malang
Dewi, Vera Indriani;
D.P, Endang Wara Suprihatin
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19077
This study aims to describe the effectiveness of puzzle media to improve music learning outcomes in class VIII-G students of SMPN 10 Malang City. Applying pre-experiment method with pre-test post-test design in quantitative approach. The research subjects were students of class VIII-G totaling 30 students. The population in this study were all students in grade VIII at SMP Negeri 10 Malang. Data collection used documentation of students' learning outcomes. The t-test test was applied to analyze the research data, with the independent variable, namely puzzle media and music learning outcomes as the dependent variable. Based on the results of the learner knowledge test, the following data were obtained; Significant increase in learning outcomes after intervention (p < 0.001, N-Gain = 0.518). This increase is due to the puzzle media in increasing learner involvement, facilitating concept visualization, and training problem solving skills. The results suggest that puzzle media can be an effective alternative in improving music learning outcomes.
Analisis Sintaksis: Fungsi, Kategori, dan Peran Pada Berita Detik.com
Septiani, Alika Dwi;
Maheltra, Alma Neysa;
Heryanti, Denia;
Adawiyah, Sulis Najahul;
Suherman, Syahira Mawla;
Lisnawati, Iis
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19078
Language as the main communication tool has a complex structure, one of which can be studied through syntax, namely the study of word order in forming sentences. This study aims to describe the sentence structure, function, category, and role of syntax in the Detik.com news text entitled "Rejection of the TNI Law Continues to Roll Through Tents at the DPR Building". By using a qualitative descriptive method with discourse analysis techniques, this study identified the syntactic structure of the sentences in the news text. The results of the study show that the sentences in this news text generally have structures such as S-P, S-P-O, S-P-O-Pel, S-P-K, S-P-Pel, S-P-O-K, and S-P-O-Pel-K. The most dominant syntactic elements used are the subject as the actor and the predicate as the action. The grammatical categories that are often found include nominal phrases as subjects or objects, and verbal phrases as predicates. This study shows how syntactic elements interact with each other in forming effective and communicative sentences in the context of mass media discourse.
Implementasi Pelayanan Publik Administrasi Perkawinan di KUA Kecamatan Medan Tembung: Tantangan dan Solusi
Khairani, Khairani;
Harahap, Taufiqurrahman;
Fajri, Khairul;
Sabuki, Robi
Innovative: Journal Of Social Science Research Vol. 5 No. 3 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai
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DOI: 10.31004/innovative.v5i3.19079
Penelitian ini mengkaji implementasi pelayanan publik administrasi perkawinan di Kantor Urusan Agama (KUA) Kecamatan Medan Tembung, dengan fokus pada tantangan yang dihadapi dan solusi yang diterapkan. Menggunakan pendekatan studi kasus kualitatif, data dikumpulkan melalui observasi, wawancara mendalam dengan petugas KUA dan pengguna layanan, serta analisis dokumen. Temuan menunjukkan bahwa pelayanan administrasi perkawinan menggabungkan sistem manual dan digital, dengan penerapan aplikasi ELSIMIL sebagai inovasi digital yang belum sepenuhnya optimal. Tantangan utama meliputi keterbatasan pemahaman masyarakat terhadap aplikasi digital, fasilitas yang kurang memadai, serta beban kerja petugas yang tinggi dengan pengembangan sumber daya manusia yang masih perlu ditingkatkan. Penelitian ini juga menyoroti peran penting sumber daya manusia dan partisipasi masyarakat dalam meningkatkan kualitas pelayanan. Untuk mengatasi permasalahan tersebut, KUA telah melakukan pelatihan SDM, meningkatkan pemanfaatan aplikasi digital, dan memperbaiki fasilitas pelayanan. Penelitian ini memberikan kontribusi empiris baru terkait adaptasi pelayanan administrasi keagamaan di era digital pada tingkat pemerintahan lokal, serta melanjutkan kajian terdahulu mengenai administrasi kesejahteraan dan tantangan pelayanan publik.