cover
Contact Name
Adi Suheryadi
Contact Email
adisuheryadi@polindra.ac.id
Phone
+6285224100065
Journal Mail Official
random@polindra.ac.id
Editorial Address
jalan lohbener lama no 08
Location
Kab. indramayu,
Jawa barat
INDONESIA
Journal of Informatics and Computing
ISSN : 29861942     EISSN : 29861187     DOI : https://doi.org/10.31884/random.v2i1.3
Core Subject : Science,
Journal of Informatics and Computing (RANDOM) is a national journal published by the Department of Informatics Engineering - Politeknik Negeri Indramayu (POLINDRA). Starting in 2022, RANDOM published two times a year (Mei and November). RANDOM contains articles on the results of the Informatics Engineering field. RANDOM is committed to becoming the best national journal by publishing the best quality research articles. RANDOM focus on Information Systems, Image and Speech Processing, Software Engineering, Computer Modeling and Simulation, High-Performance Computing, Artificial Intelligence, Data Science, Computer Systems, and Networking.
Articles 40 Documents
SISTEM INFORMASI PENYEWAAN LAPANGAN PADA GELANGGANG OLAH RAGA (STUDI KASUS GELANGGANG OLAH RAGA DI DKI JAKARTA) Ari Maulana; Tri Wahyu Widyaningsih
Journal of Informatics and Computing (RANDOM) Vol. 2 No. 2 (2023): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v2i2.29

Abstract

Sport is a physical activity that is carried out regularly to maintain health and stamina. Therefore, the government provides facilities for the community in the form of Sports Arena (GOR). GOR management is managed by the government in each region, so the handling of GOR in each region is different. This study designed a badminton court rental service system where the previous system was still done manually. People who want to rent must come to the location of the badminton court in advance to search for a schedule and rent a badminton court. To make it more accessible, the system was developed using a web-based application with an Agile Extreme Programming model. That is a software development method that begins with the Planning, Design, Coding, and Testing stages. This Information System can provide information regarding badminton courts, badminton court search features and badminton court bookings. Alpha test results show that the system built is running well. Then the results of beta testing from the results of the questionnaire using the Likert scale analysis method and based on the Kaplan and Norton models show that from 20 users and managers the average satisfaction result is 3.36 which is at the 'quite satisfactory' level. Based on the results of the alpha and beta testing, it can be concluded that this web-based rental information system is appropriate and meets the needs of users and badminton court managers.
PERANCANGAN JARINGAN KOMPUTER SEBAGAI KONSEP UNTUK MEMBANGUN LABORATORIUM MULTIMEDIA DAN BAHASA DENGAN MENGGUNAKAN METODE PENDEKATAN PPDIOO Fajar Sodiq
Journal of Informatics and Computing (RANDOM) Vol. 2 No. 2 (2023): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v2i2.30

Abstract

The construction of a computer laboratory at YPPI Rembang University is needed to meet the needs of new study programs. With the existence of a computer laboratory, it is hoped that it can support the lectures carried out for the Information Systems Study Program in particular. The construction of the laboratory requires a concept or planning based on the area of ​​the location, as well as hardware specifications that will be used to design a computer network. The design of this computer network is used as a reference or description when it will be implemented which devices will be used to build the multimedia and language laboratory. This study uses the PPDIOO approach where the method has stages in the form of operators and also optimization of hardware performance as well as computer network devices used so that it is expected to facilitate maintenance in hardware, software and computer network devices, so as to minimize damage or errors in the communication process between client PCs and campus server PCs as well as control PCs in multimedia and language laboratories.
Perbandingan Algoritma naive bayes dan C4.5 pada klasifikasi penyakit tuberculosis Nur Isnaeni, Putri
Journal of Informatics and Computing (RANDOM) Vol. 3 No. 1 (2024): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v3i1.49

Abstract

Mycobacterium Tuberculosis bacteria cause tuberculosis. This disease is usually spread through splashes such as coughing or sneezing. Pulmonary Tuberculosis and Extra Pulmonary Tuberculosis are two classifications of tuberculosis. Indonesia is the third country with the highest number of tuberculosis cases. Therefore, efforts need to be made to reduce the number of tuberculosis cases in Indonesia. One effort that can be made is to classify tuberculosis data in medical settings. This can help doctors in diagnosing the disease and early detection of tuberculosis, allowing faster healing for those suffering from this disease. One type of classification algorithm is Naive Bayes and C4.5. The first is used to predict future opportunities based on previous experience by looking for the largest opportunity from several possible classifications and looking at the frequency of each classification in the training data. C4.5 was chosen because it is a benchmark that is often used in comparison with the Naive Bayes algorithm. The results obtained by the C4.5 algorithm have a higher level of accuracy with a percentage of 85% than the naïve bayes algorithm which has an accuracy of 83%, which means the C4.5 algoritm is better when applied to the tuberculosis disease classification process
SISTEM INFORMASI PENGAJUAN CUTI PEGAWAI BERBASIS ANDROID PADA KEMENTERIAN AGAMA KABUPATEN TIMOR TENGAH UTARA Yayu Ulfaningsi Subagio; Yoseph P.K Kelen; Budiman Baso
Journal of Informatics and Computing (RANDOM) Vol. 2 No. 2 (2023): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v2i2.53

Abstract

The Indonesian Ministry of Religion, North Central Timor Regency is the Indonesian government ministry in charge of religious affairs. One of the things that employees of the North Central Timor Regency Ministry of Religion office often complain about is that the leave application system is still conventional, namely using a leave application form. With this conventional method, applying for leave is less effective in the work process and takes a long time. To overcome this problem, the right solution is to build an Android-based employee leave application information system application at the Ministry of Religion of North Central Timor Regency. The programming language used in this research is PHP and framework_laravel and the database used in building the SICUTI application is Mysql, the system development method uses the Mobile-D method. The tests used to test the capabilities of the SICUTI application are carried out in two ways, namely software testing using a black box and user testing by distributing questionnaires to 20 respondents who have used the SICUTI application. From the results of the user testing, the SICUTI application has reached the predetermined criteria, namely with a value of 87.67%, which means the SICUTI application is declared good for use.
IMPLEMENTASI METODE WATERFALL DALAM MEMBANGUN SISTEM INFORMASI PERPUSTAKAAN BERBASIS WEB PADA SMK NEGERI 1 ATAMBUA Kolloh, Renaldi Yulvengki; Darsono Nababan; Risald
Journal of Informatics and Computing (RANDOM) Vol. 3 No. 1 (2024): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v3i1.54

Abstract

The library at SMK Negeri 1 Atambua still employs a conventional management system for tasks such as new member registration, book inventory recording, book lending, and others. This approach is, of course, lacking in supporting convenience and transaction effectiveness between library members and staff. Therefore, there is a need for a web-based library information system that can facilitate both students and teachers in accessing the library application as a provider of information and knowledge services. In developing this system, the waterfall methodology is employed. The library information system utilizes PHP programming and the Laravel framework, with MySQL as the database. The result of this research is a web-based library information system that can assist students, teachers, and library staff in better library management and administration compared to the previous conventional system.
Sistem Pakar Pencegahan Stunting untuk Mendukung Pemahaman Ibu Hamil Terhadap Kebutuhan Asupan Gizi Berbasis Android Hidayatur Rakhmawati; megawati; Nurlaela
Journal of Informatics and Computing (RANDOM) Vol. 3 No. 1 (2024): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v3i1.57

Abstract

Stunting is a condition of failure to thrive in toddlers due to lack of nutritional intake for a long time and also due to recurrent infections, the causes of these two factors are influenced by inadequate parenting patterns. Thus, an expert system for stunting prevention is needed that will help provide insight for pregnant women about their nutritional needs and make it easier for parents to consult about stunting prevention and get reminders about nutritional needs during pregnancy. An Android-based stunting prevention expert system to support pregnant women's understanding of nutritional intake needs was built using the forward chaining method and research methods in the form of experimental methods aimed at providing logical information regarding stunting prevention regarding nutritional intake needs. The results of the research show that the forward chaining method is suitable for use, including in the aspect of conclusion results based on questionnaires that have been filled out appropriately and satisfactorily with a percentage of 80%, the information provided is appropriate, resulting in a percentage of 88%, 91% stated that this system helps pregnant women in preventing stunting. , as well as producing conclusions regarding the application, namely the application is easy to use with a percentage of 85%, menu navigation is easy to use with a percentage of 88%, the application display can be seen comfortably with a percentage of 88%.
IMPLEMENTASI GAME SIMULASI MATEMATIKA PADA KELAS 5 SEKOLAH DASAR Vina Sufenti; Tri Yuliati; Tri Handayani; Ari Sellyana
Journal of Informatics and Computing (RANDOM) Vol. 3 No. 1 (2024): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v3i1.59

Abstract

Adventure game simulations can have several positive impacts on mathematics learning in schools. They can increase student motivation, develop problem-solving skills, provide hands-on learning experiences, encourage collaboration, and offer immediate feedback. By incorporating adventure game simulations into mathematics education lessons, educators can create engaging and effective learning environments that foster deeper understanding and appreciation of mathematics among students. This research designs an animated simulation game for mathematics subjects in the introduction of fractions, speed and discharge, and scale. This game has an agricultural and livestock theme, where each player will play through 3 stages starting from planting or maintenance animations, cooking, and finally selling. Games built on a desktop basis for use by teachers. This research method uses an educational game design model which focuses on three components, namely game design, pedagogy and learning content. The results of testing the use of mathematics games with students in class received a positive response from the questionnaire data given to 20 grade 5 students with a total of 12 questions. Evaluation of the use of the game uses the heuristic game principle by calculating an average score of 4.2 so it can be concluded that this mathematics simulation game for grade 5 elementary school is suitable for use.
RANCANG BANGUN SISTEM PENGELOLAAN KEUANGAN MASJID DENGAN METODE PROTOTYPE Ariana Yunita; Shelma Alifia; Randi Farmana Putra
Journal of Informatics and Computing (RANDOM) Vol. 3 No. 1 (2024): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v3i1.60

Abstract

The mosque is a holy place for Muslims which functions as a place of worship and also various religious activities. In carrying out its functions, there is a mosque administrator called the Mosque Welfare Council (DKM), which is an organization that carries out tasks voluntarily, starting from supervision. maintenance, to financial management. In carrying out financial management, transparency and accountability are important, so this encourages the design of a mosque financial management system. This research uses a case study of the Arrahmah Mosque in Cilegon to assist DKM in carrying out mosque management. So far, financial reports have been stored in one Excel file containing many sheets, where each sheet contains financial reports for a particular month, making it difficult to analyze cash flow. The Ar-Rahmah Mosque's financial reports are distributed by printing and attaching them to the walls of the mosque. This research was conducted to design and build a financial management system for the Ar-Rahmah Mosque that can manage finances and report finances online to mosque congregations using the Prototyping method. The stages begin with requirements gathering, quick design, build prototype, prototype evaluation, implementation design, and testing. The test results show that the Ar-Rahmah Mosque's financial management system can meet all needs and the system can process financial data, assets and activity information which can be accessed via a browser.
SISTEM PAKAR DIAGNOSA PENYAKIT KULIT PADA MANUSIA BERBASIS WEBSITE MENGGUNAKAN METODE FORWARD CHAINING ADINDA PUTRI NOVKA RIZKY; LUSIYANA; BIDIN WAHYUDIN SAKA PALWAGUNA; MUHAMMAD RIZKY PRATAMA
Journal of Informatics and Computing Vol. 3 No. 2 (2024): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v3i2.42

Abstract

Skin disease is a common health problem and can interfere with and affect the daily activities of those who experience it. Early diagnosis of skin diseases can help for the right handling and treatment process before the condition of the skin disease gets worse. Therefore, this study proposes an expert system for diagnosing skin diseases that implements the forward chaining method to assist the process of diagnosing skin diseases. In this expert system research, the authors collected data from dermatologists in the form of information on symptoms of various types of skin diseases. This research is expected to help doctors and patients in their efforts to deal with skin disease problems more effectively. In addition, it is also hoped that this research can become a reference for the development of an expert system for diagnosing skin diseases that is more sophisticated and can be used widely.
Penerapan Metode Forward Chaining Pada Sistem Informasi Pendukung Keputusan Untuk Mendiagnosa Penyakit HIV/AIDS Ahmad Lubis Ghozali; Karina; Dian Pramadhana; Riyan Farismana
Journal of Informatics and Computing Vol. 3 No. 2 (2024): Journal of Informatics and Computing
Publisher : Politeknik Negeri Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31884/random.v3i2.55

Abstract

Rendahnya kesadaran dan ketidaktahuan masyarakat tentang HIV/AIDS serta tingginya stigma dan diskriminasi yang menyebabkan masyarakat enggan untuk melakukan tes menjadi salah satu faktor infeksi HIV yang terus meningkat setiap tahunnya di Indonesia. Untuk membantu masyarakat melakukan diagnosis dini penyakit HIV/AIDS secara mandiri, maka dibuatlah sistem pendukung keputusan diagnosa HIV/AIDS dengan menerapkan metode forward chaining untuk membantu mengidentifikasi stadium penyakit HIV/AIDS berdasarkan gejala umum dan faktor risiko. Sistem ini juga menyediakan informasi tentang HIV/AIDS. Pengujian sistem ini menggunkan pengujian black-box dan kuesioner, hasil pengujian menggunakan pengujian kuesioner yang dilakukan menunjukkan bahwa sistem memiliki tingkat kelayakan sekitar 75,3% dan pengujian akurasi sistem sebesar 80%.

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