cover
Contact Name
M. Irwan Hadi
Contact Email
m.h4di@ymail.com
Phone
-
Journal Mail Official
ajecee@yasin-alsys.org
Editorial Address
Jalan Lingkok Pandan No 208 Kwang Datuk, Desa Selebung Ketangga, Kec. Keruak, kab. Lombok Timur, Prov. Nusa Tenggara Barat, Indonesia
Location
Kab. lombok timur,
Nusa tenggara barat
INDONESIA
Asian Journal of Early Childhood and Elementary Education
Published by Lembaga Yasin Alsys
ISSN : 30257565     EISSN : 30256917     DOI : https://doi.org/10.58578/ajecee
Core Subject : Education, Social,
Asian Journal of Early Childhood and Elementary Education [3025-7565 (Print) and 3025-6917 (Online)] is a double-blind peer-reviewed, and open-access journal to disseminating all information contributing to the understanding and development of Early Childhood and Elementary Education. Its scope is international in that it welcomes articles from academics, researchers, graduate students, and policymakers. The articles published may take the form of original research, theoretical analyses, and critical reviews. AJECEE publishes 6 editions a year in February, April, June, August, October, and December. This journal has been indexed by Harvard University, Boston University, Dimensions, Scilit, Crossref, Web of Science Garuda, Google Scholar, and Base.
Arjuna Subject : Umum - Umum
Articles 110 Documents
Pengembangan E-Big Book pada Pembelajaran Membaca Pemahaman Menggunakan Model Problem Based Learning di Kelas IV Sekolah Dasar Flawery, Adillah Ayu; Desyandri, Desyandri
Asian Journal of Early Childhood and Elementary Education Vol 3 No 2 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i2.5159

Abstract

This study aims to develop e-big book learning media based on problem-based learning model in improving reading comprehension skills of grade IV elementary school students. The research method used is research and development (R&D) with the ADDIE development model which consists of five stages: analysis, design, development, implementation, and evaluation. The e-big book media was developed using Canva and Book Creator applications, and validated by material experts, media experts, and linguists. The validation results showed that this media was very valid with an average percentage of 91%. The practicality test was conducted with teacher and learner response questionnaires, which showed that this media was very practical to use in learning. Furthermore, the effectiveness test based on the pre-test and post-test results showed a significant increase in students' reading comprehension. Thus, e-big book based on problem-based learning proved to be valid, practical, and effective in improving the reading comprehension skills of grade IV elementary school students.
Peningkatan Hasil Belajar Pendidikan Pancasila Menggunakan Model Learning Cycle (LC) Berbantuan Media Wordwall di Kelas IV SDN 13 Kubu Gulai Bancah Kota Bukittinggi Achmadi, Arya; Desyandri, Desyandri
Asian Journal of Early Childhood and Elementary Education Vol 3 No 2 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i2.5161

Abstract

This research is motivated by the less than optimal implementation of Pancasila Education learning carried out by teachers, so that it has an impact on the low learning outcomes of students in class IV SDN 13 Kubu Gulai Bancah Bukittinggi City. This study aims to describe the improvement of student learning outcomes in Pancasila Education learning by using the Learning Cycle (LC) model assisted by Wordwall Media in Class IV SDN 13 Kubu Gulai Bancah Kota Bukittinggi. This research is a class action research (PTK) that usses qualitative and quantitative approaches. It was carried out in two cycles, where cycle I consisted of two meetings and cycle II consisted of one meeting. Each cycle includes four stages, namely planning, implementation, observation, and reflection. The subjects of this research were teachers and students of class IV SDN 13 Kubu Gulai Bancah Bukittinggi City. Data from the study were obtained from the teaching module assessment, implementation process, and learning outcomes. Data collection techniques using observation, tests and non-tests. The results showed an increase in: a) Teaching module cycle I with an average of 86.56% (Good) and cycle II 94.44% (Very Good), b) Teacher activities in the implementation of cycle I with an average of 81.93% (Good) and cycle II with an average of 91.66% (Very Good), while student activities in the implementation of cycle I with an average of 81.93% (Good), and cycle II 91.66% (Very Good), c) Assessment of student learning outcomes in cycle I obtained an average of 77.02 and cycle II obtained an average of 88.64. Based on these results it can be concluded that the Learning Cycle model assisted by Wordwall media can improve student learning outcomes in learning Pancasila Education in class IV SDN 13 Kubu Gulai Bancah Bukittinggi City.
Pengembangan Bahan Ajar Warisan Budaya Berbantuan Wordwall Menggunakan Model Problem Based Learning di Kelas V Sekolah Dasar Widiya, Widiya; Desyandri, Desyandri
Asian Journal of Early Childhood and Elementary Education Vol 3 No 2 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i2.5247

Abstract

The study aims to develop cultural heritage teaching materials assisted by wordwall using the Problem Based Learning model in grade V of elementary school. The study uses the Research and Development (R&D) method using the ADDIE development model consisting of five stages, namely Analysis, Design, Development, Implementation, and Evaluation. The trial subjects were conducted at SDN 158507 Sarudik and for the research subjects were conducted at SDN 152977 Sarudik1 and SDN 154499 Sarudik 2. Validation data collection was carried out by means of a questionnaire given to the three validators, material experts, language experts and media experts, as well as a practicality questionnaire filled out by teachers and students at the end of the learning. The results of the study showed that cultural heritage teaching materials assisted by wordwall obtained a material validation result of 76.25% (valid). Language validation was 76.6% (valid) and for media experts 87.5% (very valid). Practicality test in the trial school obtained results of 93.13 (very practical) student responses and 100% teacher responses and the results of the practicality test in the two research schools obtained 90.9% (very practical) trial teacher responses reached results of 90.6% (very practical). The effectiveness test in the trial school achieved results of 89.1% (very effective) and both research schools achieved results of 90.9% with a very effective category. The conclusion of the study is that cultural heritage teaching materials assisted by wordwalls using the Problem Based Learning model are proven to be valid, practical, and effective in supporting the learning process in grade V of elementary school.
Examining the Effectiveness of the "Storigami in Child Development" Course Bafrali, Gorsev; Tanju Aslışen, Ebru Hasibe
Asian Journal of Early Childhood and Elementary Education Vol 3 No 3 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i3.5412

Abstract

This study is a qualitative research examining the perspectives of undergraduate students who are majoring at Child Development enrolled in the course "Storigami in Child Development." at a university. To analyze changes in students’ perceptions of the Storigami technique, open-ended questions were asked at the beginning and end of the semester. Additionally, their opinions on the course were assessed through reflective writings throughout the semester. This study represents the second phase of a curriculum development initiative designed to integrate the highly effective Storigami technique into Child Development programs as a course. In this regard, it aims to investigate the effectiveness of the implemented curriculum. The results indicate a positive improvement in students’ perceptions throughout the course. They reported improvements in their storytelling, creativity, and paper-folding skills. Additionally, their knowledge became more informed and extended thanks to the course content. Beyond its contribution to the literature, this study provides various recommendations for Child Development students, preschool teachers, and teacher candidates.
Peningkatan Hasil Belajar Peserta Didik dalam Pembelajaran Geometri Materi Ciri, Komposisi dan Dekomposisi Bangun Datar Menggunakan Model Problem Based Learning (PBL) di Kelas IV SDN 07 Simpuruik Kabupaten Tanah Datar Syarif, Anita; Ahmad, Syafri
Asian Journal of Early Childhood and Elementary Education Vol 3 No 3 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i3.5440

Abstract

This study was motivated by the low learning outcomes of students caused by the lack of learning activities that involve students. The purpose of this study was to describe the improvement of students' learning outcomes in learning Geometry material Characteristics, Composition, and Decomposition of Flat Buildings using the Problem Based Learning (PBL) model in class IV SDN 07 Simpuruik Tanah Datar Regency. This type of research is classroom action research (PTK) with qualitative and quantitative approaches. The research was conducted in two cycles, which consisted of planning, implementation, observation, and reflection. The data obtained relates to learning outcomes using the Problem Based Learning model, with data collection techniques in the form of tests and non-tests. The subjects of this study included the class teacher as an observer, the researcher as a practitioner, and class IV students totaling 20 people. The results showed that: First, the teaching module in cycle I obtained an average of 85.4% (B), increasing in cycle II to 95.8% (SB). Second, the results of the implementation of teacher aspect learning in cycle I averaged 82.14% (B), increasing in cycle II to 96.42% (SB). Third, the results of the implementation of learning aspects of students in cycle I averaged 78.56% (B), increasing in cycle II to 92.85% (SB). Fourth, the learning outcomes of students in cycle I averaged 71.84% (C), increasing in cycle II to 87.5% (B). Thus, it can be concluded that the Problem Based Learning (PBL) model is effective in improving student learning outcomes in Geometry learning in class IV SDN 07 Simpuruik Tanah Datar Regency.
Efektivitas Permainan Tradisional Congklak terhadap Kemampuan Berhitung Anak di Taman Kanak-kanak Telkom Padang Andary, Lintang Nawang; Yeni, Indra
Asian Journal of Early Childhood and Elementary Education Vol 3 No 3 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i3.5441

Abstract

This study aims to determine the effectiveness of the traditional game Congklak on the development of children's counting skills at Telkom Padang Kindergarten. This research uses a quantitative approach with the Quasi Experiment method. The population in the study were all Telkom Kindergarten Padang students totalling 167 children. The research sample was taken using Purposive Sampling technique, namely class B1 and class B2 with each consisting of 15 children. Data analysis techniques involve prerequisite tests, and data are processed using a difference test (t-test) with the help of the SPSS 23.0 for Windows application. The results showed that in the experimental class that used the traditional game Congklak, the pre-test mean value was 17.67, while the post-test mean value increased to 23.00. Meanwhile, in the control class that used the Snakes and Ladders game, the pre-test average value was 17.87, while the post-test average value increased to 23.00. Meanwhile, in the control class that used the Snakes and Ladders game, the pre-test average value was 17.87, but the post-test average value only increased to 18.87. The results of the t-test (independent sample test) showed a sig (2-tailed) value of 0.000, which means that there is a significant difference because 0.000 <0.05. In addition, the effect size test results showed a value of d = 1.72, which is included in the strong effect category (d > 1). Thus, the hypothesis in this study, namely Ha is accepted and H0 is rejected, it can be concluded that the traditional game Congklak is effective in improving children's counting skills at Telkom Padang Kindergarten.
Peningkatan Hasil Belajar Peserta Didik Materi Sudut Menggunakan Model Cooperative Learning Tipe Make a Match di Kelas V Sekolah Dasar Utami, Anissa Dwi; Helsa, Yullys
Asian Journal of Early Childhood and Elementary Education Vol 3 No 3 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i3.5557

Abstract

This study was motivated by the low mathematics learning outcomes of students. The aim of this research is to describe the improvement in learning outcomes through the Cooperative Learning model of the Make A Match type in the topic of Angles in Grade V of SDN 03 Geragahan, Agam Regency. This research is a Classroom Action Research (CAR) using both quantitative and qualitative approaches, conducted in two cycles. The research subjects consisted of 19 students, the class teacher as an observer, and the researcher as a practitioner. The results showed improvements in several aspects: the average score of the teaching module increased from 85.4% in the first cycle to 95.83% in the second cycle; teacher activity increased from 83.25% to 95.83%; student activity improved from 81.25% to 95.83%; and students’ average learning outcomes rose from 73.64% to 81,31%. Therefore, the implementation of the Cooperative Learning model of the Make A Match type has been proven to improve students’ mathematics learning outcomes in Grade V of SDN 03 Geragahan.
Pengaruh Model Problem Based Learning Berbantuan Media Wordwall terhadap Hasil Belajar Luas dan Keliling Persegi Peserta Didik Kelas IV di SD Negeri 15 Ulu Gadut Putri, Elsa Nurdiana; Helsa, Yullys
Asian Journal of Early Childhood and Elementary Education Vol 3 No 3 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i3.5558

Abstract

This study aims to determine the effect of the Problem Based Learning model assisted by Wordwall media on the learning outcomes of the area and perimeter of squares of grade IV students at SD Negeri 15 Ulu Gadut. This type of research is quantitative research with a pre-experimental design in the form of one group pretest-posttest design. The research sample was grade IV A students selectecd using the Cluster Sampling technique, where the population consisted of all grade IV students at SD Negeri 15 Ulu Gadut consisting of 4 classes. The research instrument was in the form of multiple choice test questions for the pretest and posttest. The results showed an increase in student learning outcomes after the implementation of the Problem Based Learning model assisted by Wordwall media. This increase was evidenced by the average pretest score on the area and perimeter of square material of 30.654 and the average posttest score with the same questions was 67.842. Through data analysis using the Paired Sample t-Test which showed a significance value of 0.002 <0.05, which means that H0 is rejected and Ha is accepted. It can be concluded that there is a significant influence of the Problem Based Learning model assisted by Wordwall media on the learning outcomes of the area and perimeter of squares of grade IV students at SD Negeri 15 Ulu Gadut.
Peningkatan Hasil Belajar Geometri Peserta Didik dengan Menggunakan Model Student Teams Achievement Division (STAD) di Kelas IV SDN 05 Birugo Kota Bukittinggi Azizah, Putri; Helsa, Yullys
Asian Journal of Early Childhood and Elementary Education Vol 3 No 3 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i3.5782

Abstract

This study was prompted by the low academic performance of students, which was attributed to inadequate lesson planning by the teacher, suboptimal implementation of instructional activities, and limited active student participation in the learning process. The aim of this research is to describe the improvement in student learning outcomes in geometry through the implementation of the Student Teams Achievement Division (STAD) model in Grade IV at SDN 05 Birugo, Bukittinggi. This study employed a classroom action research (CAR) design, incorporating both quantitative and qualitative approaches, and was conducted with 18 fourth-grade students. The research was implemented in two cycles: Cycle I consisted of two sessions, and Cycle II comprised one session. Each cycle followed four stages—planning, implementation, observation, and reflection. The findings of the study indicated significant improvements in several aspects: a) The quality of the teaching module improved from 83.3% (good) in Cycle I, Session I to 87.5% (good) in Cycle I, Session II, and reached 95.83% (very good) in Cycle II; b) The teacher's instructional performance increased from 78.13% (fair) in Cycle I, Session I to 87.5% (good) in Cycle I, Session II, and 93.75% (very good) in Cycle II; c) Student participation rose from 71.87% (fair) in Cycle I, Session I to 81.25% (good) in Cycle I, Session II, and 93.75% (very good) in Cycle II; d) Student learning outcomes increased from an average score of 74 (fair) in Cycle I, Session I to 82.9 (good) in Cycle I, Session II, and 90.7 (very good) in Cycle II. In conclusion, the implementation of the STAD learning model effectively enhanced student learning outcomes in geometry among Grade IV students at SDN 05 Birugo, Bukittinggi.
Pengembangan Media Pembelajaran Digital Berbasis Teknologi Augmented Reality pada Pembelajaran IPAS di Kelas V Sekolah Dasar Adrianda, Adrianda; Wulandari, Fikhen Tri
Asian Journal of Early Childhood and Elementary Education Vol 3 No 3 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i3.5839

Abstract

This study is motivated by the low utilization of technology-based learning media in elementary schools, which results in limited student enthusiasm and engagement. The purpose of this research is to develop an Augmented Reality (AR) technology-based learning medium for the Science and Social Studies (Ilmu Pengetahuan Alam dan Sosial or IPAS) subject, focusing on cultural diversity material for fifth-grade elementary students. The problems were identified through observations and interviews at SDN 41 Seberang Padang Selatan, SDN 32 Pemancungan, and SDN 38 Seberang Padang Selatan, which revealed that both teachers and students rarely used technology-based media in learning activities. This study employed a Research and Development (R\&D) approach using the ADDIE development model, which consists of analysis, design, development, implementation, and evaluation stages. Data were collected to measure the validity, practicality, and effectiveness of the learning media. The validity test results indicated that the media was highly valid, with scores of 95% from content experts, 100% from language experts, and 97.5% from media experts. The practicality test results showed that the media was highly practical based on feedback from teachers and students across the three schools. The effectiveness test results demonstrated improved student learning outcomes, with post-test scores reaching 100%, 92.5%, and 94.7%, respectively. The conclusion of this study is that the Augmented Reality-based learning media for cultural diversity material in the fifth-grade IPAS subject is appropriate and effective for use in elementary school instruction.

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