cover
Contact Name
M Saleh Yahya Himni
Contact Email
yhimni191@gmail.com
Phone
+6281999110771
Journal Mail Official
asshika@saniya.id
Editorial Address
Jln. Pendidikan No. 1 Kabar Selatan, RT. 02/RW. 38 Sakra, Lombok Timur, Nusa Tenggara Barat 83671
Location
Kab. lombok timur,
Nusa tenggara barat
INDONESIA
Asshika
Published by Saniya Institute
ISSN : -     EISSN : 3025809X     DOI : -
Core Subject : Education,
ASSHIKA: Journal of English Language Teaching and Learning, a peer-reviewed journal This journal is a platform for researchers, scholars, and practitioners in the field of English education to publish and disseminate their original research and studies. The journal aims to promote knowledge-building and problem-solving in the field and to make scientific works in relevant research areas accessible to the public. Since 2023, the Saniya Institute has been publishing the journal online. The primary scope and focus of the journal include English Language Teaching and Learning Strategy (ELTLS), Teaching English in the four skills of listening, speaking, reading, and writing, Technology-Enhanced ELT, Language Testing and Assessment, English Applied Linguistics, and Second Language Acquisition (SLA). Contributions in the form of original research, reviews, literature reviews, conference proceedings, case reports, short communications, theses, letters to the editor, and editorials are encouraged.
Arjuna Subject : Umum - Umum
Articles 51 Documents
The Following Investigation of the Mapping on Emotion in “Tanpa Kemudian” Translated as "No Resolution” Ririn Tasumbey; Dewa Made Agustawan
Asshika: Journal of English Language Teaching & Learning Vol. 2 No. 1 (2024): October
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/xj2smt22

Abstract

The present study focuses on the mapping of emotion in "Tanpa Kemenudian" translated into "No Resolution." The research is grounded in the theory of Natural Semantic Metalanguage (NSM), a concept that has been supported by Wierzbicka (1999) and Goddard (1997). The natural semantic metalanguage (NSM) is defined as a minilanguage believed to correspond to the common core of all languages. This hypothesis has emerged through comprehensive cross-linguistic inquiries that have spanned over three decades. The NSM system was developed primarily as a linguistic theory aimed at identifying the "language of thought" and the shared core of the lexicon and grammar of all natural languages. The present study explores the notion of emotion, delineating its association with positive and negative phenomena. The objective of the present study is to demonstrate that emotion mapping is imperative for effective translation. This ability will assist the translator in accurately conveying the intended message from the source language to the target language. The findings reveal that the data is distributed as follows: four data points are associated with favorable outcomes, while three data points are associated with unfavorable outcomes. Each lexicon is representative of its semantic features, as determined by the NSM approach.
The Implementation of “Game Based Learning Method” to Improve the Students Speaking Ability Among Seventh Grade Students of MTs. Darul Wustha Jerowaru Sulhairi
Asshika: Journal of English Language Teaching & Learning Vol. 2 No. 1 (2024): October
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/dgnp3g32

Abstract

This research examines the use of game-based learning methods to enhance students' speaking abilities at MTs. Darul Wustha Jerowaru in the year 2024. This study employs Classroom Action Research (CAR) as its research methodology. The statistics in this research were derived from the mean value of student performance and the percentage of grades. The participants in this research were seventh-grade students from MTs. Darul Wustha Jerowaru included 17 individuals. This study was performed in two phases. The tools used in this study included tests, questionnaires, and observation sheets. The mean score of students' speaking proficiency in the first cycle was 69, with 60% of students exhibiting inadequate speaking abilities; hence, the researcher proceeded to a second cycle. The findings indicated that the mean score of students' speaking proficiency was 76, with 81.25% of students meeting the Minimum Completion Criteria (KKM). This indicates that the use of game-based learning methods may enhance students' speaking proficiency.
The Impact of Language in Eradicating the Menace of Rape Against the Girl Child in Lagos State Obadare Felicia Tomi
Asshika: Journal of English Language Teaching & Learning Vol. 1 No. 2 (2024): April
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/kjqcy671

Abstract

This study explores the impact of language in eradicating the menace of rape against the girl child. Utilizing qualitative method, the research investigates how linguistic strategies in education, media, and policy can contribute to changing societal attitudes and reducing incidences of sexual violence. The study employed a descriptive research design of the survey type. The survey included a total of 100 respondents, consisting of 60 students from secondary schools, 10 teachers and educators, 15 media workers, and 15 policymakers and law enforcement officials. The study employed a simple random sampling technique to select the participants. The questionnaire, tagged "Language and Eradication of Rape Menace (LERM)," was created for the study and then tested for validity and reliability. The findings of the study revealed the importance of inclusive and empowering language, the role of media in shaping public perception, and the necessity of policy frameworks that emphasize protective and rehabilitative measures. The study recommends the integration of comprehensive sex education that employs inclusive and powerful language. Also, it recommends the adoption of criteria to ensure sensitive and respectful reporting on sexual abuse, along with their enforcement.
Empowering EFL Students’ Speaking Ability Through Digital Storytelling: A Quasi Experimental Study Risqia Azizah; Iyan Irdiyansyah; Asih Wahyuni
Asshika: Journal of English Language Teaching & Learning Vol. 1 No. 2 (2024): April
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/0ge1m715

Abstract

Speaking ability is essential in 21st-century education, yet many students still struggle with limited vocabulary, unclear pronunciation, and low comprehension. This study examined the impact of two digital storytelling applications, Read to Me and Fairytales, on enhancing students’ speaking ability. A quantitative approach with a quasi experimental method are used in this research. The research was conducted at a private senior high school in Bogor using non-equivalent control groups design. Two tenth-grade classes were selected, both of classes chosen randomly by lottery system, with one group using Read to Me and the rest of the class using Fairytales. The research focused on speaking ability with the component vocabulary, pronunciation, and comprehension. The results were analyzed using an independent samples t-test, which showed a significant difference between the groups’ post-test scores (t = 2.32, df = 63, p < 0.05). The experimental group which is treated by Read to Me showed greater increased, likely due to features such as audio narration, highlighted text, and adjustable speed, which offered better language input. In conclusion, digital storytelling with interactive elements can effectively influences students’ speaking ability in phase E.
The Influence of Digital Game-Based Learning on Student Vocabulary Enrichment (Baamboozle and Wordwall Implementation) Destiawati Syaharani Rahayu; Iyan Irdiyansyah; Gusnadi
Asshika: Journal of English Language Teaching & Learning Vol. 1 No. 2 (2024): April
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/f9fjz861

Abstract

Baamboozle can be an effective learning medium for teaching vocabulary in vocational English classes. Learning English in vocational contexts, such as hospitality, requires engaging methods that suit students’ needs. This research aims to investigate whether there is a significant effect of using Baamboozle and Wordwall as digital game-based learning media, and whether there are significant differences between the two in enriching students’ vocabulary mastery on Front Office topics, especially Check-In service. The researcher used a quasi-experimental design with pre-test and post-test given to both experimental and control groups. The experimental group was treated with Baamboozle, while the control group used Wordwall. The results of the paired sample t-test showed a significant improvement in both groups. However, the independent t-test revealed a significant difference in favor of the experimental group, indicating that Baamboozle was more effective in enriching vocabulary. The combination of Baamboozle’s collaborative game-based features and role-play activities contributed to students’ better vocabulary comprehension and engagement. Based on the result, it is recommended that teachers consider using interactive digital games like Baamboozle to make vocabulary learning more effective, contextual, and enjoyable, especially in vocational schools where practical communication is essential.
The Impact of Language in Eradicating the Menace of Rape Against the Girl Child in Lagos State Obadare Felicia Tomi
Asshika: Journal of English Language Teaching & Learning Vol. 2 No. 2 (2025): April
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65190/sqdxs810

Abstract

This study explores the impact of language in eradicating the menace of rape against the girl child. Utilizing qualitative method, the research investigates how linguistic strategies in education, media, and policy can contribute to changing societal attitudes and reducing incidences of sexual violence. The study employed a descriptive research design of the survey type. The survey included a total of 100 respondents, consisting of 60 students from secondary schools, 10 teachers and educators, 15 media workers, and 15 policymakers and law enforcement officials. The study employed a simple random sampling technique to select the participants. The questionnaire, tagged "Language and Eradication of Rape Menace (LERM)," was created for the study and then tested for validity and reliability. The findings of the study revealed the importance of inclusive and empowering language, the role of media in shaping public perception, and the necessity of policy frameworks that emphasize protective and rehabilitative measures. The study recommends the integration of comprehensive sex education that employs inclusive and powerful language. Also, it recommends the adoption of criteria to ensure sensitive and respectful reporting on sexual abuse, along with their enforcement.
Multimodal Approaches in English Language Teaching: Increasing Student's Skill in Communication in the Digital Era Rini Marliana; Sulhairi
Asshika: Journal of English Language Teaching & Learning Vol. 1 No. 2 (2024): April
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65190/s4b14c91

Abstract

This study aimed to identify the factors contributing to students' nervousness when speaking English and assess their English proficiency at SMK Islam Plus Yadaro. This research employs qualitative methodologies with a descriptive orientation. Two instruments were employed in this study: the LFCAS questionnaire. The research sample consisted of 35 students divided into two classes: class X Accounting and class X TSM 2. The sample was obtained through purposive sampling. The data for this study were gathered by administering a questionnaire and a speaking test to two classes at SMK Islam Plus Yadaro: class X accounting and class X TSM 2. The results of the LFCAS questionnaire indicated that communication apprehension was 33.5%, fear of negative evaluation was 24.56%, and test anxiety was 41.94%. The results for the class X accounting and X TSM 2 students on the five aspects are as follows: Vocabulary (19.93%), Grammar (19.26%), Fluency (19.77%), Pronunciation (20.6%), and understanding (20.44%). The LFCAS questionnaire allows pupils to be classified as low or below average. In contrast, the students' speaking test results are classified as excellent.
Empowering EFL Students’ Speaking Ability Through Digital Storytelling: A Quasi Experimental Study Risqia Azizah; Iyan Irdiyansyah; Asih Wahyuni
Asshika: Journal of English Language Teaching & Learning Vol. 1 No. 2 (2024): April
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65190/24yttf46

Abstract

Speaking ability is essential in 21st-century education, yet many students still struggle with limited vocabulary, unclear pronunciation, and low comprehension. This study examined the impact of two digital storytelling applications, Read to Me and Fairytales, on enhancing students’ speaking ability. A quantitative approach with a quasi experimental method are used in this research. The research was conducted at a private senior high school in Bogor using non-equivalent control groups design. Two tenth-grade classes were selected, both of classes chosen randomly by lottery system, with one group using Read to Me and the rest of the class using Fairytales. The research focused on speaking ability with the component vocabulary, pronunciation, and comprehension. The results were analyzed using an independent samples t-test, which showed a significant difference between the groups’ post-test scores (t = 2.32, df = 63, p < 0.05). The experimental group which is treated by Read to Me showed greater increased, likely due to features such as audio narration, highlighted text, and adjustable speed, which offered better language input. In conclusion, digital storytelling with interactive elements can effectively influences students’ speaking ability in phase E.
The Influence of Digital Game-Based Learning on Student Vocabulary Enrichment (Baamboozle and Wordwall Implementation) Destiawati Syaharani Rahayu; Gusnadi
Asshika: Journal of English Language Teaching & Learning Vol. 1 No. 2 (2024): April
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65190/9tsw6n30

Abstract

Baamboozle can be an effective learning medium for teaching vocabulary in vocational English classes. Learning English in vocational contexts, such as hospitality, requires engaging methods that suit students’ needs. This research aims to investigate whether there is a significant effect of using Baamboozle and Wordwall as digital game-based learning media, and whether there are significant differences between the two in enriching students’ vocabulary mastery on Front Office topics, especially Check-In service. The researcher used a quasi-experimental design with pre-test and post-test given to both experimental and control groups. The experimental group was treated with Baamboozle, while the control group used Wordwall. The results of the paired sample t-test showed a significant improvement in both groups. However, the independent t-test revealed a significant difference in favor of the experimental group, indicating that Baamboozle was more effective in enriching vocabulary. The combination of Baamboozle’s collaborative game-based features and role-play activities contributed to students’ better vocabulary comprehension and engagement. Based on the result, it is recommended that teachers consider using interactive digital games like Baamboozle to make vocabulary learning more effective, contextual, and enjoyable, especially in vocational schools where practical communication is essential.
Utilizing Communicative Grammar and Comic Strip Techniques to Assist Primary Students in Developing their Speaking Skills Suseno, Edy; Novita, Dian; Megawati, Fika
Asshika: Journal of English Language Teaching & Learning Vol. 3 No. 1 (2025): October
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65190/508nyp32

Abstract

Presenting concepts to elementary school pupils is crucial. It is to improve their capacity to exchange ideas with one another. Fifteen elementary school pupils in a public school encountered difficulties in accomplishing this objective. They voluntarily enrolled in a treatment class to deal with these shortcomings. The teacher began by teaching basic bilingual grammar using the book's supplied vocabulary. After finishing the lesson, the instructor invited the class to complete comic strip activities. They completed the assignments in small groups. They used speaking practice and peer teaching based on the discussed content to make the activity meaningful. To get the teacher's opinion, the pupils then displayed their text and audio creations on the screen. A qualitative analysis of the information acquired throughout the teaching and learning process was then conducted. It has been determined that comic strip techniques and communicative grammar aid in the improvement of primary pupils' speaking abilities. Teachers can use it to teach related subjects, which is beneficial. Additionally, it prompts other researchers to conduct more in-depth observations on similar topics.