cover
Contact Name
Muhammad Agreindra Helmiawan
Contact Email
research@unsap.ac.id
Phone
+62261-202911
Journal Mail Official
infomans@unsap.ac.id
Editorial Address
Jalan Angkrek Situ No. 19, Kelurahan Situ, Kecamatan Sumedang Utara, Kabupaten Sumedang, Jawa Barat, Indonesia 45323
Location
Kab. sumedang,
Jawa barat
INDONESIA
Infomans: Jurnal Ilmu-ilmu Informatika dan Manajemen
ISSN : 19783310     EISSN : 26153467     DOI : 10.33481/infomans
Core Subject : Science,
Infomans Journal is a scientific journal published by LPPM and Fakultas Teknologi Informasi FTI UNSAP. This journal contains scientific papers from Academics, Researchers, and Practitioners about research on informatics. Infomans Journal is published twice a year in May and November. The paper is an original script and has a research base on Informatics. The scope of the paper includes several studies but is not limited to the following study. Artificial Intelligence Computer Graphics and Animation Image Processing Cryptography Computer Network Security Modeling and Simulation Information Retrieval Information Filtering Multimedia Computer Architecture Design Computer Vision and Robotics Parallel and Distributed Computing Operating System Information System Mobile Computing Natural Language Processing Data Mining Machine Learning Expert System Geographical Information System
Articles 11 Documents
Search results for , issue "Vol. 17 No. 2 (2023): Infoman's" : 11 Documents clear
Pengukuran Pengukuran Tingkat Kesuksesan Penerapan E-Office Dengan Model Kesuksesan Sistem Informasi Delone dan Mclean di Dinas Perumahan Kawasan Permukiman dan Pertanahan Sumedang Mahardika, Fathoni; Hidayatul Akbar, Yopi; Agreindra, Muhammad Agreindra Helmiawan
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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Abstract

Dinas Perumahan Kawasan Permukiman dan Pertanahan Kabupaten Sumedang telah menerapkan e-office sebagai teknologi informasi yang dapat mengelola proses administrasi dalam proses bisnisnya. E-Office atau Electronic Office merupakan layanan aplikasi guna meminimalisir penggunaan kertas dalam administrasi perkantoran secara elektronik yang bertujuan untuk menyederhanakan proses bisnis perkantoran terutama dalam kegiatan korespondensi kedinasan. Tujuan dari penelitian ini yaitu untuk menilai apakah penerapan sistem tersebut berhasil dan berdampak positif bagi individu maupun organisasi. Dalam penelitian ini, penulis memilih model yang diberikan oleh William H. DeLone dan Ephraim R. McLean, yang terdiri dari enam faktor pengukur kesuksesan suatu sistem informasi yaitu kualitas sistem, kualitas informasi, penggunaan, kepuasan pengguna dan manfaat bersih. Berdasarkan hasil analisis dan pengolahan data yang telah dilakukan, maka didapatkan bahwa dalam pemanfaatan teknologi informasi khususnya dalam dalam penerapan e-office di Dinas Perumahan Kawasan Permukiman dan Pertanahan Kabupaten Sumedang dapat dikatakan belum sepenuhnya sukses, hal ini ditunjukkan oleh ke enam (6) variabel yang diteliti memperoleh nilai rata-rata yang tinggi dan sangat tinggi namun dari sepuluh (10) hipotesis yang dirumuskan menghasilkan empat (4) hipotesis diterima dan enam (6) hipotesis ditolak sebagai pengukur kesuksesan sistem informasi.
Performance Analysis On Idle Breeder Game Wu, Steven; Agung Riyadi
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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Abstract

The performance analysis is an essential process for evaluating the efficiency and effectiveness of a system or software. This study focused on conducting performance analysis of the mobile game "Idle Breeder" on the Android platform. The analysis specifically examined rendering computation, scripts, physics, animation, garbage collection, global illumination, user interface, and other aspects using Unity Profiler software. The findings of the study revealed that the game performed well in various testing scenarios, providing valuable insights for mobile game developers to optimize their game's performance on the Android platform using Unity Profiler. However, it is important to consider that environmental conditions and hardware factors may also influence overall game performance. This research contributes to the advancement of knowledge in improving the performance of mobile games and encourages further exploration in this area. The results of this study can be useful for game developers, researchers, and practitioners in the field of mobile gaming to enhance the performance of their games and ultimately provide a better gaming experience for users.
Layanan Kesehatan Terpersonalisasi Cerdas: Perspektif Filsafat Sains Gitarja Sandi; Ermawati; Hermanto, Moch. Irwan
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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Abstract

Transformasi digital yang sedang berlangsung dalam era kontemporer telah meresap ke dalam hampir semua aspek kehidupan, termasuk dalam bidang kesehatan. Kemajuan teknologi seperti kecerdasan buatan (AI), machine learning, dan data analytics, disertai dengan perkembangan signifikan dalam bidang genomika dan bioteknologi, telah mendorong perubahan paradigma dalam layanan kesehatan. Model layanan kesehatan tradisional kini beralih menuju layanan kesehatan terpersonalisasi cerdas, yang menawarkan perawatan yang lebih disesuaikan dan efektif bagi pasien. Tujuan utama dari paper ini adalah untuk menganalisis dan memahami model layanan kesehatan terpersonalisasi cerdas ini dari perspektif filsafat sains. Dalam melakukan analisis, paper ini mempertimbangkan berbagai aspek, mulai dari potensi dan peluang yang ditawarkan oleh model layanan kesehatan terpersonalisasi cerdas, hingga tantangan dan implikasi etis yang muncul. Salah satu tantangan utama yang dihadapi adalah bagaimana memastikan privasi dan kerahasiaan data pasien, seiring dengan penggunaan teknologi canggih dalam pengumpulan dan analisis data. Selain itu, paper ini juga mempertimbangkan isu-isu etis lainnya seperti keadilan dalam akses ke layanan kesehatan terpersonalisasi cerdas, serta bagaimana teknologi cerdas dapat mempengaruhi hubungan antara dokter dan pasien. Melalui analisis ini, paper ini berupaya untuk memberikan panduan dan wawasan bagi para peneliti, profesional kesehatan, dan pembuat kebijakan tentang bagaimana memanfaatkan kekuatan teknologi dan sains medis dalam menyediakan perawatan kesehatan yang lebih baik, sambil juga mempertimbangkan dan merespons tantangan dan isu-isu etis yang muncul. Diharapkan, dengan memahami dan merenungkan tentang implikasi dan konsekuensi dari layanan kesehatan terpersonalisasi cerdas ini, kita dapat bekerja menuju masa depan kesehatan yang lebih baik, etis, dan berkelanjutan.
Implementasi Metode NLP Dalam Pembuatan Chat Bot Telegram Radi Alpiyanto; Muhammad Fitra Fajar Rusamsi; Yuyun Umaidah
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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Abstract

In the current digital era, the use of chat bots has become increasingly popular, especially oninstant messaging platforms like Telegram. To create a better user experience, accurate andresponsive understanding of user messages is necessary. In this regard, Natural LanguageProcessing (NLP) plays a crucial role. The goal of this research is to implement NLP methods inthe development of a Telegram chat bot using an appropriate and effective approach. In thisimplementation, experiments and testing are conducted to ensure the functionality andresponsiveness of the bot. Testing involves sending messages to the bot and evaluating the resultsof NLP processing and bot responses. During this process, enhancements and improvements aremade to enhance the bot's ability to understand and respond to user messages more effectively.NLP methods are applied in message handling. Entity recognition is used to identify importantinformation such as names, locations, or dates from user messages. Intent understanding isperformed to determine the intentions or goals behind received messages. Natural languageprocessing is used to analyze sentiment, keywords, or language structure in messages. Based onthe results of NLP processing, the bot provides appropriate responses to users through theTelegram bot API.
Penerapan Augmented Reality Pengenalan Monumen sebagai Upaya Pariwisata Berkelanjutan Yuniarto, Dwi; Helmiawan, Muhammad Agreindra
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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Abstract

The implementation of Augmented Reality (AR) in monument recognition as a sustainable tourism strategy is an innovative approach that blends cultural heritage with modern technology. This research explores the concept and implementation of AR as a tool that enables monument visitors to dynamically interact with their cultural heritage. The methodology of a prototype is employed as the framework for this study. The research begins with an in-depth analysis of the current state of tourism and the challenges faced in cultural heritage preservation. A comprehensive literature survey is conducted to understand the latest developments in AR technology and its applications in the tourism sector. The outcome of this research is the development of an AR application that can be used by monument visitors. This application allows users to view monuments in their historical context, obtain in-depth explanations of architectural and cultural elements, and participate in interactive experiences that enhance their understanding of cultural heritage. The prototype methodology guides the stages of developing this AR application, from initial design to testing and ongoing improvement. Testing of the AR application is carried out at various monument locations, involving visitors in assessing its usage and its impact on the tourism experience. Evaluation results demonstrate a significant increase in visitor satisfaction, their understanding of monuments, and their interest in participating in sustainable tours. This research underscores the significant potential of AR technology in enhancing cultural heritage preservation efforts and sustainable tourism. The prototype methodology used not only guides the development of the AR application but also ensures that the application is user-centric and provides a satisfying experience. However, challenges in implementing this technology include technical aspects, financial sustainability, as well as education and training to maximize the benefits of AR in a tourism context. In conclusion, the application of AR in monument recognition is a crucial step towards a more sustainable future for tourism, with a focus on satisfying visitor experiences.
Implementasi React JS dalam Mengembangkan Front-End Website PT XYZ Sekar Kinanti, Virandita; Setyadi, Resad; Widiasari, Lisna
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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Abstract

Websites have become one of the most important marketing and communication tools for companies in today's digital era. PT XYZ, a company engaged in information technology, realized how important it is to have an attractive, interactive, and easy-to-use website to increase client outreach and strengthen their brand image. Previously, PT XYZ had their own company website, but there was no adequate maintenance of the website. As a result, the information displayed was not updated regularly and the appearance of the website was less interactive. The purpose of the research is to develop the front-end of PT XYZ's website using the React JS framework, with a focus on improving attractiveness, responsiveness, and user-friendliness. The result of this research is a PT XYZ’s website with a more attractive front-end display than before. Development was carried out using the Agile Scrum system development method, which ensures the project runs efficiently and adaptively to the company's needs. With this development, PT XYZ is expected to more effectively interact with clients and be able to compete in a competitive market
Implementasi Metode Grapple Dalam Pembuatan E-Commerce Berbasis Mobile Masyarakat Desa Selorejo Guritno Bramantyo, Putut; Lestanti, Sri; Nur Budiman, Saiful
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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Abstract

Hingga tahun 2022, bermunculan banyak usaha baru yang dijalankan oleh masyarakat Desa Selorejo. Namun hingga saat ini cara mempromosikan usaha tersebut masih menggunakan WhatsApp Group. Sehingga pada penelitian ini dibangun sebuah aplikasi e-commerce untuk para pelaku UMKM Desa Selorejo. Metode penelitian yang digunakan adalah metode GRAPPLE dengan framework Flutter untuk pengembangan aplikasi. Di penelitian ini, data UMKM diperoleh dari perangkat Desa Selorejo. Desain Unified Modeling Language (UML) dibuat menggunakan Visual Paradigm Online dan pembuatan layout program menggunakan aplikasi Canva. Aplikasi pada penelitian ini dibangun menggunakan Visual Studio Code dengan framework Flutter. Hasil dari penelitian ini adalah sebuah tampilan aplikasi mobile yang bisa digunakan untuk memenuhi kebutuhan pelaku UMKM dalam mempromosikan produknya. Beberapa kekurangan yang ada di hasil penelitian ini adalah tampilan yang belum rapi dan aplikasi pembeli dan penjual yang masih terpisah.
Perancangan Website E-Commerce IFSTORE Dengan Metode Waterfall Diyah Saputri, Rasikha; Resad Setyadi
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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Abstract

Technology is reportedly developing very rapidly. Internet technology is often heard today, namely the advances in information technology. Technological progress is heading in a more user-friendly direction, which means it makes it easier for users to understand and use Internet functions. In the past, e-commerce activities were carried out through direct products, but the rapid development of the Internet has replaced this model. The objective of this online shopping platform is to bringing shopping convenience to customers without the need to visit offline stores. The research approach used is qualitative, with the application of the SDLC Waterfall model or linear sequence. in the process of analyzing the needs intensively in web development and determining the needs of applications that will be used to be practically understood by e-commerce web users. Designing an e-commerce website using PHP becomes a scripting language and XAMPP becomes a database for data storage. the way of testing using the black box method, as well as the input data used in this paper adopts the technique of partition equivalence, that is, any dish or function that requires user input is tested based on valid or invalid values. From this research, It can be inferred that website design plays a crucial role in addressing business challenges competition, especially in the clothing and accessories sales sector, changing product data and deleting product data making news. that is fast, precise, and attractive to customers.
Identification of Critical Success Factors for the Implementation of Mandarin-language ERP Software: A Case Study in a Manufacturing Company in Batam Santoso, Didi; Eryc
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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Abstract

As businesses increasingly adopt Enterprise Resource Planning (ERP) systems for improved performance, challenges associated with the implementation of Mandarin-language ERP software in a manufacturing company in Batam, Indonesia, have garnered significant attention. Using a qualitative research approach, this study conducted in-depth interviews with 27 employees familiar with the Mandarin-based ERP system. Thematic analysis was employed to understand the implications of language barriers and their impact on user performance. The research highlights key factors influencing the usability of Mandarin-language ERP systems, providing valuable insights for companies facing similar multilingual implementation challenges. The analysis emphasizes the crucial role of internal factors, including management involvement, commitment, training, and IT skills, in the successful implementation of Mandarin-language ERP systems. These findings serve as a practical guide for companies seeking to optimize internal processes and strengthen technological capabilities, facilitating smooth integration and utilization of ERP systems.
Pengukuran Kesiapan Kota Cerdas Berdasarkan SNI ISO 37122:2019 Firmansyah, Esa; Binti Abd. Rahman, Aedah; Subiyakto, A'ang
Infoman's : Jurnal Ilmu-ilmu Informatika dan Manajemen Vol. 17 No. 2 (2023): Infoman's
Publisher : LPPM & Fakultas Teknologi Informasi UNSAP

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This research aims to measure Smart City readiness using the SNI ISO 37122:2019 standard. This research uses quantitative methods to collect data and analyze Smart City readiness. The data collected includes indicators set out in the SNI ISO 37122:2019 standard. The results of this research can be used as a guide for the government and stakeholders in developing and improving Smart Cities.

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