cover
Contact Name
Febri Adi Prasetya
Contact Email
garuda@apji.org
Phone
+6282359594933
Journal Mail Official
info@asdkvi.or.id
Editorial Address
Perum. Cluster G11 Nomor 17, Jl. Plamongan Indah, Pedurungan, Semarang, Provinsi Jawa Tengah, 50195
Location
Kota semarang,
Jawa tengah
INDONESIA
Realisasi: Ilmu Pendidikan, Seni Rupa dan Desain
ISSN : 30322049     EISSN : 30321662     DOI : 10.62383
Core Subject : Education, Art,
journal include the Education, Fine Arts and Design sub-groups. Realization: Education, Fine Arts and Design
Articles 114 Documents
Studi Eksperimen Gorga Mandailing Siswa Kelas VII SMP Swasta Nurul Ilmi Ditinjau Dari Prinsip-Prinsip Ragam Hias Kofifah Indar Prawansyah; Sugito Sugito
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 1 (2025): Januari : Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i1.488

Abstract

This research aims to analyze the application of decorative principles in drawing the Mandailing gorga by class VII students at Nurul Ilmi Private Middle School. This research uses a qualitative descriptive method with data collection techniques form of experimentation, observation and documentation. The research results show that students understanding of the principles decoration, such as composition, motifs, stylization and media is still relatively low. This is caused by a lack of time allocated for arts and culture lessons and a lack students understanding of the local gorga Mandailing. The work produced by students does not fully reflect the optimal application of decorative principles, both from a technical and aesthetic perspective. This research concludes that learning fine arts based on local wisdom requires a more focused approach, adequate time, and more innovative methods to increase students' understanding and creativity in creating art.
Seni Post-Internet dan Pengaruhnya terhadap Persepsi Kesehatan Mental Remaja Salmalika savita; Agus Juhana
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 1 (2025): Januari : Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i1.492

Abstract

Digital art communities on the internet connect artists, creators, and art enthusiasts globally to share and discuss digital artworks. Through platforms like Facebook, Instagram, Discord, and Pinterest, artists can showcase their work to an international audience, strengthening social connections and supporting mental health. Art, including digital art, helps teenagers express themselves, communicate, and grow emotionally and socially. Additionally, technology in art therapy creates enjoyable experiences that foster creativity. This study uses systematic literature review (SLR) to gather relevant evidence, but research on the use of digital media in art therapy for teenagers with diverse issues is still limited, requiring further exploration. The study also highlights global interest in the relationship between art, technology, and adolescent development, emphasizing the great potential of art and technology in improving social and emotional well-being.
Pembelajaran Gerak Dasar Tari Kijang Pada Anak Usia Dini di Sanggar Rangga Setra Manik Pakuan Tasikmalaya Seni Lidusyiami; Asti Tri Lestari; Budi Dharma
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 1 (2025): Januari : Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i1.495

Abstract

The research is entitled "Learning the Basic Movements of the Kijang Dance in Early Childhood at Sanggar Rangga Setra Manik Pakuan, Tasikmalaya City". The aim is to find out the process of learning deer dance and the results of learning carried out at Sanggar Rangga Setra Manik Pakuan. This research focuses on how the learning process and learning outcomes are used or applied in learning the basic movements of deer dance at Sanggar Rangga Setra Manik Pakuan, Tasikmalaya city. This research uses qualitative research methods that are descriptive analysis. This research was carried out through field studies in the form of observations, interviews and documentation, which then became a source of data for analysis. The results of the findings carried out by the researchers were that the process of learning deer dance at Sanggar Rangga Setra Manik Pakuan carried out training for 2 months or 8 meetings, and during learning used the drill/rehearsal method. At the end of the learning outcomes, children take exams as a form of class promotion, which are carried out in various public places, with the aim of training the child's level of self-confidence.
Analisis Pembelajaran Mewarnai Menggunakan Krayon dengan Metode Drill untuk Pengembangan Motorik Halus Anak Usia Dini Usia 3-4 Tahun di Sanggar WARNA Tasikmalaya Virna Lestiyani; Wan Ridwan Husen; Asti Tri Lestari
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 1 (2025): Januari : Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i1.496

Abstract

In a study entitled "Analysis of Coloring Learning Using Crayons with the Drill Method for the Development of Fine Motor Skills of Early Childhood Aged 3-4 Years at Sanggar WARNA Tasikmalaya. One of the objectives of this study is to find out how the process of learning to color pictures using crayons with the drill method is like the development of fine motor skills of early childhood at Sanggar WARNA Tasikmalaya. In this study, the researcher focused on the process of learning to color pictures using crayons in early childhood and the results obtained from the learning at Sanggar WARNA Tasikmalaya. The researcher used a qualitative method with a descriptive analysis approach in his research, while the data collection was through field studies in the form of observations, interviews and documentation studies, which were then compiled, processed and analyzed to provide an overview of the existing problems. The results obtained by the researcher from the study, namely the process of learning to color using crayons with the drill method for the development of early childhood motor skills can help children to grow their concentration skills and also increase children's self-confidence. In the age range of 3-4 years, the child's learning process is more focused on coloring between 1, 2 or up to 3 color gradations. For the final results stage of learning, children are usually included in competitions, with the aim being more for evaluation needs rather than winning or losing.
Penciptaan Kriya Kayu Hiasan Dinding Karakter Tari Topeng Malangan dengan Teknik Ukir Riyan Januar Nst; Sri Wiratma
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 1 (2025): Januari : Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i1.503

Abstract

The creation of this work was motivated by the author's interest in making wall decoration wooden craft artworks inspired by the Malangan Mask dance characters. The author found unique and interesting things about the Malangan Mask dance characters such as facial expressions, eye expressions and different mask characteristics. This research aims to realize cultural, ethnic, artistic, social and philosophical visualization. The Creation Method used in the creation of wooden crafts for wall decoration of Malangan Mask dance characters by Nirwana and Andito (2017), namely starting from the internalization of ideas, the formulation of the concept of creation and the execution of the creation of works of art. The creation of this wall decoration is embodied in 12 works. The 12 wall decoration works have the same size of 25 cm x 52.8 cm. In this case, the author will create a wooden craft work hanging the wall of the Malangan Mask dance character using carving techniques. The characters of the Malangan Mask dance that will be applied include: (1) Panji Asmorobangun (Side 1), (2) Panji Asmorobagun (Side 2), (3) Dewi Sekartaji (Side 1), (4) Dewi Sekartaji (Side 2), (5) Raden Gunung Sari (side 1), (6) Raden Gunung Sari (side 2), (7) Dewi Ragil Kuning (Side 1), (8) Dewi Ragil Kuning (Side 2), (9) Klana Sewandana (Side 1), (10) Sewandana Clan (Side 2), (11) Bapang Joyo Pangangun Angun (Side 1), (12) Bapang Joyo Pangangun Angun (Side 2).
Penerapan Continuity Editing dalam Film Kingsman Karya Metthew Vaughu Muhammad Fauzan Abdillah; Dani Manesah
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 1 (2025): Januari : Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i1.526

Abstract

The film Kingsman: The Secret Service (2014), directed by Matthew Vaughn, blends various cinematic elements that create a captivating visual experience. One of the key aspects supporting the quality of this film is the effective use of continuity editing techniques. This study adopts a qualitative approach with a literature review method to explore the application of editing techniques in strengthening narrative and character development, as well as enhancing the emotional engagement of the audience. The findings reveal that continuity editing not only maintains visual and spatial continuity in action scenes but also supports the development of the main character, Eggsy, from an ordinary young man to a skilled secret agent. This editing technique plays a crucial role in building tension and immersion, allowing the audience to follow the story clearly without being distracted by camera angle changes or other editing techniques. Overall, the application of continuity editing in Kingsman proves to be effective in creating a cinematic experience that harmoniously integrates action, narrative, and emotion.
Analisis Teknik Camera Shot pada Film Surat Cinta untuk Starla Sutradara Rudi Aryanto M Hendy Farrell M; Dani Manesah
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 1 (2025): Januari : Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i1.527

Abstract

The film Surat Cinta Untuk Starla, directed by Rudi Aryanto, employs a variety of camera shot techniques to explore the depth of its main characters and deliver powerful emotions to the audience. This study aims to analyze the use of camera shot techniques in the film, focusing on close-ups, medium shots, long shots, and tracking shots. These techniques are utilized to portray the characters' emotional expressions, interactions, and to enhance the theme of emotional journeys within the story. Through a qualitative approach with a literature review, the research highlights how camera shot techniques support the film's narrative and deepen the emotional connection between the audience and the characters. The analysis reveals that the appropriate choice of camera shot techniques can elevate the film's visual and emotional quality, creating a profound impact on the understanding of its story and characters.
Seni Grafis : Visualisasi Aktivitas Pandai Besi di Nagari Sungai Puar dengan Teknik Relief Print Rafiqi Rafiqi; Yofita Sandra
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 1 (2025): Januari : Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i1.532

Abstract

This final work aims to contribute to the preservation of local culture, as well as introducing graphic art as a means of telling stories and depicting community life, especially the activities of blacksmiths in Nagari Sungai Puar. Therefore, the author created a work entitled "graphic art: visualization of blacksmith activities in Nagari Sungai Puar using relief print techniques" and wanted to spread various elements in blacksmith activities, starting from the process of making tools and interactions between blacksmiths. The creation method used is the Halma Hawkins method through the stages of exploration, improvisation and formation. With this method, this work can later be visualized into a graphic art work using relief printing techniques. The final work product is ten works of graphic art measuring 55 x 40 cm which depict blacksmith activities in the Sungai Puar village. The works are entitled: Making a rod, Cutting iron, Burning furnace, Forging iron, Forming iron, Grinding a kite, Cooling a knife, Sharpening a knife, Skillful hands, Final stages.
Penciptaan Outer Batik Dengan Teknik Batik Tulis, Shibori dan Ecoprint Nabilla Zalfa; Sri Wiratma; Raden Burhan S, N, D
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 2 (2025): April: Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i2.571

Abstract

The creation of batik outerwear combines three techniques: hand-drawn batik (batik tulis), shibori, and ecoprint, to produce designs that are both functional and aesthetically rich, while promoting local cultural identity. The process follows the Art Creation Methodology, consisting of four stages: exploration, experimentation, realization, and evaluation. In the exploration phase, the techniques used are studied, and how their combination can create unique motifs. This phase also includes an in-depth understanding of the history and philosophy of each technique, ensuring a strong foundation for their application in the design of the outerwear.In the experimentation phase, various patterns, colors, and compositions are tested to determine the best combination of the three techniques. This stage involves creating several design samples to test the harmony between hand-drawn batik, the visually appealing folds of shibori, and the natural impressions left by ecoprint leaves. Then, in the realization stage, the batik outerwear is completed by integrating these elements into a cohesive design. The techniques of batik tulis, shibori, and ecoprint work together to create rich textures and motifs.In the evaluation phase, the aesthetic and functional quality of the final product is assessed. The final result demonstrates that combining these techniques not only creates unique designs but also adds value in terms of beauty and sustainability, while supporting the preservation of local culture through innovation in batik art.
Sosiologi Bourdieu Melihat Poster Film Horor Indonesia Fitro Nur Hakim
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain Vol. 2 No. 2 (2025): April: Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/realisasi.v2i2.572

Abstract

This study aims to analyze the design of Indonesian horror film posters through Pierre Bourdieu's sociological lens. The main focus of the study is to understand how the visual elements in the poster reflect the social dynamics, culture, and structure of the film industry. By using the concepts of habitus, capital (cultural, symbolic, economic), field, doxa, and social reproduction, this study reveals that the design of horror film posters not only functions as a promotional tool, but also as a medium that reproduces local cultural values ​​and community beliefs about the supernatural world. Elements such as traditional ghosts such as genderuwo, kuntilanak and mystical symbols such as keris, offerings, then there are dark colors, and a scary atmosphere reflect the habits of audiences who are familiar with local myths. This study also shows that horror film posters reproduce stereotypes about the relationship between humans and the supernatural world, and strengthen the hierarchy of spiritual power through visual symbols. These findings confirm the relevance of Bourdieu's theory in understanding cultural phenomena through visual media. This study is expected to provide new insights for filmmakers, graphic designers, and students in understanding the interaction between culture, aesthetics, and the film industry.

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