cover
Contact Name
I Gede Iwan Sudipa
Contact Email
gedeiwansudipa@gmail.com
Phone
+6281933054911
Journal Mail Official
info.publikasigrn@gmail.com
Editorial Address
Jalan Ratna nomor 68G, Lingkungan Tatasan Kaja, Kel. Tonja, Kec. Denpasar Utara, Denpasar, Bali 80239
Location
Kota denpasar,
Bali
INDONESIA
TECHNOVATE
Published by PT. KARYA GEMAH RIPAH
ISSN : -     EISSN : 30472466     DOI : https://doi.org/10.52432/technovate
TECHNOVATE: Journal of Information Technology and Strategic Innovation Management is a scientific journal that publishes original articles based on the latest knowledge, research, and applied research as well as the latest scientific developments in Information Technology, Enterprise-Oriented Solutions, Information System Development. The journal scope covers the academic and empirical studies on Information Technology with an orientation toward managerial approaches and guidelines. The areas of interest include in following subjects, but are not limited to: Managerial Implications of Information Systems Implementation Virtual and Networked Organizations Social Networks Electronic Business (e-Business) Electronic Commerce (e-Commerce) Electronic Government (e-Government) IT Implications for Change Management IT Project Management (ITPM) Information Technologies and Social Organization Organizational IT governance and control Organizational Learning (OL) Human-Computer Interaction (HCI) Ethics of Information Technology IT-Based Learning and Training including e-Learning, Blended Learning, and so on Information Management Software Validation and Verification Metrics Simulation Techniques and Systems Mobile Computing Government Information Systems Strategic Information Systems (SIS) IT Implications for Change Management IT Project Management (ITPM) Business Modeling, Requirement Management, System Analysis, Design, Implementation, Test, and Deployment
Articles 7 Documents
Search results for , issue "Vol. 2 No. 1 (2025): January 2025" : 7 Documents clear
Customer Service Information System: Service Improvement Solution PT. Jaringanku Sarana Nusantara Arditya, I Kadek Dito; Sandhiyasa, I Made Subrata; Supartha, I Kadek Dwi Gandika
TECHNOVATE: Journal of Information Technology and Strategic Innovation Management Vol. 2 No. 1 (2025): January 2025
Publisher : PT.KARYA GEMAH RIPAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52432/technovate.2.1.2025.52-58

Abstract

One of the companies actively involved in the field of information technology systems, especially in the Internet sector is PT Jaringanku Sarana Nusantara. The company has paid services using E-invoice with payment gateway method but on this payment system has not been integrated with microtic devices to perform the disconnection of the Internet for customers who have not paid. This process is carried out through microtic configuration performed by the officers. If the customer's connection termination is missed within the specified limits, the company risks losing the bandwidth cost by continuing to provide internet services without receiving payment on time. In addition to payment services, the company also has a complaint service that uses the WhatsApp app as a medium of interaction with customers, found several problems that need to be addressed. One of the problems was when the admin sent customer data and gave the task division to the team of officers through the WhatsApp group. This research uses the waterfall methodology of a systematic model to develop this system so that it is structured starting from the phases of design, analysis, design, implementation, operation, to the maintenance of the system. The results of this research showed that it was possible to build a service information system at PT. Jaringanku Sarana Nusantara by performing blackbox testing, then it is known that the system is running correctly and in accordance with the expected plan.
Assessing Local Small Businesses: A Decision-Making Framework Using the COPRAS Method Sugiarta, Putu Agus Arya Sastra; Dwijaputra, I Kadek; Putra, Putu Agus Febri Sedana; Ali, Raihan; Sudipa, I Gede Iwan
TECHNOVATE: Journal of Information Technology and Strategic Innovation Management Vol. 2 No. 1 (2025): January 2025
Publisher : PT.KARYA GEMAH RIPAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52432/technovate.2.1.2025.39-50

Abstract

The selection of optimal dining places for students around the INSTIKI campus is often a challenge due to the lack of organized information. This research proposes an evaluation framework using the Complex Proportional Assessment (COPRAS) method, a Multi-Criteria Decision Making (MCDM) approach, to assess and rank restaurants based on various criteria, such as price, food quality, production capacity, distance to campus, and reputation. Data was collected through surveys, field observations, and online reviews, and analyzed using COPRAS. The results showed that the best alternative was Mie Gacoan Pakerisan with the highest utility value (100%). With this approach, students can choose a dining venue that suits their needs, while local small businesses benefit from transparent data-driven evaluation.
Gamification on Cryptocurrencies to Increase Public Investment Interest Sakmar, Moeng; Surya, Rizky Andhika; Hartinah, Siti
TECHNOVATE: Journal of Information Technology and Strategic Innovation Management Vol. 2 No. 1 (2025): January 2025
Publisher : PT.KARYA GEMAH RIPAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52432/technovate.2.1.2025.1-9

Abstract

The development of cryptocurrencies continues to experience a very rapid in-crease with the prediction of average growth of more than 1 million investors every month around the world. However, it is different in Indonesia, people do not know widely what cryptocurrency is and how to invest in cryptocurrency. The Indonesian Ministry of Trade noted that in the second quarter (Q2) of 2020, cryptocurrency investors experienced an increase of up to 6.4 million investors, but when compared to the total population of Indonesia, this figure is still very far below 1%, plus economic conditions after the Coronavirus pandemic are getting worse. discourage people from investing. When viewed from the fundamental side, cryptocurrency assets can be said to be quite strong against the pandemic, compared to the stock market and mutual funds listed on the Indonesian stock exchange (IDX) which have decreased due to the coronavirus pandemic. In this study, we propose a gamification method by focusing on the introduction of cryptocurrency investments with the aim that people in Indonesia can be more familiar with and invest in cryptocurrency, the methods, and systems that we propose will at the same time reward users in the form of crypto assets to attract people to better understand the opportunities. investing in cryptocurrency.
The Influence of Pedagogical Methods and The Use of Digital Tools on Perceived Competencies and Preparation for The Job Market of Students In Digital Marketing Mohamed, Bouaddi
TECHNOVATE: Journal of Information Technology and Strategic Innovation Management Vol. 2 No. 1 (2025): January 2025
Publisher : PT.KARYA GEMAH RIPAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52432/technovate.2.1.2025.31-38

Abstract

This study investigates the impact of pedagogical methods, the use of digital tools, and educational levels on the perceived competencies and job market readiness of digital marketing students in Morocco. A quantitative approach was employed, involving a sample of 250 students evenly divided between License’s and Master's programs. Data were collected via a structured questionnaire. Results indicate that students who engaged in practical courses reported higher job market preparedness compared to those in theoretical courses. A significant positive correlation was found between the use of digital tools and perceived competencies. Additionally, ANOVA analysis revealed that Master's students perceived their competencies more positively than Bachelor's students. These findings suggest a need for enhanced practical learning opportunities and greater integration of digital tools in curricula, along with stronger industry partnerships to better prepare students for market demands.
MSME Business Feasibility Evaluation Model Based on Decision Management Perspective Suandana, Ni Putu Widantari; Muni, Ni Made Jeni Apriliani
TECHNOVATE: Journal of Information Technology and Strategic Innovation Management Vol. 2 No. 1 (2025): January 2025
Publisher : PT.KARYA GEMAH RIPAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52432/technovate.2.1.2025.10-15

Abstract

MSMEs have an important role in the Indonesian economy, especially in Bali as an area known for its arts and culture industry. This research aims to develop an MSME business feasibility evaluation model using the Simple Additive Weighting (SAW) method. Six evaluation criteria are used, namely the level of product quality, the level of product damage, the level of market demand, the level of product diversity, the average monthly income, and the average operating costs. Data from seven MSMEs in Gianyar Bali were analyzed by the SAW method, resulting in a final score that determines the feasibility ranking. Results show that MSME C has the highest score (0.918), while MSME G has the lowest (0.741). The findings indicate that product quality and diversification are key success factors, while reducing operational costs is a challenge that needs attention. The SAW model provides a systematic approach for MSMEs to evaluate the viability of their businesses and support strategic decision-making.
UI/UX Design of Mobile Platform-Based Blood Donor Application Using User Centered Design Method Tindi, Arifin Paulus; Lumasuge, Oktavianus; Sinsu, Noldy; Xaverius, Fransiskus
TECHNOVATE: Journal of Information Technology and Strategic Innovation Management Vol. 2 No. 1 (2025): January 2025
Publisher : PT.KARYA GEMAH RIPAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52432/technovate.2.1.2025.16-30

Abstract

Currently, there are many mobile-based blood donor applications available or various other platforms with the Indonesian Red Cross (PMI) as the center of the application, this is not in accordance with the situation in Sangihe Islands Regency where the blood transfusion process is still going directly to the hospital by searching for donors. through direct communication, via telephone, chat, or social media, for that, we need a UI/UX Design for a Mobile-Based Blood Donor Application in the form of an application prototype that adapts to the conditions and habits of users in the Sangihe Archipelago Regency. For this reason, it is necessary to design a mobile-based blood donor application that is right on target to be applied to users in Sangihe Islands Regency. This study aims to design a Mobile-Based Blood Donor Application with UI/UX Design in each stage of its manufacture involving users to get optimal results with the User Centered Design method.
Sentiment Analysis of Twitter Comments (X) on the Cyanide Coffee Case Using Comparison of Naïve Bayes and K-NN Method Results Ulandari, I Gusti Agung Ayu Manik; Wiguna, I Komang Arya Ganda; Setiawan, I Made Dedy
TECHNOVATE: Journal of Information Technology and Strategic Innovation Management Vol. 2 No. 1 (2025): January 2025
Publisher : PT.KARYA GEMAH RIPAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52432/technovate.2.1.2025.59-69

Abstract

Twitter is a social media platform that is often used by the general public to communicate and gather information. Through this social media, users can express various opinions or comments about a particular issue such as the cyanide coffee case. The methods used in this research are Naïve Bayes and K-NN methods and the purpose of this research is to compare the two methods in sentiment analysis of the cyanide coffee case. In testing this sentiment analysis using 3 stages of scenarios, where the 60:40 ratio is used for scenario number 1, the 70:30 ratio is used for scenario 2 and the 80:20 ratio is used for scenario 3. From the test results that have been carried out, it can be seen that testing the Naïve Bayes method in scenario 3 is superior to other scenarios with 87.76% accuracy, 92.80% precision and 67.09% recall. Meanwhile, the K-NN method in scenario 3 is superior to other scenarios with an accuracy of 80.60%, precision of 89.87% and recall of 61.72%.

Page 1 of 1 | Total Record : 7