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Jurnal Pendidikan Tuntas
ISSN : 30255430     EISSN : -     DOI : 10.70437/jpt
Jurnal Pendidikan Tuntas is published by LPPI Yayasan Almahmudi Bin Dahlan, in helping academics, researchers, and practitioners to disseminate their research results. Jurnal Pendidikan Tuntas is a blind peer-reviewed journal dedicated to publishing quality research results in the fields of education. All publications in the Jurnal Pendidikan Tuntas are open access which allows articles to be available online for free without any subscription. Jurnal Pendidikan Tuntas is a national journal with e-ISSN: 3025-5430, and is free of charge in the submission process and review process. Jurnal Pendidikan Tuntas publishes articles periodically four times a year, in March, June, September and December. Jurnal Pendidikan Tuntas uses Turnitin plagiarism checks, Mendeley for reference management and supported by Crossref (DOI) for identification of scientific paper.
Articles 225 Documents
Upaya Meningkatkan Kemampuan Motorik Kasar Anak Melalui Kegiatan Melompat Tali di TK Family Darsih Darsih; Melvi Lesmana; Mohammad Fauziddin
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.222

Abstract

This study aims to improve student’s gross motor skills through Group B Jumping Rope activities at Family Kindergarten in the 2022/2023 school year. This research is a type of Classroom Action Research with collaborative methods. The subjects of this study were students in Group B. The objects in this study were students aged 5-6 years with elements that support students' gross motor skills, especially strength and balance. The data collection technique is observation (checklist). The research instrument is an observation sheet. Data analysis techniques using descriptive qualitative and quantitative. This classroom action research was carried out in two cycles.The steps for jumping rope activities are with the children warming up first, after that the children are divided into two groups, the next step is for the children to jump rope at ankle height, knee and thigh. The child who has already jumped the rope is given a reward. The gross motor elements observed in rope jumping activities in Cycle I and Cycle II were strength and balance. The results of the study show that the ability to improve gross motor skills can be improved by using rope jumping activities. Improved gross motor skills can be seen at the time before the action obtained 0% or 0 children out of 14 children in good criteria, in Cycle I obtained 42.85% or 6 children out of 14 children in good criteria, and Cycle II obtained 85.71% or 12 children out of 14 children in good criteria. Children can make jumps with the strength and balance of their feet so that they land well.
Pengembangan Kemampuan Motorik Halus Melalui Kegiatan Meronce Pipet Dina Mariana; Nurmalina Nurmalina; Musnar Indra
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.223

Abstract

This research is motivated by the low fine motor skills of Group B children at TK Teduh Mandiri in Makteduh Village. One solution to address this issue is to implement pipette folding activities. This study aims to improve fine motor skills in Group B at TK Teduh Mandiri in Makteduh Village. The research method used in this study is Classroom Action Research (CAR). This classroom action research was conducted in two cycles, with two meetings in each cycle. Data collection techniques used were observation and documentation. The results of this research show an improvement in children's scores from the pre-action phase, Cycle I, to Cycle II, which can be described as follows: In the pre-action phase, 7 children or 63.64% had low scores (BB), then in Cycle 1, this decreased to 3 children or 27.27%, and in Cycle II, it became 0 children or 0%. The moderate score (MB) in the pre-action phase was 2 children or 18.18%, then in Cycle 1, it became 2 children or 18.18%, and in Cycle II, it became 0 children or 0%. The high score (BSH) in the pre-action phase was 1 child or 9.09%, then in Cycle 1, it became 3 children or 27.27%, and it remained at 3 children or 27.27% in Cycle II. The very high score (BSB) in the pre-action phase was 1 child or 9.09%, then in Cycle 1, it became 3 children or 27.27%, and in the end, in Cycle II, it increased to 8 children or 72.73%. Based on the above research results, the researcher recommends that teachers consider implementing pipette folding activities as an alternative method to enhance children's fine motor skills. Keywords: Fine motor skills, pipette folding activities, classroom action research
Peningkatan Kemampuan Berhitung Melalui Metode Bermain Kereta Angka Pada Anak Kelompok A di TK Tunas Harapan Yesi Lestari; Nurmalina Nurmalina; Musnar Indra
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.228

Abstract

This research aims to assess the effectiveness of the number train play method in enhancing counting skills in group A children. Counting skills are fundamental cognitive abilities essential in a child's developmental process. This study involved 12 children aged 4-5 years who were enrolled in a local kindergarten's group A.The research was conducted using a quantitative approach with a quasi-experimental design. Participants were divided into two groups: the experimental group, receiving instruction through the number train play method, and the control group, receiving conventional instruction. Data were collected through pre-test and post-test assessments measuring the children's counting abilities.The research results show that the group receiving instruction through the number train play method experienced a significant improvement in their counting skills, while the control group exhibited a lower level of improvement. Data analysis using a t-test revealed a significant difference between the two groups at a significance level of 0.05.This research concludes that the number train play method is effective in enhancing counting skills in group A children. The implications of this study are that play-based methods can be a valuable choice for early childhood counting instruction, offering a more enjoyable and interactive learning experience. It is expected that this research can contribute to the development of more effective teaching methods for early childhood education. Keywords: Cognitive abilities, recognizing number symbols, method of playing number trains.  
Meningkatkan Kemampuan Motorik Halus Anak Melalui Kegiatan Mozaik Ranti Ranti; Nurmalina Nurmalina; Melvi Lesmana
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.235

Abstract

This research was motivated by the low fine motor skills of children in group B of Al-Anshor Kindergarten, Pangkalan Tampoi Village, Kerumutan District, Pelalawan Regency. The solution to this problem is the application of the Mosaic method. This research aims to find out whether the Mosaic method can improve fine motor skills in children at Al-Anshor Kindergarten. To improve the fine motor skills of children in group B of the Al-Anshor Kindergarten in Pangkalan Tampoi Village, the Mosaic method will be applied. The subjects in this research consisted of 15 children, 9 girls and 6 boys. The method used in this research was Classroom Action Research (PTK). This classroom action research was carried out in 2 cycles, in each cycle there were 2 meetings, each meeting consisted of the following activities: Planning, Acting, Observation and Reflection. The data collection technique was carried out using observation and documentation. The results of the study showed that there was an increase in children's fine motor skills in each child's indicators starting from Pre-action with an average value of 27% in cycle I, the child's BB value for 1 child was 6.66%. cycle II to 0 children 0%, cycle I MB value 3 children 20%, cycle II to 0 children 0%, cycle I BSH value 7 children 46%, cycle II to 1 child 6.66%, cycle I BSB value 4 children 26.66%, cycle II to 14 children 93.33%. With the increase in children's fine motor skills reaching 90% in the very well developed category, it can be said that the Mosaic method can improve the fine motor skills of children in group B of Al-An Shor Kindergarten, Pangkalan Tampoi Village. Keywords: Fine Motor Skills, Mosaic Method, Classroom Action Research
Upaya Meningkatkan Kemampuan Motorik Halus Anak Usia Dini Melalui Kegiatan Menggunting Pola Azurah Azurah; Mohammad Fauziddin; Nurmalina Nurmalina
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.236

Abstract

This study aims to improve fine motor skills of early childhood through pattern cutting activities in group B children at Tunas Harapan Kindergarten. The research method used was classroom action research conducted in 2 cycles. The research subjects were 14 children in group B TK Tunas Harapan. The object of his research is pattern cutting activities and fine motor skills of early childhood. The data analysis used is percentage. The data taken is in the form of end-of-cycle test results and direct work results. The results showed that the fine motor skills of early childhood through cutting patterns developed very well in each indicator. The results can be seen in the action cycle II. Where the indicator for children being able to hold scissors correctly gets a score of 85,71%, the indicator for children being able to cut according to a pattern gets a score of 92.86%, the neat cutting indicator gets a score of 78.57%. as well as the indicator of children being able to cut out imitating the shape of a picture gets a value of 92.86%. Keywords: Fine Motor Skills, Cutting Patterns, Classroom action research
Pengembangan Kemampuan Kognitif Anak dengan Menggunakan Media ATM Mainan Desri Wahyuni; Desi Anggraini; Mezi Rahmayanti
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.239

Abstract

This research is motivated by the low fine motor skills of Group B children at TK Tunas Harapan Solok Bio-Bio in Solok Bio-Bio Village. One solution to address this issue is to implement pipette folding activities. This study aims to improve fine cognitive in Group B at TK Tunas Harapan Solok Bio-Bio in Solok Bio-Bio Village. The research method used in this study is Classroom Action Research (CAR). This classroom action research was conducted in two cycles, with two meetings in each cycle. Data collection techniques used were observation and documentation. The results of this research show an improvement in children's scores from the pre-action phase, Cycle I, to Cycle II, which can be described as follows: In the pre-action phase, 6 children or 60% had low scores (BB), then in Cycle 1, this decreased to 3 children or 30%, and in Cycle II, it became 0 children or 0%. The moderate score (MB) in the pre-action phase was 2 children or 20%, then in Cycle 1, it became 2 children or 20%, and in Cycle II, it became 0 children or 0%. The high score (BSH) in the pre- action phase was 1 child or 10%, then in Cycle 1, it became 3 children or 30%, and at 2 children or 20% in Cycle II. The very high score (BSB) in the pre-action phase was 1 child or 10%, then in Cycle 1, it became 2 children or 20%, and in the end, in Cycle II, it increased to 8 children or 80%. Based on the above research results, the researcher recommends that teachers consider implementing playing ATM activities as an alternative method to enhance children's fine cognitive Keywords: Cognitive, ATM media toy, classroom action research
Pengembangan Kemampuan Kognitif Anak Dengan Menggunakan Media Papan Pintar Angka Mezi Rahmayanti; Desri Wahyuni; Desi Anggraini
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.240

Abstract

This background of this research is the low ability of children to understand concept of numbers, one of the alternatives offered by researchers is the introduction of understand of numbers by . The research method used was classroom action research conducted in 2 cycles. Data collection methods used are observation, assignment and documentation. The results showed that the children's cognitive abilities in recognizing number symbols which developed very well in each indicator showed a good increase after the action was carried out in cycle II, where children could recognize number symbols 1-10 with a percentage of 90%, children could show number symbols 1-10 in sequence with a percentage of 90%, children paired symbol numbers 1-10 with picture media with a percentage of 90%, and children could name symbols of numbers 1-10 in sequence with a percentage of 90%. Keywords: Cognitive Abilities, Smartboard number, Demonstration Learning Method
Pengembangan Kemampuan Bahasa Anak Dengan Menggunakan Media Bola Huruf Elfarini Susanti; Desri Wahyuni; Mezi Rahmayanti
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.241

Abstract

This research is motivated by the low fine Language of Group B children at TK Dharmawanita Labuah Gunuang in Labuah Gunuang Village. One solution to address this issue is to implement Compile Letter Ball activities. This study aims to improve fine Language in Group B at TK Dharmawanita Labuah Gunuang in Labuah Gunuang Village. The research method used in this study is Classroom Action Research (CAR). This classroom action research was conducted in two cycles, with two meetings in each cycle. Data collection techniques used were observation and documentation. The results of this research show an improvement in children's scores from the pre-action phase, Cycle I, to Cycle II, which can be described as follows: In the pre-action phase, 7 children or 63.64% had low scores (BB), then in Cycle 1, this decreased to 3 children or 27.27%, and in Cycle II, it became 0 children or 0%. The moderate score (MB) in the pre-action phase was 2 children or 18.18%, then in Cycle 1, it became 2 children or 18.18%, and in Cycle II, it became 0 children or 0%. The high score (BSH) in the pre- action phase was 1 child or 9.09%, then in Cycle 1, it became 3 children or 27.27%, and it remained at 3 children or 27.27% in Cycle II. The very high score (BSB) in the pre-action phase was 1 child or 9.09%, then in Cycle 1, it became 3 children or 27.27%, and in the end, in Cycle II, it increased to 8 children or 72.73%. Based on the above research results, the researcher recommends that teachers consider implementing Compile Letter Ball activities as an alternative method to enhance children's fine Bahasa. Keywords: Language, Letter Ball , classroom action research
Pengembangan Kemampuan Motorik Halus Melalui Kegiatan Meremas Desi Anggraini; Desri Wahyuni; Elfarini Susanti
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.242

Abstract

This research is motivated by the low fine motor skills of Group B children at TK Pernata Bunda in Harau Village. One solution to address this issue is to implement pipette folding activities. This study aims to improve fine motor skills in Group B at TK Pernata Bunda in Harau Village. The research method used in this study is Classroom Action Research (CAR). This classroom action research was conducted in two cycles, with two meetings in each cycle. Data collection techniques used were observation and documentation. The results of this research show an improvement in children's scores from the pre-action phase, Cycle I, to Cycle II, which can be described as follows: In the pre-action phase, 7 children or 63.64% had low scores (BB), then in Cycle 1, this decreased to 3 children or 27.27%, and in Cycle II, it became 0 children or 0%. The moderate score (MB) in the pre-action phase was 2 children or 18.18%, then in Cycle 1, it became 2 children or 18.18%, and in Cycle II, it became 0 children or 0%. The high score (BSH) in the pre- action phase was 1 child or 9.09%, then in Cycle 1, it became 3 children or 27.27%, and it remained at 3 children or 27.27% in Cycle II. The very high score (BSB) in the pre-action phase was 1 child or 9.09%, then in Cycle 1, it became 3 children or 27.27%, and in the end, in Cycle II, it increased to 8 children or 72.73%. Based on the above research results, the researcher recommends that teachers consider squeezing grass jelly activities as an alternative method to enhance children's fine motor skills. Keywords: Fine motor skills, squeezing grass jelly activities, classroom action research
Meningkatkan Kecerdasan Logika Matematika Anak Usia 5-6 Tahun Melalui Media Game Edukasi di TK Aisyiyah Bustanul Afthal VII Pekanbaru Nuning Dwi Puspaningrum; Minah Minah; Ihda Hafnita
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.243

Abstract

The purpose of this study was to improve the mathematical logic intelligence of children aged 5-6 years through educational game media at Aisyiyah Bustanul Afthal VII Kindergarten Pekanbaru. The method used in this research is class action research (Classroom Action Research) with the number of research subjects as many as 20 children consisting of 10 boys and 10 girls. Data collection techniques in this study were observation and documentation. The data analysis technique used in this research is the percentage technique. The results showed that the application of educational game media implemented in Aisyiyah Pekanbaru Kindergarten was carried out in two cycles where each cycle consisted of 3 meetings. The implementation and application of educational game media that researchers do with the help of an observer, namely one of the teachers at Aisyiyah VII Kindergarten Pekanbaru. Shows the results in accordance with what is expected where this educational game media has a positive impact on children's mathematical logic intelligence. in cycle I obtained an average score of 34.9 (43.6%) with the criteria starting to develop. There was an increase in the increase in mathematical logic intelligence in children at Aisyiyah Bustanul Afthal VII Kindergarten Pekanbaru in cycle II with an average score of 65.1 (81.3%) with very good developing criteria (BSB). From the research data above, it can be said that the increase in mathematical logic intelligence in each child has increased from before the research action compared to after the research action with educational game media at Aisyiyah Bustanul Afthal VII Kindergarten Pekanbaru. Keywords: math logic intelligence, educational games, classroom Action Research

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