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Contact Name
Dini Agustina
Contact Email
dini.lpmpdki@gmail.com
Phone
+6285781218500
Journal Mail Official
dini.lpmpdki@gmail.com
Editorial Address
BPMP Provinsi DKI Jakarta Jl. Nangka No. 60, Tanjung Barat, Jakarta Selatan
Location
Kota adm. jakarta selatan,
Dki jakarta
INDONESIA
Jurnal Lingkar Mutu Pendidikan
ISSN : 19793820     EISSN : 28093933     DOI : https://doi.org/10.54124/
Core Subject : Education,
Jurnal Lingkar Mutu Pendidikan (JLMP) diterbitkan sejak April 2008 oleh Lembaga Penjaminan Mutu Pendidikan (LPMP) --- sekarang BPMP (Badan Penjaminan Mutu Pendidikan) Provinsi DKI Jakarta dengan e-ISSN 2809-3933 & p-ISSN 1979-3820. JLMP merupakan jurnal open source yang menerapkan prinsip peer-review dalam pengelolaan naskah. JLMP mengundang para penulis dari berbagai kalangan untuk mengirimkan naskah terbaik di bidang pendidikan dan pembelajaran.
Articles 77 Documents
PENINGKATAN KEMAMPUAN PEMECAHAN MASALAH DAN MOTIVASI BELAJAR DENGAN METODE PROBLEM SOLVING Erna Sari Agusta
Jurnal Lingkar Mutu Pendidikan Vol 19 No 2 (2022): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v19i2.44

Abstract

As a subject that is considered difficult, it causes some students to be less motivated in learning mathematics. This is marked by a lack of enthusiasm and less active students to take PBM in class. In addition, the lack of problem solving skills makes students only able to solve problems based on the examples given. This is evidenced by the percentage of test scores of students who have not reached the KKM more than 75%. This study aims to determine the improvement of problem solving abilities and students' motivation to learn mathematics with the application of problem solving methods. This research uses Classroom Action Research (CAR) in two cycles consisting of design, activities and observations, reflection, and revision. The research subjects were students of class IX-1 MTsN 28 Jakarta. The data were obtained from the results of student motivation questionnaires, formative test results, and observation sheets for teaching and learning activities. The data were analyzed descriptively qualitatively by using an analytical technique framework consisting of data reduction, data presentation, and drawing conclusions. The results showed that the average value of students' mathematical problem solving abilities increased from the first cycle of 61.05 to 75.97 in the second cycle. The number of students whose scores are above the KKM also increased from 47.32% in the first cycle to 83.3% in the second cycle. Likewise, the number of motivated students increased for the medium, high, and very high categories from cycle I to cycle II. The conclusion of this study is that problem solving methods can improve motivation and mathematical problem solving abilities of students in class IX-1 MTsN 28 Jakarta.
PENERAPAN MEDIA PEMBELAJARAN “MICROPASCIEN “ UNTUK MENINGKATKAN PEMAHAMAN KONSEP KEMAGNETAN TEGUH SOEHARTO
Jurnal Lingkar Mutu Pendidikan Vol 19 No 1 (2022): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v19i1.56

Abstract

Understanding the concept of magnetism is an essential material in physics learning. The purpose of this study is to improve the understanding of the concept of magnetism through the application of Micropascien media (Microsoft Paper Science). The research was conducted at SMP Negeri 3 Babelan, Kabupaten Bekasi, Jawa Barat, Academic Year 2020/2021. This study is a class Action study in two cycles. The results showed that in the Pre-Cycle, only 6.67% of the 30 students were able to correctly explain the concept of magnetism.  Students' understanding of the concept of magnetism increased from 65.13 in Cycle I to 84.16 in Cycle II. The number of students who understood the concept of magnetism increased from 10.67% to 96.67%.  Improved understanding of the concept of magnetism includes indicators of interpreting, presenting examples, concluding and explaining. The research concludes that the use of Micropascien learning media can improve the understanding of the concept of magnetism.  The results of the study recommend to science teachers to improve the understanding of the concept of magnetism using Micropascien media.
PENERAPAN PETA KONSEP UNTUK MENINGKATKAN KEMAMPUAN SISWA MENULIS REPORT TEXT Atik Zulaikah
Jurnal Lingkar Mutu Pendidikan Vol 19 No 1 (2022): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v19i1.58

Abstract

The ability writing is the important aspect to be increased for senior high school student. The experiment purposes to improve writing of report text outcome through mind mapping for students of Class X IPS. The participants who were 34 students were chosen by purposive sampling technique. The instrument consists of test and non-test. Test instrument consists of 1 item and it is essay. Non test instrument is an observation sheet. Giving written test and observation sheets were carried out as data collecting techniques. The data collecting procedure were analyzed based on the cycles, the classroom action research as an experiment method. An increase in the learning outcomes, namely cycle I completeness by 67,94 showed as the result. The completeness became 72,35 in cycle II and the completeness became 78,82 in cycle III. The assessment of students’ skill has increased in the first cycle of completeness to 20,59%. Cycle II completeness 44,11% and cycle III the completeness 76,47%. With the target achieving 75% completeness, it means that the improvement of learning due to Mind mapping. Based on this research, mind mapping can improve writing capability in report text.
PENINGKATAN KETERAMPILAN GURU MEMANFAATKAN MEDIA IT DALAM PEMBELAJARAN MELALUI WORKSHOP TPOEG Wahyu Purwanto
Jurnal Lingkar Mutu Pendidikan Vol 19 No 1 (2022): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v19i1.59

Abstract

The Workshop of Guidance and training through The Power of Edu Game (TPOEG) aims to improve the teacher’s skill of using IT media at SMP Negeri 1 Lumajang. This research uses school action research method. The instruments of this research are observation sheets, documentation, and interviews. The results showed that the implementation of the TPOEG workshop could improve the skills of teachers in the use of IT media in the first cycle by 80.33% to 90.56%. This is also supported by data on the level of student happiness (well-being student) after participating in edu games with an average student response of 90.36% or very good. Based on these results, the integration of edu games is proven to make learning fun for students, therefore teachers can recommend them in further learning. Further development related to the integration of edu games in learning can be done through the group of School Subject Teacher Consultation (MGMPS).
PENINGKATAN HASIL BELAJAR BILANGAN BULAT MELALUI MODEL PEMBELAJARAN KI HAJAR DEWANTARA PADA SISWA DISKALKULIA Desi Erfan
Jurnal Lingkar Mutu Pendidikan Vol 19 No 1 (2022): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v19i1.60

Abstract

Students with dyscalculia can be found in most schools. They have average intelligence and have difficulty learning mathematics. This study aims to improve the mathematics learning outcomes of dyscalculia students about addition and subtraction of integers in grade 6 through Ki Hajar Dewantara's fun learning model. This research was conducted at SDN Duren Sawit 05 Jakarta involving 10 dyscalculia students. This research uses classroom action research method in 2 cycles. The results showed that the Ki Hajar Dewantara learning model could improve the learning outcomes of addition and subtraction of integers, the value of knowledge from 54 to 90, the value of skills from 63 to 97, and the value of attitudes from 58 to 96. The Among Ki Hajar Dewantara learning model used This research includes 6 activities, namely: 1) question-and-answer-based presentations, 2) video learning, 3) props from used goods, 4) number line simulation with tiles, 5) visualization of mathematical symbols with colored markers, and 6) learning with songs and chants. The conclusion of the research is that Ki Hajar Dewantara's learning model can improve the learning outcomes of addition and subtraction of integers.
MENINGKATAN KREATIFITAS PESERTA DIDIK DALAM MENULIS KARTU UCAPAN BERBAHASA INGGRIS MELALUI METODE PRAKTIK Suwanto Suwanto
Jurnal Lingkar Mutu Pendidikan Vol 19 No 1 (2022): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v19i1.65

Abstract

The ability to write greeting cards is still low, influenced by lack of vocabulary mastery, difficulty in composing good and correct sentences. The objectives (1) are to explain the process of the practical method, (2) to explain the results of the practical method, (3) to explain the changes in students' behavior. The research method is classroom action research. The subjects are VIIIF SMPN 17 Pontianak. Data collection used observation sheets and tests. Data analysis; normality, homogeneity and one sample test. Research result; first, the process to increase creativity includes 6 steps; (a) determining basic questions, (b) designing project plans, (c) preparing schedules, (d) Monitoring students and project progress, (e) Testing results, (f) Evaluating experiences. Second, the results of the calculation of p (0.200) are greater than 0.05 (α 0.05), normally, the significance of p (0.209) is obtained >, homogeneous, there are differences in the initial ability and the end after students take part in the practical method of sig. (0.030) < = 0.05. Third, the change in behavior was originally quite active (45%) to be active (68.18%). The average creative dimension that is integrated in the project of making greeting cards in the aspect of content is 3.27, design 3.09, picture 2.91 and objective 2.82. Students can make the correct greeting cards according to the contents of the greeting cards, students can design greeting cards, create images that match the greeting cards, and have formulated the objectives of the greeting cards correctly.
IMPLEMENTASI PROJEK PENGUATAN PROFIL PELAJAR PANCASILA DI SEKOLAH PENGGERAK Seni Asiati; Uswatun Hasanah
Jurnal Lingkar Mutu Pendidikan Vol 19 No 2 (2022): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v19i2.78

Abstract

The Merdeka Curriculum has a difference compared to the 2013 Curriculum, namely that there is a Pancasila Student Profile Strengthening Project. This project supported of intracurricular activities whose ultimate goal is not only to increase competence but to build and improve the character of students as Pancasila Student Profiles through projects that raise issues or problems in the surrounding environment. Currently, the Pancasila Student Profile Strengthening Project has been required to be implemented by Driving School. By 2021 there are 54 Driving Schools that should have implemented the project. Therefore, this study wanted to see to what extent the stages of implementation of the Pancasila Student Profile Strengthening Project at the Driving School,the obstacles that hindered project implementation and provided solutions to project implementation problems by means of surveys through instruments. Keywords: Implementation, Pancasila Student Profile Strengthening Project, Driving School.
PENGGUNAAN QR CODE DALAM PEMBELAJARAN DISCOVERY LEARNING UNTUK MENINGKATKAN KEMAMPUAN LITERASI DIGITAL BERWAWASAN LINGKUNGAN Laily Hidayati
Jurnal Lingkar Mutu Pendidikan Vol 19 No 2 (2022): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v19i2.80

Abstract

QR Code is one of the innovations in developing digital literacy media in identifiying plant in scholls. The purpose of this study was to determine the response of students about the development of digital literacy media as an innovation to identify plants in schools. Meanwhie, students responses were obtained from questionnaire analysis by 30 students of SMP Negeri 1 Jatiroto. The results of the instrument test showed that the QR Code as a Digital Literacy Innovation for Plant Identifications that was developed showed positive results with a percentage yield of 93,27%. This means that the QR Code as adigital literacy innovation in identifying school plants can be used in leraning and supports digital literacy with an environmental perspective. Keywords: Use of QR Code, Discovery Learning, Digital Literacy, Environmentally minded
PEMANFAATAN PLATFORM MERDEKA MENGAJAR SEBAGAI UPAYA MENINGKATKAN KUALITAS PEMBELAJARAN Endang Setiariny
Jurnal Lingkar Mutu Pendidikan Vol 20 No 1 (2023): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v20i1.81

Abstract

This research is a descriptive quantitative research, which was conducted from April to September. The target population was Sekolah Penggerak Angkatan 1 (PAUD, SD, SLB, SMP and SMA levels) in East Jakarta and South Jakarta, DKI Jakarta province, with a total of 55 schools. One data sample was obtained for each school level per region (10 samples in total). The data collection technique was a questionnaire using a Likert scale collected through the “Daring system”. The aims and benefits of the research are: 1) As input for school principals in an effort to improve the quality of learning in their educational units so that they can improve the quality of education. 2) As input for school principals to motivate in a participatory manner in utilizing the Merdeka Mengajar Platform in their education units 3) As input for researchers and readers who care about education and want to support the achievement of national education goals. This can be done through utilization of the Merdeka Mengajar platform in an effort to improve the quality of learning.
PENERAPAN HISTORY GUIDE PROJECT BERBANTUAN MEDIA SERI PETUALANGAN JANUS UNTUK MENINGKATKAN HASIL BELAJAR SISWA Eko Prasetyo Utomo
Jurnal Lingkar Mutu Pendidikan Vol 20 No 1 (2023): Jurnal Lingkar Mutu Pendidikan
Publisher : LPMP Provinsi DKI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54124/jlmp.v20i1.83

Abstract

This study aims to determine 1) the implementation of the History Guide Project assisted by the Janus Adventure Series media; 2) improving learning outcomes; and 3) increasing student activity. This study followed the procedure of classroom action research. This research was conducted in two cycles. Data collection techniques used in this study include observation sheets and tests. The results showed that there was an increase in the quality of learning by the teacher in the class, namely the first cycle from 87.63% in the very good category to 94.28% in the second cycle in the very good category. Students' cognitive learning outcomes also increased, namely the first cycle with an average value of 80.96 to 85.48 in the second cycle. Student activity also increased, namely the first cycle of 80.83% in the very good category, increasing in the second cycle with a score of 90.83% in the very good category. Based on these results indicate that the combination of models and appropriate learning media can improve the quality of learning in the classroom.