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INDONESIA
Jurnal Kependidikan: Penelitian Inovasi Pembelajaran
ISSN : 25805525     EISSN : 25805533     DOI : -
Core Subject : Science, Education,
The journal publishes articles about the research results in the field of education both in the broad sense (general education) or specific (refers to certain fields of study).
Arjuna Subject : -
Articles 14 Documents
Search results for , issue "Vol 4, No 2 (2020)" : 14 Documents clear
INTERACTIVE LEARNING MULTIMEDIA: ENHANCING VOCABULARY MASTERY FOR JUNIOR HIGH SCHOOL STUDENTS Wahyu Budiyani; Sujarwo Sujarwo
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.30679

Abstract

This study was aimed at improving junior high school students’ vocabulary mastery. The subjects of this study were the students grade 7 of junior high school with a total number of 60 students. The method employed in this study was the Research and Development design. The development model used is the ADDIE modification development model. The steps in the ADDIE development consist of five stages; namely analyzing, design, development, implementation, and evaluation. Product trials are carried out in three stages, namely small group trials, operational trials, and large group trials.. The instruments used in development research were observation sheets, interviews, and assessment questionnaires. A t-test was used to analyze the effectiveness of media development. The media then were validated by the media experts, material experts, and teachers. The results shows that the media is feasible with an average score of 4.55. The findings also show that the Interactive Learning Multimedia effectively enhance students’ vocabulary mastery for junior high school students and able to be used as a catalyst or alternative media teaching vocabulary. 
PENGARUH AKTIVITAS MENANYA BERBASIS MASALAH DENGAN METODE SAINTIFIK TERHADAP PROSES KOGNITIF SISWA I Wayan Widiana; I Made Suarjana; Ni Luh Putu Nila Cahyani
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.14441

Abstract

Penelitian ini bertujuan untukmelihat pengaruh aktivitas pembelajaranmenanya berbasis masalah dengan pendekatan saintifik terhadap kognitif siswa kelas IV sekolah dasar (SD). Penelitian ini merupakan penelitian quasi eksperimen dengan rancangan posttest only control group design. Populasi dalam penelitian ini adalah kelas IV SD di sekolah Rintisan Kurikulum 2013 di Kabupaten Buleleng Tahun Pelajaran 2016/2017. Total populasi berjumlah 353 orang yang terbagi menjadi 11 kelas di antaranya terdapat kelas pararel. Sampel diambil dengan menggunakan teknik simple random sampling menghasilkan 73 siswa yang kemudian terbagi menjadi dua kelas. Metode pengumpulan data yang digunakan adalah tes esai yang sudah divalidasi secara konten dan empirik. Sebelum data dianalisa menggunakan T-test, data juga diuji menggunakan uji normalitas distribusi data terhadap keseluruhan unit analisis, dan ujihomogenitas varian antarkelompok. Hasil penelitian menunjukkan adanya perbedaan yang signifikan dimensi proses kognitif antara kelompok siswa yang diberikan aktivitas pembelajaran menanya berbasis masalah. dalam pendekatan saintifik dengan kelompok siswa yang diberikan aktivitas pembelajaran konvensional. Dapat disimpulkan bahwa aktivitas pembelajaran menanya berbasis masalah dalam pendekatan saintifik dapat meningkatkan kognitif siswa IV SD.OPTIMIZATION OF DIMENSIONS OF COGNITIVE PROCESS IN THEMATIC LEARNING BASED ON PROBLEMThis study aimed to find out the effect of problem-based learning activities using scientific approach on the students' cognitive skill. This research was a quasi-experimental study with a posttest only control group design. The population in this study was the fourth grade elementary school in the 2013 in Pilot Elementary School in Buleleng year 2016/2017. From 353 total population, the sample was taken using simple random sampling technique which resulted in 73 students who were then divided into two classes. The data collection method used was content and empirical validated essay test. Before the data were analyzed using the T-test, the data were also tested using the data distribution normality test for the entire unit of analysis, and the homogeneity test of the variance between groups. There were significant differences in the dimensions of cognitive processes between groups of students who were given problem-based questioning learning activities in a scientific approach and the groups of students who are given conventional learning activities. The results show that the problem-based learning activity of asking questions in a scientific approach is able to improve the cognitive of the fourth grade students.
PENDIDIKAN KARAKTER ANAK USIA DINI DALAM DIMENSI BERKETUHANAN Harun Harun; Amat Jaedun; Sudaryanti Sudaryanti; Abdul Manaf
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.26872

Abstract

Penelitian ini bertujuan untuk membuktikan dimensi pendidikan karakter anak usia dini terkait dengan hubungan ketuhanan. Metode penelitian yang digunakan adalah kuantitatif. Subjek penelitian sebanyak 451 anak yang berasal dari 26 lembaga PAUD di wilayah Daerah Istimewa Yogyakarta. Teknik pengumpulan datanya menggunakan kuesioner. Analisis data menggunakan confirmatory factor analysis second order. Kriteria yang digunakan untuk menyatakan model konstruk fit (kecocokan model) adalah absolute fit indices, incremental fit indicies, dan persimonius. Hasil penelitian ini juga menunjukan bahwa dimensi karakter anak usia dini yang berkaitan dengan hubungan ketuhanan terdiri atas: keyakinan/akidah, rajin beribadah, sikap ikhlas bertindak, dan nilai budi pekerti/akhlakul karimah. Nilai sikap ikhlas bertindak merupakan faktor dominan sedangkan nilai budi pekerti/akhlakul karimah merupakan faktor yang kurang dominan pada pendidikan karakter anak usia dini di PAUD yang ada di Daerah Istimewa Yogyakarta. Semua indikator tersebut memberikan kontribusi terhadap sikap atau perilaku anak terkait dengan hubungan ketuhanan.DIMENSIONS OF EARLY CHILDHOOD EDUCATION CHARACTERS RELATED TO GOD’S RELATIONSHIPThis study aims to examine the dimensions of early childhood character education related to the divine relationship. This study method used was quantitative research. The research subjects were 451 kids from 26 preschool institutions in the Yogyakarta. The data were collected using questionnaire. The data analysis used second order confirmatory factor analysis. The criteria used to state the construct fit model were absolute fit indices, incremental fit indicies, and persimonius. The results show that the dimensions of early childhood character related to the divine relationship consist of: belief / faith, the obidience in worship, sincere action, and noble character . The value of sincere action is the dominant factor, while the noble character is a less dominant factor in early childhood character education in preschool in Yogyakarta. All of these indicators contribute to children's attitudes or behaviors related to divine relationships.
3-DIMENSIONS OF INTERACTIVE MULTIMEDIA VALIDITY TO INCREASE VISUAL-SPATIAL INTELLIGENCE IN MOLECULAR GEOMETRY Abdul Aziz Tamami; Kusumawati Dwiningsih
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.31222

Abstract

The research aimed to find out the properness of the 3-dimensions (3D) interactive multimedia as the learning media to increase student’s visuospatial intelligence in molecular geometry. This research and development used design of 4D by Thiagarajan that was modified by Ibrahim. Modified design implemented until third step (development phase). The research subject was 10th-grade students that were getting molecule shapes geometry sub-matter. The 3D interactive multimedia was declared as valid based on the expert judgement through validation process by three validators consisting of 2 lecturers and 1 chemistry teacher. The content and construct validity sheet are used as an instrument on the validation process. Multimedia validity can be avowed from content validity and construct validity. The content validity was determined by the content standard and content systematic criteria including usefulness in promoting students’ visuospatial intelligence. The construct validity was determined by software techniques and visual communication. Validation result data was used quantitative descriptive analysis. According to the validation result, the content and construct validity percentage results as 81% and 84% at the more valid category, so that 3D interactive multimedia can be declared valid as a learning media.  The media will be useful to improve the learning quality. 
THE EFFECT OF LANGUAGE LEARNING STRATEGY AND TECHNOLOGY TOWARD STUDENTS’ WRITING SKILLS Asfar Arif Nurharjanto; Agus Widyantoro
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.34103

Abstract

This study aims to find relationship between students’ use of language learning strategies and technology to their writing performance. This study sought to find whether there is influence of students’ language learning strategies to their writing skill, students’ technology use to the writing skills, and combination of both to the writing skills. This study was quantitative research. The respondent were 459 high school students from six High schools. The students were 11 grade students in the first semester. The study employed Strategy Inventory Language Learning questionnaire, students’ technology use questionnaire, and a writing test to collect the quantitative data. The instruments were through experts to ensure the validity and reliability. The quantitative data were analyzed using SPSS to look for the regression value between variables. Findings suggest that both language learning strategies and students’ technology use significantly influence their writing performance. Moreover, language learning strategies as well as technology use, when analyzed separately, positively influence students’ writing performance. The findings confirm that including and promoting both language learning strategies and technology use could help student improve their performance in the classroom.
DESIGNING OF LEARNING ACTIVITY FOR EXPLICATING NATURE OF SCIENCE Anggiyani Ratnaningtyas Eka Nugraheni; Chokchai Yuenyong
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.34964

Abstract

This study was aimed at clarifying the learning activities for explicit Nature of Science (NOS) which provide through context based STS (Science, Technology, Society) learning approach. The study followed the 4-D procedure but in this article only was presented up to the third step. These steps included define, design, and develop. The data were gathered through expert judgment by chemistry educator for product revision. The views of the chemistry teacher were explored through a closed-questionnaire that was analyzed by percentage. One of learning activity plan have arranged. The learning activity with context based STS approach consists of 5 stages including identification of social issues/history, identification of potential solution, need for knowledge, decision-making, and socialization and completion decision stage. Chemistry teachers’ view toward the feasibility of learning activity plan was good. The learning activity was developed with topic a history of the Father of Modern Chemistry for grade 10th. The findings show thatt his learning activity is able to help teacher for teaching NOS in classroom and foster students’ NOS through a historical story.
OPTIMALISASI GUIDED DISCOVERY LEARNING UNTUK MENINGKATKAN SELF-CONFIDENCE SISWA DALAM PEMBELAJARAN MATEMATIKA Cinta Adi Kusumadewi; Raden Rosnawati
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.30182

Abstract

Penelitian ini dilakukan untuk mengetahui upaya optimalisasi pendekatan guided discovery learning untuk meningkatkan self-confidence siswa. Jenis penelitian ini merupakan penelitian tindakan berdasarkan model Kemmis dan McTaggart. Penelitian ini dilaksanakan terhadap 28 siswa kelas VII di level sekolah menengah pertama. Pengambilan data dilakukan dengan angket self-confidence dengan pengisian skala likert 1-5 sebelum dan setelah tindakan. Butir pernyataan pada angket merupakan penjabaran dari lima aspek self-confidence, yaitu keyakinan terhadap kemampuan matematis, keyakinan terhadap matematika, sikap optimis, rasional dan realistik, serta ketegasan dalam tindakan. Untuk mengetahui tingkat self-confidence siswa melalui pendekatan guided discovery learning. Teknik analisis data menggunakan persentase dari rata-rata hasil skor kumulatif pada setiap siklus. Tindakan dengan pendekatan guided discovery learning dilakukan secara bersiklus hingga mencapai peningkatkan self-confidence siswa kelas VII. Hasil penelitian menunjukkan bahwa pendekatan guided discovery learning dapat meningkatkan self-confidence siswa kelas VII dengan optimalisasi pada setiap langkah pembelajaran. Di samping itu, adanya peran guru sangat penting dalam meyakinkan siswa terhadap langkah-langkah penyelesaian melalui cross-check/evaluation sesuai kaidah penyelesaian.OPTIMIZATION GUIDED DISCOVERY LEARNING TO IMPROVE STUDENTS’ SELF-CONFIDENCE IN MATHEMATICS LEARNINGThis study was conducted to optimize the guided discovery learning approach to increase students' self-confidence. This study is an action research based on the Kemmis and McTaggart model. This study was conducted on 28 grade VII students at the junior high school level. The data were collected using a self-confidence questionnaire in a Likert scale of 1-5 before and after the implementation. The statement items in the questionnaire describe five aspects of self-confidence, namely belief in mathematical abilities, belief in mathematics, optimism, rational and realistic attitudes, and assertiveness in action. Then, to determine the level of student self-confidence, the guided discovery learning approach was used. The data analysis technique used a percentage of the average cumulative score in each cycle. The action with the guided discovery learning approach was carried out on a cycle basis to achieve an increase in self-confidence of class VII students. The results show that the guided discovery learning approach could increase the self-confidence of class VII students by optimizing each step of the learning. In addition, teacher's role is crucial in convincing students of the steps for completion through cross-check/evaluation according to the rules of completion.
341IMPLEMENTASI DELAPAN METODE KEPRAMUKAAN SEBAGAI BENTUK PENGUATAN PENDIDIKAN KARAKTER SISWA SEKOLAH DASAR Ahmad Yasar Ramdan; Yoyon Suryono
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.29723

Abstract

Tujuan penelitian ini adalah untuk mendeskripsikan implementasi 8 metode kepramukaan sebagai penguatan pendidikan karakter siswa sekolah dasar di Kecamatan Selong. Penelitian ini merupakan penelitian deskriptif kualitatif. Subjek dalam penelitian ini berjumlah 54 orang sebagai data primer, terdiri dari 3 orang kepala sekolah, 6 orang pembina putra dan putri, 45 orang siswa atau anggota pramuka penggalang SD. Data diperoleh melalui hasil wawancara, observasi, dan dokumentasi. Data dianalisis dengan menerapkan teknik analisis interaktif Miles dan Huberman. Kebenaran dan keabsahan data ditetapkan melalui teknik triangulasi sumber, metode, dan waktu. Hasil penelitian membuktikan bahwa implementasi delapan metode kepramukaan terdiri dari: mengamalkan kode kehormatan pramuka, memberikan bimbingan dan motivasi dari pembina, menyelenggarakan kegiatan secara berkelompok, menyelenggarakan kegiatan yang menarik dan menantang, melakukan aktifitas sambil belajar, menyelenggarakan kegiatan di alam terbuka, menerapkan sistem satuan terpisah, dan memberikan penghargaan tanda kecakapan. Pelaksanaan metode kepramukaan berpotensi sebagai sarana untuk menguatkan karakter siswa sekolah dasar.THE IMPLEMENTATION OF EIGHT SCOUTING METHODS IN REINFORCING ELEMENTARY STUDENTS’ CHARACTERThis study was aimed at describing the implementation of 8 scouting methods as strengthening character education for elementary school students in Selong. This research was a qualitative descriptive study. The subjects were 54 people as primary data, consisting of 3 school principals, 6 male and female coaches, 45 students or members of elementary school scouts. The data were obtained through interviews, observation, and documentation. Then they were analyzed by applying the interactive analysis technique of Miles and Huberman. The correctness and validity of the data were determined through the triangulation technique of sources, methods, and time. The results show that the implementation of the eight scouting methods consists of: practicing the scouting honor code, providing guidance and motivation from the coach, organizing activities in groups, organizing interesting and challenging activities, carrying out activities while learning, holding activities in the open, implementing a separate unit system. , and giving awards a mark of proficiency. The implementation of the scouting method has the potential as a means of strengthening the character of elementary school students.
PENGEMBANGAN KAMUS PERBAIKAN BODI OTOMOTIF BERBASIS ANDROID UNTUK SISWA SEKOLAH MENENGAH KEJURUAN Atmoko Putra Pratama; Herminarto Sofyan
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.34515

Abstract

Tujuan penelitian ini adalah untuk menghasilkan kamus perbaikan bodi otomotif berbasis android yang layak dan efektif untuk penguasaan istilah asing autobody repair pada bahan ajaruntuk siswa sekolah menengah kejuruan (SMK). penelitian pengembangan ini mengacu pada model Borg and Gall. Subjek penelitian adalah siswa SMK Kompetensi Keahlian Teknik Perbaikan Bodi Otomotif sebanyak 3 siswa untuk tahap uji coba lapangan awal, 6 siswa untuk uji coba lapangan utama dan 20 siswa untuk tahap uji coba lapangan operasional. Penilaian kelayakan produk berdasarkan penilaian ahli materi, ahli media, dan penilaian guru. Validasi instrumen ini melibatkan ahli pembelajaran teknik otomotif di sekolah kejuruan. Aspek penilaian kelayakan meliputi aspek kebenaran, keluasan, teori, format, dan konten. Hasil penelitian ini menunjukkan bahwa Kamus Perbaikan Bodi Otomotif berbasis android layak digunakan sebagai sumber belajar pada materi penguasaan istilah asing autobody repair untuk siswa SMK. Kamus yang dikembangkan efektif untuk meningkatkan pemahaman siswa terhadap istilah asing dengan peningkatan dalam kategori sedang. Penggunaan teknologi mendukung peningkatan proses dan kualitas pembelajaran di SMK.DEVELOPING AUTOBODY REPAIR DICTIONARY BASED ON ANDROID FOR VOCATIONAL STUDENTS The purpose of this study was to develop an android-based automotive body repair dictionary that is feasible and effective for mastering foreign terms autobody repair in teaching materials for vocational high school students. This development research refers to the Borg and Gall model. The research subjects were 3 students of Vocational High School for Automotive Body Repair Engineering Skills, as many as 3 students for the initial field trial phase, 6 students for the main field trial and 20 students for the operational field trial. The assessment of product feasibility based on the assessment of material experts, media experts, and teacher. The validation of this instrument involves learning experts in automotive engineering in vocational schools. The aspects of the feasibility assessment include aspects of validity, aspects of breadth, aspects of theory, aspects of format and aspects of content. The results of this study indicate that the Android-based Automotive Body Repair Dictionary is appropriate for use as a learning resource on mastering foreign terms related to autobody repair for vocational students. The dictionary developed is effective to improve students' understanding of foreign terms with an increase in the medium category. The use of technology supports the improvement of the learning process and quality in vocational level.
EXPLORING PRE-SERVICE CHEMISTRY TEACHERS’ PROBLEM SOLVING SKILLS ON VOCATIONAL CONTEXT-BASED LEARNING Antuni Wiyarsi; Muhd Ibrahim Damanhuri; Nur Fitriyana
Jurnal Kependidikan Vol 4, No 2 (2020)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v4i2.35302

Abstract

Problem-solving skill is an important component in achieving a successful 21st-century learning system. This research aimed to explore Pre-service Chemistry Teacher’ (PsCT’) problem-solving skill after CBL (Context-based learning) implementation with vocational case on petroleum and polymer topic of chemistry. A descriptive study on the CBL implementation was adopted in this research. The study focused on the exploration of PsCT’ problem-solving skill. Through convenient sampling technique, the sample covered a total of 34 PsCT (10 males and 24 females) who enrolled in vocational chemistry course were selected in this study. The data of PsCT’ problem-solving skill were collected through Rubric for Problem-solving skill (RPSS). There were four aspects of problem-solving skill used in this research, namely problems identification skills, information collection skills, skills to provide possible solution, and skills of communicating the possible solution. These data were analysed according to descriptive quantity and one-way ANOVA technique. Three open-ended questions were used to explore PsCT’s view about the relevance, usefulness, and effectiveness of the CBL implementation. There was a significant difference on PsCT’ problems solving skills among petroleum and polymer topic.  The result of this study indicated that PsCT’ problem-solving skill still in sufficient category. Hence, these skills should be improved especially on the skills to analyse the problem comprehensively and make an appropriate conclusion. The PsCT have positive view toward CBL implementation about the relevance, usefulness, and effectiveness. The implementation of CBL with vocational case is promising since it could improve PsCT’ problem-solving skills.

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