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Contact Name
Nya Daniaty Malau
Contact Email
malaunyadaniaty@gmail.com
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Journal Mail Official
edumatsains@uki.ac.id
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Location
Kota adm. jakarta timur,
Dki jakarta
INDONESIA
Edumatsains
ISSN : 25277642     EISSN : 25277235     DOI : -
Jurnal EduMatSains merupakan wadah untuk menampung dan mempublikasikan hasil karya baik berupa hasil penelitian maupun kajian teori yang original dalam ruang lingkup pendidikan matematika dan pendidikan sains (fisika, kimia, biologi) serta ilmu matematika dan ilmu sains (fisika, kimia, biologi) bagi semua civitas academika khususnya dosen, guru, peneliti dan mahasiswa. Jurnal EduMatSains terbit sebanyak dua kali dalam satu tahun (Juli dan Januari). Jurnal EduMatSains diterbitkan Oleh Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia.
Arjuna Subject : -
Articles 359 Documents
APPLICATION OF DYNAMIC PROGRAMMING IN DETERMINING THE SHORTEST ROUTE PT JNE USING BACKWARD RECURSIVE EQUATION Maudya Nur Azura; Riri Syafitri Lubis
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.5982

Abstract

Technological progress speeds up human movement, the distribution of goods, and service provision. PT JNE, a prominent firm in Indonesia, concentrates on delivering goods swiftly and with comprehensive services.. On the other hand, problems include daily changes in delivery, delays, less than optimal routes, and expensive gasoline. The shortest ideal route for the transportation of products is found using dynamic programming and a backward recursive equation technique in this study. The Medan Belawan District as well as the JNE Medan Representative Office provided the data that was used. The findings show that a route of a → f → d → c → g → b → e → h → a is the ideal total distance for goods delivery using a dynamic programming graph is 12,2 km, with an average courier covering 16,5 km. Based on data analysis, this shows a 26% increase in efficiency over the current routes. The layout of the routes makes it easier for couriers to choose the fastest route.
Diversity, Evenness, and Richness of Mollusc on the Peh Pulo Beach, Blitar Regency Eva Malahayati
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.5983

Abstract

Molluscs are one of the most abundant invertebrate animals and live on various substrates. Peh Pulo Beach has a wide coastline, on the edge of the beach there are coral rocks, the sand is white, and the waves are big. Molluscs like to live in coral rock substrates. This research aims to determine the diversity, evenness, and richness of molluscs on Peh Pulo Beach. Sampling was carried out at three different stations using plots measuring 1x1 m which were chosen randomly. Mollusc samples were identified based on morphological characteristics and validated using the WoRMS database. The results of mollusc identification at Peh Pulo Beach showed that there were 37 species belonging to 23 families. They are classified in the classes Gastropods (32 species), Bivalves (3 species), and Polyplacophora (1 species). The diversity of molluscs in the Peh Pulo Beach area is at a moderate level. The evenness of molluscs in Peh Pulo Beach is similar. And the richness of molluscs is at a semi-disturbed level so appropriate management and conservation strategies for the sustainability of molluscs are needed.
Culturally Contextualized E-Module Based on Papua: Why Teachers and Students Need It for Teaching Linear Programming Material? Karunia Tumba Sanda Pakabu; Sudirman Sudirman; Thesa Kandaga
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.5984

Abstract

The use of e-modules in mathematics learning significantly aids both teachers and students in the teaching and learning process. However, the design of e-modules has not been extensively linked to the cultural context in which students live. Therefore, this study aims to explore and analyze the needs of teachers and students in developing culturally integrated e-modules, particularly those reflecting the culture of Papua, for high school students. The research design employed is phenomenological. Participants included Mathematics teachers for grades X, XI, and XII in Nduga Regency, Papua Highlands, and 64 high school students (42 male and 22 female). Data collected from observations and interviews were qualitatively analyzed using Miles-Huberman Interactive Analysis. Findings revealed that the high schools still use the 2013 curriculum, relying on standard textbooks as teaching materials. These textbooks pose problems for students as they are often uninteresting, use formal language, are difficult to understand due to abstract content, and are not contextualized to students' daily lives. Additionally, the reduction in face-to-face learning hours, due to the school's location in a conflict area, hampers effective teaching and learning processes. Another interesting finding is that high schools in Nduga Regency have not yet utilized technology in learning, despite having internet access. These findings imply the need for teaching materials integrated with technology and local culture to help students understand mathematics concepts and assist teachers in teaching both inside and outside the school.
MATHEMATICAL LITERACY ABILITY OF STUDENTS FROM A COGNITIVE STYLE PERSPECTIVE ON RATIONAL NUMBERS Yusfita Yusuf; Yuni Nurfitriani; Ucu Koswara
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.5985

Abstract

This study aims to describe mathematical literacy skills reviewed from cognitive styles of studdents. This study is a descriptive research with a qualitative approach. The subjects of this study consist of 4 students in grade VII A SMP Negeri 1 Ganeas in the odd semester for the 2023/2024. The instruments used in this study were a mathematical literacy ability test, the Group Embedded Figure Test (GEFT) test to find out the type of student cognitive style, and interview guidelines. The results of this study show that students with a field independent cognitive style have better mathematical literacy abilities than field dependent ones. Field independent students met almost all levels of mathematical literacy indicators, while field dependent students only met 3 levels of mathematical literacy abilities
EFFECTIVENESS OF BEMO: AN ANDROID-BASED EDUCATIONAL GAME AS A LEARNING MEDIA ON MOLECULAR SHAPE MATERIAL Vinna Rahma Jazila; Achmad Lutfi
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.5995

Abstract

This study analyzes the effectiveness of the android-based BEMO game as a learning media on molecular shape material. The trial in this study was conducted on one of the XI classes at SMA Kartika IV-3 Surabaya, namely class XI E with 30 students. Effectiveness is based on pretest and posttest results comprising 15 questions and questionnaire results comprising 12 statements. Learning outcomes were analyzed with the help of the SPSS program, while the questionnaire results were analyzed by quantitative description. The results of the analysis with the help of SPSS show that the use of the android-based BEMO game as a learning media on molecular shape material is effective for improving student learning outcomes by conducting the Paired Samples T-Test test which is known t table with df = 29, α 5% = 1.669 while t count = 26.133. This shows a significant difference in students' learning outcomes on molecular shape material between the pretest and posttest. The posttest results were also analyzed with classical completeness getting a percentage of 86.67%. Based on the data obtained from the students' response questionnaire, it is known that students feel happy to learn when using the BEMO game so that students can participate actively, have increased concentration and willingness to learn and feel comfortable when undergoing the learning process. Based on this data, it can be concluded that using android-based BEMO game as a learning media on molecular form material is effective in significantly improving students' learning outcomes
The DEVELOPMENT OF INTERACTIVE E-MODULES ASSISTED WITH CANVA AND PROFESSIONAL FLIP PDF ON OPPORTUNITY MATERIALS Virda Putri Novita Wulandari; Dian Devita Yohanie; Darsono
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.5996

Abstract

This research aims to determine the results of the validity and practicality of developing interactive e-modules assisted by Canva and Flip PDF Professional on Opportunity material for class X SMA. The type of research used is Research and Development (R&D) with the ADDIE development model which includes five stages: analysis, design, development, implementation, and evaluation. The research results show that the e-module product developed is included in the "very valid" and "very practical" categories. Validation was carried out by four validators, with percentage validity results: material expert (83%), lecturer media expert 1 (95%), lecturer media expert 2 (95%), and practitioner expert (90%), resulting in an average validity of 90 .75%. The implementation of a trial limited to 10 students showed a practicality level of 87.05%. Evaluation is carried out based on validator suggestions, resulting in improvements to media and material aspects. Thus, the interactive e-module developed is valid and practical for use in mathematics learning, facilitating students to learn independently and increasing active involvement in the learning process.
Analysis of Number Sense Ability in View of Student Learning Independence Anggun Badu Kusuma; Fira Nur Setiyana
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.6003

Abstract

Number sense is an essential skill for mastering the concept of numbers. This study seeks to examine number sense abilities regarding student learning freedom. This research consists of qualitative descriptive research. The research subjects were seventh-grade pupils at SMP Negeri 1 Kebasen in Banyumas. Data were gathered from the learning independence questionnaire, number sense ability test, and interviews. Students were divided into three groups based on their learning independence questionnaire scores: high, medium, and low. The purposive sampling strategy was employed to identify research subjects. The research results show that students with high learning independence are able to fulfill all number sense indicators. Students with moderate learning independence are able to master five number sense indicators. Students with low learning independence are only able to fulfill two indicators.
The Complexity of Octopus Graph, Friendship Graph, and Snail Graph Fransiskus Fran; Alexander; Yundari; Putri Romanda; Ervina Febyolga
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.6042

Abstract

Graphs are basic structures that represent objects with nodes and relationships between objects with edges. Trees are one of the parts studied in graph theory along with finding the number of spanning trees of a graph such as octopus graph, friendship graph, and snail graph. The complexity of an octopus graph is strongly dependent on the number and length of tentacles, the complexity of a friendship graph is dependent on the number of triangle cycles, and the complexity of a snail graph is dependent on the number of edges and vertices located in the shell-like part of the snail. To calculate the number of spanning trees (τ(G)) of a graph, various calculations can be used, such as the extension of Kirchhoff's formula. The extension of Kirchhoff's formula uses the determinant of the adjacency matrix and degree matrix of the graph complement of a graph. Therefore, this research applies the extension of Kirchhoff's formula to obtain the complexity of octopus graph, friendship graph, and snail graph. From the analysis, it is obtained that for any n≥2, the number of spanning trees of octopus graph and friendship graph are τ(On )=1/5 √5 [((3+√5)/2)^n-((3-√5)/2)^n ] and τ(Fn )=3^n and the number of spanning trees of snail graph is τ(SIn )=2^(n+2)+3n∙2^(n-1) for n≥1.
Need Analysis for Research and Development of Automatic Sprinkling System as The Instructional Aids in Physics Ngia Masta; Yonas Ferdinal Silaban
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.6046

Abstract

Instructional aids will made student easier to understanding and applying physics concepts. This study aims to obtain data and analyze the student’s needs toward to the instructional ais soil moisture measurement in physics lesson. Samples in study were student of 33 peoples, taken from class XH at SMAN 71 Jakarta with technique purposive sampling. This study resulted: physics learning motivation of student are in the medium category, with attention 87.88%, relevance 55.30%, confidence 60.61% and satisfaction 87.12%. Curriculum analysis show in class X, measurement lesson still can be developed to soil moisture measurement based on contextual learning approach. Based on style learning, 4,48% students who have visual learning style, auditory 24.24% and kinesthetic 27.27%. A total of 59.85% students experience difficulty in learning physics. As many as 79.55% of students agree that hands on method in learning can reduce difficulty in learning physics. As many as 87.12% of students agree that they need automated instrument in physics practice and only 39.39% of students has known about Arduino. The frequently used learning media in class were on audio-visual category, starting from power point slide presentation, Canva’s slides presentation, video, simulation and animation. All of those findings were supported research and development of oto-sprinkler system by using humidity sensor and Arduino Uno. Result of this study will become the base contextual in developing contextual teaching aids in form of soil moisture measurement, so that can increase the physics learning motivation in student.
The Application of The Condition Construction Development Simulation Reflection (CCDSR) Learning Model Assisted by A Combination of Real-Virtual Experiments on Students' Science Process Skills on Static Fluid Material Aas Aisyah; Duden Saepuzaman; Saeful Karim
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 1 (2024): July
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i1.6064

Abstract

The science process skills possessed by students are still in the low category. This is caused by a lack of learning activities that facilitate students to train and develop their existing science process skills in learning. This research aims to determine the improvement of science process skills through the application of the CCDSR learning model to static fluid material. The method used in this research is a quantitative method with a one group pretest posttest research design involving class XI MIPA students with a total of 31 participants. Data collection was carried out using scientific process skills test instruments and then analyzed using normality tests, homogeneity tests, hypothesis tests and N-Gain tests assisted by IBM SPSS version 29 software. Based on the results of data processing, the significance value of the normality test for the pretest was obtained at 0, 10 < 0.05, while for the posttest it was 0.086 > 0.05. Then, the homogeneity test has a significance value of 0.555 > 0.05, and the t test is <0.001. Meanwhile, the average increase in science process skills obtained from the N-Gain test was 0.62 in the medium category. Based on the results of the analysis, it can be concluded that applying the CCDSR learning model in learning can improve students' science process skills in static fluid material.