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Assessment of Employee Using Simple Multi-Attribute Technique Exploiting Rank (SMARTER) and Behaviorally Anchor Rating Scale (BARS) Method Sulastri, Heni
JISA(Jurnal Informatika dan Sains) Vol 4, No 2 (2021): JISA(Jurnal Informatika dan Sains)
Publisher : Universitas Trilogi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31326/jisa.v4i2.944

Abstract

Lecturers' active role as the spearhead of higher education has an essential role in improving higher education quality and sustainability. Therefore, assessing work behaviour is needed to measure how lecturers participate in achieving the vision and mission, quality improvement, and service guarantee to students and complementary documentation. This condition became the basis of research. They are implementing decision support systems with Simple Multi-Attribute Rating Technique Exploiting Ranges (SMARTER) and Graphic Rating Scale (GRS) to measure a lecturer's behaviour by using multiple criteria. With the SMARTER method and  Behaviorally Anchor Rating Scale (BARS). By applying the impermeable BARS method, the work behaviour assessment process results in ease and accuracy that is more in line with the employees' behaviour being assessed. With the SMARTER approach, an assessment of employee work behaviour is produced, with 90% of alternatives used. The results are Good.
Android-Based Traditional Games Julianus, Ervan; Hidayat, Eka Wahyu; Sulastri, Heni
JISA(Jurnal Informatika dan Sains) Vol 3, No 1 (2020): JISA(Jurnal Informatika dan Sains)
Publisher : Universitas Trilogi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31326/jisa.v3i1.632

Abstract

The traditional Bentengan game is one of Indonesia's popular cultural heritages from the 1980s to the 1990s. Aside from being a cultural heritage, this game has benefits including for sports, training for concentration, or just for public entertainment. However, in the present where technology has become widespread, this game has begun to be almost forgotten and replaced by digital games. Therefore, we need a way to keep the game sustainable by utilizing the existence of technology, namely by changing the concept of traditional to modern. In this research the transformation process from traditional to modern games will be carried out using the ATUMICS method. The results of the transformation were developed into a 3D android game with additional online multiplayer features. Alpha test results using a black box showed that most of the application functions were running as expected, and the beta testing showed satisfactory results with an average overall rating of respondents saying 82% of digital games had the value of "VERY GOOD" and was enough to describe the actual Bentengan game.