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Journal : Jurnal Media Infotama

PENGEMBANGAN TEKNOLOGI AUGMENTED REALITY UNTUK MEDIA PEMASARAN FURNITURE MURIA JAYA BERBASIS ANDROID Hidayah, Agung Kharisma; Rifqo, Muhammad Husni; Sunardi, Dandi; Aminudin, Rahmad
Jurnal Media Infotama Vol 20 No 1 (2024): April 2024
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v20i1.5453

Abstract

Currently, many shops or furniture companies in Bengkulu, in terms of promoting their products to consumers and buyers, still use conventional methods, starting from offering products directly or using 2D image catalogues, one of which is Muria Jaya. Muria Jaya already has an augmented reality application for its marketing media, but the application only displays 3D models, zooms in and out on products, rotates products without any information about the product. From the augmented reality application that already exists at Muria Jaya, the application will be developed by adding voice explanations for a product, changing the color of the product in the application which makes the product more lively and attractive. This makes it easier for buyers to see the product and also determine the color when making a decision to buy a product.
Aplikasi Pedoman Hidup Islami Warga Muhammadiyah Berbasis Dekstop Bagi Dosen dan Karyawan Universitas Muhammadiyah Bengkulu Sunardi, Dandi; Rifqo, Muhammad Husni; Muntahanah, Muntahanah; Supriyadi, Anisyah Oktariani
Jurnal Media Infotama Vol 20 No 1 (2024): April 2024
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v20i1.5600

Abstract

As a university under the auspices of the Muhammadiyah organization, the Muhammadiyah Islamic Life Guidelines (PHIWM) is a basic guide in daily life for lecturers and employees of Universitas Muhammadiyah Bengkulu (UM Bengkulu). The problem in this research is that not all lecturers and employees of Universitas Muhammadiyah Bengkulu have PHIWM books. This research aims to circulate this PHIWM application among lecturers and employees and of course make it easier for those who do not have a book and help practice the material in the book in the surrounding environment. The research method used in this research is qualitative. The development of this system includes the waterfall method and data collection methods such as interviews, literature reviews, observations, and literature studies. The results of testing the application obtained from black box testing that the application can run well without any errors so that the application is feasible to use and is very helpful for lecturers and employees who do not have a PHIWM book before now the PHIWM application is made. With the application, it is easy to access anywhere and anytime, especially using a laptop / PC.
Implementasi Algoritma Fuzzy Tsukamoto Dalam Menentukan Harga Jual Udang Pada Tambak Udang Desa Linau Kabupaten Kaur Samudra, Topan; Juhardi, Ujang; Rifqo, Muhammad Husni; Yulia Darmi, Yulia Darmi
Jurnal Media Infotama Vol 20 No 1 (2024): April 2024
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v20i1.5874

Abstract

Shrimp is one of the high-value fishery commodities. Apart from being used to meet domestic needs, shrimp are also produced for export purposes. As a leading commodity in the fisheries sector, market dynamics are often unstable, so fluctuations in prices cannot be avoided, including the shrimp ponds in Linau Village, Kaur Regency.The current problem is that the process of determining the selling price in the shrimp ponds of Linau Village, Kaur Regency is still done manually which has the potential to trigger errors in determining the selling price which can be detrimental to the company. Fuzzy logic is a control system methodology for solving problems in systems, ranging from simple systems to complex or complex systems. In the Tsukamoto method, each rule is represented by a fuzzy set with a monotonous membership function called fuzzification. As a result, the output of each rule is in the form of a crisp value based on the α-predicate or the minimum value of each rule and the z value. The final result is obtained by performing a weighted average defuzzification. research has succeeded in making a shrimp pricing system by applying the Fuzzy Tsukamoto method in the analysis and calculation process.
Perancangan Sistem Informasi Kelurahan Berbasis Website Dengan Metode Object Oriented Analysis And Design (Ooad), (Studi Kasus Kelurahan Masmambang, Kabupaten Seluma) Mahfuzhi, A.R Walad; Hidayah, Agung Kharismaah; Rifqo, Muhammad Husni; Justicia, Andrean Suryadinata
Jurnal Media Infotama Vol 21 No 2 (2025): Oktober
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v21i2.9308

Abstract

The rapid advancement of information technology has encouraged government institutions, including urban villages, to innovate in improving the quality of public services through the implementation of digital information systems. Masmambang Urban Village, located in Seluma Regency, still faces several challenges, particularly in terms of information dissemination and administrative management, which are still carried out manually. This results in inefficient and less transparent service processes. To address these issues, this study aims to design a web-based information system capable of integrating administrative functions and information dissemination in an optimal manner. The study employs the Object-Oriented Analysis and Design (OOAD) method, applying an object-oriented approach to build a system structure that is organized, flexible, and easy to develop. The design process includes system requirements analysis, modeling using UML diagrams (Use Case, Class, and Sequence Diagrams), and database design using MySQL. The system features include letter service management, news publication, activity photo galleries, village profiles, contact forms, and service request status tracking. Based on the design results, the system can improve operational efficiency and information accessibility, while also enhancing transparency in administrative services in a digital and real-time manner. Therefore, this system is expected to be a suitable solution to support the digitalization process within the village government environment.