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Pengaruh Penerapan Media Pembelajaran Digital Marketing Terhadap Minat Berwirausaha Siswa Kelas XI PPLG Ekarini, Fitria; Indah Idamawarti, Itamara; Kuswanto, Heri
JPEK: Jurnal Pendidikan Ekonomi dan Kewirausahaan Vol 8 No 2 (2024): JPEK (Jurnal Pendidikan Ekonomi dan Kewirausahaan)
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jpek.v8i2.26313

Abstract

This study aims to analyze the impact of digital marketing educational media on students' entrepreneurial interest. It uses a quantitative approach with an experimental research type and a Quasi Experiment design with a Pretest-Posttest Control Group Design format. The sample consists of 36 students from class XI PPLG 1 as the control group and 36 students from class XI PPLG 2 as the experimental group. The results from the simple linear regression test show a significance value of 0.063 for the control group and 0.005 for the experimental group, with 0.063 > 0.05 and 0.005 < 0.05. Therefore, in the control group, H0 is accepted and H1 is rejected, indicating no effect of digital marketing implementation on students' entrepreneurial interest. In contrast, in the experimental group, H0 is rejected and H1 is accepted, demonstrating an effect of digital marketing implementation on students entrepreneurial interest
Implementasi Case Method Pada Pengembangan Modul Digital Simulasi Jaringan Komputer untuk Mendukung Kecakapan Abad 21 Mahasiswa Nashiroh, Putri Khoirin; Ristanto, Riska Dami; Ekarini, Fitria; Widianingtyas, Wahyu Yulia; Khoerunnisa, Ana; Hasanah, Nadzifatul
Jurnal Ilmiah Wahana Pendidikan Vol 10 No 24.2 (2024): Jurnal Ilmiah Wahana Pendidikan 
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Informatics and Computer Engineering Education (ICEE) students as prospective vocational high school teachers have a big challenge in teaching hard skills and educating future skills of vocational high school students. Therefore, ICEE students need to be accustomed to learning in conditions that support their 21st-century skills. This study aims to develop and test the validity of the computer network simulation digital module by implementing the case method to support students' 21st-century skills. Learning media in digital modules designed with the case method is expected to support ICEE students' 21st-century skills while overcoming problems often experienced by students in computer network practice. The method used is research and development (R&D), which stages of analysis, design, development, and testing. The digital module was tested on media experts and material experts. The module also tested 32 ICEE students to analyze perceptions of their 21st-century skills. Media Expert Testing gave a result of 95.5%, and material experts gave a result of 97%, which showed that digital modules have a very valid category. The trial results gave an average percentage score of Student perceptions for Communication Skills of 86%, Collaboration Skills of 88%, Critical Thinking and Problem-Solving Skills of 84.25%, and Creativity and Innovation Skills of 84%, which showed a very high category. Thus, based on ICEE student perceptions, this computer network simulation digital module can be used to train students' 21st-century skills.
Integrasi Model VAK dan Case Method untuk Meningkatkan Efektivitas Praktikum Jaringan Komputer Ristanto, Riska Dami; Nashiroh, Putri Khoirin; Ekarini, Fitria
Jambura Journal of Informatics VOL 6, N0 2: OKTOBER 2024
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jji.v6i2.27580

Abstract

The era of disruption demands that graduates possess future skills to meet the current needs of the workforce. The urgency to train graduates with future skills lies in the development of technology and learning innovation, especially at the higher education level. The lack of integration of knowledge, skills, and attitudes, as well as differences in students' learning styles, are the main factors that affect the achievement of learning in computer networking courses. The aim of this study is to integrate the VAK (Visualization Auditory Kinesthetic) Model and Case Method to improve the effectiveness of practical learning in computer networking courses. The Research and Development (R&D) method with the Dick and Carey model approach was used in this study, which includes analysis, design, development, and testing stages. Initial identification is needed to determine the needs of students' learning styles. A field test was conducted on 60 students taking computer networking courses to determine the achievement of learning in the cognitive, skill, and attitude domains for each learning style. The results of the development of practical computer networking learning media with the integration of the VAK Model and Case Method were declared feasible based on the assessment of material experts at 96.7% and media experts at 95%. The results of the test show that this learning media can meet the learning outcomes of the computer networking course in the cognitive domain with a N-Gain value of 0.78 in the high category, as well as the skill and attitude domains with an effectiveness level of 83.2%. The application of the VAK Model and Case Method is effective in practical learning to improve students' future skills, particularly in terms of communication, collaboration, critical thinking and problem-solving across all learning styles.
ANALISIS DESAIN ANTARMUKA APLIKASI GOJEK DAN GRAB BERDASARKAN THE PRINCIPLE OF BEAUTIFUL WEB DESIGN Maharani, Salma Afifah; Nisa, Meliya Kholisatun; Saputri, Nafisah Desvita Aji; Ristanto, Riska Dami; Ekarini, Fitria
JEIS: Jurnal Elektro dan Informatika Swadharma Vol 5, No 2 (2025): JEIS EDISI JULI 2025
Publisher : Institut Teknologi dan Bisnis Swadharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56486/jeis.vol5no2.813

Abstract

Along with the rapid development of technology today, User Interface (UI) design plays a crucial role in enhancing the comfort, efficiency, and loyalty of users to an application. This UI requires all software application developers to continue innovating and developing, particularly in designing intuitive and visually appealing interfaces. This study aims to analyze and compare User Interfaces based on the theory presented in the book “The Principle of Beautiful Web Design” regarding the interface design of two well-known online transportation applications in Indonesia, namely Gojek and Grab. A descriptive approach was employed, focusing on five key elements of User Interface design: layout, color, visual appeal, typography, and illustrations and icons. Data was obtained through visual observation and documentation of the interfaces of both applications. The analysis results show significant differences in these five aspects. Gojek emphasizes efficiency and functionality through a compact and direct design, while Grab emphasizes friendliness and emotional aesthetics through a more open and illustrative look.Desain antarmuka pengguna (User Interface/UI) memiliki peran penting dalam meningkatkan kenyamanan, efisiensi, dan loyalitas setiap pengguna terhadap sebuah aplikasi. Pengembang aplikasi perangkat lunak dituntut untuk terus berinovasi dan berkembang, terutama dalam mendesain antarmuka yang intuitif dan menarik. Penelitian ini bertujuan untuk menganalisis dan membandingkan User Interface berdasarkan teori dari buku “The Principle of Beautiful Web Design” pada desain antarmuka dua aplikasi transportasi daring ternama di Indonesia, yaitu Gojek dan Grab. Pendekatan deskriptif digunakan dengan fokus pada lima elemen utama desain User Interface seperti tata letak, warna, daya tarik visual, tipografi, serta ilustrasi dan ikon. Data diperoleh melalui observasi visual dan dokumentasi dari tampilan antarmuka kedua aplikasi. Hasil analisis menunjukkan perbedaan signifikan dalam lima aspek tersebut. Gojek menonjolkan efisiensi dan fungsionalitas melalui desain yang padat dan langsung, sedangkan Grab mengedepankan kesan ramah dan estetika emosional melalui tampilan yang lebih terbuka dan ilustratif.
SCADA Learning Trainer Development for Vocational High School Electrical Engineering Teachers in Semarang Supraptono, Eko; Wibowo, Apriansyah; Andrasto, Tatyantoro; Arief, Ulfah Mediaty; Sukamta, Sri; Ekarini, Fitria; Baskoro, Aldo Luhung; Qunefi, Fuat; Mubarak, Raihan Fa'iq; Fathimah, Aisya
Jurnal Penelitian Pendidikan Vol. 42 No. 1 (2025): April 2025
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/aa21hb05

Abstract

One of the most important things that support an effective learning process is the ability of educators to create learning media. The ability to make trainers or teaching aids that support theoretical and practical learning is very important, especially for Vocational High Schools (SMK) teachers in electrical engineering. The purpose of this community service project is to prepare electrical engineering teachers to make Supervisory Control and Data Acquisition (SCADA) trainers suitable for use in the Solar Power Plant (PLTS) curriculum. Fifty teachers from Nurul Baqi Vocational High Schools in Semarang participated in the training for 40 lesson hours delivered with a Project Based Learning (PjBL) approach. The training results showed an increased understanding and application of the SCADA system by the participants, especially in terms of measuring current, voltage, solar radiation, temperature, as well as.
The Influence of Artificial Intelligence (AI) Use on Learning Motivation and Task Independence Among PTIK Students at Semarang State University Pratama, Faisal Rizki Rafi; Ekarini, Fitria
Journal of Educational Sciences Vol. 9 No. 5 (2025): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.9.5.p.3412-3423.

Abstract

The digital revolution has brought significant changes to education, particularly through the use of Artificial Intelligence (AI). This study, titled “The Influence of Artificial Intelligence (AI) on Learning Motivation and Task Independence Among PTIK Students at Semarang State University,” aims to examine the role of AI in supporting students’ academic engagement and autonomy. The research involved 30-100 students, enrolled in the Informatics and Computer Engineering Education Program (PTIK). Learning activities generally included lectures, discussions, and project-based tasks, where students actively utilized AI applications such as ChatGPT, Grammarly, and programming assistants. The integration of these tools created a more interactive classroom atmosphere, encouraging motivation and independence in task completion. A questionnaire was designed based on three variables—AI usage, learning motivation, and task independence—validated by experts and distributed online through Google Forms. The instrument employed a five-point Likert scale, and responses were collected within two weeks. Using multiple linear regression analysis, the results revealed that AI usage had a positive and significant influence on both learning motivation and task independence. Key factors included ease of information access, real-time feedback, and personalized learning experiences. These findings highlight the strategic importance of AI-based approaches in enhancing learning effectiveness and fostering student autonomy.
Upaya Pencegahan Stunting dengan Pemanfaatan Kebun Gizi sebagai Inovasi dalam Peningkatan Gizi Anak di Desa Mojosari Ekarini, Fitria; Munggaran, Mochamad Anjar; Khamdani, Mushfiq; Fitrianingsih, Riska Nur; Prameswari, Sekar Ayu Putri; Witoto, Witoto
Jurnal Bina Desa Vol 6, No 2 (2024): Juni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jbd.v6i2.49525

Abstract

Abstrak. Dalam mewujudkan pembangunan nasional pemerintah Indonesia melakukan berbagai program salah satunya penurunan angka stunting pada anak. Dengan adanya program pengabdian kepada masyarakat UNNES GIAT 6 melakukan kegiatan Pencegahan dan Penanggulangan Stunting di Desa Mojosari yang memiliki masalah stunting. Dari total 81 balita terdapat 17 balita (20,98%) terindikasi gizi kurang dan stunting. Mahasiswa UNNES GIAT 6 melakukan sosialisasi pencegahan stunting dan membuat kebun gizi dengan tujuan memenuhi gizi dan mencegah stunting. Metode dalam kegiatan melalui 4 tahap yaitu: Perencanaan, Persiapan, Pelaksanaan, dan Pendiseminasian. Dalam pelaksanaannya warga merespon baik dan membantu pembuatan kebun gizi. Kebun gizi tersebut ditanami bayam, kangkung, sawi, tomat, terong, kelor, daun bawang, dan seledri yang dibagi menjadi 7 bedeng. Hasil yang didapatkan dari kegiatan ini adalah tanaman yang ditanam sudah tumbuh dengan baik dan subur serta lahan yang kosong dapat dimanfaatkan dan kelolah dengan baikAbstract. To achieve national development, the Indonesian government implements various programs, one of which is aimed at reducing stunting rates in children. As part of this effort, UNNES GIAT 6 carried out a community service program focused on the prevention and management of stunting in Mojosari Village, which has a significant stunting issue. Out of 81 children under five, 17 (20.98%) were identified as undernourished and stunted. The UNNES GIAT 6 students conducted stunting prevention awareness sessions and established a nutrition garden to help meet nutritional needs and prevent stunting. The program was carried out in four stages: Planning, Preparation, Implementation, and Dissemination. The villagers responded positively and actively participated in the creation of the nutrition garden. The garden was planted with spinach, water spinach, mustard greens, tomatoes, eggplant, moringa, green onions, and celery, organized into seven plots. The results of this initiative showed that the plants grew well and healthily, and the previously unused land was effectively utilized and managed.Keywords: Stunting; Nutrition Garden; UNNES GIAT 6; Mojosari
Pelatihan Pemanfaatan Teknologi Informasi untuk Menunjang Asesmen Pembelajaran Kurikulum Merdeka di SMKN 1 Kalinyamatan Ekarini, Fitria; Supraptono, Eko; Nashiroh, Putri Khoirin; Ristanto, Riska Dami; Maulana, Mohamad Anton; Haidar, Ananda Iqbal; Idamawarti, Itamara Indah
ABDI MOESTOPO: Jurnal Pengabdian Pada Masyarakat Vol 7, No 2 (2024): Juli 2024
Publisher : Universitas Prof. Dr. Moestopo (Beragama)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32509/abdimoestopo.v7i2.3996

Abstract

Dalam kurikulum merdeka terdapat beberapa karakteristik, diantaranya pengembangan soft skill dan karakter, fokus pada materi esensial, serta aspek pembelajaran yang fleksibel. Pembelajaran dalam kurikulum merdeka memunculkan permasalahan-permasalahan terhadap kesiapan belajar hingga asesmen pembelajaran, terutama di SMK. Pembelajaran dan asesmen pembelajaran menuntut guru untuk dapat memanfaatkan teknologi sebagai media pembelajaran dan asesmen secara tepat guna. Kendala yang terjadi di sekolah yaitu minimnya keterampilan guru untuk memanfaatkan teknologi dalam pembelajaran dan asesmen. Tujuan yang hendak dicapai dalam kegiatan pengabdian ini adalah memberikan alternatif solusi untuk meningkatkan kemampuan pemanfaatan teknologi informasi bagi guru di SMKN 1 Kalinyamatan dimana guru dapat menjalankan asesmen pembelajaran dan pemilihan media asesmen pembelajaran yang tepat sehingga mampu meningkatkan kualitas pembelajaran siswa serta menciptakan iklim yang kondusif dalam evaluasi pembelajaran. Metode pelaksanaan kegiatan direncanakan dengan menggunakan pendekatan informatif dan pendampingan pelatihan pemanfaatan teknologi informasi untuk menunjang asesmen kurikulum merdeka di SMKN 1 Kalinyamatan. Berdasarkan pelatihan yang telah dilaksanakan, didapatkan hasil bahwa pelatihan pemaanfaatan teknologi informasi untuk menunjang asesmen pembelajaran kurikulum Merdeka di SMKN 1 Kalinyamatan mampu menambah wawasan dan meningkatkan hard skill tenaga pendidik dalam mengolah asesmen pembelajaran.
Analisis Competitive Forces and Competitive Strategy pada Sistem Informasi "Zalora.co.id" Ekarini, Fitria
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 1 No. 2 (2016): May 2016 (Consist of 7 Articles)
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (288.42 KB) | DOI: 10.21831/elinvo.v1i2.12557

Abstract

Analisis Sistem Informasi Zalora.co.id ini bertujuan untuk mengetahui seberapa kuatnya strategi persaingan yang disiapkan oleh Zalora.co.id untuk menghadapi kuatnya persaingan bisnis dengan perusahaan yang bergerak di bidang yang sama. Sehingga dapat dilihat kelebihan dan kekurangan dari Sistem Informasi ini. Analisis Sistem Informasi ini menggunakan model analisis competitive forces and Competitive Strategy. Dan untuk mengatasi lima kekuatan kompetitif tersebut, perusahaan dapat menerapkan competitive strategies. Pada Zalora yang merupakan situs web belanja kebutuhan fashion yang menawarkan produk-produk dari berbagai brand termuka, baik lokal maupun internasional ini dapat dikatakan sebagai online shop yang siap untuk bersaing dengan para kompetitor di bidang yang sama. Kelemahan dari Sistem Informasi Zalora ini terdapat pada lemahnya Zalora dalam mengahadapi kekuatan Ancaman Kekuatan tawar pelanggan, Ancaman produk pengganti yang mungkin menangkap mangsa pasar, Ancaman industri pendatang baru. dan kelebihan dari Sistem Infomasi Zalora terletak pada kuatnya Zalora dalam menghadapi kekuatan Ancaman Persaingan dari pesaing dalam industri dan Ancaman Kekuatan tawar pemasok . dan juga kelebihan dari Sistem Informasi Zalora terletak pada Strategi Cost Leadership, Strategi Inovasi, dan Strategi Aliansi yang sudah ada dalam Sistem Infomasi ini.Kata Kunci: Sistem Informasi, Competitive Forces, Competitive Strategy
ANALISIS DESAIN WEBSITE BNI, BUKOPIN, J.CO DONUTS DAN MCDONALS MENURUT BUKU "THE PRINCIPLES OF BEAUTIFUL WEB DESIGN" Ekarini, Fitria
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 2 No. 1 (2017): May 2017
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (939.488 KB) | DOI: 10.21831/elinvo.v2i1.14489

Abstract

Paper ini bertujuan untuk mengetahui hasil analisis desain beberapa tampilan website berdasarkan teori "The Principle Beautiful Web Design" menggunakan tujuh variabel antara lain Defining good Design, Web Page Anatomy, Grid Theory, Balance, Unity, Bread and Butter Layout dan Fresh Trends. Penelitian ini membandingkan empat website yang terdiri 2 jenis website perbankan dan 2 jenis food company. yaitu website BNI, website Bank BUKOPIN, website Jco Donuts, dan website McDonals. Hasilnya didapatkan bahwa website food company lebih baik dalam desain tampilan websitenya dibandingan dengan website perbankan. Dalam website food company hampir seluruh variabel digunakan dalam mendesain tampilan websitenya.