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Developing Teaching Materials to Enhance Critical Thinking Skills through Group Investigation in Composite Functions Apriliani, Anggun; Kania, Nia; Umar, Nasir
International Journal of Applied Learning and Research in Algebra Vol. 2 No. 1 (2025)
Publisher : EDUPEDIA Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56855/algebra.v2i1.1347

Abstract

This study aims to develop Group Investigation (GI)-based teaching materials to enhance the critical thinking skills of vocational high school (SMK) students in understanding and solving problems related to composition functions. Using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation), the research produced teaching materials validated by subject matter experts, ensuring their quality, relevance, and alignment with curriculum objectives. Through GI stages—grouping, planning, investigation, organizing, presenting, and evaluating—students not only deepened their understanding of composition functions but also developed critical thinking, problem-solving, and teamwork skills. The findings highlight contribute to the development of innovative teaching materials and provide a foundation for transforming mathematics education into a more practical and effective discipline, particularly for vocational students.
Implementasi Literasi Digital Melalui Pelatihan Pembuatan Game Edukasi Berbasis Canva Untuk Anak Usia Dini Di Tk Ra Muslimat Nu suci salsabila, dara; Arifani, Rania; Apriliani, Anggun; Setiawati, Nursela; Indriani Harianja, Sri; Fikri Rosyadi, Akhmad
Estungkara: Jurnal Pengabdian Pendidikan Sejarah Vol. 4 No. 3 (2025): Estungkaran: Jurnal Pengabdian Masyarakat
Publisher : Pendidikan Sejarah FKIP Universitas JAMBI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/est.v4i3.50216

Abstract

This community service activity aimed to implement digital literacy through training in creating Canva-based educational games for early childhood learners at TK RA Muslimat NU. The method used a participatory approach conducted through four stages: preparation, media design, implementation, and evaluation. The activity was carried out directly in the classroom by involving teachers and children aged 5–6 years through digital play activities using Canva-based educational games. The results showed that teachers gained an understanding of how to use and implement Canva-based educational games directly in the classroom without separate training sessions. In addition, the children demonstrated high enthusiasm, actively spelled letters, identified missing and initial letters, and guessed animal sounds. These results indicate that the use of Canva-based educational games supports digital literacy and creates enjoyable, interactive, and meaningful learning experiences for early childhood.
Membangun Kolaborasi Antara Orang Tua dan Anak melalui Permainan Edukatif mengisi Air ke Dalam Botol di TK Al Ghifari Apriliani, Anggun; Putri, Nanda; Azzahara, Nesya; Fauziyyah, Farisa; Hulandari, Desi; Sherly Utami, Winda; Indryani
PENDIMAS: Jurnal Pengabdian Masyarakat Vol 4 No 2 (2025): PENDIMAS: Jurnal Pengabdian Masyarakat
Publisher : Fakultas Tarbiyah dan Ilmu Keguruan (FTIK) IAIM Sinjai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47435/pendimas.v4i2.4290

Abstract

This community service activity aims to build togetherness and cooperation between parents and children through an educational game of filling water bottles at Al Ghifari Islamic Kindergarten. This activity was carried out using a participatory approach that directly involved parents and children in every stage of the activity, from preparation, implementation, and evaluation. Before the game began, parents were given a brief explanation regarding the importance of closeness between parents and children in supporting early childhood development. After the presentation of the material, the activity continued with a game of filling water bottles, which was played together by parents and children. This game is a simple yet meaningful way to build emotional closeness. Throughout the activity, children appeared enthusiastic and tried to complete the game with parental support. Through this interaction, parents were able to better understand their children's abilities and build warmer and more positive communication. The results of the activity show that simple games can be an effective medium for strengthening parent-child relationships and supporting early childhood development in a fun way.