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Pemanfaatan Pojok Baca dalam Menumbuhkan Minat Belajar dan Membaca Siswa SDN Pakis V Surabaya Fadilah, Lailatul; Yuliana, Leni; Bahtiar, Reza Syehma
Indo-MathEdu Intellectuals Journal Vol. 6 No. 5 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i5.3720

Abstract

This research aims to explore the strategies for utilizing reading corners to increase the reading interest of elementary school students. The low reading interest in Indonesia, which ranks 60th out of 61 countries, serves as an important backdrop for this research. The research method uses a qualitative approach with a case study design conducted in class IV C of SDN Pakis V Surabaya. Data collection techniques include in-depth interviews, participatory observation, and documentation involving the research subjects, which are the teachers and students of class IV C. Data analysis uses an interactive model through data reduction, data presentation, and conclusion drawing. The research results show that the reading corner has been utilized well by students with a visiting frequency of 2-3 times a day for 15-20 minutes. The reading corner has a significant positive impact on students' interest in learning and reading, marked by changes in reading habits that are more independent, an increase in public speaking skills, a broadening of knowledge, improvement in academic grades, and achievements in literacy competitions. Supporting factors for success include the support of the principal, the active role of teachers, parental support, the availability of 65 books with various types, and the effectiveness of the 15-minute reading program. However, there are inhibiting factors such as limited space, lack of updates to the book collection, the absence of comfortable seating facilities, and uneven student interest in reading.
The Development of E-Book-Based Teaching Materials Through a Culturally Responsive Teaching Approach in Elementary Schools Pratiwi, Desi Eka; Yuliana, Leni; Partika, Neta Tabhita; Noorwinanda, Muhammad Navis Roihan Daru
ELSE (Elementary School Education Journal) : Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol 8 No 3 (2024): Additional Issue
Publisher : UNIVERSITAS MUHAMMADIYAH SURABAYA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/else.v8i3.24312

Abstract

The aim of this research is to develop e-book-based teaching materials through the Culturally Responsive Teaching (CRT) approach that are engaging and aligned with the characteristics of elementary school students. This research is developmental research using the ADDIE model, which consists of five steps: Analyze, Design, Develop, Implementation, and Evaluation. Data collection techniques include interviews, questionnaires, and validation sheets. The researcher involved two validators to validate the e-book and one validator to validate the content within the e-book. Based on the validation results, it was found that: (1) The e-book-based teaching materials developed by the researcher are categorized as valid/feasible with a percentage of 91.25%. (2) The content within the e-book is proven to be effective and suitable for the characteristics of elementary school students, with a percentage of 85%, categorized as valid/feasible. (3) The student response questionnaire indicated that the use of the e-book is effective and easy to understand, with a percentage of 91.53%, categorized as excellent. Based on the data analysis results, it can be concluded that the development of e-book-based teaching materials through the Culturally Responsive Teaching approach is valid/feasible for use in 5th-grade Indonesian language lessons on Compound Sentences. Keywords: Teaching Materials; E-book; Culturally Responsive Teaching Approach; Elementary School
PENERAPAN MEDIA MANIK – MANIK UNTUK MENINGKATKAN HASIL BELAJAR BERHITUNG BILANGAN BULAT PADA SISWA KELAS IV MI MIFTAHUL HUDA GEMPOL KURUNG MENGANTI – GRESIK. Yuliana, Leni; Pratiwi, Desi Eka; Saputra, Maulana Rafi Rulis; Sari, Miranda Noerdiana
ELSE (Elementary School Education Journal) : Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol 8 No 3 (2024): Additional Issue
Publisher : UNIVERSITAS MUHAMMADIYAH SURABAYA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/else.v8i3.24314

Abstract

The purpose of this research is to determine the learning outcomes of integer arithmetic using bead media among fourth-grade students at MI Miftahul Huda Gempol Kurung Menganti-Gresik. This study is classified as Classroom Action Research (CAR), with 26 fourth-grade students as the subjects. Data collection techniques used in this research include tests and observations. The collected data were analyzed qualitatively for observational data and quantitatively for test data, and the research was conducted over two cycles. Based on the research results, it was found that in the pre-cycle, cycle I, and cycle II, the use of bead media improved the learning outcomes of fourth-grade students on the topics of addition and subtraction of integers. The teacher's activity level increased from 72% in cycle I to 85.33% in cycle II. The percentage of student activity rose from 73.33% in cycle I to 83.33% in cycle II. Additionally, student learning outcomes improved from 42.30% in the pre-cycle to 69.23% in cycle I, and further increased to 96.15% in cycle II.
Sosialisasi Perhitungan Sistem Navigasi pada Wahana Tanpa Awak Untuk Mendukung Sistem Pertahanan Nasional di PT. AJISAKA Herlambang, Teguh; Adinugroho, Mukhtar; Yudianto, Firman; Yuliana, Leni
Indonesia Berdaya Vol 4, No 4 (2023)
Publisher : UKInstitute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47679/ib.2023563

Abstract

Penelitian dan pengabdian masyarakat tentang sistem navigasi dan pandua ini menjadi signifikan untuk menunjang kemandirian teknologi dan industri alat evakuasi kegawat daruratan bencana di perairan yang dimiliki NKRI. Oleh karena itu dirasa perlu diadakan penelitian dalam rangka meningkatkan program inovasi teknologi, khususnya perangkat lunak terkait sistem navigasi dan panduan AUV. Sistem navigasi itu sendiri merupakan koordinasi dari planning, sensing, dan pengendalian dalam melalui lintasan (path) dari posisi awal hingga ke target tanpa terjadi tabrakan atau mampu menghindari rintangan (obstacle) yang ada. Sehingga diperlukan perhitungan sistem navigasi pada wahana tanpa awak untuk mendukung sistem pertahanan nasional di PT. AJISAKA. Sehingga diperlukan perhitungan sistem navigasi pada wahana tanpa awak untuk mendukung sistem pertahanan nasional di PT. AJISAKA. Sehingga diperlukan sosialisasi tentang penggunaan software sistem navigasi dan Pnduan wahana tanpa awak di PT. AJISAKA. Dengan adanya pengenalan software sistem navigasi dan panduan untuk kapal selam tanpa awak dalam menunjang pengetahuan dari karyawan stakeholder PT. AJISAKA.
Pelatihan bisnis digital marketing di PT. Abisakti Surya Megakon Yudianto, Firman; Magfira, Dike Bayu; Adinugroho, Mukhtar; Herlambang, Teguh; Yuliana, Leni
Indonesia Berdaya Vol 4, No 4 (2023)
Publisher : UKInstitute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47679/ib.2023605

Abstract

Digital marketing is a marketing strategy using the internet and information technology to expand traditional marketing functions. Digital marketing can help marketers establish relationships with customers to increase customer loyalty. Digital Marketing is one of the media that is currently in great demand by the public and as a support in their daily activities. Gradually, many people are starting to leave conventional marketing methods and switch to digital marketing. The problems experienced by PT. ASM is about digital marketing business marketing that can increase revenue on a sustainable scale in the era of globalization. This training will be given to employees / HR from PT. ASM to be able to improve soft skills in implementing and developing digital marketing so that it can help receive all forms of scientific and technological information that comes from outside to improve the economy for future prosperity. This training will be provided in a hybrid manner, conducted offline or online (zoom). This training will explain in more depth about digital marketing. Participants will also be taught to develop strategies to communicate brands through various digital media, as well as evaluate and measure their level of success.
Pemanfaatan Platform Media Sosial Instagram dan Tiktok dalam Merumuskan Strategi Konten Visual Pada fitinline.com [The Use of Instagram and TikTok in Developing Visual Content Strategies for Fitinline.com] Yudianto, Firman; Nisa, Dwi Nur Khafidatun; Yuliana, Leni; Meutia, Nur Shabrina
Indonesia Berdaya Vol 7, No 2 (2026)
Publisher : UKInstitute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47679/ib.20261460

Abstract

The rapid development of social media as a primary digital marketing channel requires companies to implement visual content strategies that are well-directed, consistent, and aligned with audience characteristics. Fitinline.com, an educational and e-commerce platform in the fashion and textile sector, faces several challenges, including low visual consistency, monotonous content formats, and suboptimal engagement on Instagram and TikTok. This internship program aimed to analyze digital content needs, formulate visual content strategies, and implement the distinctive features of both platforms to enhance engagement and strengthen brand identity.The methods employed included initial observation of social media conditions, content performance analysis, discussions with mentors, and the implementation of strategies based on brand guidelines, content pillars, and platform-specific characteristics. The results indicate that the systematic application of visual content strategies—through consistent typography, color schemes, layouts, storytelling, and the optimization of Instagram carousel features and TikTok short-form videos—successfully increased reach, interaction, and follower growth. Therefore, the visual content strategy developed during the internship period provides a more structured direction for digital content management and has the potential to strengthen Fitinline.com’s position as a credible fashion education platform on social media. Abstrak. Should Perkembangan media sosial sebagai kanal utama digital marketing menuntut perusahaan untuk memiliki strategi konten visual yang terarah, konsisten, dan relevan dengan karakter audiens. Fitinline.com sebagai platform edukasi dan e-commerce di bidang fashion dan tekstil menghadapi tantangan berupa rendahnya konsistensi visual, format konten yang monoton, serta engagement yang belum optimal pada platform Instagram dan TikTok. Kegiatan magang ini bertujuan untuk menganalisis kebutuhan konten digital, merumuskan strategi konten visual, serta mengimplementasikan pemanfaatan fitur khas kedua platform guna meningkatkan engagement dan penguatan identitas merek. Metode yang digunakan meliputi observasi kondisi awal media sosial, analisis performa konten, diskusi dengan mentor, serta implementasi strategi berbasis brand guideline, content pillar, dan karakteristik platform. Hasil kegiatan menunjukkan bahwa penerapan strategi konten visual yang sistematis melalui konsistensi tipografi, warna, layout, storytelling, serta optimalisasi fitur carousel Instagram dan video pendek TikTok mampu meningkatkan jangkauan, interaksi, dan pertumbuhan pengikut. Dengan demikian, strategi konten visual yang dirumuskan selama periode magang terbukti memberikan arah pengelolaan konten digital yang lebih terstruktur dan berpotensi memperkuat posisi Fitinline.com sebagai platform edukasi fashion yang kredibel di media sosial.
PENGARUH MEDIA EDUCAPLAY TERHADAP MOTIVASI BELAJAR SISWA MATA PELAJARAN MATEMATIKA MATERI PENGUKURAN BERAT KELAS II SDN PAKIS V SURABAYA Nur Jannah Masrurroh, Hanny; Yuliana, Leni; Setiyawan, Hery
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.52924

Abstract

Student learning motivation in mathematics learning in elementary schools remains a challenge, especially in the material of weight measurement. Less interesting learning can lead to low student engagement and enthusiasm in learning. This study aims to determine the effect of the use of Educaplay digital learning media on student learning motivation in the material of weight measurement in class II SDN Pakis V Surabaya. The study used a quantitative approach with a quasi- experimental method. The research sample consisted of 60 students, namely 30 students of class II B as the experimental class using Educaplay and 30 students of class II C as the control class using conventional learning. Data were collected through a learning motivation questionnaire and documentation. Data analysis was carried out using validity tests, normality tests, homogeneity tests, and hypothesis tests using Independent Sample t-tests. The results showed that the average learning motivation score of the experimental class increased from 31.20 to 36.16, while the control class increased from 26.13 to 32.86. The results of the hypothesis test showed a significance value of 0.000 (<0.05), so H₀ was rejected and H₁ was accepted. Thus, the use of Educaplay learning media has a positive and significant effect on increasing students' learning motivation in the mathematics subject of weight measurement material in class II of SDN Pakis V Surabaya.
PENGEMBANGAN MEDIA APLIKASI SCRATCH BERBASIS DIGITAL UNTUK MENINGKATKAN HASIL BELAJAR MURID KELAS IV SD PADA MATA PELAJARAN IPAS DENGAN MATERI GAYA DI SDN PAKIS V SURABAYA Agung Prayogi, Panji; Desiningrum, Noviana; Yuliana, Leni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57742

Abstract

This The rapid development of digital technology requires innovative learning media capable of improving the quality of learning in elementary schools. This study aimed to develop a Scratch-based learning application for the topic of Force in Natural and Social Sciences (IPAS), determine its validity, and examine its effectiveness in improving fourth-grade students' learning outcomes. This research employed the Research and Development (R&D) method using the ADDIE model consisting of Analyze, Design, Development, Implementation, and Evaluation stages. The participants were 27 fourth-grade students of SDN Pakis V Surabaya. Data were collected through media expert validation sheets, material expert validation sheets, student response questionnaires, and pre-test and post-test assessments. Quantitative descriptive analysis was applied using percentage scores and learning gain analysis. The results indicated that the developed media achieved 95% validity from media experts and 91% from material experts, both categorized as highly valid. Student responses reached 89.62%, indicating excellent practicality. Furthermore, students' learning outcomes increased by 38.52% after using the Scratch-based learning media. Therefore, the developed media is considered valid, practical, and effective for improving elementary students' learning outcomes in IPAS