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PENERAPAN PERANGKAT PEMBELAJARAN BERBASIS PROYEK MATA DIKLAT SISTEM OPERASI JURUSAN TKJ Wiwita, Risma
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 4 No. 2 (2019): September
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This development research aims to development of Project Based Learning on System Operation at computer and networking technic this research methods IDI development research, such as the prosedure of IDI development is: define, develop and evaluate. Types of data is primary data where the data provided by the experts, teachers and students, An analysis of the data used are technical data descriptive analysis was to describe validity, practicality, effectiveness and creative of products using Learning. Based on the data analysis that was did to research methods IDI development research. The results obtained from this research and development in the book teacher and book students after validity as follows: (1) The validity of the Project Based Learning declared valid, (2) The practicalities of Project Based Learning based on teachers after validity revealed practically, (3) Effectiveness of Project Based Learning effective in improving students learning outcomes before with after using Project Based Learning, (4) The creative of Project Based Learning, Based on the findings of this study was concluded that this Project Based Learning was valid, practical effective and creative to be used asa medium of learning was in the system operation
PENERAPAN PEMBELAJARAN STEM-PROBLEM/BASED LEARNING BERBASIS LESSON STUDY DALAM KURIKULUM MERDEKA Wiwita, Risma; Handayani, Revi; Mayeni, Riska
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 10 No. 1 (2025): March (Regular Issue)
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v10i1.301

Abstract

The management of innovative teaching that hones critical thinking, problem-solving skills, and cross-disciplinary knowledge is becoming increasingly large. This study aims to analyze the management of learning with Science, Technology, Engineering, Mathematics-Model Problem Based Learning (STEM-PBL) approach based on Lesson study in ICT learning. This research uses a qualitative case study approach. The data sources are students, classroom teachers, peers, lecturers and school principals through observation, interviews and focus group discussions. The results showed that the management of STEM-PBL learning starts from the Plan stage by analyzing lesson planning. Then the Do stage, observing the learning process in an open classroom: triggering questions to find problems, discussions to collect data to solve problems, and presentations. See the stages, the reflection results of learning management are student-centered but need to be improved, namely smaller groupings of students with different genders, clear instructions, individual worksheets and presentations for all groups. It is concluded that STEM-PBL learning management is effective in improving student-centered learning activities. The findings provide valuable knowledge for educators and policy makers to improve the quality of learning through STEM-PBL approach and lesson study activities.
KARAKTERISTIK MEDIA PEMBELAJARAN INTERAKTIF UNTUK SISWASEKOLAH MENENGAH PERTAMA Amarullah, Taufik Abdul Hasan; Wiwita, Risma
Jurnal Manajemen Pendidikan Vol. 9 No. 3 (2024): JURNAL MANAJEMEN PENDIDIKAN
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jmp.v9i3.350

Abstract

Learning media and secondary school students and Junior High School students are interrelated, and the link between the two is the learning process itself. itself. The purpose of this research is to identify the characteristics of characteristics of interactive learning media suitable for junior high school students. The method used in this research is a literature study, which involves analyzing books, articles and other references. The method used in this research is a literature study, which involves analyzing books, articles, and other references. These media come in a variety of formats, including interactive simulations, learning movies, digital platforms, and instructional games. instructional games. Through educational films and interactive simulations, junior high school students can experience various scenarios in a safe environment. In addition, learning through instructional games can attract junior high school students. This digital learning platform can be used independently by schools. Therefore, it can be concluded that the existence of interactive learning media greatly influences the teaching and learning process. Therefore, it can be concluded that the existence of interactive learning media greatly affects the teaching and learning process. Moreover Moreover, in the modern era that is filled with technology, interactive media is very suitable for learning activities. The results of this research in the form of a description of interactive learning media, and its implementation can be used as a reference to choose the right media in this digital era. to choose the right media in today's digital era.
Peran Perempuan dalam Ekonomi Kreatif: Tantangan dan Peluang di Tengah Masalah Finansial Keluarga Studi Kasus: Nagari Sungai Tunu Barat, Pesisir Selatan, 2024-2025 Handayani, Revi; Mayeni, Riska; Wiwita, Risma; Pratama, Bhaik; Maidani, Vivin; Ningsih, Wahyu
Jurnal Gema Ngabdi Vol. 7 No. 3 (2025): JURNAL GEMA NGABDI
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jgn.v7i3.631

Abstract

This community service program is motivated by the low economic value added and limited marketing of products among groups of women fish vendors in Kanagarian Sungai Tunu Barat, Ranah Pesisir District, Pesisir Selatan Regency. The program aims to improve the partners’ knowledge and skills in processing marine products into frozen food, implementing digital marketing, and conducting simple financial record-keeping as an effort to strengthen creative economy activities based on micro, small, and medium enterprises (MSMEs). The program was implemented under the Pengabdian Masyarakat Pemula (PMP) grant scheme of Kemendiktisaintek 2025 over the period of July–December 2025 with three site visits, using methods of socialization, training, mentoring, discussion, as well as monitoring and evaluation. Data were collected through observation, interviews, pre–post questionnaires, practical assessment sheets, and documentation, and were analyzed descriptively using qualitative and simple quantitative approaches. The results show an increase in participants’ knowledge regarding marine product processing and digital marketing; more than 70% of participants were able to produce fish and shrimp meatballs and nuggets according to the procedures, and approximately 80% of participants began to utilize social media to promote their products. The implementation of financial record-keeping enabled partners to start separating capital from profit, while those who actively produced and marketed processed products experienced an increase in daily income of around 30–40%. It is concluded that this integrated mentoring model is effective in enhancing the capacity of women fish vendors and has the potential to be replicated in other coastal communities with appropriate local contextualization.
OTOMATISASI SELEKSI CALON PENERIMA BEASISWA MENGGUNAKAN ALAT BANTU SISTEM PENUNJANG KEPUTUSAN DENGAN METODEWEIGHTED PRODUCT (WP) Vratiwi, Septiana; Wiwita, Risma; Syafti, Okviani; Efendi, Efendi; Sefrinal, Sefrinal
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 7 No. 4 (2022): Desember
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v7i4.137

Abstract

Scholarships are a work program that exists in every college and school. The scholarship program is held to ease the burden on students in taking their studies. STKIP Pesisir Selatan is one example of a university that has many scholarship programs to be distributed to every student and student who is financially underprivileged but has the determination to continue their education and excel during their schooling. The purpose of this research is to process the automatic selection of scholarship recipients using a system through a decision support system combined with the Weigted Product method so that prospective scholarship recipients can be directly determined and will make it easier for universities to determine which prospective students will be selected. Of the 5 samples used, the 3 highest scores obtained with percentages of 0.27 (Meri Anjeli), 0.27 (Ririn Dwi Putri), 0.23 (Fauzia Ramanda) which will be used as guidelines in making decisions on the selection of scholarship recipients.
PERAN ORANG TUA DALAM MEMBANGKITKAN SEMANGAT BELAJAR ANAK USIA SEKOLAH DASAR PASCA PENDEMI COVID 19 DI KOTA PADANG Handayani, Revi; Wiwita, Risma; Mayeni, Riska; Ramadhani, Ramadhani
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 7 No. 4 (2022): Desember
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v7i4.142

Abstract

This study describes the post-covid-19 situation and the readiness of elementary school children to conduct face-to-face learning. This qualitative descriptive research method is used to analyze events, phenomena, or social realities. Data obtained from various sources, data collection techniques through instruments carried out by researchers, such as observation, interviews and documentation. The research subjects are informants, namely people who provide an overview of the current situation, namely the social situation or social situation which consists of three elements, namely place (palce), actors (actors), and activities (activity) that interact synergistically. Then the analysis and conclusion, the location of this research in the city of Padang. This study sees that in re-implementing post-online learning during covid 19, the role of parents must be fully carried out to revive children's enthusiasm because they are accustomed to learning using technology such as gadgets. The city of Padang currently has a full face-to-face meeting with elementary school-aged students who are asked to return to their normal classes before COVID-19 hit. This is certainly not easy to change because it has long been complacent because at this age children need an active role from parents as their guides in getting to know learning again. Judging from the results of this study, post-covid-19 learning can be carried out properly if there is full guidance for children, and the readiness of parents is very meaningful.
MANAJEMEN PEMBELAJARAN BERBASIS INFORMASI DAN TEKNOLOGI (IT) DI SMK PROFESIONAL PADANG Wiwita, Risma; Handayani, Revi; Vratiwi, Septiana; Rahman, Antoni; Mayeni, Riska
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 7 No. 3 (2022): September
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v7i3.164

Abstract

The study reviews it-based learning management in SMK Profesional Padang. The purpose of this study is to find out how the image of it based learning management in SMK Profesional Padang. This research approach is qualitative. The source of data on this study is the principal for students, and the teacher. The data gathering technique used in this studyis observation, interview and documentation. The data analysis technique uses Mileas and Huberman models, that is, data collection, data condensing, data presentation and deduction drawing. Verification of data using triangulation technique. Research shows that the image of eit-based learning management in SMK Profesional Padang, comptrolling the 3 types of learning management are online, blended learning, and offline. Blended learning is prepared a long time ago before the completion and has taken place in several classes but is not optimal because only half of the teachers who have been performing their classes and live streaming, some of them listening in rooms and at home and blended with an lms or zoom and could be in the teacher’s class instructing students to open their smartphone. While offline learning is based on the learning technology that is supported by the existence of the tech tools used in offline learning
IMPLEMENTASI SISTEM PEMBELAJARAN MASA NEW NORMAL SEKOLAH DASAR DI KOTA PADANG Handayani, Revi; Wiwita, Risma; Ramadhani, Ramadhani; Melshandika, Yola
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 7 No. 1 (2022): Maret
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v7i1.187

Abstract

This study describes the situation of the New Normal learning period. Anxiety in the community who wants face-to-face learning to be carried out again. The method used is descriptive qualitative research method, namely research that describes the actual conditions. This research is used to analyze events, phenomena, or social realities by including analysis and interpretation of the problems studied. This research is expected to be able to see how the implementation of learning during the new normal is carried out in accordance with the provisions that apply during the covid 19 period that hit the city of Padang. Data obtained from various sources, data collection techniques through instruments carried out by researchers, such as observation, interviews and documentation. Research subjects are informants, namely people who provide a description of the current situation, namely a social situation or social situation which consists of three elements, namely place (palce), actors (actors), and activities (activity) that interact synergistically. Then the analysis and conclusion, the location of this research in the city of Padang. This study sees that in the implementation of the new normal learning period after being online for a long time, it must follow the applicable rules and careful preparation in the midst of the covid 19 virus siege. Considering further that many parents of elementary school students want to return to regular learning face to face. Judging from the results of this study, learning in the new normal period is carried out well if there is cooperation between teachers, students and parents in studying at home. Full guidance for children, and the readiness of parents to take their time and continue to carry out health protocols as a condition for face-to-face learning to be reopened
PERANCANGAN MEDIA PEMBELAJARAN INTERAKTIF MATA PELAJARAN IPA KELAS VI SD BERBASIS WEBSITE Vratiwi, Septiana; Efendi, Efendi; Wiwita, Risma; Amrullah, Taufik Abdul Hasan
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 7 No. 1 (2022): Maret
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v7i1.188

Abstract

Interactive learning media is one of the factors that can help the learning process to be more effective and efficient. Science for grade VI SD is one of the important subjects that can affect student graduation. Given the limitations of learning media in both the main book and the lecture method given by the teacher, it has not been 100% successful in making the material easily absorbable. The purpose of this research is to make the science learning process in grade VI SD more enjoyable through a media designed in such a way with an attractive interface design. The media is designed using a PHP programming language assisted by a UML (Unified Modeling language) system design tool to make it easier to visually represent the needs of the system. The results of this study produce a learning media in the form of a website that can be accessed by students anytime and anywhere without time constraints because this media is based online.
PENERAPAN MODUL PEMBELAJARAN VISUAL BASIC BERBASIS MODEL PROBLEM BASED LEARNING Wiwita, Risma; Handayani, Revi; Efendi, Efendi; Vratiwi, Septiana; Efrianto, Efrianto
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 7 No. 1 (2022): Maret
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v7i1.189

Abstract

The purpose of this research is to Visual Basic learning modules and Problem Based Learning-based engineering drawings. The research method used to develop this module is the Research and Development version of Borg and Gall simplified by Anik Ghufron, Anik Ghufron's simplified Borg and Gall development model has four steps: 1) Preliminary Research, 2) Development, 3) Field Testing,4) Product Deployment. This study uses one way of collecting data in the form of validation questionnaires. The results showed that the module developed was declared feasible with the validity value of Materials Specialist 3.16 and Media Expert 3.67. The data obtained shows that Visual Basic learning modules and resulting problem-based learning images can be executed.