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Efektivitas Pembelajaran Digital Terintegrasi di Era Pendidikan 4.0 pada Modul Ajar Guru Bahasa Indonesia di SMA Juliana, Juliana; Astuti, Nia; Yuhafliza, Yuhafliza
Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol 15, No 1 (2026)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/135950-019883

Abstract

This study aims to describe the effectiveness of integrated digital learning in the Indonesian language teaching modules for senior high school and to evaluate teachers’ and students’ perceptions in the era of Education 4.0. The research employed a descriptive qualitative approach with observation, questionnaires, and documentation as data collection techniques. The subjects consisted of 3 teachers and 39 students of grades X, XI, and XII at SMAIT Entrepreneur Muhammadiyah Bireuen. The instruments were based on five components of learning modules: self-instruction, self-contained, stand-alone, adaptive, and user-friendly. The findings revealed that integrated digital learning was effectively implemented. Teachers successfully integrated digital media such as PowerPoint, learning videos, Quizizz, Kahoot, and Canva, making the learning process more interactive and independent. Students actively participated and managed to follow all activities without relying on textbooks. More than 90% of students agreed that digital learning increased their enthusiasm and motivation to learn. In conclusion, integrated digital learning is highly effective in improving the quality of Indonesian language learning and is feasible to be applied as an innovative strategy in the digital transformation era.Keywords: integrated digital learning in the era of Education 4.0, Indonesian language teaching module.
PENERAPAN MODEL PEMBELAJARAN DIRECT INSTRUCTION UNTUK MENINGKATKAN KETERAMPILAN MEMBACA PUISI SISWA KELAS IV UPTD SD NEGERI 6 PEUSANGAN Khaira, Nizaul; Astuti, Nia; Agustisa, Mutia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i2.56798

Abstract

This study aims to improve students' poetry reading skills through the application of the Direct Instruction learning model in Indonesian language learning in grade IV of UPTD SD Negeri 6 Peusangan. This study was motivated by the low poetry reading skills of students, especially in the aspects of pronunciation, intonation, pauses, stress, and expression when reading poetry. This study used a qualitative approach with the type of Classroom Action Research (CAR) which was carried out in two cycles. Each cycle consisted of planning, implementation, observation, and reflection. The data in this study were obtained through test results, observations of teacher and student activities, and student response questionnaires. The data sources were 16 grade IV students. Data collection methods included tests, observations, questionnaires, and documentation, while data analysis techniques used descriptive percentage analysis of poetry reading skills, learning activities, and student responses. The results showed that the application of the Direct Instruction learning model could improve students' poetry reading skills. In cycle I, the percentage of student learning completion reached 43.75% and increased to 87.5% in cycle II. Teacher activity increased from 82.2% to 93.3%, while student activity increased from 72% to 92%. Student responses to the implementation of the Direct Instruction learning model showed positive results, namely 67% of students answered SS (Strongly Agree), 32% answered S (Agree), 1% answered TS (Disagree), and 0% answered STS (Strongly Disagree). Thus, the Direct Instruction learning model is effective for improving students' poetry reading skills in Indonesian language learning.
PENINGKATAN KEMAMPUAN MENULIS PUISI MELALUI MODEL PEMBELAJARAN CREATIVE WRITING DENGAN MEDIA AUDIO VISUAL PADA SISWA KELAS IV SD NEGERI 27 PEUSANGAN Hidayati, Nurul; Astuti, Nia; Agustisa, Mutia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59559

Abstract

This study was motivated by the low poetry writing skills of fourth-grade students at UPTD SD Negeri 27 Peusangan, particularly in developing ideas, selecting appropriate diction, using figurative language, and composing coherent poems. The purpose of this study was to determine the improvement in students’ poetry writing skills, teacher and student activities, and students’ responses to the implementation of the Creative Writing learning model assisted by audiovisual media. This study employed a qualitative approach using Classroom Action Research (CAR), which was conducted in two cycles. The research subjects consisted of 13 fourth-grade students at UPTD SD Negeri 27 Peusangan. Data were collected through tests, observations, interviews, and documentation. The data were analyzed using learning mastery percentage analysis, observations of teacher and student activities, and descriptive analysis of interview results. The findings revealed that the implementation of the Creative Writing learning model assisted by audiovisual media improved students’ poetry writing skills. The percentage of students achieving learning mastery increased from 38.46% in Cycle I to 84.61% in Cycle II. Teacher activity improved from 66.66% in Cycle I to 89.33% in Cycle II, while student activity increased from 69.23% to 93.58%. Interview results indicated that students responded positively to the learning process because audiovisual media helped them generate ideas, determine themes, choose appropriate diction, and enhance their interest, motivation, and self-confidence in writing and reciting poetry. Based on the findings, it can be concluded that the implementation of the Creative Writing learning model assisted by audiovisual media can improve the poetry writing skills of fourth-grade students at UPTD SD Negeri 27 Peusangan.
PENINGKATAN HASIL BELAJAR MELALUI LITERASI MEMBACA SISWA PADA MATERI TEKS CERPEN DENGAN MODEL GAME BASED LEARNING (GBL) BERBANTUAN KARTU ESTAFET DI KELAS IV SD NEGERI 5 PEUSANGAN Putri, Riska; Astuti, Nia; Agustisa, Mutia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59577

Abstract

This study aimed to improve students' learning outcomes through reading literacy in short story text materials by implementing the Game Based Learning (GBL) model assisted by relay cards in Grade IV of SD Negeri 5 Peusangan. The study was motivated by students' low reading literacy skills in comprehending reading texts, identifying the intrinsic elements of short stories, and drawing conclusions from the texts they read. This study employed a qualitative approach using Classroom Action Research (CAR), which was conducted in two cycles. The research subjects consisted of 24 fourth-grade students at SD Negeri 5 Peusangan. Data were collected through learning achievement tests, observations of teacher and student activities, student response questionnaires, and documentation. The data were analyzed using descriptive percentage analysis. The results showed that the implementation of the Game Based Learning (GBL) model assisted by relay cards improved students' reading literacy and learning outcomes. The percentage of students achieving learning mastery increased from 20.8% in the pre-action stage to 70.8% in Cycle I and 91.66% in Cycle II. Teacher activity also improved from 80% (good category) in Cycle I to 94% (very good category) in Cycle II. Student activity increased from 74% (good category) in Cycle I to 92% (very good category) in Cycle II. In addition, students' responses to the implementation of the learning model were positive, as they became more active, enthusiastic, and motivated during the learning process. Based on these findings, it can be concluded that the Game Based Learning (GBL) model assisted by relay cards is effective in improving students' reading literacy and learning outcomes in short story text materials.
EFEKTIVITAS PENGGUNAAN MEDIA KOMIK DIGITAL PADA MATERI PEMAHAMAN TEKS NEGOSIASI SISWA KELAS X DI SMA NEGERI 1 SAMALANGA Nabila Afra; Astuti, Nia; Agustisa, Mutia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Now Available
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62696

Abstract

This study was motivated by students' low understanding of negotiation text materials due to the use of conventional teaching methods that were considered less engaging. This study aimed to determine the effectiveness of using digital comic media in teaching negotiation text comprehension to tenth-grade students at SMA Negeri 1 Samalanga. The research employed a quantitative approach with a quasi-experimental design, specifically a Nonequivalent Control Group Design. The sample consisted of 60 students from two classes, with 30 students in the experimental class and 30 students in the control class. Data were collected through pretests, posttests, observations, and documentation, and analyzed using descriptive statistics, normality and homogeneity tests, an independent-samples t-test, and N-Gain analysis with SPSS 25. The results showed that the mean posttest score of the experimental class was 88.00, higher than the control class mean of 68.67. The independent-samples t-test showed a significance value of 0.000 < 0.05, indicating a significant difference between the two classes. The experimental class also obtained an average N-Gain of 80.62%, categorized as effective, while the control class obtained 53.52%, categorized as less effective. These findings indicate that digital comic media is effective in improving students' comprehension of negotiation texts.
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN INTERAKTIF NEARPOD TERHADAP MINAT BELAJAR BAHASA INDONESIA SISWA KELAS X DI SMA NEGERI 1 SAMALANGA Nadila, Sarah Ulfa; Astuti, Nia; Ezmar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62812

Abstract

This study was motivated by students' low interest in learning Indonesian. One effort to improve students' interest in learning is through the use of the Nearpod interactive learning media. This study aimed to determine the effect of using the Nearpod interactive learning media on the interest in learning Indonesian among tenth-grade students at SMA Negeri 1 Samalanga. The study employed a quantitative approach using a quasi-experimental design with a pretest-posttest control group design. The population consisted of 180 tenth-grade students at SMA Negeri 1 Samalanga. The sample comprised 30 students in the experimental class and 30 students in the control class. Data were collected through tests, questionnaires, and documentation. The data were analyzed using descriptive statistics, normality tests, homogeneity tests, the Independent Sample t-Test, and the N-Gain test. The results showed that the mean posttest score of the experimental class was 83.33, which was higher than that of the control class (73.50). The results of the Independent Sample t-Test yielded a significance value (Sig. 2-tailed) of 0.001 < 0.05, indicating that the use of the Nearpod interactive learning media had a significant effect on students' interest in learning. Furthermore, the N-Gain score of 0.75 was categorized as high. Based on these findings, it can be concluded that the Nearpod interactive learning media has a significant effect on students' interest in learning Indonesian among tenth-grade students at SMA Negeri 1 Samalanga. In addition, the N-Gain results indicate that the media is also effective in improving students' interest in learning.