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Journal : Journal of Education Technology

PENGARUH PENDEKATAN SAINTIFIK BERBASIS ASESMEN PROJEK TERHADAP HASIL BELAJAR MATEMATIKA Setiawan, I M Dedy; Arnawa, I N
Journal of Education Technology Vol 3, No 4 (2019)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (431.06 KB) | DOI: 10.23887/jet.v3i4.22363

Abstract

Salah satu cara mewujudkan tamatan yang berkualitas dimulai dengan mewujudkan proses pembelajaran yang berkualitas yaitu dengan mengimplementasikan pendekatan pembelajaran inovatif. Akan tetapi, selama ini pembelajaran matematika di kelas belum memberikan kesempatan kepada mahasiswa untuk mengembangkan kompetensinya, sementara dari segi penilaian pembelajaran masih bersifat konvensional hanya melalui tes di akhir pembelajaran, sehingga proses dalam pembelajaran kurang diperhatikan. Oleh karena itu, perlu diupayakan suatu inovasi dalam kegiatan pembelajaran. Salah satu alternatifnya adalah menerapkan pendekatan saintifik berbasis asesmen projek. Tujuan penelitian ini yaitu untuk mengetahui adanya pengaruh pendekatan saintifik berbasis asesmen projek terhadap hasil belajar matematika mahasiswa STMIK STIKOM Indonesia. Metode penelitian yang digunakan adalah quasi eksperimen dengan non equivalent control group design. Instrumen yang digunakan berupa tes hasil belajar matematika. Hasil penelitian menunjukkan bahwa terdapat pengaruh yang signifikan pendekatan saintifik berbasis asesmen projek terhadap hasil belajar matematika mahasiswa STMIK STIKOM Indonesia.
The Use of Audio-Visual Assisted Google Classroom for Mathematics Course Setiawan, I M Dedy; Ari Oka, I D G
Journal of Education Technology Vol 4, No 3 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i3.28529

Abstract

The use of technology in the form of mathematics learning media has not been maximally applied amidst the rapid advances in technology today, coupled with a change in learning patterns from face-to-face in class to online learning patterns due to calls to work from home. This of course will have an impact on the learning outcomes of students. Seeing these conditions, innovation is needed in mathematics learning, namely by utilizing the use of media in learning, one of which is the use of audio-visual media assisted by google classroom. The purpose of this research is to determine the effect of using audio-visual media assisted by google classroom on mathematics courses at STMIK STIKOM Indonesia. The research method used was a quasi-experimental with a non-equivalent control group design. The instrument used in this study was a mathematics learning outcome test. The data analysis technique in this research includes descriptive analysis. The results showed that there was an effect of the use of audio-visual media on mathematics learning outcomes with an average score of 76.00 mathematics learning outcomes which was declared significant so that learning using audio-visual media had an effect on mathematics learning outcomes.
PENGARUH PENDEKATAN SAINTIFIK BERBASIS ASESMEN PROJEK TERHADAP HASIL BELAJAR MATEMATIKA Setiawan, I M Dedy; Arnawa, I N
Journal of Education Technology Vol. 3 No. 4 (2019): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v3i4.22363

Abstract

Salah satu cara mewujudkan tamatan yang berkualitas dimulai dengan mewujudkan proses pembelajaran yang berkualitas yaitu dengan mengimplementasikan pendekatan pembelajaran inovatif. Akan tetapi, selama ini pembelajaran matematika di kelas belum memberikan kesempatan kepada mahasiswa untuk mengembangkan kompetensinya, sementara dari segi penilaian pembelajaran masih bersifat konvensional hanya melalui tes di akhir pembelajaran, sehingga proses dalam pembelajaran kurang diperhatikan. Oleh karena itu, perlu diupayakan suatu inovasi dalam kegiatan pembelajaran. Salah satu alternatifnya adalah menerapkan pendekatan saintifik berbasis asesmen projek. Tujuan penelitian ini yaitu untuk mengetahui adanya pengaruh pendekatan saintifik berbasis asesmen projek terhadap hasil belajar matematika mahasiswa STMIK STIKOM Indonesia. Metode penelitian yang digunakan adalah quasi eksperimen dengan non equivalent control group design. Instrumen yang digunakan berupa tes hasil belajar matematika. Hasil penelitian menunjukkan bahwa terdapat pengaruh yang signifikan pendekatan saintifik berbasis asesmen projek terhadap hasil belajar matematika mahasiswa STMIK STIKOM Indonesia.
The Use of Audio-Visual Assisted Google Classroom for Mathematics Course Setiawan, I M Dedy; Ari Oka, I D G
Journal of Education Technology Vol. 4 No. 3 (2020): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i3.28529

Abstract

The use of technology in the form of mathematics learning media has not been maximally applied amidst the rapid advances in technology today, coupled with a change in learning patterns from face-to-face in class to online learning patterns due to calls to work from home. This of course will have an impact on the learning outcomes of students. Seeing these conditions, innovation is needed in mathematics learning, namely by utilizing the use of media in learning, one of which is the use of audio-visual media assisted by google classroom. The purpose of this research is to determine the effect of using audio-visual media assisted by google classroom on mathematics courses at STMIK STIKOM Indonesia. The research method used was a quasi-experimental with a non-equivalent control group design. The instrument used in this study was a mathematics learning outcome test. The data analysis technique in this research includes descriptive analysis. The results showed that there was an effect of the use of audio-visual media on mathematics learning outcomes with an average score of 76.00 mathematics learning outcomes which was declared significant so that learning using audio-visual media had an effect on mathematics learning outcomes.