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PENERAPAN MODEL BLENDED LEARNING UNTUK MENINGKATKAN KEMANDIRIAN DAN PRESTASI BELAJAR Sofi Purnama Destari; Alexon
DIADIK Vol 13 No 2 (2023): Oktober 2023
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/diadik.v13i2.31542

Abstract

Penelitian ini bertujuan untuk mengembangkan seperangkat asesmen kinerja untuk mengukur keterampilan proses sains siswa yang layak serta valid pada praktikum suhu dan perubahannya. Penelitian ini merupakan jenis penelitian research and development dengan 2 kali uji lapangan yaitu uji coba terbatas dan uji luas. Subjek penelitian ini adalah siswa SMPN 05 Lebong kelas 7B sebagai sampel uji coba terbatas, SMPN 15 Lebong kelas 7B, SMPN 12 Lebong sebagai sampel uji luas. Validasi desain dilakukan dengan uji validasi oleh ahli ditinjau dari aspek materi, isi, bahasa dengan rata-rata kelayakan yang didapatkan sebesar 0,85 dan dinyatakan valid pada uji validasi. Hasil uji coba observasi keterampilan proses sains (KPS) pada uji coba terbatas dan uji luas mendapatkan persentase skor 81,11% untuk uji coba terbatas, dan 81,39% untuk uji luas. Adapun persentase performance asesssment (asesmen kinerja) di ketiga sekolah mendapatkan rata-rata presntase skor yang baik yaitu sebesar 80,25%.
PENERAPAN MODEL DISCOVERY LEARNING UNTUK MENINGKATKAN PENALARAN DAN PRESTASI BELAJAR Sari Aryani; Alexon
DIADIK Vol 14 No 1 (2024): April 2024
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/diadik.v14i1.35400

Abstract

This study aims to describe the application of discovery learning learning models to improve students' reasoning and achievement in Economics class X SMA Negeri 3 Muara Enim. The research design used is classroom action research and quasi-experimental research. The research subjects were students of class X IPS A at SMA Negeri 3 Muara Enim in Odd semesters for the academic year 2022/2023. Through simple random sampling technique, a quasi-experimental sample was obtained, namely class X IPA A for control class X IPA B at SMA Negeri 3 Muara Enim. The instrument of this study used observation sheets and tests. The research data were analyzed by descriptive statistics, average (mean), percentage, and t-test. The results showed that the application of the Discovery learning learning model could improve the reasoning and learning achievement of class X students of SMA Negeri 3 Muara Enim
Studi Evaluasi Pengelolaan Kelas pada Pembelajaran Outdoor di Kelas VA SDN 08 Kota Bengkulu Permata, Syahnora Dwi; Alexon; Lusa, Herman
JURIDIKDAS Vol 7 No 1 (2024)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v7i1.29331

Abstract

This study aims to evaluate classroom management in outdoor learning at SD Negeri 08 Bengkulu City. This research is an evaluation research using the discrepancy evaluation model. The subjects of this research were VA class teachers and VA class students. Qualitative data were obtained from observation sheets, interviews and documentation. This study uses a qualitative selection of considerations and uses the Miles and Huberman model of analysis techniques. The results show that the arrangement of students and facilities in the implementation of classroom management in learning outside the classroom (outdoor learning) has been successful because it has implemented the set standard. The number of occurrences of each indicator is mostly (5) very good, (4) good, and (3) sufficient. Therefore the implementation of classroom management in learning outside the classroom can be said to have been successful. The implementation of learning outside the classroom (Outdoor Learning) is in accordance with the provisions that are enforced even though there are several descriptors that do not appear.
Peningkatan Motivasi dan Prestasi Melalui Model Pembelajaran Make a Match Berbantuan Ice Breaking Kelas V SD Apriani, Syntia; Juarsa, Osa; Alexon
JURIDIKDAS Vol 7 No 2 (2024)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v7i2.32852

Abstract

This research aims to describe the application of the Make a Match type cooperative learning model assisted by Ice Breaking to increase the motivation and learning achievement of class V students in thematic learning at SDN 09 Bermani Ilir. This research is Classroom Action Research. The subjects in this research were teachers and students of class V primary school 09 Bermani Ilir. The research instruments are observation sheets, test sheets, and motivation questionnaires. The test data analysis technique uses the average formula and percentage of classical learning completeness. The learning motivation questionnaire data was analyzed by determining the maximum score and minimum score. The research results showed that from the results of the student learning motivation questionnaire in cycle I, the average was 57.55 in the high category and in cycle II the average was 62.4 in the high category. Meanwhile, the average learning achievement of IPS cycle I students obtained an average score of 78.15 with classical learning completeness of 73.68%. The second cycle of IPS obtained an average score of 85 with classical learning completeness of 94.73%. Meanwhile, Indonesian language cycle I obtained an average score of 71.84 with classical learning completeness of 73.68%. Cycle II Indonesian obtained an average score of 79.47 with classical learning completeness of 89.47%. It was concluded that the application of the Make a Match type cooperative learning model assisted by Ice Breaking could increase student motivation and learning achievement in thematic learning in class V at primary school 09 Bermani Ilir.
PENGEMBANGAN MULTIMEDIA PEMBELAJARAN MATEMATIKA BERBASIS AUGMENTED REALITY UNTUK MENINGKATKAN KEMANDIRIAN BELAJAR PESERTA DIDIK Petrus Chanel Dananjaya; Alexon
DIADIK Vol 14 No 2 (2024): Oktober 2024
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/diadik.v14i2.38519

Abstract

Tujuan penelitian ini untuk: (1) Mengembangkan multimedia pembelajaran Matematika berbasis Augmented Reality yang layak sehingga mampu meningkatkan kemandirian belajar peserta didik (2) Mendeskripsikan efektivitas multimedia pembelajaran Matematika berbasis Augmented Reality untuk meningkatkan kemandirian belajar peserta didik. Dalam penelitian ini digunakan jenis penelitian pengembangan atau Research and Development (R&D). Subjek penelitian ini adalah peserta didik kelas VIII di SMP Santo Yosef Lahat, SMP Negeri 4 Lahat, dan SMP Negeri 2 Merapi Timur. Teknik pengumpulan data yang digunakan dalam penelitian adalah wawancara dan angket. Analisis data yang digunakan adalah (1) Analisis data instrumen penilaian ahli materi, (2) Analisis data instrumen penilaian ahli media, (3) Analisis data tanggapan peserta didik, (4) Analisis n-gain angket kemandirian belajar. Instrumen validasi pengembangan multimedia dan kemandirian peserta didik dalam penelitian yang digunakan adalah model skala linkert. Simpulan dari penelitian ini adalah: (1) Multimedia pembelajaran Matematika berbasis Augmented Reality yang dikembangkan, layak untuk meningkatkan kemandirian belajar peserta didik (2) Multimedia pembelajaran Matematika berbasis Augmented Reality efektif untuk meningkatkan kemandirian belajar peserta didi