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Pengaruh Modul Terhadap Pengetahuan, Sikap Karang Taruna Dalam Deteksi Dini TB Paru Di Bonjeruk Aan Dwi Sentana; Lale Wisnu Andrayani; Moh Arip; Muhammad Hasbi; Mardiatun Mardiatun
Jurnal Keperawatan Terpadu (Integrated Nursing Journal) Vol 3, No 2 (2021): OKTOBER
Publisher : Jurusan Keperawatan, Poltekkes Kemenkes Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32807/jkt.v3i2.195

Abstract

Tuberculosis Paru (TB Paru) adalah penyakit infeksi pada paru yang disebabkan oleh mycobacterium tuberculosis yaitu suatu bakteri tahan). Berdasarkan data tahun 2019 jumlah kasus penderita TB di Provinsi NTB mencapai 6390 orang dari target penemuan 22.245 orang atau 28,73 %, Untuk mendukung tercapainya angka deteksi dini kasus TB Paru sesuai target pencapaian yang sudah ditetapkan yaitu dengan menggunakan kelompok atau organisasi yang sudah ada di Desa yaitu Karang Taruna. Penelitian ini bertujuan untuk mengetahui pengaruh pemberian modul terhadap pengetahuan dan sikap anggota karang taruna dalam deteksi dini kasus TB Paru. Penelitian ini menggunakan rancangan penelitian pra eksperimental dengan pendekatan One Grup Pretest-Posttest. Sampel dalam penelitian ini anggota karang taruna desa Bonjeruk sebanyak 30 orang, tehnik sampel menggunakan total sampel. Hasil Uji Statistic menunjukan peningkatan signifikan pada pengetahuan dan sikap tentang deteksi dini TB Paru dengan hasil uji p pengetahuan 0,000, sikap 0,007 < ɑ = 0,05 yang berarti H0 ditolak dan Ha  diterima yang berarti ada pengaruh pemberian Modul Terhadap Pengetahuan Dan Sikap Anggota Karang Taruna Dalam Deteksi Dini Kasus TB Paru.
Pengaruh Frekuensi Senam Aerobik Low Impact Terhadap Perubahan Tekanan Darah Pada Penderita Hipertensi Mardiatun Mardiatun; Moh. Arip; Lale Wisnu Andrayani; G.A Sri Puja Warnis Wijayanti; Sakyanandi Sakyanandi
Bima Nursing Journal Vol 5, No 2 (2024): Mei
Publisher : Poltekkes Kemenkes Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32807/bnj.v5i2.1560

Abstract

Hipertensi merupakan faktor terjadinya stroke, gagal jantung, yang menyebabkan kematian. Puskesmas Gangga memiliki kasus hipertensi terbanyak pada tahun 2022 dari 5 Puskesmas yang ada di Kabupaten Lombok Utara. Penyakit hipertensi menjadi urutan ke 3 dari 10 penyakit terbanyak yang ada di Puskesmas Gangga tahun 2022. Tujuan Penelitian: Mengetahui pengaruh frekuensi senam aerobik low Impact terhadap penurunan tekanan darah pada penderita hipertensi di wilayah kerja Puskesmas Gangga Kabupaten Lombok Utara. Metode Penelitian: Desain penelitian yang digunakan pra eksperimental two group pre test- post test terhadap 15 responden kelompok intervensi dan 15 responden kelompok kontrol dengan purposive sampling, analisis data yang digunakan yaitu uji Paired Sampel –T Test. Hasil Penelitian: Hasil analisis statistik ke dua kelompok menunjukan sama sama terjadi penurunan yang signifikan (p=0,000). Perbandingan selisih kelompok intervensi rata-rata tekanan darah sistolik 5.14 mmHg dan diastolik 4.4 mmHg, kemudian kelompok kontrol selisih rata-rata tekanan darah sistolik 7.2 mmHg dan diastolik 7.53 mmHg. Kesimpulan: Frekuensi senam aerobik low impact berpengaruh terhadap penurunan tekanan darah pada penderita hipertensi di wilayah kerja Puskesmas Gangga Kabupaten Lombok Utara. Saran: Responden disarankan rutin melaksanakan senam aerobik low impact dengan frekuensi 3 kali dalam 1 minggu dengan durasi ± 30 menit untuk menurunkan tekanan darah
Hubungan Kecemasan Dengan Kualitas Tidur Tenaga Kesehatan pada Masa Pandemi covid-19 Moh Arip; Cembun Cembun; Zulkifli Zulkifli; Theresia Avila Kurnia; Baiq Rista Ananta Pratiwi; Ni Putu Sumartini
Bima Nursing Journal Vol 5, No 1 (2023): November
Publisher : Poltekkes Kemenkes Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32807/bnj.v5i1.1471

Abstract

Masalah pneumonia misterius pertama kali diberitakan di city of Wuhan, Tiongkok. Pada February 11, 2020, Organisasi Kesehatan Dunia (WHO) memberi nama dari penyakit akibat infeksi virus tersebut adalah Coronavirus Disease 2019 (COVID-19). Kecemasan merupakan salah satu dampak dari situasi pandemi COVID-19 yang dialami oleh setiap orang. Kecemasan (anxiety) adalah kondisi seseorang yang berespons secara emosional baik berupa ketegangan fisiologis dan psikologis serta khawatir dalam pikirannya ada hal negatif atau kurang baik akan terjadi. Kualitas tidur ditentukan oleh apakah kedalaman tidur tercapai, dimana terjadi keseimbangan antara fase tidur REM dan NREM. Kualitas tidur dipengaruhi juga oleh kecemasan yang berlangsung cukup lama. Pada penelitian ini bertujuan mengetahui korelasi kecemasan dengan kualitas tidur tenaga Kesehatan di Puskesmas Ampenan diwaktu pandemi COVID-19 tahun 2021. Model riset ini adalah observasional analitik dengan rancangan cross-sectional. Uji analisis statistik menggunakan chi-square. Berdasarkan hasil penelitian menunjukkan bahwa tenaga kesehatan di Puskesmas Ampenan sebagian besar mengalami kecemasan (58.5%) sedangkan sebagian besar mengalami kualitas tidur dalam kategori buruk (64.6%). Dengan demikian hasil penelitian menunjukkan ada korelasi kecemasan dengan kualitas tidur tenaga kesehatan di Puskesmas Ampenan diwaktu pandemi COVID-19 (ρ= 0.000) dengan kecemasan sebagai faktor risiko
The Influence of Using Medication Calendar on Driving Compliance In Patients with Diabetes Mellitus in Meninting Village Rusmini Rusmini; Moh Arip; Desty Emilyani; Linda Amelia Sari
Jurnal Keperawatan Terpadu (Integrated Nursing Journal) Vol 5, No 2 (2023): OKTOBER
Publisher : Jurusan Keperawatan, Poltekkes Kemenkes Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32807/jkt.v5i2.453

Abstract

Medication calendar or commonly known as functional calendar is a media that specifically designed to improve adherence to taking medication by adding several special features such as patient names, drug names, and hours of taking medication. The purpose of this study was to determine the effect of using the medication calendar in increasing medication adherence in diabetes mellitus patients. This research used a pre-experimental research design with one group pretest and posttest design approach. The sampling technique used was simple random sampling. The sample was 30 respondents. Compliance in taking medication was obtained using the MMAS-8 questionnaire. The data of patients’ medication adherence before and after using medication calendar, was analyzed using the Wilcoxon Signed Rank Test. The results showed that there was a difference in the medication adherence level before and after the medication calendar intervention with a value of p = 0.000 < α = 0.05. The use of medication calendar is proven to be able to influence the medication adherence in diabetes mellitus patients. This tool can be an alternative way to increase medication adherence, as part of an important pillar in the management of Diabetes Mellitus.
The Effectiveness of Animation Videos and Flashcard Games on Adolescent’s Knowledge about Reproduction Health among Junior Highschool Students Moh Arip; Aurora Amanda; Rusmini Rusmini; Sahrir Ramadhan
Jurnal Keperawatan Terpadu (Integrated Nursing Journal) Vol 6, No 1 (2024): APRIL
Publisher : Jurusan Keperawatan, Poltekkes Kemenkes Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32807/jkt.v6i1.544

Abstract

Adolescents face various emotional and social challenges, including increasing reproductive health issues such as unprotected sexual behavior, unintended pregnancies, and sexually transmitted infections. Adolescent reproductive health knowledge is considered insufficient, with the majority of adolescents having inadequate knowledge. Studies indicate that the use of interactive and engaging animation videos and flashcard games can enhance adolescent knowledge. This research aims to examine the effectiveness of Animation Videos and Flashcard Games in Improving Knowledge about Adolescent Reproductive Health among Students of State Junior High School 2 Batu Layar in 2024. The research method used  quasi-experimental design with a non-equivalent two groups design on 51 respondents using Proportionate Random Sampling technique. Animation videos and flashcard games were provided for 3 sessions per week. Data collection on knowledge was conducted using a questionnaire and analyzed using the Wilcoxon Signed Rank Test with a significance level of 95% (α = 0.05). Before the intervention, respondents had sufficient knowledge about adolescent reproductive health, with 14 respondents (54%) in the animation video group and 10 respondents (40%) in the flashcard game group falling into the category of insufficient knowledge. After the provision of animation videos, the majority of respondents, 14 individuals (54%), reached the category of good knowledge. Meanwhile, following the use of flashcard games, the results showed that 22 respondents (88%) achieved good knowledge category.There is a difference in the effectiveness of animation videos and flashcard games in improving knowledge about adolescent reproductive health among students of State Junior High School 2 Batu Layar in 2024. Exploring and developing more diverse and engaging educational methods for topics related to reproductive health systems.
The effect of emotion card games on emotional intelligence among elementary school-aged children: a quasi-experimental study in Mataram, Indonesia Moh. Arip; Sri Susantini; Martha Meti Kodi; Melati Inayati Albayani; Novi Enis Rosuliana
International Journal of Public Health Science (IJPHS) Vol 15, No 2: June 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijphs.v15i2.27032

Abstract

Emotional intelligence is a key skill influencing adaptation, communication, and personal growth in elementary school-aged children. Emotional card games offer a promising interactive approach to enhance children's emotional competencies. To analyze the effect of emotional card games on the emotional intelligence of elementary school-aged children. A quasi-experimental pretest-posttest control group design was conducted among 77 first-grade students at MI Mambaul Khair NW Bertais Mataram in 2025. The intervention group (n = 39) participated in three sessions of an emotional card game, while the control group (n = 38) received no intervention. Emotional intelligence was measured using a validated 24-item questionnaire. The intervention group demonstrated a significant increase in emotional intelligence scores from pre-test to post-test (p = 0.007), whereas the control group showed no significant change. Between-group comparison confirmed significantly higher post-test scores in the intervention group (p = 0.006). After adjusting for confounding variables and baseline scores, the intervention effect remained statistically significant (p < 0.001). Emotional card games effectively improve emotional intelligence among elementary school-aged children. These findings support the integration of game-based social-emotional learning strategies into elementary school curricula. School health practitioners and educators can utilize this low-cost, engaging intervention to promote children's emotional well-being and support holistic child health development.
Factors Contributing to Students' Sleep Quality at SMKN 1 Narmada in 2024 Moh. Arip; Dewi Purnamawati; Muhammad Hasbi; Sahrir Ramadhan; Nani Ewi Salman
Eduvest - Journal of Universal Studies Vol. 5 No. 12 (2025): Eduvest - Journal of Universal Studies
Publisher : Green Publisher Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59188/eduvest.v5i12.52036

Abstract

Decreased sleep quality is something that is often found and continues to increase every year throughtout the world. Adolescents are an age group that often has poor sleep quality. Poor sleep quality can disrupt psycho and physiological balance. The aim of this research is determine the factors that contribute to the quality of sleep of students at SMKN 1 Narmada. This research method uses a cross sectional design with proportionate stratified random sampling. The number of samples is 84 students. The dependent variable in this study is sleep quality, while the independent variables are age, gender, helath status, stres, coffe consumption, smoking, environment and screen time. The data was processed desriptively and presented in the form of a frequency distribution table. The research results obtained were that the sleep quality of the dominant respondents in the bad category was 61 people (72,6%). The factors that contribute to students sleep quality are health status (ρ=0,046), stress (ρ=0,027), coffe (ρ=0,030) and and screen time (ρ=0,000) while factors that do not contribute to quality students sleep quality are age (ρ=0,421), gender (ρ=0,258), smoking (ρ=0,713), and  environment (ρ=0,178). Screen time is the most dominan factor with an Exp (ꞵ) value of 7,546.  The conclusion is that there is a relationship between health status, stres, coffe consumption and screen time with student`s sleep quality while age, gender, smoking and environment factors have no relationship with student`s sleep quality. 
Effectiveness of a structured ball game stimulation program on gross motor development among preschool children: a quasi-experimental study in Indonesia Moh. Arip; Ely Mawaddah; Ade Wulandari; Mardiatun Mardiatun; Saskiyanti Ari Andini
International Journal of Public Health Science (IJPHS) Vol 15, No 3: September 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijphs.v15i3.27020

Abstract

Gross motor development during ages 3-6 years is critical for children's independence and social confidence. This study induced a structured ball play stimulation program in Indonesian children using quasi-experimental design, testing the specific impact on gross motor indicators compared to local early childhood education (PAUD) routine activities. This quasi-experimental pretest-posttest control group study assessed ball game stimulation for gross motor development in 143 preschool children in Mataram, Indonesia (intervention n = 72; control n = 71). The intervention delivered structured ball activities three times weekly for six months (August 2025-January 2026): ball introduction, throwing/catching, kicking, and group games. Controls followed the regular curriculum. Outcomes used a standardized gross motor tool. Baseline demographics were homogeneous (age p = 0.998; gender p = 0.921). Results demonstrated dramatic improvements in the intervention group, with the "Normal" category increasing from 9.72% to 94.44%, while the "Doubtful" category decreased from 83.33% to 5.56%, and "Delayed" reached 0%. Conversely, the control group showed deterioration, with "Normal" decreasing to 0% and "Delayed" increasing to 88.73%. Mann-Whitney U test confirmed statistically significant differences between groups at posttest (p = 0.000), with intervention group mean score of 1.00 versus control group 2.79. These findings provide empirical evidence that structured ball game stimulation effectively improves gross motor development in preschool children.