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PEMANFAATAN TEKNOLOGI AUGMENTED REALITY UNTUK MEDIA PEMBELAJARAN PENGENALAN OBJEK GEOMETRI BERBASIS WEB Setia Wardani; Marti Widya Sari
JURNAL TEKNOLOGI TECHNOSCIENTIA Technoscientia Vol 8 No 2 Februari 2016
Publisher : Lembaga Penelitian & Pengabdian Kepada Masyarakat (LPPM), IST AKPRIND Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (510.003 KB) | DOI: 10.34151/technoscientia.v8i2.171

Abstract

The purpose of this study is to create a web-based learning media by using Augmented Reality (AR) Technology for object recognition Geometry and designing Geometry catalogs. The method used is the Microsoft Solution Framework (MSF) with a waterfall system development methods and the effectiveness of learning media is blackbox test and Alphatest. The conclusion after conducting research that Augmented Reality can display an object geometry either flat or wake up wake up the space into a simple three-dimensional shape that can be seen as a whole and can be used effectively in teaching.
Study of Smart Campus Development Using Internet of Things Technology Marti Widya Sari; Prahenusa Wahyu Ciptadi; R. Hafid Hardyanto
Proceeding of the Electrical Engineering Computer Science and Informatics Vol 3: EECSI 2016
Publisher : IAES Indonesia Section

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (562.539 KB) | DOI: 10.11591/eecsi.v3.1126

Abstract

This paper describes the development of smart campus using Internet of Things (IoT) technology. Through smart campus, it is possible that a campus is connected via online by the outside entity, so that the teaching approach based on technology can be conducted in real time. This research was conducted in smart education, smart parking and smart room. Observation and literature studies were applied as the research method with the related theme for the sake of system design of smart campus. The result of this research is the design of smart campus system that includes smart education development, smart parking and smart room with the sake of Universitas PGRI Yogyakarta as the case study.
Developing Indoor Air Quality Monitoring System Using Internet of Things and Wireless Sensor Network Marti Widya Sari; Banu Santoso
JITEK (Jurnal Ilmiah Teknosains) Vol 7, No 2/Nov (2021): JiTek
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (589.741 KB) | DOI: 10.26877/jitek.v7i2/Nov.9763

Abstract

Since Indoor air quality heavily affects human health, the problem of indoor air quality needs serious attention, especially when the air quality is unfriendly and containing smoke. Therefore, it requires monitoring system to determine the smoke level in a room. This study aims to develop an indoor air monitoring system based on IoT and WSN to ease the users for monitoring the air quality in the surrounding environment. The research methods employed through library research, surveys and field observations, development system and testing system. The application development stage includes analysis, system design, implementation, and testing. The air quality level monitoring application was built with the web based programming language, MySQL database, and Arduino. The level of air pollution was measured by an MQ-2 sensor that serves to detect smoke levels and a web-based application to display information. The indoor air quality monitoring system is able to display the data result through website which can be accessed via the internet. Therefore, users can access the data from the smoke-level measurement of monitored surrounding environment. The testing of the system shows that this application is feasible and applicable to be used as a device to monitor indoor air quality levels.
SMART HOME APPS WITH VOICE USER INTERFACE Bayu Faris Arkan; Marti Widya Sari; R. Hafid Hardyanto; Banu Santoso
JITEK (Jurnal Ilmiah Teknosains) Vol 8, No 1/Mei (2022): JiTek
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/jitek.v8i1/Mei.11900

Abstract

The development of the concept of Internet of Things (IoT) makes people excited about making devices that can control electrical devices remotely even when they are not at home. This system is known as a smart home. This smart home system controls electrical devices such as lights, fans, sockets and door locks through a smartphone application with the Android operating system that is connected to the internet. The Android application has a login security system so that not just anyone can control the device. To be able to control the device, a NodeMCU ESP-8266 microcontroller is needed which is already connected to the internet network as a data receiver through the Realtime Firebase database and a relay as a regulator of electric current from the plug to the device. Device control can use 2 modes, namely voice recognition mode and manual button mode. Voice recognition mode uses a special command code listed in the application in the Guide menu or guide. Every activity in controlling electrical devices will be recorded in the activity log and stored in Google Sheets, so that these activities can be monitored and can save electricity usage.
PEMANFAATAN TEKNOLOGI AUGMENTED REALITY UNTUK MEDIA PEMBELAJARAN PENGENALAN OBJEK GEOMETRI BERBASIS WEB Setia Wardani; Marti Widya Sari
JURNAL TEKNOLOGI TECHNOSCIENTIA Technoscientia Vol 8 No 2 Februari 2016
Publisher : Lembaga Penelitian & Pengabdian Kepada Masyarakat (LPPM), IST AKPRIND Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34151/technoscientia.v8i2.171

Abstract

The purpose of this study is to create a web-based learning media by using Augmented Reality (AR) Technology for object recognition Geometry and designing Geometry catalogs. The method used is the Microsoft Solution Framework (MSF) with a waterfall system development methods and the effectiveness of learning media is blackbox test and Alphatest. The conclusion after conducting research that Augmented Reality can display an object geometry either flat or wake up wake up the space into a simple three-dimensional shape that can be seen as a whole and can be used effectively in teaching.
Pelatihan Pembuatan Desain dan Label Produk Lurik kulit di Panggungharjo Bantul Laela Sagita; Marti Widya Sari
ABDIMAS DEWANTARA Vol 2 No 2 (2019)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (190.085 KB) | DOI: 10.30738/ad.v2i2.2762

Abstract

Kegiatan program pengabdian pada masyarakat yang dilakukan ini bertujuan untuk pengembangan pemasaran melalui desain kemasan produk dan label produk. Objek pada kegiatan ini adalah SKIS Craft, yang mempunyai usaha di bidang kerajinan lurik, dan Kancil Collection yang mempunyai usaha di bidang kerajinan kulit. Permasalahan pada kedua  mitra ini hampir sama, yaitu tentang kurangnya kualitas pemasaran serta pengemasan produk yang menarik, sehingga produk mitra kurang dikenal di masyarakat. Metode pelaksanaan yang digunakan meliputi: 1) observasi ke lokasi mitra untuk menggali informasi selengkap mungkin, 2) identifikasi permasalahan mitra, 3) solusi permasalahan mitra dan 4) menghasilkan luaran sesuai dengan target kegiatan. Solusi yang ditawarkan antara lain adalah memberikan pelatihan tentang desain dan pengemasan produk agar lebih menarik. Hasil kegiatan berupa jasa pelatihan tentang pembuatan kemasan produk serta pembuatan label untuk produk mitra.Kata Kunci : pelatihan, kemasan, kerajinan lurik, kerajinan kulit
Inovasi Produk Tas Lurik Kulit Kullu Laela Sagita; Marti Widya Sari; Nendra MS Dwipa
ABDIMAS DEWANTARA Vol 3 No 1 (2020)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/ad.v3i1.3113

Abstract

Diversifikasi penggunaan kain lurik diantaranya digunakan sebagai selendang, baju, tas, dan sandal. Desain tas lurik yang beredar dipasaran saat ini masih terbatas pada beberapa desain serta belum dikemas dengan baik. Keeksklusifan tas yang berbahan lurik jika dipadukan dengan kemewahan kulit dengan sentuhan akhir pada pengemasan akan menghasilkan sebuah produk yang berdaya jual internasional. Kegiatan program pengabdian pada masyarakat yang dilakukan ini bertujuan untuk pengembangan pemasaran melalui vaiasi desain tas, kemasan produk, dan label produk. Objek pada kegiatan ini adalah SKIS Craft, yang mempunyai usaha di bidang kerajinan lurik, dan Kancil Collection yang mempunyai usaha di bidang kerajinan kulit. Permasalahan pada kedua mitra ini hampir sama, yaitu tentang desain tas yang masih terbatas, serta pengemasan produk yang menarik, sehingga produk mitra kurang dikenal di masyarakat. Metode pelaksanaan yang digunakan meliputi tahap: 1) observasi ke lokasi mitra untuk menggali informasi selengkap mungkin, 2) identifikasi permasalahan mitra, 3) solusi permasalahan mitra dan 4) menghasilkan luaran sesuai dengan target kegiatan. Solusi yang ditawarkan antara lain adalah memberikan pelatihan tentang desain tas dan pengemasan produk agar lebih menarik. Hasil kegiatan berupa jasa pelatihan tentang pembuatan kemasan produk serta pembuatan label untuk produk mitra. Diversification of lurik in fashion design are used as scarves, clothes, bags and sandals. Lurik’s designs on the market today are still limited to several designs and have not been packaged properly. Exclusivity lurik bags if combined with luxury leather given the touch of a packaging will produce a international product. This community service program activity is aimed at marketing development through product packaging design and product labelling. The object of this activity is SKIS Craft, which has business in lurik crafts, and Kancil Collection which has business in leather craft. The problems in these two partners are almost identical, namely the lack of quality marketing and the packaging of attractive products, so that the partner products are less well known in the community. The implementation methods used include: 1) observation to the partner site to explore as much information as possible, 2) identify partner problems, 3) partner problem solutions and 4) generate outcomes in accordance with the target activities. The solutions offered include providing training on product design and packaging to make it more attractive. The results of activities in the form of training services on the manufacture of product packaging and labelling for partner products.
IMPLEMENTASI RFID DI LINGKUP KEBENCANAAN DALAM MENGURANGI WAKTU TUNGGU PEMBAGIAN BANTUAN Banu Santoso; Windyarto Aziz Assidiqie; Marti Widya Sari
JITEK (Jurnal Ilmiah Teknosains) Vol 8, No 1/Mei (2022): JiTek
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/jitek.v8i1/Mei.11939

Abstract

Data collection system Distribution of disaster relief aid in evacuation centers which is still carried out conventionally where data collection on the identity of disaster victims will be recorded on a sheet of paper during the entry process at the refugee barracks, resulting in long queues and making it less conducive when distributing aid, it is necessary to design a system data collection service distribution of assistance to record the identity of disaster victims by using Radio Frequency Identification (RFID) in the form of a bracelet, by applying single-phase and multi-channel single-phase queuing models and using the prototyping method. The purpose of this research is to reduce the waiting time for the distribution of aid, so that there is no queue buildup. a data collection system with a conventional single-channel single-phase model should take 16 seconds, while a data collection system for distribution of assistance integrated with RFID takes only 2 seconds, while a data collection system for distribution of assistance with a conventional multi-channel single-phase model takes 22 seconds and which uses RFID takes 2 seconds. The trial results show that the distribution of assistance is faster when using a single-phase multi-channel queuing model.
Peningkatan Kapasitas Pengrajin Caping Melalui Strategi Diversifikasi Produk dan Digital Marketing Marti Widya Sari; Firdiyan Syah; Ginanjar Setyo Nugroho
Prosiding Seminar Nasional Unimus Vol 5 (2022): Inovasi Riset dan Pengabdian Masyarakat Guna Menunjang Pencapaian Sustainable Developm
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Program Kemitraan Masyarakat dilaksanakan di Dusun Bendo, Desa Beji yang terletak di Kapanewon Ngawen, Kabupaten Gunungkidul, Propinsi Daerah Istimewa Yogyakarta. Mayoritas mata pencaharian penduduknya adalah petani dan pembuat kerajinan. Salah satu kerajinan yangberkembang adalah kerajinan caping yang terbuat dari anyaman bambu. Banyak kelompokkelompok kecil pengrajin caping yang berada di dusunini, dan kebanyakan adalah ibu-ibu. Kerajinan  yang dihasilkan berupa caping, karena memang ada pesanan dari tengkulak untuk dijual kembali,kemudian kelompok pengrajin juga membuat produk selain caping, sepertitas anyam ataupun rak buku dari bambu jika ada pesanan, sehinggahanya produk caping yang diproduksi setiap hari. Proses produksi, pengemasan serta pemasarannya masih sangat sederhana, selain ituvariasi desain produk yang dihasilkan masih sangat terbatas. Metode yang dilakukan pada kegiatan PKM ini meliputi pelaksanaan Forum Group Discussion, pelatihan terkait aspek produksi dan aspek pemasaran, sertapendampingan dari aspek produksi dan aspek pemasaran. Hasil kegiatan PKM ini berupa produk caping, produk lain berbahan baku bambu, peningkatan keterampilan dan pengetahuan mitra tentang diversifikasi produk bahan bambu, serta label produk yang digunakan meningkatkanpemasaran. Kata Kunci: program kemitraan masyarakat, pengrajin caping, diversifikasi produk, digital marketing
INOVASI PENGOLAHAN SAMPAH DI DESA NGESTIHARJO UNTUK MENDUKUNG GERAKAN BANTUL BERSAMA Sari, Marti Widya; Setyo Nugroho, Ginanjar; Syah, Firdiyan
Jurnal Berdaya Mandiri Vol. 5 No. 3 (2023): JURNAL BERDAYA MANDIRI (JBM)
Publisher : Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/jbm.v5i3.5615

Abstract

Padukuhan Tambak, Ngestiharjo Urban Village, Bantul, has a high population density and has a waste problem which is the main issue. Narrow land makes it more difficult for residents to dispose of garbage around their homes, besides that residents throw garbage carelessly, even in river basins, which causes the river to overflow during the rainy season and causes an unpleasant smell. The urgency of this PKM activity is the need to unravel and overcome waste problems to support the Bantul Bersama program, by empowering the community from the lowest level (village level). Partners in this activity are the Mitra Melati Garbage Bank Group (KBS) in Padukuhan Tambak. Priority problems faced by partners are 1) they do not understand waste management, 2) waste segregation is not optimal, 3) lack of skills in managing waste savings/alms, and 4) waste residues are not managed properly. The purpose of this PKM activity is to unravel the problems of waste management in Padukuhan Tambak, to assist partners in dealing with waste management to support the realization of the 2025 Bantul Bersama program.  Keywords: Waste management, Bantul Bersama, Empowerment, Garbage Bank