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PENGEMBANGAN MEDIA PEMBELAJARAN DARING BERBASIS APLIKASI SMART APPS CREATOR (SAC) UNTUK MENINGKATKAN HASIL BELAJAR KOGNITIF SISWA Rima Reniesa Pelita Rianti; Puguh Karyanto; Daru Wahyuningsih
INKUIRI: Jurnal Pendidikan IPA Vol 11, No 2 (2022): INKUIRI: Jurnal Pendidikan IPA
Publisher : Magister Pendidikan Sains Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/inkuiri.v11i2.58704

Abstract

Tujuan penelitian ini adalah mengembangkan media pembelajaran online berbasis Smart Apps Creator (SAC) dan mengetahui keefektifan pengembangan media pembelajaran online berbasis Smart Apps Creator (SAC) terhadap peningkatan hasil belajar kognitif siswa. Metode penelitian yang digunakan adalah Research and Development dengan jenis penelitian pre-experimental design dengan menggunakan one group pretest-posttest design. Subjek penelitian adalah siswa kelas VIII SMP IT Nur Hidayah Surakarta yang berjumlah 12 siswa. Sumber datanya adalah validasi ahli materi dan ahli media, respon guru dan siswa terhadap media pembelajaran, serta hasil pretes-postes untuk mengukur peningkatan hasil belajar kognitif. Teknik pengumpulan data dengan menggunakan studi kepustakaan, wawancara, angket dan tes dilakukan sebelum dan sesudah diberi perlakuan. Teknik analisis data dilakukan secara deskriptif kuantitatif. Secara keseluruhan hasil kelayakan ahli materi memiliki persentase 93,33% dan ahli media 95% memenuhi kriteria sangat layak. Respon guru terhadap produk media pembelajaran memiliki persentase 90,2% dan 91,85% respon siswa yang memenuhi kriteria sangat layak. Nilai n-gain sebesar 0,83 yang menunjukkan adanya peningkatan hasil belajar kognitif siswa sebelum dan sesudah diberikan perlakuan. Berdasarkan hasil penelitian dapat disimpulkan bahwa pengembangan pembelajaran online dengan media pembelajaran berbasis aplikasi Smart Apps Creator (SAC) layak digunakan dalam proses pembelajaran dan efektif dalam meningkatkan hasil belajar kognitif siswa.The purpose of this study is to develop online learning media based on the Smart Apps Creator (SAC) and determine the effectiveness development of online learning media based on the Smart Apps Creator (SAC) to improve students cognitive learning outcomes. The research method is Research and Development with the type of research is pre-experimental design using one group pretest-posttest design. The research subjects were 12 students of class VIII SMP IT Nur Hidayah Surakarta. Source of data are the validation of material experts and media experts, teacher and student responses to learning media, and pretest-posttest results to measure the increase in cognitive learning outcomes. Data collection techniques using library studies, interviews, questionnaires and tests were carried out before and after being given treatment. The data analysis technique was carried out in a quantitative descriptive. Overall, the results of feasibility material experts have a percentage of 93.33% and 95% media experts meet the criteria are very feasible. The teacher’s response to learning media products has a percentage of 90.2% and 91.85% of student responses meet the criteria are very feasible. The n-gain score is 0.83 which indicate that there is a increase in students cognitive learning outcomes before and after being given treatment. Based on the results of the study, it can be concluded that the development of online learning using learning media based on the Smart Apps Creator (SAC) application is feasible to use in the learning process and is effective in improving students cognitive learning outcomes.
STRATEGIES IN IMPROVING STUDENTS' CREATIVE THINKING SKILLS AND GEOGRAPHICAL LEARNING OUTCOMES IN 21ST CENTURY Miyatun Miyatun; Chatarina Muryani; Puguh Karyanto
GeoEco Vol 7, No 2 (2021): GeoEco July 2021
Publisher : Universitas Sebelas Maret (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ge.v7i2.53320

Abstract

The development of the 21st century is marked by the use of advances in information and communication technology. Its application in the field of education requires students to be able to fulfill various skills. Creative thinking skills are important in the learning process because it is one of the higher-order thinking skills needed to face future challenges. This research was conducted to test the effectiveness of improving creative thinking skills and testing the effectiveness of improving student learning outcomes in social studies learning material on the physical condition of the Indonesian region at Junior High School. The method used in this research is Classroom Action Research (CAR) through cycle stages. This method is used to find out the best practices to achieve the learning objectives. The subjects of this study were 20 students of class VII Junior High School. Data analysis used the calculation of the creative thinking observation scale followed by an analysis of the percentage of students’ complete learning outcomes. The results show that students’ creative thinking skills increased to a very high category in cycle III. Analysis of the percentage of mastery learning outcomes reaching 90% with the average student score of 74,8 in cycle III.