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Journal : Journal of Educational Engineering and Environment

Fruit Sorting System for Oranges Based on Size and Color Using Fuzzy Logic Ali Rizal Chaidir; Panji Eka Prasetya; Arizal Mujibtamala Nanda Imron; Immawan Wicaksono; Guido Dias Kalandro; Gramandha Wega Intyanto
Journal of Educational Engineering and Environment Vol. 3 No. 1 (2024): Journal of Educational Engineering and Environment
Publisher : Fakultas Teknik Universitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/jeee.v3i1.3815

Abstract

Along with advances in technology, the use of human labor in managing agricultural products is decreasing because it has been replaced by robots. Robots perform better than human workers who have emotions and need time to rest. This can cause errors when sorting fruit due to lack of concentration caused by fatigue. The large harvest of oranges takes a long time to sort them, starting from color, size, weight, and price, before they are marketed. To make it easier for farmers to sort their harvest from orange fruit, this research was created titled "Citrus Fruit Sorting System Based on Size and Color Based on Fuzzy Logic." The sorting system based on color and size that will be made has the advantage that the fruit being sorted is more varied because it is equipped with fuzzy logic. Fuzzy logic allows membership values between 0 and 1, levels of gray as well as black and white, and in linguistic form, uncertain concepts such as "a little," "fairly," and "very." Apart from that, the system is made more human-friendly because the rule base is created by humans. The sorting tool that was made to be controlled using an Arduino UNO board with the help of Arduino IDE software managed to obtain a success rate of 62.5% for the low and medium-quality classes and a success rate of 87.5% for the high-quality class with an overall average success rate of 70.8 %.
Genshin Impact Game Character Selection Using Weighted Product Sulton Mubarok; Zilvanhisna Emka Fitri; Arizal Mujibtamala Nanda Imron
Journal of Educational Engineering and Environment Vol. 3 No. 1 (2024): Journal of Educational Engineering and Environment
Publisher : Fakultas Teknik Universitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/jeee.v3i1.3816

Abstract

The recurring problem among Genshin Impact players in choosing characters, especially for new players, is a common issue. Therefore, this study aims to develop a decision support system to assist players in selecting characters using the weighted product method. The study was conducted by collecting data on the available characters in Genshin Impact and evaluating relevant criteria such as character rarity, role, weapon, and element. There are 52 characters or alternatives used in this study. The weighted product method was used to determine the relative weights of each criterion and then used to calculate the value of each character. In conclusion, the implementation of the weighted product method has been successfully carried out based on the three main steps, which are determining the weight of criteria, normalizing alternatives, and determining the preference of each alternative. From the results of the system testing that has been conducted by 25 users, a percentage of 84% was obtained based on user satisfaction with the decision support system for character selection in the Genshin Impact game. 9 respondents chose the option "strongly agree" and the remaining 16 chose the option "agree", indicating that the system is satisfactory for what the users want.