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Development of PBL-based digital flipbook on human excretory system for SMA/MA students Syakira Amalia Hasibuan; Rahmadina Rahmadina
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.147

Abstract

The rapid advancement of technology demands innovation in developing interactive and effective learning media. This study aims to develop digital flipbook learning media based on Problem-Based Learning (PBL) for teaching the human excretory system, to improve students’ conceptual understanding and learning outcomes. The development process employed the 4D model, which includes the stages of defining, designing, developing, and disseminating. The flipbook was validated by material and media experts and further tested by teachers and students to evaluate its feasibility, practicality, and effectiveness. The findings indicate that the PBL-based digital flipbook is valid, practical, and effective in supporting students’ comprehension through interactive presentations, visual illustrations, and the integration of contextual problems. Furthermore, the flipbook enhances student motivation and engagement throughout the learning process. Therefore, this digital flipbook serves as an innovative alternative learning medium to support biology education, particularly for abstract topics such as the excretory system, and can also function as an accessible self-learning resource at any time and from anywhere.   Abstrak Perkembangan teknologi menuntut adanya inovasi dalam penyediaan media pembelajaran yang interaktif dan efektif. Keberagaman metode pembelajaran membuat guru dapat melakukan pengembangan media pembelajaran yang cocok untuk kegiatan belajar di kelas. Penelitian ini bertujuan mengembangkan media pembelajaran flipbook berbasis Problem Based Learning (PBL) pada materi sistem ekskresi manusia untuk meningkatkan pemahaman konsep dan hasil belajar peserta didik. Proses pengembangan dilakukan menggunakan model 4D yang mencakup tahap pendefinisian, perancangan, pengembangan, dan penyebaran. Media divalidasi oleh ahli materi dan ahli media, kemudian diuji pada guru serta peserta didik untuk menilai aspek kelayakan, kepraktisan, dan efektivitasnya. Hasil penelitian menunjukkan bahwa flipbook berbasis PBL dinyatakan valid, praktis, dan efektif dalam membantu peserta didik memahami materi melalui penyajian interaktif, ilustrasi visual, serta integrasi permasalahan kontekstual. Flipbook ini juga meningkatkan motivasi belajar dan keterlibatan peserta didik selama proses pembelajaran. Dengan demikian, media pembelajaran flipbook berbasis PBL dapat dijadikan alternatif inovatif untuk mendukung pembelajaran biologi, terutama pada materi yang bersifat abstrak seperti sistem ekskresi, sekaligus menjadi sumber belajar mandiri yang mudah diakses kapan saja dan di mana saja. Kata Kunci: flipbook; media pembelajaran; pembelajaran berbasis masalah; sistem ekskresi
Development and Validation of an Interactive Pocket Book Based on Sustainable Development Goals to Improve Understanding of Concepts and Sustainability Literacy in Plant Growth and Development Material Widia Azhari Saputri; Rahmadina Rahmadina
Integrated Science Education Journal Vol 7 No 5 (2026): September
Publisher : Cahaya Ilmu Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37251/isej.v7i5.3637

Abstract

Purpose of the study: Integrating the Sustainable Development Goals (SDGs) into biology learning is one way to improve students’ understanding of concepts and sustainability literacy. This study aims to develop and validate an SDG-based interactive pocketbook on plant growth and development. Methodology: The research uses a Research and Development (R&D) method with the 4D model, which includes the stages of define, design, develop, and disseminate. The research subjects consist of one media expert, one material expert, one instrument expert, one biology teacher, and 33 eleventh-grade science students. Data was collected through expert validation sheets, teacher and student response questionnaires, as well as a Two-Tier Multiple Choice (TTMC) test. Main Findings: The study results showed that the SDGs-based interactive pocket book has a very high level of validity, with media validation at 96.55%, material validation at 94.16%, and instrument validation at 83.65%. The practicality of the media is also considered very high, based on teacher responses at 97.50% and student responses at 94.02%. In addition, the media has proven effective in improving learning outcomes, as shown by the increase in average scores from 38.28 in the pretest to 88.79 in the posttest, with an N-Gain score of 0.83 (83.02%) categorized as high. Novelty/Originality of this study: The interactive pocket book based on the SDGs is considered valid, practical, and effective as a biology learning tool to enhance concept understanding while also supporting the strengthening of students’ sustainability literacy in line with the implementation of the Merdeka Curriculum.