Claim Missing Document
Check
Articles

Found 23 Documents
Search

Pengaruh Metode Part and Whole (PnW) terhadap Hasil Latihan Renang Gaya Bebas Januar Abdilah Santoso; Wiranto, Wiranto; Jeane Betty Kurnia Jusuf
JURNAL PENDIDIKAN OLAHRAGA Vol. 14 No. 2 (2024): JURNAL PENDIDIKAN OLAHRAGA
Publisher : STKIP Taman Siswa Bima

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37630/jpo.v14i2.1682

Abstract

Penelitian ini bertujuan untuk mengetahui:1) tingkat kemampuan renang gaya bebas siswa SMP IT BBS. 2) apakah metode part and whole berpengaruh secara signifikan terhadap hasil latihan renang gaya bebas siswa SMP IT BBS. 3) seberapa besar sumbangan efektif metode part and whole terhadap hasil latihan renang gaya bebas siswa SMP IT BBS. Penelitian ini merupakan penelitian kuantitatif dengan metode eksperimen. Populasi pada penelitian ini adalah siswa SMP IT BBS sebanyak 231 siswa. Teknik pengambilan sampling menggunakan teknik purposive yaitu dengan kriteria tertentu sehingga jumlah sampel penelitian sebanyak 32 siswa SMP IT BBS. Teknik analisis data yang digunakan yaitu dengan pretest dan posttest. Pengambilan data yang dilakukan mengunakan instrument tes renang gaya bebas 25 meter dengan item-item tes yang ditentukan serta menggunakan bantuan dua expert judgment. Metode PnW efektif dalam meningkatkan hasil belajar renang gaya bebas dengan membagi keterampilan kompleks menjadi bagian-bagian yang lebih mudah dipelajari. Dari perspektif kognitif, metode ini mengurangi beban kognitif dan memfasilitasi pembelajaran bertahap. Dari perspektif motorik, metode ini memperkuat keterampilan dasar sebelum digabungkan. Diketahui bahwa mean pretest mendapat nilai 11,5938, mean postest dengan nilai 25,9375, nilai minimum pretest 06,00 dan nilai minimum posttest 20,00, berdasarkan dari hasil analisis terdapat signifikansi 0,000, yang artinya terdapat peningkatan yang signifikan antara pretest dan posttest, data dinyatakan signifikan bila hasil lebih kecil dari 0,05. Pada hasil latihan renang gaya bebas peningkatan dibuktikan dengan perhitungan persentase 76%. Secara keseluruhan, PnW memberikan peningkatan signifikan pada keterampilan renang siswa SMP dibandingkan siswa SD.
Digitalisasi Literasi Sekolah: Dampak Implementasi QR Code E-Book terhadap Minat Baca Siswa SMA Ayu Dewanti; Slamat Baniruddin; Rifa Azmi Fadhillah; Muhammad Aldi; Januar Abdilah Santoso; Yeni Rahmawati; Chienda Alfino Rinaldy
Karya Nyata : Jurnal Pengabdian kepada Masyarakat Vol. 2 No. 4 (2025): Desember : Karya Nyata : Jurnal Pengabdian kepada Masyarakat
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/karyanyata.v2i4.2631

Abstract

The goal of this community service program (PkM) at SMA Negeri 11 Samarinda is to increase students' enthusiasm for reading by providing them with e-books that are based on QR codes. Students' lack of enthusiasm for reading and resources for reading led to the program's inception. E-books with QR codes embedded were presented as a workable approach to digital literacy that caters to the needs of students who were born into the digital age. Several steps were involved in the process, such as determining requirements, creating an e-book, creating QR codes, installing them at key school locations, and finally, monitoring and evaluating the results. Observations and questionnaires were given to 200 students as part of the assessment. Students' interest in and ability to access literature were both enhanced by the usage of QR Codes, according to the findings. In a survey, 82% of people said QR Codes were simple to use, and 85% said they were more motivated to read after using them. In terms of reading frequency, 76% of students saw an improvement, and 72% said they could understand what they read better.With an overall mean score of 4.35 (categorized as excellent), the digital literacy program proved to be effective and positively received. Overall, the implementation of QR Code–based e-books successfully strengthened digital literacy practices and created a more engaging, flexible, and sustainable reading experience, offering a model for digital literacy initiatives in other schools.
HUBUNGAN ANTARA PENGGUNAAN ELEMEN GAMIFIKASI DALAM PEMBALAJARAN PENJAS DENGAN KEPUASAN DAN KETERLIBATAN SISWA Al Hasan, Muhammad Zaidan; Januar Abdilah Santoso
Journal Sport Science, Health and Tourism of Mandalika (Jontak) e-ISSN 2722-3116 Vol. 7 No. 1 (2026)
Publisher : Institut Penelitian Dan Pengambangan Mandalika Indonesia (IP2MI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jontak.vi.5795

Abstract

The use of gamification in Physical Education learning is an innovative strategy that has the potential to improve the quality of students' learning experiences. This study aims to analyze the relationship between the use of gamification elements in Physical Education learning and student learning satisfaction and engagement at Madina Integrated Vocational High School. The study used a quantitative approach with a correlational survey method. The sample consisted of 36 students selected through stratified sampling. The research instrument was a validated and reliable Likert-scale questionnaire. Data were analyzed using descriptive statistics, Pearson correlation tests, and simple linear regression using SPSS software. The results showed that gamification elements had a positive and significant relationship with learning satisfaction (r = 0.640; p < 0.05) and student engagement (r = 0.698; p < 0.05). Furthermore, the regression results indicated that gamification had a positive effect on both variables. The conclusion of this study confirms that the implementation of gamification elements can increase student learning satisfaction and engagement in Physical Education learning. Therefore, gamification is recommended for planned implementation to improve the quality of learning. Keywords: gamification, learning satisfaction, student engagement, physical education