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Sosialisasi Tentang Pemberdayaan Masyarakat Desa Berbudaya Dalam Meningkatkan Pembelajaran Menuju Desa Unggul (Studi Kasus Desa Gedangsasri, Kab Gunung Kidul) Maria Atik Sunarti Ekowati
JURNAL AKADEMIK PENGABDIAN MASYARAKAT Vol. 2 No. 6 (2024): November
Publisher : CV. KAMPUS AKADEMIK PUBLISING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/japm.v2i6.2836

Abstract

Community service activities through the Community Partnership Program (PKM) Community Empowerment Learning aims to improve the knowledge and skills of cultured village communities in improving learning methods towards superior villages. This activity is in line with the Tri Dharma of higher education and provides learning experiences while working through community empowerment activities in Banaran Village, Playen, Gunung Kidul, Yogyakarta. Judging from the graphic location of the village, it can be used as a potential to develop and provide new knowledge to the community. The target group together with Lecturers and Students carry out PkM activities together. The training activities carried out are the use of computers and teaching training in schools. The results of community service activities through the PKM program have increased community skills in using computers and insight into education.
Utilization of Artificial Intelligence in Cyber Security System Prototype to Face Quantum Computing Ekowati, Maria Atik Sunarti; Nindyatama , Zefanya Permata
Journal of Scientific Insights Vol. 2 No. 2 (2025): April
Publisher : Science Tech Group

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69930/jsi.v2i2.338

Abstract

The advent of quantum computing poses significant threats to traditional cybersecurity systems, which rely on cryptographic algorithms vulnerable to quantum attacks. This research explores the utilization of artificial intelligence (AI) in designing a prototype cybersecurity system aimed at countering the emerging threats of quantum computing. The study integrates AI-based intrusion detection systems with quantum-resistant cryptographic techniques to enhance the security of digital systems against quantum-driven cyberattacks. A combination of machine learning algorithms, such as neural networks and decision trees, is employed to detect and mitigate potential cybersecurity breaches. Additionally, post-quantum cryptography (PQC) is incorporated to safeguard sensitive data against the capabilities of quantum computers. The results indicate that the proposed system outperforms conventional cybersecurity methods in detecting threats with greater speed and accuracy, while also providing robust protection against quantum-enabled attacks. Moreover, the integration of AI allows for adaptive and proactive defense mechanisms, improving the overall system resilience. The study concludes that combining AI with post-quantum cryptography offers a promising solution to secure digital infrastructures in the face of quantum computing advancements, marking a significant step toward future-proofing cybersecurity strategies.
Integration of artificial intelligence in cyber security systems to counter quantum computing threats Ekowati, Maria Atik Sunarti; Poernomo, Moyo Hady; Nindyatama, Zefanya Permata
Jurnal Mandiri IT Vol. 13 No. 4 (2025): April: Computer Science and Field.
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/mandiri.v13i4.388

Abstract

With the rapid advancement in quantum computing, threats to cybersecurity systems are increasingly complex, especially in terms of encryption and data protection. The integration of artificial intelligence (AI) into cybersecurity systems is essential to address these challenges. This study aims to examine the potential of AI in improving the detection and mitigation capabilities of threats arising from the quantum computing revolution. The urgency of this research is driven by the prediction that existing cryptographic algorithms will be easily cracked by quantum computers, raising the need for more adaptive and dynamic security systems. The method used in this study is a simulation approach using machine learning algorithms to model and identify cyber threat patterns specific to quantum computing. The results show that AI-based systems can detect attacks faster and with higher accuracy compared to conventional systems. The output of this research is the development of a security system prototype that combines artificial intelligence and post-quantum security technologies, which can be implemented in various cyber applications to ensure more effective data protection in the quantum computing era.
CapCut dan Canva sebagai Media Efektif Pembelajaran Visual di SMP Kanisius Sumber Maria Atik Sunarti Ekowati; Moyo Hady Poernomo; Gabriel Silvano; Unggul Widya Saputra
JURNAL AKADEMIK PENGABDIAN MASYARAKAT Vol. 3 No. 3 (2025): MEI
Publisher : CV. KAMPUS AKADEMIK PUBLISING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/japm.v3i3.4475

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This Community Service Program (PkM) was initiated based on the need for innovative visual learning media that can engage students and improve concept understanding. Students at SMP Kanisius Sumber show high interest in digital-based learning, yet teachers face challenges in creating interactive and engaging visual content. This program offers a solution through training and mentoring in the use of CapCut and Canva applications as creative and accessible visual learning media.The aim of this program is to enhance the competence of both teachers and students in creating and utilizing digital-based visual learning materials. The implementation methods included workshops, hands-on training, content creation sessions, and outcome evaluations. The discussion reveals a high level of enthusiasm among participants, and a noticeable improvement in their ability to produce educational visual content using CapCut and Canva. The final results show an increase in learning effectiveness and more active teacher-student interaction. The targeted outcomes of this PkM include digital learning media products made with CapCut and Canva, activity documentation, and a scholarly article intended for publication in a community service journal.
Bakso Go Online: Inisiatif Promosi Digital dan Pembayaran QRIS bagi Pedagang Kaki Lima Maria Atik Sunarti Ekowati; Kristyana Dananti; Sri Wening
JURNAL AKADEMIK PENGABDIAN MASYARAKAT Vol. 3 No. 3 (2025): MEI
Publisher : CV. KAMPUS AKADEMIK PUBLISING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/japm.v3i3.4736

Abstract

his Student Creativity Program (PKM) aims to empower street meatball vendors through digital transformation based on online promotion and the use of the non-cash payment system, QRIS. The partners in this activity are groups of street meatball vendors in the [name of city/subdistrict] area, most of whom have not yet utilized digital media for marketing and still rely on cash transactions. The problems faced by the partners include limited ability to reach customers online, low understanding of digital marketing, and limited access to digital payment technologies.The solutions offered in this program include training in promotion via social media (Instagram, WhatsApp Business, and Google Maps), the creation of simple promotional content, and assistance in activating and using QRIS. Conceptually, this program adopts a state-of-the-art approach to the implementation of micro digital marketing and QR-based payment systems (Quick Response Code Indonesian Standard) as a strategic step for MSME adaptation to the Industry 4.0 era and post-pandemic conditions. The urgency of this activity lies in the need to enhance the competitiveness of informal micro-entrepreneurs so they can survive and grow through the adoption of affordable and accessible digital technologies. The implementation method includes field observation, hands-on training, creation of visual promotional materials, and regular post-training monitoring and evaluation. The results show an increase in the partners’ understanding of digital media, the creation of active social media promotional accounts, and the successful use of QRIS as an alternative payment method by customers. The outputs produced from this program include: (1) a PKM report, (2) a community service scientific article, (3) an educational documentation video, and (4) social media accounts for product promotion by partners. This activity is expected to serve as a replicable model for empowering informal sector MSMEs.
Pemanfaatan Media Pembelajaran untuk Meningkatkan Efektivitas Pembelajaran Visual pada Siswa SMP Kanisius Sumber Ekowati, Maria Atik Sunarti; Poernomo, Moyo Hadi; Silmano, Gabriel; Saputra, Unggul Widya
E-Dimas: Jurnal Pengabdian kepada Masyarakat Vol 16, No 3 (2025): E-DIMAS
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/e-dimas.v16i3.21000

Abstract

Penelitian ini bertujuan untuk memanfaatkan media pembelajaran dalam meningkatkan efektivitas pembelajaran visual pada siswa SMP Kanisius Sumber Muntilan. Pembelajaran visual merupakan salah satu strategi yang efektif dalam menyampaikan materi pelajaran, mengingat mayoritas siswa memiliki kecenderungan belajar melalui gambar, diagram, dan media visual lainnya. Penggunaan media pembelajaran yang tepat dapat membantu siswa memahami konsep-konsep abstrak dengan lebih mudah serta meningkatkan minat dan motivasi belajar mereka. Latar belakang dari penelitian ini adalah tantangan yang dihadapi oleh guru dalam mengoptimalkan pembelajaran di kelas, terutama dalam hal menyampaikan materi yang memerlukan pemahaman visual yang kuat. Dalam beberapa tahun terakhir, metode pembelajaran yang mengandalkan penggunaan media interaktif dan visual semakin populer karena dapat merangsang perhatian dan meningkatkan pemahaman siswa. Namun, masih banyak sekolah yang belum memanfaatkan teknologi secara maksimal dalam proses pembelajaran. Oleh karena itu, penting untuk mengeksplorasi penggunaan media pembelajaran dalam konteks ini guna meningkatkan hasil belajar siswa. Metode yang digunakan dalam penelitian ini adalah pengabdian kepada masyarakat yang melibatkan pelatihan bagi guru-guru SMP Kanisius Sumber Muntilan dalam pemanfaatan media pembelajaran berbasis visual. Pelatihan ini bertujuan untuk meningkatkan pemahaman dan keterampilan guru dalam menggunakan media seperti gambar, video, animasi, dan aplikasi pembelajaran digital yang dapat mendukung efektivitas pembelajaran visual di kelas. Selain itu, penelitian ini juga melibatkan siswa sebagai subjek untuk mengukur tingkat efektivitas pembelajaran yang diterima setelah diterapkannya media visual dalam proses pembelajaran. Hasil dari pelatihan ini menunjukkan bahwa mayoritas guru merasa lebih percaya diri dan terampil dalam menggunakan media visual dalam pembelajaran. Selain itu, siswa juga melaporkan peningkatan pemahaman terhadap materi pelajaran yang disampaikan menggunakan media pembelajaran visual. Dengan menggunakan media pembelajaran yang tepat, siswa dapat lebih mudah memahami konsep-konsep yang sulit dan merasa lebih terlibat dalam proses pembelajaran. Aktivitas belajar yang menyenangkan dan menarik juga berkontribusi pada peningkatan motivasi dan prestasi belajar mereka. Secara keseluruhan, penerapan media pembelajaran dalam konteks ini terbukti efektif dalam meningkatkan efektivitas pembelajaran visual pada siswa SMP Kanisius Sumber Muntilan. Dengan pemanfaatan teknologi yang optimal, baik guru maupun siswa dapat merasakan manfaat yang signifikan dalam proses pembelajaran. Diharapkan bahwa penelitian ini dapat menjadi model bagi sekolah-sekolah lain dalam meningkatkan kualitas pembelajaran melalui pemanfaatan media visual yang inovatif dan sesuai dengan perkembangan zaman.
Sistem Informasi Edukatif Anti-Bullying: Penerapan E-Modul di Panti Asuhan Mizan Amanah Surakarta Ahmad Fauzi; Budi Al Amin; Maria Atik Sunarti Ekowati; Rina Oktiyani
Bumi : Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat Vol. 3 No. 4 (2025): Bumi : Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/bumi.v3i4.1130

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Bullying is a form of social violence that can hinder children’s psychological and social development, especially in orphanage settings where residents come from diverse backgrounds. This study aims to develop and implement an educational information system based on an interactive e-module as a learning medium to prevent bullying at Mizan Amanah Orphanage Surakarta. The research employed a Research and Development (R&D) approach using the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The analysis phase involved observation and interviews to identify the forms and causes of bullying within the orphanage. The e-module was designed with an educational approach focusing on empathy, positive communication, and conflict resolution. The implementation results show that the anti-bullying e-module effectively improves students' understanding of bullying and fosters positive behavioral changes. This educational information system is considered effective as a digital learning medium that promotes a safe, harmonious, and bullying-free environment within the orphanage.
Integration and contribution of artificial intelligence in writing scientific papers Ekowati, Maria Atik Sunarti; Dananti, Kristyana; Wening, Sri; Darsini, Darsini
Jurnal Mandiri IT Vol. 13 No. 1 (2024): July: Computer Science and Field
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/mandiri.v13i1.315

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This research aims to explore the integration and contribution of artificial intelligence (AI) in the process of writing scientific papers, examining various AI applications, such as writing tools based on natural language processing (NLP), automatic assessment systems for writing quality, and reference management platforms automatic. With the rapid advancement of technology, AI has shown great potential in improving the efficiency and quality of academic writing. This study analyzes how AI can help in various stages of writing, from literature searches, structuring papers, to proofreading and improving writing style. The research also highlights key differences between traditional approaches to writing scientific papers and AI-powered approaches. Previously, scientific writing relied entirely on the individual writer's ability to conduct research, organize information, and write effectively. These conventional methods are often time consuming and prone to human error. In contrast, AI integration allows the automation of some time-consuming tasks, such as data processing and text editing, so that authors can focus on the creative and analytical aspects of their research. The results of this research show that the use of AI in scientific writing not only increases efficiency but can also improve the quality and accuracy of scientific papers. AI is able to provide relevant suggestions based on existing data, identify grammatical and writing errors, and assist in finding the right references. Thus, AI integration can become an invaluable tool for researchers and academics in producing high-quality scientific work.
Development of Warehouse Data Models to Support JNE Delivery Services Ekowati, Maria Atik Sunarti; Dananti, Kristyana
Proceeding International Conference on Mathematics and Learning Research 2021: Proceeding International Conference on Mathematics and Learning Research
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

In order to help improving the performance of JNE business communities in this globalization era, it is necessary to encourage them to compete with each other in acquiring technology to support all their work activities so that they can be carried out as effectively and efficiently as possible, due to the increasingly dominant role and technology. The data warehouse is one of the concepts oriented to the core components of a business, that is, data can be categorized as a strategic supporting aspect because through the formation of a data warehouse an output can be obtained in the form of a report that can be used as analysis material for the executive in the decision-making process. The objectives to be achieved in this research are to formulate a data warehouse model and application design in accordance with the results of the needs analysis, which can support JNE business actors as a delivery service, as a case study JNE Klaten is used as research object. The methodology used in this study uses analysis and design methods. The method of analysis is carried out by studying literature, conducting surveys and interviews, identifying information needed by executives in decision making, and defining data warehouse requirements which will be built based on Nine-Steps Methodology. The design method is carried out by designing a data warehouse application, as a display interface that contains supporting features from the user side. The results of the research are in the form of data warehouse models and applications that are built based on operational data, which are processed in various dimensions, so that they can form a report to meet the needs of the executive about information and using the data warehouse, the executive can analyze the reports generated from multiple viewpoints easily, and can also be used as a reporting tool.
Design Prototype of Simple Jarimatic Visualization Application Model, Attracting, Motivating Early Children to Learn and Grow Ekowati, Maria Atik Sunarti
International Journal of Ethno-Sciences and Education Research Vol. 2 No. 3 (2022): International Journal of Ethno-Sciences and Education Research (IJEER)
Publisher : Research Collaboration Community (Rescollacom)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46336/ijeer.v2i3.316

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The main purpose of this work is to develop a model or product design into a final product that can meet user demands. The methodology of this study is the product development by making designs, samples, or models with the aim of testing the concept or work process of the product. In the product development process, users can take part in the product development process by evaluating and providing feedback. Therefore, we create a prototype design for a simple, attractive, and attractive Jarimatika visualization application model that motivates early childhood to learn and grow, which results in a product development of the Jarimatika Visualization Software.