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Perancangan Client Server Three Tier Pada Pembangunan Web Service Anggota Perpustakaan Universitas Muhammadiyah Bengkulu Cahyo Prihantoro; Harry Witriyono
JTIS: Journal of Technopreneurship and Information System Vol. 2 No. 2 (2019): Journal Techoprenership and Information System
Publisher : Fakultas Teknik Universitas Muhammadiyah Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36085/jtis.v2i2.355

Abstract

The design of the three-tier client server architecture is a further development than before that uses two tiers. The planning is the initial stage before the implementation of the system that is already running today. With this model it is expected that the application no longer need to be installed on every client but enough on the server only.  Beside that, this model of server side application can be accessed by every client in various operating system infrastructure and hardware. The Library transaction service workload can be dispersed and no longer overlap at one work terminal only, but it can already be spread over other terminals, which is the benefit of this technology.  The integrated information system between the academic information system and library information system makes the data more accurate and well distributed. The credibility and flexibility of data is maintained due to the synchronization between servers for data usage on the main server. This kind of model system development pattern makes integration between parts of an organization better. Three tiers have a database layer on server 1, the application layer on server 2, and Layer 3 is on the user side.
IMPLEMENTASI SKALA MINIMUM CLOUD COMPUTING KATEGORI SOFTWARE AS A SERVICE (SAAS) PADA INSTITUSI PERGURUAN TINGGI (Studi Kasus: Unit Pelayanan Terpadu Teknologi Informasi dan Komunikasi Universitas Muhammadiyah Bengkulu - UPT TIK UMB) Cahyo Prihantoro; Harry Witriyono
Jurnal Pseudocode Vol 4, No 2 (2017): Volume 4 Nomor 2 September 2017
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (314.85 KB) | DOI: 10.33369/pseudocode.4.2.129-136

Abstract

Abstrak: Teknologi cloud computingakan mudah diterapkan jika adanya kerangka kerja implementasi. Sudah banyak kalangan industri, bisnis maupun institusi pemerintahan yang mengadopsi teknologi cloud, namun institusi perguruan tinggi belum optimal dalam memanfaatkannya. Selain berkembangnya sistem internal organisasi yang serba terintegrasi, tuntutan penggunaan layanan berbagi berkas dan sumber daya juga sangat penting. Penelitian ini akan menghasilkan tata cara pemanfaatan skala mikro teknologi cloud computing pada institusi perguruan tinggi khusus layanan Software As A Service (SAAS). Penelitian ini memanfaatkan kerangka kerja adopsi Roadmap for Cloud Computing Adoption (ROCCA) dan Decision Framework for Cloud Migration. Model adopsi ini dirasa perlu untuk diteliti karena sebelumnya ROCCA dan Decision Framework for Cloud Migration baru diteliti pada sektor industri dan pemerintahan, sedangkan perguruan tinggi memiliki karakteristik yang berbeda dengan kedua sektor tersebut. Subyek penelitian adalah Unit Pelayanan Terpadu Teknologi Informasi dan Komunikasi (UPT-TIK) Universitas Muhammadiyah Bengkulu dengan fokus pada layanan aplikasi dan software. Data diambil dengan melakukan observasi dan pengujian secara semi terstruktur yang tidak mengikat. Hasil penelitian ini berupa model penerapan cloud computing skala mikro kategori SAAS pada institusi perguruan tinggi dengan menggunakan adopsi ROCCA dan Decision Framework for Cloud Migration. Terdiri dari 5 (lima) tahapan, yaitu; tahap Analisis, Perancangan, Adopsi, Migrasi, dan Pengelolaan. Analisis dan implementasi yang dilakukan menghasilkan jenis penerapan skala mikro.Kata Kunci: Komputasi Awan, SAAS, ROCCA, Cloud Computing.
Pelatihan Administrasi Digital Untuk Antisipasi Kegiatan Sekolah di Masa Pandemi Covid 19 Harry Witriyono; Sandhy Fernandez; Dori Mabrori
Darmabakti: Jurnal Inovasi Pengabdian dalam Penerbangan Vol. 1 No. 2 (2021): Darmabakti: Jurnal Inovasi Pengabdian dalam Penerbangan
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat Politeknik Penerbangan Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (617.613 KB) | DOI: 10.52989/darmabakti.v1i2.18

Abstract

School activities during the Covid-19 pandemic forced teachers and students to carry out school activities in the form of learning at home. SD Negeri 05 Bengkulu Tengah uses the home learning method by requiring parents to come to school to collect and submit their children's learning documents. To anticipate this important school administration activity, digital administration training was held for schools so that these activities continued well even during the pandemic. The results of this administrative training are the creation of a school website, school profile videos, knowledge of K13 education report management through the Microsoft Excel application and the use of several online learning applications available on the internet network.
Sosialisasi Platform Teknologi Informasi Sekolah Menengah Kejuruan Pusat Keunggulan di SMK Negeri 10 Bengkulu Utara Yulia Darnita; Sastya Hendri Wibowo; Rozali Toyib; Muntahanah Muntahanah; Harry Witriyono
Prima Abdika : Jurnal Pengabdian Masyarakat Vol. 2 No. 1 (2022): Volume 2 Nomor 1 Tahun 2022
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Universitas Flores Ende

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/abdika.v2i1.1710

Abstract

The problem faced by schools in managing grant funds or school Operational Assistance is that there is often a confusion of information related to fund management, from planning, budgeting and reporting processes, the school is often confused when facing challenges due to misinformation, there is no source of validated questions and answers and integrated schools can be trusted to answer school confusion regarding the management of BOS funds, the existing question and answer channels (Whatshap, telegram) are still not integrated, have not been verified and tracked, the process of finding answers that are not well communicated adds to the administrative burden of educators, Not yet available application to help teachers and students in the teaching and learning process. Service activities in the form of socialization, practice, question and answer and Focus Group Discussion related to the use of digital platforms aimed at reducing complexity, increasing efficiency, adding inspiration, and customized approaches related to the School Resource Platform, the Merdeka Teaching Platform and the Teacher: Learning Platform. This community service process can be expected so that participants as the Assistance Team from Higher Education are able to: 1) Explore the Merdeka Mengajar Platform and its various products from their Android-based devices / devices (including web-based information systems via computers, desktops or laptops) 2) Explain the functions and the benefits of the Teaching Device Product on the Merdeka Mengajar Platform 3) Explaining the functions and benefits of the Student Assessment Product on the Merdeka Mengajar Platform 4) To teachers as the main users of the Merdeka Mengajar Platform (and its various products) as well as other key users such as school principals and stakeholders other related activities and need ongoing activities because most participants still need other training to help the learning process lead to a digital system, online-based and independent learning.
Implementasi Enkripsi Base64, Hashing SHA1 dan MD5 pada QR Code Presensi Kuliah Harry Witriyono; Sandhy Fernandez
SATIN - Sains dan Teknologi Informasi Vol 7 No 2 (2021): SATIN - Sains dan Teknologi Informasi
Publisher : STMIK Amik Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1055.868 KB) | DOI: 10.33372/stn.v7i2.724

Abstract

Aplikasi presensi perkuliahan di Universitas Muhammadiyah Bengkulu perlu sekali dikembangkan sehingga lebih mudah dalam proses pelaksanaannya. Salah satu cara untuk mempermudah prosesnya menggunakan presensi Quic Response (QR) Code yang dapat dilakukan dalam kondisi perkuliahan daring ataupun luring. Metode QR Code yang digunakan adalah berupa penyimpanan Uniform Resource Locator (URL) terenkripsi dan ter-hashing yang dikombinasikan dengan filterisasi internet protocol address sehingga informasi yang tersimpan menjadi lebih aman dibandingkan bila dalam bentuk teks biasa. Metode pengumpulan data dengan menggunaka teknik observasi dan wawancara terhadap pengguna aplikasi terdahulu baru kemudian dilakukan analisa, perancangan dan pemrograman secara eksperimen pada modul-modul program yang berperan dalam proses presensi tersebut. Dari hasil penelitian ini QR Code terproteksi dan berhasil dilaksanakan serta dapat berintegrasi dengan beberapa learning management system (LMS), aplikasi media sosial yang sering digunakan oleh para dosen khususnya di Universitas Muhammadiyah Bengkulu. Hasil penelitian ini telah digunakan pada prose perkuliahan di Semester Ganji Tahun Akademik 2021 ini
PENERAPAN ALGORITMA ADVANCED ENCRYPTION STANDARD (AES) DALAM PEMBUATAN APLIKASI INVENTARIS LAB FT UMB Ridho Ikram; Eri Yulian Hidayat; Yoga Muhamad Aryanto; Purwanto Hidayat Syaputra; Harry Witriyono
Jurnal Gembira: Pengabdian Kepada Masyarakat Vol 1 No 02 (2023): APRIL 2023
Publisher : Media Inovasi Pendidikan dan Publikasi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Universitas Muhammadiyah Bengkulu adalah perguruan tinggi swasta yang berada di Kota Bengkulu, Indonesia, yang berdiri pada tanggal 20 Juni 1991. Pada penelitian ini akan dibahas mengenai pengelolaan inventaris barang yang ada di laboratorium komputer Fakultas Teknik Universitas Muhammadiyah Bengkulu. Dalam pengelolaannya selama ini, terdapat beberapa masalah yang terjadi didalam proses pendataan barang dan laporan barang yang masih dilakukan dengan cara manual yakni dengan mencatat di buku kemudian dimasukan ke dalam microsoft excel. Cara tersebut dapat menyebabkan resiko kehilangan data, karena data hanya disimpan dalam buku serta file excel. Tujuan dari penelitian ini adalah membangun sebuah aplikasi inventrais yang diharapkan dapat meningkatkan kualitas pengelolaan data sehingga memudahkan kepala laboratorium dalam mengelola barang inventaris di laboratorium komputer. Sistem informasi dibangun dengan menggunakan bahasa pemrograman PHP dengan keamanan AES. Hasil penelitian ini yaitu Berhasil membuat aplikasi inventaris yang dapat mengimplementasikan keamanan AES, serta memiliki tampilan yang menarik.  
Pelatihan Pembuatan Media Pembelajaran Bagi Guru dengan Aplikasi Pembelajaran Berbasis Literasi Digital Muntahanah; Harry Witriyono; Rozali toyib; Sastya Wibowo; Dedy Prabowo; Yulia Darnita; Yulia Darmi
Jurnal Pengabdian kepada Masyarakat TEKNO (JAM-TEKNO) Vol 3 No 1 (2022): Juni 2022
Publisher : Ikatan Ahli Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Learning activities are basically an effort to direct students into the learning process so that they can obtain learning objectives in accordance with what is expected. teaching and learning activities run properly, these activities are a process of teachers and students interacting with each other which will have a reciprocal relationship. influencing and influenced, the success of learning can be seen from many factors, namely the teacher and the students themselves. The problem is changing the habits of teachers who used to use the old method focusing on books and modules. They will have difficulty dealing with online teaching and learning activities. training is needed, it is possible to make interactive, digital-based learning media, which makes it possible to use the Covid-19 pandemic condition, which demands online or semi-annual teaching. offline. After attending the training, participants are expected to be able to take advantage of learning technology and take advantage of multimedia developments to create good learning media with Kinemaster, make attractive presentations using Canva with interesting features, VSDC Video Editor to create interactive learning need on going activities because most of the participants still need training to help the learning process lead to digital system, online-based and independent learning
Implementasi Metode Preference Selection Index Dalam Penentuan Penerimaan Beasiswa Pada SMA Negeri 2 Bengkulu Selatan Andika Kurniawan; Yovi Apridiansyah; Yulia Darmi; Harry Witriyono
JUKOMIKA (Jurnal Ilmu Komputer dan Informatika) Vol. 6 No. 2 (2023): Desember
Publisher : LPPMPP Yayasan Sejahtera Bersama Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54650/jukomika.v6i2.495

Abstract

Scholarships are a form of assistance given to students or students in the form of funds or money that will be used to help the cost of the educational process and ease the burden on students in taking the study period, especially the cost issue, given a selective scholarship program.  This study aims to implement the Preference Selection Index (PSI) method in determining scholarship acceptance at SMA Negeri 2 South Bengkulu. This study uses a quantitative approach by using secondary data in the form of a decision matrix containing criteria for determining scholarship acceptance and data on students who have applied for scholarships in the previous year. The PSI method is used to determine the relative weight of each criterion and calculate the final score for each student. The results of this study show that the PSI method can produce objective and fair decisions in determining scholarship acceptance. In the application of the PSI method, the criterion with the highest weight is academic achievement and the criterion with the lowest weight is activeness in student organizations. The results of this study can be used as recommendations for the school in determining scholarship acceptance in the following years. It is hoped that the results of this study can help schools in selecting students who meet the criteria and deserve scholarship assistance to help with their education costs.
Utilization of Kodular for Android-Based Student Presence Application Development Harry Witriyono; Dedy Abdullah; Nurul Ichsan
Jurnal Komputer, Informasi dan Teknologi Vol. 2 No. 2 (2022): Desember
Publisher : Penerbit Jurnal Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53697/jkomitek.v2i2.878

Abstract

One indicator of success in an educational institution is attendance. In collage the process of assessing an attendance can be recapitulated where in attendance recording is useful for student discipline assessment. This study aims to build student attendance applications by utilizing kodular in the development of android-based applications. Kodular which has provided tools to creat android applications with the concept of drag-drop block programming so that there is no need to type program code that makes it easy for users to create android applications. The use of this application uses a smart phone during the attendance process. The presence system design is made by utilizing Quick Response Code technology which will be scanned by students during lecture hours. This application is equipped with security using the GPS (Global positioning syste) feature which is useful for minimizing fraud committed by students. There is a location point that can be determined in the application so that students who do the attendance process outside the predetermined location will fail when making attendance..
The Application of K-Means Clustering Method for Rubber Price Grouping in Sengkuang Jaya Village Bengkulu Province Khairullah Khairullah; Muhammad Husni Rifqo; Harry Witriyono; Adelia Karolina
Jurnal Komputer, Informasi dan Teknologi Vol. 2 No. 2 (2022): Desember
Publisher : Penerbit Jurnal Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53697/jkomitek.v2i2.883

Abstract

Sengkuang Jaya village is an area located in Bengkulu province. The calculation of price for rubber is still calculated manually in the village. This study wants to apply the k-means clustering method for calculating rubber prices according to the quality of rubber owned by farmers in Sengkuang Jaya Village, Bengkulu Province. This study aimed to determine prices based on rubber quality in Sengkuang Jaya Village,Bengkulu Province. The tehnique of collecting the data of this study used interview and observation.The results showed that from 15 samples of rubber latex data taken,the price of rubber with the highest cluster was found for rubber 2 weeks and over and for rubber 2 weeks down including cluster 2.The results of testing the rapidminer tools run well without any errors. Base on the result of the study can be suggested that further research can be developed with the same type of data but using better methods such as using the Fuzzy C-Means algorithm, Hard C-Means and completing the sample which may be up to 1 year of rubber storage.