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UNJUK KERJA KOMBINASI METODE BASE64 ALGORITMA VIGNERE CHIPER DAN RAILFENCE CHIPER DALAM PENGAMANAN DATA VIDEO Syahputra, Zulfahmi; Supiyandi, Supiyandi
Jusikom : Jurnal Sistem Komputer Musirawas Vol 8 No 1 (2023): Jusikom : Jurnal Sistem Komputer Musirawas JUNI
Publisher : LPPM UNIVERSITAS BINA INSAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32767/jusikom.v8i1.2056

Abstract

Video files are information in the form of Video, Information becomes very vulnerable to be known, retrieved or even manipulated and misused by other parties who are not entitled. In this research combines the classic algorithm vigenere cipher with modren algorithm that is Railfance algorithm in securing video files, with the system built then every video file uploaded into the system will be translated into binary code with base64 technique which is plaintext and then will be encrypted with vigenere cipher algorithm and continued encryption using railfance algorithm and produce video file that can not be played , so Video files are considered damaged, when not. For decryption and vice versa video files that can not be played dupload into the system will be translated into binary code with base64 technique which is plaintext and then decrypted with railfance algorithm and continued decryption using vigenere cipher algorithm and produce video files that can be played. Key Word : video File, Base64, Algoritma Vigenere Cipher, Algoritma Railfance
E-KEDE APPLICATION DEVELOPMENT IN INCREASING UMKM SALES BASED ON SDLC Syahputra, Zulfahmi; Sarif, Muhammad Irfan; Ritonga, Ristra Sandra; Husniyyah, Ayu
JOURNAL OF SCIENCE AND SOCIAL RESEARCH Vol 7, No 4 (2024): November 2024
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jssr.v7i4.2284

Abstract

E-Kedai merupakan aplikasi bisnis online yang ditujukan untuk pengembangan UMKM. Dalam bentuknya yang paling jelas, E-Kedai menjual produk ke konsumen secara online. Sederhananya, E-commerce menciptakan, mengelola, dan memperluas hubungan komersial secara online. Dalam proses jual beli UMKM masyarakat Desa Klambir V datang langsung dan melihat barang yang ada di toko hanya bisa memilih secara manual, sehingga beberapa kali pelanggan merasa kecewa karena barang yang diinginkan tidak ada padahal pelanggan sudah ada. sudah ada di toko. Sehingga diperlukan inovasi penjualan secara online atau disebut dengan E-Kedai agar pelanggan dapat memilih barang dan melihat stok barang secara online, selain itu peneliti membuat E-Kedai dengan harapan dapat meningkatkan penjualan dan cakupan pembeli agar dapat dilihat oleh seluruh klambir. komunitas V. Hasil penelitian berupa suatu sistem yang diterapkan pada perancangan aplikasi berbasis website yang efisien dalam menjual produk dan dapat memberikan kemudahan bagi pelanggan, serta meningkatkan efisiensi usaha bagi UMKM masyarakat Desa Klambir V.
IMPLEMENTATION OF ORDERING AND DELIVERY APPLICATION USING AGILE METHOD Permana, Aminuddin Indra; Syahputra, Zulfahmi; Saragih, Muhammad Davy Anggara
JOURNAL OF SCIENCE AND SOCIAL RESEARCH Vol 7, No 4 (2024): November 2024
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jssr.v7i4.2275

Abstract

Perkembangan teknologi informasi telah mempengaruhi banyak sektor usaha, termasuk layanan pemesanan dan pengiriman. Dalam upaya meningkatkan efisiensi dan daya tanggap terhadap kebutuhan pelanggan, metode Agile diterapkan dalam pengembangan aplikasi pemesanan dan pengiriman. Penelitian ini bertujuan untuk merancang dan membangun sebuah aplikasi yang mampu memudahkan proses pemesanan dan pengiriman secara cepat dan akurat, menggunakan metode Agile untuk memaksimalkan fleksibilitas dan iterasi pengembangan. Metode Agile dipilih karena pendekatannya yang berulang dan kolaboratif, sehingga memungkinkan tim pengembangan merespons perubahan permintaan dan kebutuhan bisnis dengan cepat. Setiap tahap pengembangan dilakukan dalam bentuk sprint yang menghasilkan fitur-fitur fungsional aplikasi, seperti sistem pemesanan, pelacakan pengiriman, dan notifikasi status barang secara real-time. Hasil dari penelitian ini adalah aplikasi pemesanan dan pengiriman berbasis web yang dapat meningkatkan efisiensi operasional dan kepuasan pelanggan. Selain itu, penerapan metode Agile terbukti efektif dalam meminimalisir kesalahan dan mempercepat proses pengembangan, serta memudahkan adaptasi terhadap perubahan kebutuhan pengguna.
DESIGN AND CONSTRUCTION OF A WEB-BASED STUDENT DATA MANAGEMENT INFORMATION SYSTEM IN SCHOOLS Permana, Aminuddin Indra; Syahputra, Zulfahmi; Saragih, Muhammad Davy Anggara
JOURNAL OF SCIENCE AND SOCIAL RESEARCH Vol 7, No 4 (2024): November 2024
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jssr.v7i4.2276

Abstract

Pengelolaan data siswa merupakan salah satu aspek penting dalam administrasi sekolah yang memerlukan sistem yang efisien dan akurat. Selama ini pengolahan data di SMK PAB 5 Kelambir Lima masih dilakukan secara manual sehingga sering menimbulkan kesalahan, keterlambatan, dan kesulitan dalam mengakses data yang akurat dan terkini. Oleh karena itu diperlukan suatu sistem informasi berbasis web untuk mendukung pengelolaan data siswa yang lebih efektif dan efisien. Penelitian ini bertujuan untuk merancang dan membangun sistem informasi pengelolaan data siswa berbasis web di SMK PAB 5 Kelambir Lima. Sistem ini dikembangkan dengan menggunakan metode pengembangan perangkat lunak Waterfall yang meliputi tahapan analisis kebutuhan, perancangan sistem, implementasi, pengujian, dan pemeliharaan. Bahasa pemrograman yang digunakan adalah PHP dengan database MySQL untuk menyimpan data siswa. Hasil dari penelitian ini adalah sebuah sistem informasi yang mampu mengelola data mahasiswa antara lain pendaftaran mahasiswa baru, pengelolaan data akademik, dan laporan mahasiswa. Dengan sistem ini, proses pengelolaan data menjadi lebih terstruktur, efisien, dan mudah diakses oleh sekolah. Penerapan sistem ini diharapkan dapat meningkatkan kualitas layanan dan efisiensi operasional administrasi sekolah.
SISTEM PENDUKUNG KEPUTUSAN PEMILIHAN PEGAWAI NON-PNS TERBAIK DI DINAS PEMBERDAYAAN PEREMPUAN,PERLINDUNGAN ANAK,PEMBERDAYAAN MASYARAKAT DAN PENGENDALIAN PENDUDUK DAN KELUARGA BERENCANA KOTA MEDAN MENGGUNAKAN METODE MOOSRA DAN ROC Aulia, Nurul; Hardinata, Rio Septian; Syahputra, Zulfahmi
JOURNAL OF SCIENCE AND SOCIAL RESEARCH Vol 8, No 2 (2025): May 2025
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jssr.v8i2.2761

Abstract

Abstract: In this research, a Decision Support System (SPK) was created to select the best non-ASN employees in the Department of Women's Empowerment, Child Protection, Community Empowerment and Population Control and Family Planning (DP3APMP2KB) of Medan City. Making this SPK uses the ROC method to calculate the weight of 8 specified criteria, namely violations of absenteeism, competency, education, integrity, length of time the employee has worked in the service, current age of the employee, loyalty and history of the employee's illness. The weight values are then calculated using the MOOSRA method to obtain the Decision matrix values. The calculations for these two methods are carried out using Google Colab with the Python programming language. Calculations using the ROC method produce a weight value for each criterion, namely criterion 1 for absenteeism violations of 0.340, criterion 2 for employee competency of 0.215, criterion 3 for the employee's last education of 0.152, criterion 4 for integrity of 0.111, criterion 5 with a weight of 0.079 for the length of time the employee has worked in the service, criterion 6 for the employee's current age of 0.054, criterion 7 for loyalty with a weight of 0.033 and criterion 8 for history of current illness is 0.016. The results of calculations using MOOSRA show that Yuniarti Exaudia with the criteria code A32 has a Decision Matrix value of 2.915 and is a non-ASN employee who deserves to be the best employee. Keyword: Non-ASN employee, SPK,ROC,MOOSRA, DP3APMP2KB Department Abstrak: Pada penelitian ini dilakukan pembuatan Sistem Pendukung Keputusan (SPK) untuk memilih  pegawai non-ASN terbaik di Dinas Pemberdayaan Perempuan, Perlindungan Anak, Pemberdayaan Masyarakat dan Pengendalian Penduduk dan Keluarga Berencana (DP3APMP2KB) Kota Medan . Pembuatan SPK ini menggunakan Metode ROC untuk menghitung bobot dari 8 kriteria yang ditentukan yaitu pelanggaran absensi, kompetensi, Pendidikan, integritas, lama pegawai telah bekerja di  dinas tersebut, usia pegawai saat ini, loyalitas dan Riwayat penyakit yang dimiliki pegawai. Nilai bobot tersebut kemudian dihitung menggunakan Metode MOOSRA untuk memperoleh nilai matriks Keputusan. Perhitungan kedua Metode ini dilakukan menggunakan bantukan Google Colab dengan Bahasa pemograman Python. Perhitungan menggunakan Metode ROC menghasilkan nilai bobot masing-masing kriteria yaitu kriteria 1 untuk pelanggaran absensi sebesar 0,340, kriteria 2 untuk kompetensi dari pegawai sebesar 0,215, kriteria 3 untuk Pendidikan terakhir pegawai sebesar 0,152, kriteria 4 sebagai integritas sebesar 0,111, kriteria 5 dengan bobot 0,079 untuk lama pegawai tersebut bekerja di dinas tersebut, kriteria 6 untuk usia pegawai saat ini sebesar 0,054, kriteria 7 untuk loyalitas dengan bobot sebesar 0,033 dan kriteria 8 untuk Riwayat penyakit saat ini sebesar 0,016. Hasil perhitungan menggunakan MOOSRA didapatkan bahwa  Yuniarti Exaudia dengan kode kriteria A32 memiliki nilai matriks Keputusan sebesar 2,915 dan menjadi pegawai non-ASN yang patut dijadikan pegawai terbaik.Kata kunci: Pegawai non-ASN, SPK, ROC, MOOSRA, Dinas DP3APMP2KB
Developing An E-Module Using Music Therapy Method To Prevent Speech Delay In Children Aged 3-5 Years At Klambir V Kebun Village, Hamparan Perak District Ritonga, Ristra Sandra; Munisa; Zulfahmi Syahputra; Sabrina Patuzahra
HUMAN: Journal of Social Humanities and Science Vol. 2 No. 1 (2024): HUMAN: Journal of Social Humanities and Science, July 2024
Publisher : ASIAN PUBLISHER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58738/human.v2i1.600

Abstract

Linguistic intelligence is an important aspect that should be nurtured from an early age, as it serves as the primary tool for interacting and communicating with others. Language disorders can be categorized in various ways, one of which is speech delay. Speech delay occurs when a child struggles to express their wishes or thoughts to others, often resulting in unclear speech and a limited vocabulary compared to their peers. The research was conducted in Klambir V Kebun Village, Hamparan Perak District, Deli Serdang Regency, North Sumatra. The study aimed to design a speech therapy e-module with music therapy method. This research procedure adapts the ADDIE development model which consists of five stages including analysis, design, development, implementation, and evaluation. Based on the results of the validity test conducted with two validators, namely with media expert lecturers and material experts in each field. With the results of the validity test on the media getting a percentage of 83%, and on the material expert validation percentage of 78%. From the results of these two validations, the e-module of speech therapy with the music therapy method can be said to be feasible without revision to be tested in early childhood. Based on the results of the practical test, it can be concluded that the e-module of speech therapy with music therapy methods to alleviate speech delay problems in early childhood gets a score of 207 with a percentage of feasibility of 78%. So that children feel there is a new media used to sing.
Development of a Web-Based Digital Rental Platform for Party and Event Equipment Using a User-Centered Design Approach Syahputra, Zulfahmi
Proceedings of The International Conference on Computer Science, Engineering, Social Science, and Multi-Disciplinary Studies Vol. 1 (2025)
Publisher : CV Raskha Media Group

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64803/cessmuds.v1.58

Abstract

Digitalization has become increasingly essential for service-based micro and small enterprises, including businesses that provide party and event equipment rentals. Traditional rental workflows such as manual communication, inconsistent stock updates, and the absence of transparent availability information often hinder operational efficiency and customer satisfaction. To address these challenges, this study aims to develop a web-based digital rental platform for party and event equipment using a User-Centered Design (UCD) approach. UCD was selected because it emphasizes continuous user involvement throughout the system development lifecycle, ensuring that the resulting platform aligns with real user needs and usability expectations. The research was conducted through four key stages: user requirement analysis, iterative prototyping, system implementation, and usability evaluation. Data were collected through interviews, observation, and user testing involving both customers and rental administrators. The final system provides a structured equipment catalog, real-time availability display, an intuitive booking workflow, and an administrative dashboard for managing inventory and rental schedules. Usability evaluation using the System Usability Scale (SUS) yielded a score of 82.4, indicating excellent usability. Task completion rates improved significantly, and user feedback highlighted enhanced clarity, reduced interaction errors, and faster rental processing. The findings demonstrate that adopting UCD contributes to the development of a more intuitive, efficient, and user-validated rental platform. This study provides practical insights into the application of UCD in service-oriented digital systems and supports ongoing efforts to modernize rental operations through web-based solutions
Perancangan Platform Web Marketplace Personal Untuk Freelance Digital Artist Dengan Metode Research & Development (R&D) Hilal Prayogi; Zulham Sitorus; Zulfahmi Syahputra
Jurnal Nasional Teknologi Komputer Vol 6 No 2 (2026): April 2026
Publisher : CV. Hawari

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk merancang dan mengembangkan platform marketplace berbasis web personal untuk freelance digital artist menggunakan metode Research and Development (R&D) dengan model ADDIE. Berdasarkan survei terhadap 17 digital artist, teridentifikasi pain points signifikan pada platform existing seperti biaya komisi tinggi (41,2%), proses verifikasi rumit (47,1%), dan persaingan tidak sehat dengan karya AI (Artificial Intelligence) (52,9%). Platform dikembangkan menggunakan Laravel 12, PHP, MySQL, HTML, CSS, dan JavaScript, dengan delapan fitur utama: Profile, Link, Portfolio, Commission Management, Review & Rating, Management Review, Real-time Chat, FAQ, dan Contact. Evaluasi yang melibatkan 15 responden menunjukkan bahwa platform mencapai tingkat kelayakan 85,6% dengan kategori "Sangat Layak". Aspek Usability memperoleh skor tertinggi yaitu 88,8%, sedangkan Functionality memperoleh skor 88,0%, yang menunjukkan bahwa fitur yang disediakan sesuai dengan kebutuhan digital artist Indonesia. Platform ini berhasil menjawab tantangan pemasaran yang dihadapi digital artist dengan menyediakan solusi terintegrasi dengan model komisi 0%, sehingga artist dapat memperoleh margin keuntungan maksimal.
IMPLEMENTASI WEBSITE E-COMMERCE PENJUALAN HANDPHONE BERBASIS LARAVEL PADA TOKO I-KO Habibi Umam; Zulfahmi Syahputra; Rio Septian Hardinata
Bahasa Indonesia Vol 17 No 12 (2026): Instal : Jurnal Komputer
Publisher : Cattleya Darmaya Fortuna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54209/jurnalinstall.v17i12.467

Abstract

Advances in information and communication technology have brought about substantial changes in the trade sector, particularly through the shift from conventional commerce to electronic commerce (e-commerce). The increasing number of internet users has motivated entrepreneurs to implement digital platforms to improve operational efficiency and expand market reach. This research focuses on the development of a web-based e-commerce system for I-Ko Store, a mobile phone retailer, as a strategic step to address the growing demand for online shopping services. This system was created to systematically organize product orders and is equipped with key features such as an informative product catalog and an integrated digital payment system. The development process involved several stages, including requirements analysis, system design, coding using the PHP programming language, testing, and system maintenance. Functional testing was conducted using a black-box testing approach to verify that each feature worked according to predetermined specifications. The results demonstrated that the system functioned optimally and supported more efficient transaction management. The implementation of this e-commerce system is expected to increase customer satisfaction, optimize business activities, and strengthen I-Ko Store's competitiveness in the digital market.
Web-Based Inventory System at PT Bringin Karya Sejahtera with Waterfall Method Lubis, Jelita Ananda; Zulfahmi Syahputra; Hanna Willa Dhanny
Bahasa Indonesia Vol 18 No 02 (2026): Instal : Jurnal Komputer
Publisher : Cattleya Darmaya Fortuna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54209/jurnalinstall.v18i02.490

Abstract

PT Bringin Karya Sejahtera is a company engaged in services and facility management and requires an integrated inventory system that operates effectively. Inventory management, which is still carried out manually or semi-computerized, often causes various issues, such as discrepancies in stock quantities, delays in report preparation, and difficulties in monitoring and controlling items. Based on these problems, this study aims to design and develop a web-based inventory system capable of supporting more accurate, fast, and efficient data management of items. The development method applied in this study is the Waterfall model, which includes stages of requirements analysis, system design, implementation, testing, and maintenance. The system is built using a web-based programming language with centralized database support, allowing it to manage incoming and outgoing goods, stock inventory, and generate reports automatically and in real-time. The result of this research is a web-based inventory system that can improve inventory management effectiveness, reduce the potential for recording errors, and facilitate monitoring and reporting processes. With the implementation of this system, inventory management at PT Bringin Karya Sejahtera is expected to become more systematic, transparent, and efficient.