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Journal : Jurnal Mantik

The Effect of Concept Map Learning, Problem Solving and Achievement Motivation on Indonesian Learning Outcomes Dwi Setyo Larasati Deddy Kurniawati; Achmad Noor Fatirul; Atiqoh
Jurnal Mantik Vol. 6 No. 3 (2022): November: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Abstract

The purpose of this development is this development is to produce an M-Learning learning media in the form of a digital book as an interesting source of information with Indonesian language subject matter. The development model used in the development of interactive learning multimedia is the Borg & Gall model. The stages of development research on the Borg & Gall model consist of ten steps, namely: (a) research and data collection, (b) planning, (c) initial product development, (d) initial product trial/limited trial, (e ) improvement of the initial product, (f) wider field trial, (g) improvement of the product resulting from wider field test, (h) final product trial, (i) revision or refinement of the final product, (j) dissemination and implementation. The results of this development research are that this Mobile Learning Media Product has a material feasibility level, learning design feasibility, and learning media feasibility. While the level of small group trials and field trials with qualifications is very feasible and does not need to be revised.
The Effect of Internet Media Utilization and Learning Motivation on Mathematical Reasoning Ability Mohammad Nasrul; Achmad Noor Fatirul; Djoko Adi Walujo
Jurnal Mantik Vol. 6 No. 3 (2022): November: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Abstract

The purpose of this study was to determine the test results: (1) Knowing the differences in the use of the internet on students' mathematical reasoning abilities, (2) Knowing the differences in learning motivation on students' mathematical reasoning abilities, and (3) Knowing the interaction between internet use and learning motivation on students' mathematical reasoning abilities. This experimental research was carried out using a 2x2 factorial design. The results of the calculation show that: (a) The use of internet media can increase students' ability to understand more deeply and be inspired by actual events, (b) The use of internet media students will be more motivated to understand the content of messages that can resemble facts or actual events, and (c) ) the effect in the interaction to improve students' understanding of the subject matter between the use of learning media or students' learning motivation. Based on the results of this study, it was concluded that by using Internet Media Utilization. From the results of the analysis showed that between learning media and learning motivation both contributed jointly between learning media and learning motivation, meaning that the effect of interaction between learning media and learning motivation could increase students' ability to understand both in terms of the use of internet media and without using internet media and both students who have high motivation and those who have low motivation.