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The Influence of the Problem Based Learning and Attitudess towards Learning Outcomes For Mathematics Antonius Yohan Armanta; Mustaji Mustaji; Suryaman Suryaman
Edcomtech Vol 4, No 1 (2019)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (419.09 KB) | DOI: 10.17977/um039v4i12019p001

Abstract

This research aims to (1) to know the differences between the learning outcomes of students who follow the LBC and conventional learning, (2) to tell the difference between students who have learning outcomes learning the attitude of higher and lower (3) to know the interactions between models of learning and learning attitude towards learning outcomes. This research uses a type of quantitative research. Implementation observations data model Data and results of Problem Based learning questionnaire attitudes of the students analyzed inquantitative descriptive by determining the score and the percentage obtained every aspect is observed. The results showed that: (1) there is a difference between the learning outcomes of students who follow Problem Based Learning and conventional learning. (2) there is a difference between students who have learning outcomes learning the attitude of higher and lower (3) there are interactions between the learning model and attitudes towards learning outcomes.
Meningkatkan Keterampilan Writing of Narrative Text dengan Menggunakan Teaching Materials Mardiyah Mardiyah; Mustaji Mustaji; Nurmida Catherine Sitompul
Edcomtech Vol 4, No 2 (2019)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (3430.887 KB) | DOI: 10.17977/um039v4i22019p089

Abstract

Abstrak: Pengajaran menulis Narrative Text untuk siswa SMP tidak mudah karena siswa mengalami kesulitan dalam menyusun kalimat dan mengekspresikan ide dalam ketrampilan menulis. Tujuan penelitian ini menemukan efektifitas pengembangan buku bahan ajar. Pengembangan bahan ajar menggunakan model Borg and Gall dan pendekatan deskriptif kualitatif. Hasil dari reviu kelayakan produk pengembangan yaitu ahli materi (isi) bahasa Inggris sebesar 90%, ahli desain pembelajaran sebesar 95%. Uji coba produk menunjukkan bahwa pengembangan buku bahan ajar ini mampu meningkatkan skor hasil belajar sebesar 45% untuk perlakuan kelas eksperimen. Meskipun, kelas kontrol juga mengalami peningkatan sebesar 40%. Uji coba produk kepada siswa dan guru melalui angket mendapatkan respon yang sangat menyenangkan.Abstract: The teaching of writing Narrative Texts for middle school students is not easy because students have difficulty in composing sentences and expressing ideas in writing skills. The goal of this study is to find the effectiveness of the development of teaching materials. The development of teaching materials is using the Borg and Gall development model and a qualitative descriptive approach. The results of the review of the feasibility of product development as follows the review of English material experts by 90%, review of learning design experts by 95%. The results of this study indicate that the development of teaching materials gives better results than not using teaching materials. There was an increase in the score of learning outcomes by 45%  for the experimental class. Furthemore,The control class also increased by 40%. Product trials for students and teachers through questionnaires received a very good response.
Pengembangan Mobile Learning dengan Pendekatan Saintifik untuk Meningkatkan Kemandirian dan Hasil Belajar IPS di Kelas IV SD Septi Sakiyah; Mustaji Mustaji; M. Turhan Yani
PendIPA Journal of Science Education Vol 6, No 1 (2022): November - February
Publisher : University of Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/pendipa.6.1.193-200

Abstract

The goal of this study is to develop m-learning with a Scientific Approach to Improve Independence and Social Studies Learning Outcomes for Grade IV Elementary School. This study uses the DDD-E model by Ivers & Barron. The subjects of the research were fourth grade students of SDN Pucang 1 Sidoarjo which consisted of 35 students. Data collection techniques in the form of documentation, validation, observation, questionnaires, and tests. The results of the research include: (1) M-learning based on its appearance gets an average score of 3.9, while based on the material it gets an average score of 3.37; (2) The results of the implementation of lesson plans and student’s responses to the use of m-learning were 97.72% with positive response criteria; (3) The analysis results of the independence of students show the results of t-statistics 11,689 > t-table = 2,042, therefore a significant difference between  and  ; (4) Student learning outcomes show an increase. This study develops the concept of making contextual m-learning and it’s prioritizes the role of students to be independent and active during learning activities.
Pengaruh Media Roda Putar Terhadap Kemampuan Mengenal Pola Dan Motorik Halus Anak Usia Dini Nur Fadhilah; Mustaji Mustaji; Miftakhul Jannah
Cetta: Jurnal Ilmu Pendidikan Vol 4 No 3 (2021)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v4i3.1479

Abstract

This study aims to determine the effect of rotating wheel media on the ability to recognize patterns in group A children in Kindergarten, Waru Sidoarjo sub-district. This type of research is experimental research using a quasi-experimental design. The variables in this study consisted of the independent variable rotating wheel media (X) and the dependent variable the ability to recognize patterns (Y1) and children's fine motor skills (Y2). The samples in this study were 40 children of the experimental group (19 children of Al Muslim Kindergarten A-1 and 21 children of TK Parlaungan A-1) and 40 children of the control group (19 children of Al Muslim Kindergarten A-2 and 21 children of TK Parlaungan A-2) . The data analysis technique in this study used parametric statistics independent t-test test. The results showed that (1) there was an effect of rotating wheel media on the ability to recognize patterns in group A children in Kindergarten, Waru Sidoarjo district, statistically the t value = 2.862 with a significant level of p = 0.007 less than 5%; (2) There is an effect of rotating wheel media on the fine motor skills of group A children in Kindergarten, Waru Sidoarjo sub-district, statistically the value of t = 4,534, the significant level of p = 0.000 is less than 5%.
PENGARUH MODEL BLENDED LEARNING DAN MOTIVASI BELAJAR TERHADAP KEMAMPUAN BERPIKIR KREATIF SISWA SMK Aria Wira Yudha; Mustaji Mustaji; Achmad Noor Fatirul
JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) Vol 7, No 1 (2022)
Publisher : STKIP PGRI Tulungagung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/jipi.v7i1.2517

Abstract

Permasalahan beberapa guru di SMKN 1 Mojokerto mengeluhkan banyak siswa yang mengalami penurunan motivasi belajar selama masa pendemi covid 19 ini, hal ini bisa di lihat dari keaktifan siswa mengakses materi online yang di berikan oleh guru, tugas yang terlambat di kumpulkan atau bahkan tidak di kumpulkan sama sekali. Untuk itu perlu adanya inovasi pembelajaran baru yang dapat meningkatkan kreatifitas siswa dimasa pandemi saat ini. Model pembelajaran Blended learning diharapkan menjadi solusi pembelajaran yang dilaksanakan dengan pembelajaran tatap muka (pembelajaran langsung)  dan pembelajaran secara online. Penelitian ini bertujuan untuk mengetahui (1) perbedaan berpikir kreatif pada siswa yang mengikuti model blended learning dan pembelajaran tatap muka di sekolah; (2) perbedaan antara motivasi belajar siswa tinggi dan motivasi belajar siswa rendah terhadap kemampuan berfikir kreatif siswa; (3) interaksi blended learning dan motivasi belajar terhadap kemampuan berfikir kreatif siswa. Penelitian ini menggunakan jenis penelitian kuantitatif dengan pendekatan eksperimen yaitu dengan mengujicobakan suatu perlakuan/treatment. Dalam penelitian eksperimen, peneliti memanipulasi setidaknya satu variabel independen, dan variabel lain yang relevan sebagai variabel kontrol, dan mengamati efeknya pada satu atau lebih variabel dependen. Sasaran dalam penelitian ini pada siswa kelas XI jurusan Teknik Komputer dan Jaringan pada mata pelajaran Teknologi Layanan Jaringan di SMK Negeri 1 Mojokerto tahun pelajaran 2020/2021, sampel yang di gunakan dalam penelitian ini kelas XI TKJ 1 dan XI TKJ 2. Dalam penelitian ini tes yang yang dilakukan adalah bentuk angket dan tes tertulis berupa tes subjektif dengan bentuk tes soal uraian. Nilai signifikansi pada interaksi antara Model Pembelajaran dan motivasi didapatkan nilai F hitung sebesar 15.881 dengan tingkat signifikan 0.000, perbandingan dengan F tabel dan taraf signifikan = 0.05; (15.881 3.89), sehingga dapat dijelaskan bahwa model pembelajaran dan motivasi memiliki pengaruh terhadap kemampuan beripikir kreatif. Artinya ada interaksi antara model pembelajaran dan motivasi belajar terhadap kemampuan berpikir kreatif siswa kelas XI SMKN 1 Mojokerto.
PENGEMBANGAN E – LEARNING DENGAN MODEL DDDE DI SMAN 3 MOJOKERTO Khoirul Anam; Mustaji Mustaji; Achmad Noor Fatirul
JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) Vol 6, No 2 (2021)
Publisher : STKIP PGRI Tulungagung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/jipi.v6i2.1976

Abstract

Penelitian pengembangan ini bertujuan untuk menghasilkan E-Learning untuk SMAN 3 MOJOKERTO, dengan mengadopsi model alur pengembangan DDDE (Decide, Design, Develop, Evaluate). Untuk mengetahui kualitas E-Learning dilakukan validasi media pembelajaran melibatkan ahli materi pembelajaran dan ahli media/desain pembelajaran. Ujicoba skala kecil E-Learning dilakukan oleh tiga orang guru teman sejawat dan ujicoba pemakaian skala besar dilakukan oleh 36 siswa. Subjek uji ditentukan menggunakan teknik purposive sampling. Dalam pengumpulan data penelitian memberikan subjek uji angket. Data dari angket yang telah dikumpulkan dianalisis secara deskriptif. Hasil validasi dari ahli desai media sebesar 94% dan ahli materi sebesar 89% menunjukkan bahwa E-Learning sangat layak digunakan untuk pembelajaran. Hasil uji coba skala kecil oleh 3 guru teman sejawat diperoleh angka sebesar 94% dan uji coba skala besar oleh siswa di peroleh angka sebesar 89%. Ini berarti media E-Learning layak bagi siswa SMAN 3 MOJOKERTO.
PENGEMBANGAN FLIPBOOK SISTEM KOMPUTER MENGGUNAKAN VIRTUAL LIBRARY MULTIPLATFORM BAGI SISWA SMK Ahmad Syafii; Mustaji Mustaji; Achmad Noor Fatirul
JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) Vol 6, No 1 (2021)
Publisher : STKIP PGRI Tulungagung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/jipi.v6i1.1595

Abstract

Penelitan pengembangan ini bertujuan untuk menguji kelayakan flipbook sebagai bahan ajar mata pelajaran sistem komputer menggunakan virtual library multiplatform untuk menemukan dan mengakses flipbook melalui gawai masing-masing siswa. Dengan uji validasi ahli media, ahli isi, teman sejawat serta uji coba perorangan, uji coba kelompok kecil dan kelompok besar, flipbook diharapkan menjadi inovasi pendidikan yang tepat pada abad 21 saat ini. Jenis penelitian ini menggunakan Research and Development dengan model pengembangan Dick and Carey. Sasaran penelitian ini adalah siswa kelas X bertempat di SMK Informatika Sumber Ilmu Tulangan Sidoarjo jurusan TKJ (Teknik Komputer dan Jaringan). Hasil validasi ahli media dari uji kelayakan flipbook mata pelajaran sistem komputer menggunakan virtual library multiplatform rata-rata 91,6%, sedangkan untuk hasil validasi ahli materi dengan rata-rata 90,9%. Pada hasil uji kelayakan yang didapat dari teman sejawat dengan rata-rata 90% selanjutnya dilakukan pengujian satu-satu (perorangan) dengan hasil rata-rata 85%, pada pengujian kelompok kecil memperoleh rata-rata 88,5%, dan pada pengujian kelompok besar memperoleh 91,16%. Berdasarkan validasi dan uji coba yang telah dilakukan maka flipbook pada mata pelajaran sistem komputer dengan menggunakan virtual library multiplatform ini layak digunakan oleh siswa dalam proses pembelajaran.
Analysis of Student Learning Motivation With Online Learning During the Covid-19 Pandemic Nur Choiriyah Nur; Mustaji Mustaji
Buana Pendidikan Jurnal Fakultas Keguruan dan Pendidikan Universitas PGRI Adi Buana Surabaya
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/bp.vol17.no2.a3292

Abstract

Online learning as one of the impacts of the spread of the corona virus in the education sector must be implemented as an effort to maintain the implementation of education for the realization of the goals of national education. The implementation of online learning holding an important role, especially for students to achieve learning goals with all the impacts such as motivation and learning outcomes. This study is intended to describe the effect of implementing online learning during the Covid-19 pandemic on student learning motivation. This research is a quantitative study involving 254 respondents. The research instrument used a questionnaire in the form of questions packaged through the google form link to measure student motivation towards the implementation of online learning. The analysis of research results used simple linear regression testing equipped with normality tests and linearity tests as prerequisites. Based on the results of data analysis, the regression equation for student learning motivation towards online learning is Y = 16.911 + 0.573 X with t count of 10.574 and the coefficient of determination R2 = 0.307. These results indicate that the implementation of online learning has a positive influence on student learning motivation.
Pengembangan Lembar Kerja Peserta Didik Berbasis Praktikum Model Problem Based Pada Pembelajaran IPS Armawati Hidayati; Mustaji Mustaji; Hari Sugiharto
The Indonesian Journal of Social Studies Vol 2 No 1 (2019): July
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/ijss.v2n1.p51-58

Abstract

This study aims to: (1) Test the feasibility of student worksheets based on the practice of Problem based learning models in social studies (2) Test the effectiveness of student worksheets based on Problem based learning models for changes in student learning outcomes in social studies. The research on the development of this learning media is based on the ADDIE model. The research subjects were seventh grade students of SMPIT Insan Permata Bojonegoro. The selection of subjects by random or random sampling was class VII A as a treatment class with 30 children and class VII B as a control class with 30 children. The results of this study indicate. First, teaching materials in the form of worksheets for social studies -based practicum students in PBL models according to learning experts fall into the criteria of "feasible". According to the material expert on the contents of the material on the social studies student worksheets Integrated practicum based on the results of validation stated "very feasible". And the validation results from media experts get the category "feasible". In general, student worksheets fall into the "very feasible" category. The effectiveness test shows that there are significant differences between classes using LKPD and classes that do not use. This is indicated by the average posttest values between the experimental class and the control class which also differ significantly.
PENGARUH PENERAPAN METODE KARYAWISATA SUBTEMA PENGALAMAN YANG BERKESAN TERHADAP MOTIVASI DAN HASIL BELAJAR SISWA KELAS I SEKOLAH DASAR Yustriyana Yustriyana; Mustaji Mustaji; Nasution Nasution
Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian Vol. 5 No. 3 (2019): Vol. 5 No. 3 September 2019
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jrpd.v5n3.p1077-1083

Abstract

ABSTRACTThe background of this research is based on the observation found in primary school of Angkasa Surabaya that the study conducted by teachers grade 1 still monotonous and less innovative. The material taught is about the experience of going to the market. The learning method in accordance with the material that is a field method. Therefore, this study aims to: (1) to analyze the effect of the application of methods of field subtema memorable experience on the students motivation grade 1 primary school. (2) to analyze the effect of the application of methods of field subtema memorable experience to the learning outcomes of students grade 1 primary school. This research uses quasi experimental research methods and implemented using a pretest - posttes design. Based on t-test results produced t value <t table is t value = 0.000 and table value = 0.05, then H0 rejected and Ha accepted. This means that (1) the application of methods of field subtema memorable experience affect motivation at school Elementary first grade students. (2) the application of methods of field subtema memorable experiences affect the learning outcomes of students grade 1 primary school.Keywords: Method of education, Motivation, Learning Outcomes, Content Experience memorable. ABSTRAK                                                                                          Latar belakang penelitian ini berdasarkan hasil observasi ditemukan di Sekolah Dasar Angkasa Surabaya bahwa pembelajaran yang dilaksanakan oleh guru kelas 1 masih monoton dan kurang inovatif. Materi yang diajarkan yaitu tentang pengalaman pergi ke pasar. Metode pembelajaran yang sesuai dengan materi tersebut yaitu metode karyawisata. Maka dari itu, penelitian ini bertujuan untuk: (1) Menganalisis pengaruh penerapan metode karyawisata subtema pengalaman yang berkesan terhadap motivasi belajar siswa kelas 1 Sekolah Dasar. (2) Menganalisis pengaruh penerapan metode karyawisata subtema pengalaman yang berkesan terhadap hasil belajar siswa kelas 1 Sekolah Dasar. Jenis Penelitian ini menggunakan eksperimen quasi dan dilaksanakan menggunakan rancangan pretest-posttes design. Hasil uji-t dihasilkan thitung < ttabel yaitu thitung = 0,000 dan ttabel = 0,05, maka Ho ditolak dan Ha diterima. Hal ini berarti bahwa (1) penerapan metode karyawisata subtema pengalaman yang berkesan berpengaruh terhadap motivasi belajar siswa kelas 1 Sekola Dasar. (2) penerapan metode karyawisata subtema pengalaman yang berkesan berpengaruh terhadap hasil belajar siswa kelas 1 Sekolah Dasar.Kata Kunci: Metode Karyawisata, Motivasi Belajar, Hasil Belajar, Materi Pengalaman yang berkesan.