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Efektivitas virtual lab berbasis STEM dalam meningkatkan literasi sains siswa dengan perbedaan gender Ismail Ismail; Anna Permanasari; Wawan Setiawan
Jurnal Inovasi Pendidikan IPA Vol 2, No 2: October 2016
Publisher : Faculty of Mathematics and Natural Sciences, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (478.515 KB) | DOI: 10.21831/jipi.v2i2.8570

Abstract

Penelitian ini bertujuan untuk mengetahui efektivitas virtual lab berbasis STEM sebagai media praktikum alternatif dalam meningkatkan literasi sains siswa dengan perbedaan gender. Penelitian ini menggunakan desain one Group pretest-posttest yang terdiri dari kelas 7B dengan jumlah siswa 29 orang perempuan dan kelas 7D dengan jumlah siswa 30 orang laki-laki. Teknik pengambilan data menggunakan metode observasi, angket, dan tes. Efektivitas virtual lab berbasis STEM dianalisis dengan Independent-samples t test kemudian dihitung nilai effect size. Hasil penelitian menunjukkan bahwa terdapat perbedaan hasil peningkatan literasi sains siswa kelas perempuan (7B) sebesar 0,46  dan kelas laki-laki (7D) sebesar 0,29 dengan keduanya dalam kategori sedang. Nilai effect size penggunaan virtual lab berbasis STEM pada domain konten dan kompetensi sains sebesar 0,39 dengan kategori sedang dan domain sikap sebesar 0,75 dengan kategori tinggi Kata kunci: virtual lab, STEM, literasi sains, gender Stem-Based Virtual Lab Effectiveness in Improving the Scientific Literacy of Students with Gender Differences AbstractThis study aimed to know theeffectiveness of STEM-based virtual lab in improving the scientific literacy of students by gender differences.The design of this research one group pretest-posttest consisting of class 7B by the number of students 29 women and 7D class by the number of students 30 men.The data Ade collected through questionnaires, observations, and tests. The effectiveness of STEM-based virtual lab was analyzed through Independent-samples t test then calculated the value of effect size. the results showed that there are differences the resulting increase inscientific literacy class students women (7B) of 0.46 and a class of men (7D) of 0.29 with both of them in the medium category.The value of effect size using STEM-based virtual lab on the science content domain and competencies of 0.39 with the moderate category and attitude domain of 0.75 to a high category.Keywords: virtual lab, STEM, Scientific literacy, gender
Implementation of The Role Playing Method to Improve Student Learning Outcomes in The Solar System Subject Science Muzdalifah Muzdalifah; Ismail Ismail
Equator Science Journal Vol. 1 No. 2 (2023): Equator Science Journal (ESJ)
Publisher : CV. Dharma Samakta Edukhatulistiwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61142/esj.v1i2.6

Abstract

The research began with observations in May 2023, the purpose of this study was to describe how the role playing method improves student learning outcomes on the solar system at MI Mu'awanah Muslimin Muslimat. This study uses a class action research method in four stages. Each stage has four activities, namely as follows: preparing, implementing, observing, and contemplating. With observation sheet instruments, documentation, and a ten-question essay test, the research data consisted of an analysis of quantitative descriptions of the application of the role of playing learning methods. MI Mu'awanah Muslimin Muslimat class VI students are the subject of this study. After the data was collected, qualitative and quantitative data analysis was carried out. The results showed that MI Mu'awanah Muslimin Muslimat students in Samirejo village had utilized the planning, action, observation, and reflection stages of the role-playing learning approach starting from Cycles 1 and 2. The application of the role-playing method to solar science subjects at MI Mu 'awanah Muslimin Muslimat has the potential to improve student learning outcomes, with the percentage of learning outcomes as evidenced by the class average starting at 69% in the first cycle, and increasing to 88% in the second cycle. The role playing learning method can also be used with different materials, as evidenced by the findings of published researchers and the results are quite satisfactory. Implementation in the field of Limnology education.