Claim Missing Document
Check
Articles

Found 17 Documents
Search

Pengembangan Media Pembelajaran Koper Literasi untuk Menstimulasi Kemampuan Literasi Anak Usia 5-6 Tahun Nur Maulida, Dina; Labiba Kusna, Siti; Puspitasari, Endang
Murhum : Jurnal Pendidikan Anak Usia Dini Vol. 4 No. 2 (2023): Desember
Publisher : Perkumpulan Pengelola Jurnal (PPJ) PAUD Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/murhum.v4i2.330

Abstract

Pendidikan literasi saat ini memiliki peran penting bagi masa depan anak. Kemampuan literasi anak diketahui membutuhkan perlakuan khusus dalam fungsi belajarnya dalam proses pembelajaran literasi yang kurang bervariasi sehingga membuat anak kurang fokus dan anak merasa jenuh dalam proses pembelajaran. Penelitian ini bertujuan untuk mendesain dan mengembangkan media pembelajaran yaitu media pembelajaran koper literasi untuk mendukung pembelajaran kemampuan literasi anak usia dini. Penelitian ini menggunakan desain penelitian pengembangan berdasarkan model ADDIE, tahapan pengembangan dilakukan dengan lima fase: analisis, desain, pengembangan, implementasi dan evaluasi. Data dikumpulkan dengan teknik wawancara dam observasi. Uji coba pada penelitian ini dilakukan dengan dua cara yakni uji coba ahli dan uji coba produk di TK Nurul Ummah 12 Sidorejo, Bojonegoro. Validasi ahli menunjukkan bahwa koper literasi yang dikembangkan telah layak dan dapat digunakan untuk anak usia dini baik dari segi pembelajaran, kualitas fisik, dan bahasa. Penilaian kemampuan literasi anak menggunakan media koper literasi dilakukan dengan uji coba kelompok kecil dan uji coba kelompok besar, menunjukkan bahwa media koper literasi sangat setuju/layak digunakan. Dapat disimpulkan bahwa media koper literasi dapat digunakan untuk menstimulai kemampuan literasi anak usia 5-6 tahun di TK Nurul Ummah 12 Sidorejo, Bojonegoro.
Pelatihan Pembuatan Media Pembelajaran Berbasis Canva untuk Menstimulasi Keterampilan Berbahasa pada Guru YPI Bahrul Ulum I Bulu Balen Bojonegoro Anisah, Giati; Kusna, Siti Labiba; Puspitasari, Endang
Keris: Journal of Community Engagement Vol. 3 No. 2 (2023): KERIS: Journal of Community Engagement
Publisher : Institut Pesantren Sunan Drajat Lamongan, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55352/keris.v3i2.681

Abstract

Educational institutions need to adapt to the development of the world of technology which is accelerating very quickly, both in the development of learning, learning innovation, and the fulfillment of facilities and infrastructure as well as to improve their quality. One of the uses of technology in education is to support learning. The purpose of this activity is to provide knowledge to teachers by utilizing the Canva application as a creative and innovative learning medium for language learning in children. The training method is by providing material as a basis for initial knowledge, explaining the use of the Canva application in learning and tutorials for making learning videos. The results of the activities of the participants were very active and enthusiastic about participating in the activity. The conclusion of the activity is continued for the development of material and content of learning media to stimulate children's language.
ANALISIS PERMAINAN SAPU TANGAN TERHADAP PERKEMBANGAN MOTORIK KASAR DAN KOGNITIF ANAK USIA 5-6 TAHUN Ima nur Diana; Siti labiba Kusna; Endang Puspitasari
Abata : Jurnal Pendidikan Islam Anak Usia Dini Vol. 4 No. 1 (2024): Maret
Publisher : Nahdlatul Ulama University Sunan Giri Bojonegoro, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32665/abata.v4i1.2760

Abstract

Aspek pembangunan yang sangat penting adalah perkembangan fisik motorik anak, karena pada masa ini perkembangan otot-otot anak berkembang sangat cepat. Permainan sapu tangan sebagai salah satu bentuk dari kegiatan bermain dan dapat memberikan manfaat bagi perkembangan fisik dan mental anak. Penelitian bertujuan untuk mengetahui tentang tingkat perkembangan motorik kasar anak usia 5-6 tahun. Metode penelitian ini adalah penelitian kualitatif yang bersifat deskriptif dengan teknik analisis data reduksi data, penyajian data, dan verifikasi data. Data yang digunakan adalah data primer dan sekunder yang diperoleh melalui metode observasi, wawancara, dan dokumentasi. Berdasarkan hasil analisis dan pembahasan dapat penulis simpulkan mengenai bagaimana penerapan permainan sapu tangan terhadap perkembangan motorik kasar dan kognitif anak usia 5-6 tahun yaitu guru menyiapkan RPPH, membuat jadwal kegiatan permainan sapu tangan, menyiapkan media (sapu tangan), menyiapkan tempat untuk bermain dan menyiapkan alat pendukung lainya. Dari hasil perkembangan motorik kasar dan kognitif pada anak yaitu: anak berkembang sesuai harapan (BSH) seperti berlari, berlari zig zag, dan menangkap dengan tepat, berkonsentrasi dengan baik saat mendapatkan giliran bermain.
I Love Indonesia: A Junior Encyclopedia for Early Childhood Education to Promote Local Culture Using Ethnopedagogy Ni'mah, Roudlotun; Puspitasari, Endang; Kusna, Siti Labiba
Journal of Islamic Education Students (JIES) Vol 4, No 2: November 2024
Publisher : Universitas Islam negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/jies.v4i2.13430

Abstract

The rise device technology, making civilization the more faded, culture foreigners who enter without filter, start to displace culture local impact in education child age early, then required a medium for stimulate knowledge child about culture local around. Types of research This is research and development or Research and Development (R&D). Development model This ADDIE with steps development consists of on stages analyze, design, development, implementation, and evaluation. Study  This aiming  produce Encyclopedia  child  as  source  Study  through approach ethnopedagogic. Research This conducted at the Residency Bojonegoro. Subject  study is a teacher and child of group B of Mardiwiyata 2 Kindergarten, Tuban , RA Madinatul Ulum Bojonegoro, and ABA Kindergarten, Guno Lamongan For know  practicality and effectiveness Junior encyclopedia. Based on   results  study  obtained that  Encyclopedia child Based on local residency culture bojonegoro developed own  specifications with Kiritera quality (standard) of non- text books, and has fulfil criteria validity with  score (4.56), criteria  practicality  with score  teacher response (4.33) and response  students (4.21), and Effectiveness  with (84%), so that the Junior Encyclopedia media is based on local residency culture bojonegoro can used as Source Study.  
Local Wisdom Comics of Tuban District Culture: As a Media to Stimulate The Expressive Language of Early Children Endang Puspitasari; Roudlotun Ni'mah
Journal of Islamic Education Students (JIES) Vol 4, No 1: Mei 2024
Publisher : Universitas Islam negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/jies.v4i1.12273

Abstract

Language ability is one of the abilities that is being developed in early childhood, one of which is expressive language. The aim of this research is to analyze the application of comic media with local cultural wisdom in Tuban district in stimulating the expressive language of early childhood. This type of research is experimental research with a one group-pretest-posttest design. In the sampling technique, cluster sampling was used with a total research sample of 50 children. Data collection techniques using observation sheets, tests and documentation. The data analysis technique uses the Wilcoxon Test. The results of the Wilcoxon test research mean that the average rank between the pretest and posttest was 18.00, with a Z of -5.445 and a significance of 0.000 <0.05, indicating that the hypothesis was accepted that there was an influence on children's expressive language after being given story treatment using comic media, local cultural literacy in Tuban district had differences. which is significant.  
I Love Indonesia: A Junior Encyclopedia for Early Childhood Education to Promote Local Culture Using Ethnopedagogy Roudlotun Ni&#039;mah; Endang Puspitasari; Siti Labiba Kusna
Journal of Islamic Education Students (JIES) Vol 4, No 2: November 2024
Publisher : Universitas Islam negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/jies.v4i2.13430

Abstract

The rise device technology, making civilization the more faded, culture foreigners who enter without filter, start to displace culture local impact in education child age early, then required a medium for stimulate knowledge child about culture local around. Types of research This is research and development or Research and Development (R&D). Development model This ADDIE with steps development consists of on stages analyze, design, development, implementation, and evaluation. Study  This aiming  produce Encyclopedia  child  as  source  Study  through approach ethnopedagogic. Research This conducted at the Residency Bojonegoro. Subject  study is a teacher and child of group B of Mardiwiyata 2 Kindergarten, Tuban , RA Madinatul Ulum Bojonegoro, and ABA Kindergarten, Guno Lamongan For know  practicality and effectiveness Junior encyclopedia. Based on   results  study  obtained that  Encyclopedia child Based on local residency culture bojonegoro developed own  specifications with Kiritera quality (standard) of non- text books, and has fulfil criteria validity with  score (4.56), criteria  practicality  with score  teacher response (4.33) and response  students (4.21), and Effectiveness  with (84%), so that the Junior Encyclopedia media is based on local residency culture bojonegoro can used as Source Study.  
Creative Teaching: Strategi Guru Dalam Metode Bermain Berbasis Experiential Learning Dan Active Play-Based Learning Untuk Menanamkan Adab Islami Utsman, Ahmad Farid; Puspitasari, Endang
AWLADY : Jurnal Pendidikan Anak Vol 11, No 1 (2025)
Publisher : Jurusan PIAUD IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/awlady.v11i1.19832

Abstract

ABSTRACT Character education from an early age is a crucial foundation in shaping children's personalities, especially in instilling Islamic manners. Young children tend to learn through direct experiences and enjoyable activities, requiring methods that suit their characteristics. This study aims to analyze the effectiveness of play-based methods in teaching Islamic manners at Muslimat NU Nurul Ummah 16 Kindergarten. The research employs a descriptive qualitative method, with data collected through observation, interviews, and documentation. The study subjects are teachers and students at the kindergarten. The results indicate that play-based methods, such as storytelling, Islamic songs, role-playing, moving class activities, and environmental exploration, enhance children's understanding of Islamic values, including honesty, patience, respect, and cooperation. Supporting factors for the success of these methods include active teacher involvement, a supportive school environment, and peer interaction. However, challenges arise due to the lack of parental involvement in reinforcing learning at home. Therefore, stronger collaboration between schools and parents is needed to optimize Islamic manners education. In conclusion, play-based methods are effective in instilling Islamic values in young children, making this approach worthy of further development and adaptation to meet the needs and characteristics of early childhood learners.ABSTRAK Pendidikan karakter sejak usia dini menjadi fondasi penting dalam membentuk kepribadian anak, terutama dalam menanamkan nilai-nilai adab Islami. Anak usia dini cenderung belajar melalui pengalaman langsung dan kegiatan yang menyenangkan, sehingga diperlukan metode yang sesuai dengan karakteristik mereka. Penelitian ini bertujuan untuk menganalisis efektivitas metode bermain dalam pembelajaran adab Islami di Taman kanak-kanak Muslimat NU Nurul Ummah 16. Metode penelitian yang digunakan adalah kualitatif deskriptif dengan teknik pengumpulan data melalui observasi, wawancara, dan dokumentasi. Subjek penelitian adalah guru dan anak didik di taman kanak-kanak tersebut. Hasil penelitian menunjukkan bahwa metode bermain, seperti storytelling, lagu Islami, permainan peran, moving class, dan eksplorasi lingkungan, mampu meningkatkan pemahaman anak terhadap nilai-nilai adab Islami, seperti kejujuran, kesabaran, rasa hormat, dan tolong-menolong. Faktor pendukung keberhasilan metode ini meliputi peran aktif guru, lingkungan sekolah yang mendukung, serta keterlibatan teman sebaya. Namun, terdapat kendala berupa kurangnya keterlibatan orang tua dalam memperkuat pembelajaran di rumah. Oleh karena itu, dibutuhkan kerja sama yang lebih erat antara sekolah dan orang tua agar pembelajaran adab Islami dapat lebih optimal. Kesimpulannya, metode bermain efektif dalam menanamkan nilai-nilai adab Islami kepada anak usia dini, sehingga pendekatan ini dapat terus dikembangkan dan disesuaikan dengan kebutuhan serta karakteristik peserta didik.